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Searched refs:GLU_EXPECT_NO_ERROR (Results 1 – 25 of 169) sorted by relevance

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/external/deqp/modules/gles3/performance/
Des3pRedundantStateChangeTests.cpp141 GLU_EXPECT_NO_ERROR(gl.getError(), "glUseProgram()"); in init()
143 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetAttribLocation()"); in init()
146 GLU_EXPECT_NO_ERROR(gl.getError(), "glEnableVertexAttribArray()"); in init()
148 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer()"); in init()
150 GLU_EXPECT_NO_ERROR(gl.getError(), "glVertexAttribPointer()"); in init()
153 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetUniformLocation()"); in init()
156 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindTexture()"); in init()
159 GLU_EXPECT_NO_ERROR(gl.getError(), "glUniform1i()"); in init()
162 GLU_EXPECT_NO_ERROR(gl.getError(), "glViewport()"); in init()
178 GLU_EXPECT_NO_ERROR(gl.getError(), "glUseProgram()"); in init()
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Des3pStateChangeTests.cpp150 GLU_EXPECT_NO_ERROR(gl.getError(), "glUseProgram()"); in init()
152 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetAttribLocation()"); in init()
155 GLU_EXPECT_NO_ERROR(gl.getError(), "glEnableVertexAttribArray()"); in init()
157 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer()"); in init()
159 GLU_EXPECT_NO_ERROR(gl.getError(), "glVertexAttribPointer()"); in init()
162 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetUniformLocation()"); in init()
165 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindTexture()"); in init()
168 GLU_EXPECT_NO_ERROR(gl.getError(), "glUniform1i()"); in init()
171 GLU_EXPECT_NO_ERROR(gl.getError(), "glViewport()"); in init()
192 GLU_EXPECT_NO_ERROR(gl.getError(), "glUseProgram()"); in init()
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/external/deqp/modules/gles2/performance/
Des2pRedundantStateChangeTests.cpp141 GLU_EXPECT_NO_ERROR(gl.getError(), "glUseProgram()"); in init()
143 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetAttribLocation()"); in init()
146 GLU_EXPECT_NO_ERROR(gl.getError(), "glEnableVertexAttribArray()"); in init()
148 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer()"); in init()
150 GLU_EXPECT_NO_ERROR(gl.getError(), "glVertexAttribPointer()"); in init()
153 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetUniformLocation()"); in init()
156 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindTexture()"); in init()
159 GLU_EXPECT_NO_ERROR(gl.getError(), "glUniform1i()"); in init()
162 GLU_EXPECT_NO_ERROR(gl.getError(), "glViewport()"); in init()
178 GLU_EXPECT_NO_ERROR(gl.getError(), "glUseProgram()"); in init()
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Des2pStateChangeTests.cpp150 GLU_EXPECT_NO_ERROR(gl.getError(), "glUseProgram()"); in init()
152 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetAttribLocation()"); in init()
155 GLU_EXPECT_NO_ERROR(gl.getError(), "glEnableVertexAttribArray()"); in init()
157 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer()"); in init()
159 GLU_EXPECT_NO_ERROR(gl.getError(), "glVertexAttribPointer()"); in init()
162 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetUniformLocation()"); in init()
165 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindTexture()"); in init()
168 GLU_EXPECT_NO_ERROR(gl.getError(), "glUniform1i()"); in init()
171 GLU_EXPECT_NO_ERROR(gl.getError(), "glViewport()"); in init()
192 GLU_EXPECT_NO_ERROR(gl.getError(), "glUseProgram()"); in init()
