/external/deqp/modules/gles3/functional/ |
D | es3fNegativeShaderApiTests.cpp | 121 expectError(GL_INVALID_OPERATION); in init() 139 expectError(GL_INVALID_OPERATION); in init() 180 expectError(GL_INVALID_OPERATION, GL_INVALID_VALUE); in init() 195 expectError(GL_INVALID_OPERATION); in init() 200 expectError(GL_INVALID_OPERATION); in init() 202 expectError(GL_INVALID_OPERATION); in init() 218 expectError(GL_INVALID_OPERATION); in init() 223 expectError(GL_INVALID_OPERATION); in init() 246 expectError(GL_INVALID_OPERATION); in init() 251 expectError(GL_INVALID_OPERATION); in init() [all …]
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D | es3fNegativeBufferApiTests.cpp | 100 expectError(GL_INVALID_OPERATION); in init() 120 expectError(GL_INVALID_OPERATION); in init() 128 expectError(GL_INVALID_OPERATION); in init() 176 expectError(GL_INVALID_OPERATION); in init() 206 expectError(GL_INVALID_OPERATION); in init() 208 expectError(GL_INVALID_OPERATION); in init() 210 expectError(GL_INVALID_OPERATION); in init() 212 expectError(GL_INVALID_OPERATION); in init() 214 expectError(GL_INVALID_OPERATION); in init() 216 expectError(GL_INVALID_OPERATION); in init() [all …]
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D | es3fNegativeTextureApiTests.cpp | 168 expectError(GL_INVALID_OPERATION); in init() 170 expectError(GL_INVALID_OPERATION); in init() 172 expectError(GL_INVALID_OPERATION); in init() 177 expectError(GL_INVALID_OPERATION); in init() 179 expectError(GL_INVALID_OPERATION); in init() 181 expectError(GL_INVALID_OPERATION); in init() 485 expectError (GL_INVALID_OPERATION); in init() 491 expectError (GL_INVALID_OPERATION); in init() 1042 expectError(GL_INVALID_OPERATION); in init() 1052 expectError(GL_INVALID_OPERATION); in init() [all …]
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D | es3fNegativeFragmentApiTests.cpp | 231 expectError (GL_INVALID_OPERATION); in init() 234 expectError (GL_INVALID_OPERATION); in init() 238 expectError (GL_INVALID_OPERATION); in init() 246 expectError (GL_INVALID_OPERATION); in init() 251 expectError (GL_INVALID_OPERATION); in init() 255 expectError (GL_INVALID_OPERATION); in init() 262 expectError (GL_INVALID_OPERATION); in init() 269 expectError (GL_INVALID_OPERATION); in init() 287 expectError (GL_INVALID_OPERATION); in init() 291 expectError (GL_INVALID_OPERATION); in init()
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/external/deqp/modules/gles2/functional/ |
D | es2fNegativeShaderApiTests.cpp | 91 expectError(shaderCompilerSupported ? GL_INVALID_VALUE : GL_INVALID_OPERATION); in init() 97 expectError(shaderCompilerSupported ? GL_INVALID_VALUE : GL_INVALID_OPERATION); in init() 103 expectError(GL_INVALID_OPERATION); in init() 120 expectError(shaderCompilerSupported ? GL_INVALID_VALUE : GL_INVALID_OPERATION); in init() 126 expectError(GL_INVALID_OPERATION); in init() 164 expectError(shaderBinarySupported ? GL_INVALID_VALUE : GL_INVALID_OPERATION); in init() 177 expectError(GL_INVALID_OPERATION); in init() 184 expectError(GL_INVALID_OPERATION); in init() 202 expectError(GL_INVALID_OPERATION); in init() 207 expectError(GL_INVALID_OPERATION); in init() [all …]
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D | es2fNegativeBufferApiTests.cpp | 98 expectError(GL_INVALID_OPERATION); in init() 118 expectError(GL_INVALID_OPERATION); in init() 166 expectError(GL_INVALID_OPERATION); in init() 194 expectError(GL_INVALID_OPERATION); in init() 196 expectError(GL_INVALID_OPERATION); in init() 198 expectError(GL_INVALID_OPERATION); in init() 200 expectError(GL_INVALID_OPERATION); in init() 202 expectError(GL_INVALID_OPERATION); in init() 204 expectError(GL_INVALID_OPERATION); in init() 303 expectError(GL_INVALID_OPERATION); in init() [all …]
