/external/skia/tests/ |
D | TraceMemoryDumpTest.cpp | 75 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkTraceMemoryDump_ownedGLBuffer, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function 85 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkTraceMemoryDump_ownedGLTexture, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function 111 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkTraceMemoryDump_unownedGLTexture, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function 136 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkTraceMemoryDump_ownedGLRenderTarget, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function 158 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkTraceMemoryDump_unownedGLRenderTarget, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
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D | SRGBMipMapTest.cpp | 81 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SRGBMipMaps, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
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D | EGLImageTest.cpp | 46 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(EGLImageTest, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
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D | RectangleTextureTest.cpp | 87 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(RectangleTexture, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
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D | BlendTest.cpp | 116 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(ES2BlendWithNoTexture, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
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D | Test.h | 222 #define DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(name, reporter, context_info) \ macro
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D | ProcessorTest.cpp | 353 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(ProcessorOptimizationValidationTest, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function 493 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(ProcessorCloneTest, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
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D | ImageTest.cpp | 481 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkImage_drawAbandonedGpuImage, reporter, contextInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function 801 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkImage_NewFromTextureRelease, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function 1044 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(makeBackendTexture, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
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D | OnFlushCallbackTest.cpp | 520 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(OnFlushCallbackTest, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
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D | SurfaceTest.cpp | 795 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SurfaceClear_Gpu, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function 897 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SurfaceAttachStencil_Gpu, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
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/external/skqp/tests/ |
D | SRGBMipMapTest.cpp | 81 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SRGBMipMaps, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
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D | EGLImageTest.cpp | 46 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(EGLImageTest, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
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D | RectangleTextureTest.cpp | 87 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(RectangleTexture, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
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D | BlendTest.cpp | 116 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(ES2BlendWithNoTexture, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
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D | Test.h | 222 #define DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(name, reporter, context_info) \ macro
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D | ProcessorTest.cpp | 353 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(ProcessorOptimizationValidationTest, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function 492 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(ProcessorCloneTest, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
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D | ImageTest.cpp | 480 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkImage_drawAbandonedGpuImage, reporter, contextInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function 721 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkImage_NewFromTextureRelease, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function 1133 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(makeBackendTexture, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
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D | SurfaceTest.cpp | 678 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SurfaceClear_Gpu, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function 780 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SurfaceAttachStencil_Gpu, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
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D | OnFlushCallbackTest.cpp | 515 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(OnFlushCallbackTest, reporter, ctxInfo) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() function
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