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Des2pDrawCallBatchingTests.cpp363 GLU_EXPECT_NO_ERROR(gl.getError(), "Creating static buffer failed"); in createArrayBuffers()
377 GLU_EXPECT_NO_ERROR(gl.getError(), "Creating static buffer failed"); in createArrayBuffers()
394 GLU_EXPECT_NO_ERROR(gl.getError(), "Creating dynamic buffer failed"); in createArrayBuffers()
412 GLU_EXPECT_NO_ERROR(gl.getError(), "Creating dynamic buffer failed"); in createArrayBuffers()
436 GLU_EXPECT_NO_ERROR(gl.getError(), "Creating dynamic index buffer failed"); in createIndexBuffer()
448 GLU_EXPECT_NO_ERROR(gl.getError(), "Creating dynamic index buffer failed"); in createIndexBuffer()
462 GLU_EXPECT_NO_ERROR(gl.getError(), "Creating dynamic index buffer failed"); in createIndexBuffer()
474 GLU_EXPECT_NO_ERROR(gl.getError(), "Creating dynamic index buffer failed"); in createIndexBuffer()
509 GLU_EXPECT_NO_ERROR(gl.getError(), "glDeleteBuffers()"); in deinit()
517 GLU_EXPECT_NO_ERROR(gl.getError(), "glDeleteBuffers()"); in deinit()
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/external/deqp/modules/glshared/
DglsSamplerObjectTest.cpp86GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameteri(target, GL_TEXTURE_MIN_FILTER, state.minFilter… in setTextureState()
88GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameteri(target, GL_TEXTURE_MAG_FILTER, state.magFilter… in setTextureState()
90 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameteri(target, GL_TEXTURE_WRAP_S, state.wrapS)"); in setTextureState()
92 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameteri(target, GL_TEXTURE_WRAP_T, state.wrapT)"); in setTextureState()
94 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameteri(target, GL_TEXTURE_WRAP_R, state.wrapR)"); in setTextureState()
96 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameterf(target, GL_TEXTURE_MAX_LOD, state.maxLod)"); in setTextureState()
98 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameterf(target, GL_TEXTURE_MIN_LOD, state.minLod)"); in setTextureState()
104GLU_EXPECT_NO_ERROR(gl.getError(), "glSamplerParameteri(sampler, GL_TEXTURE_MIN_FILTER, state.minF… in setSamplerState()
106GLU_EXPECT_NO_ERROR(gl.getError(), "glSamplerParameteri(sampler, GL_TEXTURE_MAG_FILTER, state.magF… in setSamplerState()
108 GLU_EXPECT_NO_ERROR(gl.getError(), "glSamplerParameteri(sampler, GL_TEXTURE_WRAP_S, state.wrapS)"); in setSamplerState()
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DglsStateChangePerfTestCases.cpp249 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenBuffers()"); in requireIndexBuffers()
252 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer()"); in requireIndexBuffers()
254 GLU_EXPECT_NO_ERROR(gl.getError(), "glBufferData()"); in requireIndexBuffers()
256 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer()"); in requireIndexBuffers()
279 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenBuffers()"); in requireCoordBuffers()
282 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer()"); in requireCoordBuffers()
284 GLU_EXPECT_NO_ERROR(gl.getError(), "glBufferData()"); in requireCoordBuffers()
286 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer()"); in requireCoordBuffers()
353 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenTextures()"); in requireTextures()
356 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindTexture()"); in requireTextures()
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/external/deqp/modules/egl/
DteglSwapBuffersTests.cpp153 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to create shaders and program"); in createGLES2Program()
157 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup vertex shader"); in createGLES2Program()