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D | es2fNegativeStateApiTests.cpp | 132 expectError(GL_INVALID_OPERATION); in init() 168 expectError(shaderCompilerSupported ? GL_NO_ERROR : GL_INVALID_OPERATION); in init() 170 expectError(shaderCompilerSupported ? GL_NO_ERROR : GL_INVALID_OPERATION); in init() 172 expectError(shaderCompilerSupported ? GL_NO_ERROR : GL_INVALID_OPERATION); in init() 177 expectError(GL_INVALID_OPERATION); in init() 199 expectError(GL_INVALID_OPERATION); in init() 226 expectError(shaderCompilerSupported ? GL_INVALID_ENUM : GL_INVALID_OPERATION); in init() 228 expectError(shaderCompilerSupported ? GL_INVALID_ENUM : GL_INVALID_OPERATION); in init() 230 expectError(shaderCompilerSupported ? GL_INVALID_ENUM : GL_INVALID_OPERATION); in init() 235 expectError(shaderCompilerSupported ? GL_NO_ERROR : GL_INVALID_OPERATION); in init() [all …]
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeShaderApiTests.cpp | 119 ctx.expectError(GL_INVALID_OPERATION); in shader_source() 139 ctx.expectError(GL_INVALID_OPERATION); in compile_shader() 207 ctx.expectError(GL_INVALID_OPERATION, GL_INVALID_VALUE); in shader_binary() 224 ctx.expectError(GL_INVALID_OPERATION); in shader_binary() 246 ctx.expectError(GL_INVALID_OPERATION); in attach_shader() 251 ctx.expectError(GL_INVALID_OPERATION); in attach_shader() 253 ctx.expectError(GL_INVALID_OPERATION); in attach_shader() 269 ctx.expectError(GL_INVALID_OPERATION); in attach_shader() 274 ctx.expectError(GL_INVALID_OPERATION); in attach_shader() 304 ctx.expectError(GL_INVALID_OPERATION); in detach_shader() [all …]
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D | es31fNegativeBufferApiTests.cpp | 93 ctx.expectError(GL_INVALID_OPERATION); in buffer_data() 114 ctx.expectError(GL_INVALID_OPERATION); in buffer_sub_data() 122 ctx.expectError(GL_INVALID_OPERATION); in buffer_sub_data() 174 ctx.expectError(GL_INVALID_OPERATION); in read_pixels() 212 ctx.expectError(GL_INVALID_OPERATION); in readn_pixels() 226 ctx.expectError(GL_INVALID_OPERATION); in readn_pixels() 228 ctx.expectError(GL_INVALID_OPERATION); in readn_pixels() 251 ctx.expectError(GL_INVALID_OPERATION); in read_pixels_format_mismatch() 253 ctx.expectError(GL_INVALID_OPERATION); in read_pixels_format_mismatch() 255 ctx.expectError(GL_INVALID_OPERATION); in read_pixels_format_mismatch() [all …]
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D | es31fNegativeStateApiTests.cpp | 279 ctx.expectError(GL_INVALID_OPERATION); in get_attached_shaders() 313 ctx.expectError(GL_INVALID_OPERATION); in get_shaderiv() 334 ctx.expectError(GL_INVALID_OPERATION); in get_shader_info_log() 382 ctx.expectError(GL_INVALID_OPERATION); in get_shader_source() 414 ctx.expectError(GL_INVALID_OPERATION); in get_programiv() 435 ctx.expectError(GL_INVALID_OPERATION); in get_program_info_log() 533 ctx.expectError(GL_INVALID_OPERATION); in get_uniformfv() 538 ctx.expectError(GL_INVALID_OPERATION); in get_uniformfv() 543 ctx.expectError(GL_INVALID_OPERATION); in get_uniformfv() 578 ctx.expectError(GL_INVALID_OPERATION); in get_nuniformfv() [all …]
