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1 /**************************************************************************
2  *
3  * Copyright 2008 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 #ifndef STW_FRAMEBUFFER_H
29 #define STW_FRAMEBUFFER_H
30 
31 #include <windows.h>
32 
33 #include <GL/gl.h>
34 #include <GL/wglext.h>
35 
36 #include "util/u_debug.h"
37 #include "stw_st.h"
38 
39 
40 struct pipe_resource;
41 struct st_framebuffer_iface;
42 struct stw_pixelformat_info;
43 
44 /**
45  * Windows framebuffer.
46  */
47 struct stw_framebuffer
48 {
49    /**
50     * This mutex has two purposes:
51     * - protect the access to the mutable data members below
52     * - prevent the framebuffer from being deleted while being accessed.
53     *
54     * Note: if both this mutex and the stw_device::fb_mutex need to be locked,
55     * the stw_device::fb_mutex needs to be locked first.
56     */
57    CRITICAL_SECTION mutex;
58 
59    /*
60     * Immutable members.
61     *
62     * Note that even access to immutable members implies acquiring the mutex
63     * above, to prevent the framebuffer from being destroyed.
64     */
65 
66    HWND hWnd;
67 
68    int iPixelFormat;
69    const struct stw_pixelformat_info *pfi;
70 
71    /* A pixel format that can be used by GDI */
72    int iDisplayablePixelFormat;
73    boolean bPbuffer;
74 
75    struct st_framebuffer_iface *stfb;
76 
77    /*
78     * Mutable members.
79     */
80 
81    unsigned refcnt;
82 
83 
84    /* FIXME: Make this work for multiple contexts bound to the same framebuffer */
85    boolean must_resize;
86 
87    boolean minimized;  /**< Is the window currently minimized? */
88 
89    unsigned width;
90    unsigned height;
91 
92    /** WGL_ARB_render_texture - set at Pbuffer creation time */
93    unsigned textureFormat;  /**< WGL_NO_TEXTURE or WGL_TEXTURE_RGB[A]_ARB */
94    unsigned textureTarget;  /**< WGL_NO_TEXTURE or WGL_TEXTURE_1D/2D/
95                                  CUBE_MAP_ARB */
96    boolean textureMipmap;   /**< TRUE/FALSE */
97    /** WGL_ARB_render_texture - set with wglSetPbufferAttribARB() */
98    unsigned textureLevel;
99    unsigned textureFace;    /**< [0..6] */
100 
101    /**
102     * Client area rectangle, relative to the window upper-left corner.
103     *
104     * @sa GLCBPRESENTBUFFERSDATA::rect.
105     */
106    RECT client_rect;
107 
108    HANDLE hSharedSurface;
109    struct stw_shared_surface *shared_surface;
110 
111    /**
112     * This is protected by stw_device::fb_mutex, not the mutex above.
113     *
114     * Deletions must be done by first acquiring stw_device::fb_mutex, and then
115     * acquiring the stw_framebuffer::mutex of the framebuffer to be deleted.
116     * This ensures that nobody else is reading/writing to the.
117     *
118     * It is not necessary to acquire the mutex above to navigate the linked list
119     * given that deletions are done with stw_device::fb_mutex held, so no other
120     * thread can delete.
121     */
122    struct stw_framebuffer *next;
123 };
124 
125 
126 /**
127  * Create a new framebuffer object which will correspond to the given HDC.
128  *
129  * This function will acquire stw_framebuffer::mutex. stw_framebuffer_unlock
130  * must be called when done
131  */
132 struct stw_framebuffer *
133 stw_framebuffer_create(HDC hdc, int iPixelFormat);
134 
135 
136 /**
137  * Increase fb reference count.  The referenced framebuffer should be locked.
138  *
139  * It's not necessary to hold stw_dev::fb_mutex global lock.
140  */
141 static inline void
stw_framebuffer_reference_locked(struct stw_framebuffer * fb)142 stw_framebuffer_reference_locked(struct stw_framebuffer *fb)
143 {
144    if (fb) {
145       assert(stw_own_mutex(&fb->mutex));
146       fb->refcnt++;
147    }
148 }
149 
150 
151 void
152 stw_framebuffer_release_locked(struct stw_framebuffer *fb);
153 
154 /**
155  * Search a framebuffer with a matching HWND.
156  *
157  * This function will acquire stw_framebuffer::mutex. stw_framebuffer_unlock
158  * must be called when done
159  */
160 struct stw_framebuffer *
161 stw_framebuffer_from_hwnd(HWND hwnd);
162 
163 /**
164  * Search a framebuffer with a matching HDC.
165  *
166  * This function will acquire stw_framebuffer::mutex. stw_framebuffer_unlock
167  * must be called when done
168  */
169 struct stw_framebuffer *
170 stw_framebuffer_from_hdc(HDC hdc);
171 
172 BOOL
173 stw_framebuffer_present_locked(HDC hdc,
174                                struct stw_framebuffer *fb,
175                                struct pipe_resource *res);
176 
177 void
178 stw_framebuffer_update(struct stw_framebuffer *fb);
179 
180 
181 static inline void
stw_framebuffer_lock(struct stw_framebuffer * fb)182 stw_framebuffer_lock(struct stw_framebuffer *fb)
183 {
184    assert(fb);
185    EnterCriticalSection(&fb->mutex);
186 }
187 
188 
189 /**
190  * Release stw_framebuffer::mutex lock. This framebuffer must not be accessed
191  * after calling this function, as it may have been deleted by another thread
192  * in the meanwhile.
193  */
194 static inline void
stw_framebuffer_unlock(struct stw_framebuffer * fb)195 stw_framebuffer_unlock(struct stw_framebuffer *fb)
196 {
197    assert(fb);
198    assert(stw_own_mutex(&fb->mutex));
199    LeaveCriticalSection(&fb->mutex);
200 }
201 
202 
203 /**
204  * Cleanup any existing framebuffers when exiting application.
205  */
206 void
207 stw_framebuffer_cleanup(void);
208 
209 
210 static inline struct stw_st_framebuffer *
stw_st_framebuffer(struct st_framebuffer_iface * stfb)211 stw_st_framebuffer(struct st_framebuffer_iface *stfb)
212 {
213    return (struct stw_st_framebuffer *) stfb;
214 }
215 
216 
217 static inline struct stw_framebuffer *
stw_framebuffer_from_HPBUFFERARB(HPBUFFERARB hPbuffer)218 stw_framebuffer_from_HPBUFFERARB(HPBUFFERARB hPbuffer)
219 {
220    return (struct stw_framebuffer *) hPbuffer;
221 }
222 
223 
224 #endif /* STW_FRAMEBUFFER_H */
225