161 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup fragment shader"); in createGLES2Program()
172 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to get vertex shader compile info"); in createGLES2Program()
186 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to get fragment shader compile info"); in createGLES2Program()
194 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup program"); in createGLES2Program()
205 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to get program link info"); in createGLES2Program()
223 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to delete shaders"); in createGLES2Program()
336 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup shader program for rendering"); in executeForConfig()
341 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to clear surface"); in executeForConfig()
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DteglGLES2SharedRenderingPerfTests.cpp210 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenBuffers()"); in createCoordBuffer()
212 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer()"); in createCoordBuffer()
214 GLU_EXPECT_NO_ERROR(gl.getError(), "glBufferData()"); in createCoordBuffer()
216 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer()"); in createCoordBuffer()
248 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenBuffers()"); in createIndexBuffer()
250 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer()"); in createIndexBuffer()
252 GLU_EXPECT_NO_ERROR(gl.getError(), "glBufferData()"); in createIndexBuffer()
254 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer()"); in createIndexBuffer()
281 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenTextures()"); in createTexture()
283 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindTexture()"); in createTexture()
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/external/deqp/framework/opengl/
DgluDefs.hpp29 #define GLU_EXPECT_NO_ERROR(ERR, MSG) glu::checkError((ERR), MSG, __FILE__, __LINE__) macro
30 #define GLU_CHECK_ERROR(ERR) GLU_EXPECT_NO_ERROR(ERR, DE_NULL)
31 #define GLU_CHECK_MSG(MSG) GLU_EXPECT_NO_ERROR(glGetError(), MSG)
33 #define GLU_CHECK_CALL_ERROR(CALL, ERR) do { CALL; GLU_EXPECT_NO_ERROR(ERR, #CALL); } while (deGetF…
34 #define GLU_CHECK_CALL(CALL) do { CALL; GLU_EXPECT_NO_ERROR(glGetError(), #CALL); } while (deGetF…
36 #define GLU_CHECK_GLW_MSG(GL, MSG) GLU_EXPECT_NO_ERROR((GL).getError(), MSG)
38 #define GLU_CHECK_GLW_CALL(GL, CALL) do { (GL).CALL; GLU_EXPECT_NO_ERROR((GL).getError(), #CALL); }…
DgluShaderProgram.cpp46 GLU_EXPECT_NO_ERROR(m_gl.getError(), "glCreateShader()"); in Shader()
56 GLU_EXPECT_NO_ERROR(m_gl.getError(), "glCreateShader()"); in Shader()
68 GLU_EXPECT_NO_ERROR(m_gl.getError(), "glShaderSource()"); in setSources()
90 GLU_EXPECT_NO_ERROR(m_gl.getError(), "glCompileShader()"); in compile()
97 GLU_EXPECT_NO_ERROR(m_gl.getError(), "glGetShaderiv()"); in compile()
108 GLU_EXPECT_NO_ERROR(m_gl.getError(), "glGetShaderiv()"); in compile()
142 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetProgramiv()"); in getProgramLinkStatus()
152 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetProgramiv()"); in getProgramInfoLog()
180 GLU_EXPECT_NO_ERROR(m_gl.getError(), "glCreateProgram()"); in Program()
188 GLU_EXPECT_NO_ERROR(m_gl.getError(), "glCreateProgram()"); in Program()
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DgluTexture.cpp60 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenTextures() failed"); in Texture1D()
71 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenTextures() failed"); in Texture1D()
