/frameworks/base/libs/hwui/ |
D | Program.cpp | 182 glUniform4f(mColorUniform, color.r, color.g, color.b, color.a); in setColor()
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/frameworks/native/opengl/libs/ |
D | libGLESv2.map.txt | 185 glUniform4f;
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D | libGLESv3.map.txt | 371 glUniform4f;
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D | entries.in | 835 GL_ENTRY(void, glUniform4f, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
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/frameworks/base/libs/hwui/renderstate/ |
D | RenderState.cpp | 291 glUniform4f(mCaches->program().getUniform("colorBlend"), in render() 311 glUniform4f(fill.program->getUniform("roundRectInnerRectLTWH"), in render()
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/frameworks/native/opengl/tests/gl_perf/ |
D | fill_common.cpp | 198 glUniform4f(loc, x, y, z, w); in randUniform()
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
D | GLDepthTestActivity.java | 174 GLES20.glUniform4f(muOverlayHandle, step , step, step , step); in onDrawFrame()
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
D | GLES20.spec | 125 void glUniform4f ( GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w )
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/frameworks/base/opengl/java/android/opengl/ |
D | GLES20.java | 1660 public static native void glUniform4f( in glUniform4f() method in GLES20
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/frameworks/base/libs/hwui/debug/ |
D | gles_redefine.h | 851 #define glUniform4f wrap_glUniform4f macro
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D | gles_undefine.h | 851 #undef glUniform4f
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D | gles_stubs.in | 370 void API_ENTRY(glUniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) { 371 CALL_GL_API(glUniform4f, location, v0, v1, v2, v3);
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D | gles_decls.in | 124 GL_ENTRY(void, glUniform4f, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
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/frameworks/native/opengl/libs/GLES2/ |
D | gl2_api.in | 370 void API_ENTRY(glUniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) { 371 CALL_GL_API(glUniform4f, location, v0, v1, v2, v3);
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/frameworks/native/opengl/include/GLES2/ |
D | gl2.h | 649 GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloa…
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/frameworks/native/opengl/include/GLES3/ |
D | gl3.h | 649 GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloa…
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D | gl31.h | 651 GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloa…
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D | gl32.h | 651 GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloa…
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/frameworks/base/core/jni/ |
D | android_opengl_GLES20.cpp | 5493 glUniform4f( in android_glUniform4f__IFFFF()
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/frameworks/opt/setupwizard/tools/docs/ |
D | android-22.txt | 19840 method public static void glUniform4f(int, float, float, float, float);
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/frameworks/base/api/ |
D | current.txt | 28701 method public static void glUniform4f(int, float, float, float, float);
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D | test-current.txt | 28857 method public static void glUniform4f(int, float, float, float, float);
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D | system-current.txt | 31416 method public static void glUniform4f(int, float, float, float, float);
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