87 GLU_EXPECT_NO_ERROR(gl.getError(), "Texture upload failed"); in upload()
100 GLU_EXPECT_NO_ERROR(gl.getError(), "Texture upload failed"); in upload()
114 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenTextures() failed"); in Texture2D()
126 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenTextures() failed"); in Texture2D()
142 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenTextures() failed"); in Texture2D()
170 GLU_EXPECT_NO_ERROR(gl.getError(), "Texture upload failed"); in upload()
184 GLU_EXPECT_NO_ERROR(gl.getError(), "Texture upload failed"); in upload()
211 GLU_EXPECT_NO_ERROR(gl.getError(), "Texture upload failed"); in loadCompressed()
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DgluStateReset.cpp93 GLU_EXPECT_NO_ERROR(gl.getError(), "Vertex attrib array state reset failed"); in resetStateES()
106 GLU_EXPECT_NO_ERROR(gl.getError(), "Transformation state reset failed"); in resetStateES()
121 GLU_EXPECT_NO_ERROR(gl.getError(), "Rasterization state reset failed"); in resetStateES()
141 GLU_EXPECT_NO_ERROR(gl.getError(), "Multisampling state reset failed"); in resetStateES()
328 GLU_EXPECT_NO_ERROR(gl.getError(), "Texture state reset failed"); in resetStateES()
348 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to reset indexed draw buffer state"); in resetStateES()
377 GLU_EXPECT_NO_ERROR(gl.getError(), "Pixel operation state reset failed"); in resetStateES()
390 GLU_EXPECT_NO_ERROR(gl.getError(), "Framebuffer control state reset failed"); in resetStateES()
408 GLU_EXPECT_NO_ERROR(gl.getError(), "Framebuffer state reset failed"); in resetStateES()
414 GLU_EXPECT_NO_ERROR(gl.getError(), "Renderbuffer state reset failed"); in resetStateES()
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DgluContextInfo.cpp175 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetIntegerv(GL_COMPRESSED_TEXTURE_FORMATS) failed"); in operator ()()
193 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetString(GL_EXTENSIONS) failed"); in ContextInfo()
202 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetIntegerv(GL_NUM_EXTENSIONS) failed"); in ContextInfo()
207 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetStringi(GL_EXTENSIONS, ndx) failed"); in ContextInfo()
219 GLU_EXPECT_NO_ERROR(m_context.getFunctions().getError(), "glGetIntegerv() failed"); in getInt()
227 GLU_EXPECT_NO_ERROR(m_context.getFunctions().getError(), "glGetBooleanv() failed"); in getBool()
234 GLU_EXPECT_NO_ERROR(m_context.getFunctions().getError(), "glGetString() failed"); in getString()
/external/deqp/modules/gles31/functional/
Des31fMultisampleShaderRenderCase.cpp144 GLU_EXPECT_NO_ERROR(gl.getError(), "gen buf"); in init()
147 GLU_EXPECT_NO_ERROR(gl.getError(), "setup data"); in init()
150 GLU_EXPECT_NO_ERROR(gl.getError(), "gen vao"); in init()
165 GLU_EXPECT_NO_ERROR(gl.getError(), "setup data"); in init()
176 GLU_EXPECT_NO_ERROR(gl.getError(), "gen vao"); in init()
188 GLU_EXPECT_NO_ERROR(gl.getError(), "gen tex"); in init()
193 GLU_EXPECT_NO_ERROR(gl.getError(), "gen fbo"); in init()
226 GLU_EXPECT_NO_ERROR(gl.getError(), "gen rbo"); in init()
231 GLU_EXPECT_NO_ERROR(gl.getError(), "gen fbo"); in init()
253 GLU_EXPECT_NO_ERROR(gl.getError(), "gen tex"); in init()
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Des31fTessellationGeometryInteractionTests.cpp211 GLU_EXPECT_NO_ERROR(gl.getError(), "gen buffer"); in init()
246 GLU_EXPECT_NO_ERROR(gl.getError(), "set viewport"); in iterate()
251 GLU_EXPECT_NO_ERROR(gl.getError(), "set blend"); in iterate()
289 GLU_EXPECT_NO_ERROR(gl.getError(), "setup attribs"); in iterate()
297 GLU_EXPECT_NO_ERROR(gl.getError(), "use program"); in iterate()
300 GLU_EXPECT_NO_ERROR(gl.getError(), "set patch param"); in iterate()
303 GLU_EXPECT_NO_ERROR(gl.getError(), "clear"); in iterate()
306 GLU_EXPECT_NO_ERROR(gl.getError(), "draw patches"); in iterate()
515 GLU_EXPECT_NO_ERROR(gl.getError(), "gen buffer"); in init()
549 GLU_EXPECT_NO_ERROR(gl.getError(), "set viewport"); in iterate()
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Des31fIndexedStateQueryTests.cpp102 GLU_EXPECT_NO_ERROR(gl.getError(), "query sample mask words"); in init()
133 GLU_EXPECT_NO_ERROR(gl.glGetError(), "glSampleMaski"); in iterate()
151 GLU_EXPECT_NO_ERROR(gl.glGetError(), "glSampleMaski"); in iterate()
232 GLU_EXPECT_NO_ERROR(gl.glGetError(), "glGetIntegerv"); in iterate()
252 GLU_EXPECT_NO_ERROR(gl.glGetError(), "glBindBuffer"); in iterate()
260 GLU_EXPECT_NO_ERROR(gl.glGetError(), "glBindBufferBase"); in iterate()
268 GLU_EXPECT_NO_ERROR(gl.glGetError(), "glBindBufferRange"); in iterate()
316 GLU_EXPECT_NO_ERROR(gl.glGetError(), "glGetIntegerv"); in iterate()
339 GLU_EXPECT_NO_ERROR(gl.glGetError(), "get align"); in iterate()
353 GLU_EXPECT_NO_ERROR(gl.glGetError(), "gen bufs"); in iterate()
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Des31fMultisampleTests.cpp144 GLU_EXPECT_NO_ERROR(gl.glGetError(), "getMultisamplefv"); in iterate()
263 GLU_EXPECT_NO_ERROR(gl.getError(), "getIntegerv(GL_SAMPLES)"); in init()
278 GLU_EXPECT_NO_ERROR(gl.getError(), "getAttribLocation"); in init()
323 GLU_EXPECT_NO_ERROR(gl.getError(), "bindVertexArray"); in renderTriangle()
327 GLU_EXPECT_NO_ERROR(gl.getError(), "vtx buf"); in renderTriangle()
331 GLU_EXPECT_NO_ERROR(gl.getError(), "vtx vertexAttribPointer"); in renderTriangle()
335 GLU_EXPECT_NO_ERROR(gl.getError(), "col buf"); in renderTriangle()
339 GLU_EXPECT_NO_ERROR(gl.getError(), "col vertexAttribPointer"); in renderTriangle()
343 GLU_EXPECT_NO_ERROR(gl.getError(), "drawArrays"); in renderTriangle()
378 GLU_EXPECT_NO_ERROR(gl.getError(), "viewport"); in randomizeViewport()
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Des31fProgramPipelineStateQueryTests.cpp125 GLU_EXPECT_NO_ERROR(gl.glGetError(), "gen pipeline"); in iterate()
127 GLU_EXPECT_NO_ERROR(gl.glGetError(), "unbind pipeline"); in iterate()
138 GLU_EXPECT_NO_ERROR(gl.glGetError(), "gen pipeline"); in iterate()
200 GLU_EXPECT_NO_ERROR(gl.glGetError(), "setup pipeline"); in iterate()
211 GLU_EXPECT_NO_ERROR(gl.glGetError(), "setup pipeline"); in iterate()
263 GLU_EXPECT_NO_ERROR(gl.glGetError(), "gen pipeline"); in iterate()
265 GLU_EXPECT_NO_ERROR(gl.glGetError(), "unbind pipeline"); in iterate()
276 GLU_EXPECT_NO_ERROR(gl.glGetError(), "gen pipeline"); in iterate()
338 GLU_EXPECT_NO_ERROR(gl.glGetError(), "query log"); in iterate()
358 GLU_EXPECT_NO_ERROR(gl.glGetError(), "gen pipeline"); in iterate()
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Des31fTextureMultisampleTests.cpp216 GLU_EXPECT_NO_ERROR (gl.getError(), "texStorage2DMultisample"); in init()
220 GLU_EXPECT_NO_ERROR (gl.getError(), "bindVertexArray"); in init()
224 GLU_EXPECT_NO_ERROR (gl.getError(), "bindBuffer"); in init()
367 GLU_EXPECT_NO_ERROR (gl.getError(), "framebufferTexture2D"); in genMultisampleTexture()
391 GLU_EXPECT_NO_ERROR (gl.getError(), "bufferData"); in genMultisampleTexture()
398 GLU_EXPECT_NO_ERROR (gl.getError(), "vertexAttribPointer"); in genMultisampleTexture()
402 GLU_EXPECT_NO_ERROR (gl.getError(), "drawArrays"); in genMultisampleTexture()
407 GLU_EXPECT_NO_ERROR (gl.getError(), "cleanup"); in genMultisampleTexture()
483 GLU_EXPECT_NO_ERROR (gl.getError(), "bufferData"); in drawSample()
490 GLU_EXPECT_NO_ERROR (gl.getError(), "vertexAttribPointer"); in drawSample()
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Des31fVertexAttributeBindingTests.cpp331 GLU_EXPECT_NO_ERROR(gl.glGetError(), "set vao"); in renderTo()
334 GLU_EXPECT_NO_ERROR(gl.glGetError(), "use program"); in renderTo()
348 GLU_EXPECT_NO_ERROR(gl.glGetError(), "set va"); in renderTo()
351 GLU_EXPECT_NO_ERROR(gl.glGetError(), "draw"); in renderTo()
360 GLU_EXPECT_NO_ERROR(gl.glGetError(), "set va"); in renderTo()
364 GLU_EXPECT_NO_ERROR(gl.glGetError(), "draw"); in renderTo()
370 GLU_EXPECT_NO_ERROR(gl.glGetError(), "clean"); in renderTo()
630 GLU_EXPECT_NO_ERROR(gl.glGetError(), "set vao"); in renderTo()
633 GLU_EXPECT_NO_ERROR(gl.glGetError(), "use program"); in renderTo()
649 GLU_EXPECT_NO_ERROR(gl.glGetError(), "setup attribs"); in renderTo()
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Des31fBasicComputeShaderTests.cpp59 GLU_EXPECT_NO_ERROR(gl.getError(), "glMapBufferRange()"); in BufferMemMap()
108 GLU_EXPECT_NO_ERROR(gl.getError(), "glDispatchCompute()"); in iterate()
188 GLU_EXPECT_NO_ERROR(gl.getError(), "Input buffer setup failed"); in iterate()
199 GLU_EXPECT_NO_ERROR(gl.getError(), "Output buffer setup failed"); in iterate()
204 GLU_EXPECT_NO_ERROR(gl.getError(), "glDispatchCompute()"); in iterate()
309 GLU_EXPECT_NO_ERROR(gl.getError(), "Input buffer setup failed"); in iterate()
320 GLU_EXPECT_NO_ERROR(gl.getError(), "Output buffer setup failed"); in iterate()
325 GLU_EXPECT_NO_ERROR(gl.getError(), "glDispatchCompute()"); in iterate()
426 GLU_EXPECT_NO_ERROR(gl.getError(), "Buffer setup failed"); in iterate()
431 GLU_EXPECT_NO_ERROR(gl.getError(), "glDispatchCompute()"); in iterate()
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Des31fShaderTextureSizeTests.cpp389 GLU_EXPECT_NO_ERROR(gl.getError(), "texture gen"); in createTexture()
395 GLU_EXPECT_NO_ERROR(gl.getError(), "texStorage"); in createTexture()
407 GLU_EXPECT_NO_ERROR(gl.getError(), "texture delete"); in deleteTexture()
420 GLU_EXPECT_NO_ERROR(gl.getError(), "preclear"); in runShader()
424 GLU_EXPECT_NO_ERROR(gl.getError(), "clear"); in runShader()
429 GLU_EXPECT_NO_ERROR(gl.getError(), "vertexAttrib"); in runShader()
437 GLU_EXPECT_NO_ERROR(gl.getError(), "setup program"); in runShader()
440 GLU_EXPECT_NO_ERROR(gl.getError(), "bindtex"); in runShader()
443 GLU_EXPECT_NO_ERROR(gl.getError(), "drawArrays"); in runShader()
447 GLU_EXPECT_NO_ERROR(gl.getError(), "cleanup"); in runShader()
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Des31fSSBOArrayLengthTests.cpp110 GLU_EXPECT_NO_ERROR(gl.getError(), "create buffers"); in init()
115 GLU_EXPECT_NO_ERROR(gl.getError(), "bind buffers"); in init()
192 GLU_EXPECT_NO_ERROR(gl.getError(), "update buffer"); in iterate()
201 GLU_EXPECT_NO_ERROR(gl.getError(), "dispatch"); in iterate()
209 GLU_EXPECT_NO_ERROR(gl.getError(), "map"); in iterate()
225 GLU_EXPECT_NO_ERROR(gl.getError(), "unmap"); in iterate()
/external/deqp/modules/gles31/stress/
Des31sTessellationGeometryInteractionTests.cpp149 GLU_EXPECT_NO_ERROR(gl.getError(), "query tessellation limits"); in init()
186 GLU_EXPECT_NO_ERROR(gl.getError(), "query geometry limits"); in init()
209 GLU_EXPECT_NO_ERROR(gl.getError(), "query geometry invocation limits"); in init()
343 GLU_EXPECT_NO_ERROR(gl.getError(), "viewport"); in renderTo()
346 GLU_EXPECT_NO_ERROR(gl.getError(), "bind vao"); in renderTo()
349 GLU_EXPECT_NO_ERROR(gl.getError(), "use program"); in renderTo()
352 GLU_EXPECT_NO_ERROR(gl.getError(), "set patch param"); in renderTo()
370 GLU_EXPECT_NO_ERROR(glerror, "draw patches"); in renderTo()
376 GLU_EXPECT_NO_ERROR(gl.getError(), "read pixels"); in renderTo()

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