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D | es31fNegativeTextureApiTests.cpp | 120 ctx.expectError(GL_INVALID_OPERATION); in bindtexture() 122 ctx.expectError(GL_INVALID_OPERATION); in bindtexture() 124 ctx.expectError(GL_INVALID_OPERATION); in bindtexture() 129 ctx.expectError(GL_INVALID_OPERATION); in bindtexture() 131 ctx.expectError(GL_INVALID_OPERATION); in bindtexture() 133 ctx.expectError(GL_INVALID_OPERATION); in bindtexture() 138 ctx.expectError(GL_INVALID_OPERATION); in bindtexture() 140 ctx.expectError(GL_INVALID_OPERATION); in bindtexture() 142 ctx.expectError(GL_INVALID_OPERATION); in bindtexture() 147 ctx.expectError(GL_INVALID_OPERATION); in bindtexture() [all …]
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/external/mesa3d/src/mesa/main/ |
D | convolve.c | 45 _mesa_error(ctx, GL_INVALID_OPERATION, "glConvolutionFilter1D"); in _mesa_ConvolutionFilter1D() 53 _mesa_error(ctx, GL_INVALID_OPERATION, "glConvolutionFilter2D"); in _mesa_ConvolutionFilter2D() 62 _mesa_error(ctx, GL_INVALID_OPERATION, "glConvolutionParameterf"); in _mesa_ConvolutionParameterf() 71 _mesa_error(ctx, GL_INVALID_OPERATION, "glConvolutionParameterfv"); in _mesa_ConvolutionParameterfv() 80 _mesa_error(ctx, GL_INVALID_OPERATION, "glConvolutionParameteri"); in _mesa_ConvolutionParameteri() 89 _mesa_error(ctx, GL_INVALID_OPERATION, "glConvolutionParameteriv"); in _mesa_ConvolutionParameteriv() 98 _mesa_error(ctx, GL_INVALID_OPERATION, "glCopyConvolutionFilter1D"); in _mesa_CopyConvolutionFilter1D() 107 _mesa_error(ctx, GL_INVALID_OPERATION, "glCopyConvolutionFilter2D"); in _mesa_CopyConvolutionFilter2D() 117 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetConvolutionFilter"); in _mesa_GetnConvolutionFilterARB() 134 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetConvolutionParameterfv"); in _mesa_GetConvolutionParameterfv() [all …]
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D | glformats.c | 1842 return GL_INVALID_OPERATION; in _mesa_error_check_format_and_type() 1857 return GL_INVALID_OPERATION; in _mesa_error_check_format_and_type() 1875 return GL_INVALID_OPERATION; in _mesa_error_check_format_and_type() 1883 return GL_INVALID_OPERATION; in _mesa_error_check_format_and_type() 1892 return GL_INVALID_OPERATION; in _mesa_error_check_format_and_type() 1901 return GL_INVALID_OPERATION; in _mesa_error_check_format_and_type() 1918 return GL_INVALID_OPERATION; in _mesa_error_check_format_and_type() 2082 return GL_INVALID_OPERATION; in _mesa_error_check_format_and_type() 2269 return type_valid ? GL_NO_ERROR : GL_INVALID_OPERATION; in _mesa_es_error_check_format_and_type() 2808 return GL_INVALID_OPERATION; in _mesa_es3_error_check_format_and_type() [all …]
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D | colortab.c | 47 _mesa_error(ctx, GL_INVALID_OPERATION, "glColorTable"); in _mesa_ColorTable() 58 _mesa_error(ctx, GL_INVALID_OPERATION, "glColorSubTable"); in _mesa_ColorSubTable() 68 _mesa_error(ctx, GL_INVALID_OPERATION, "glCopyColorTable"); in _mesa_CopyColorTable() 78 _mesa_error(ctx, GL_INVALID_OPERATION, "glCopyColorSubTable"); in _mesa_CopyColorSubTable() 88 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetnColorTableARB"); in _mesa_GetnColorTableARB() 97 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetColorTable"); in _mesa_GetColorTable() 106 _mesa_error(ctx, GL_INVALID_OPERATION, "glColorTableParameterfv"); in _mesa_ColorTableParameterfv() 116 _mesa_error(ctx, GL_INVALID_OPERATION, "glColorTableParameteriv"); in _mesa_ColorTableParameteriv() 125 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetColorTableParameterfv"); in _mesa_GetColorTableParameterfv() 134 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetColorTableParameteriv"); in _mesa_GetColorTableParameteriv()
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D | api_validate.c | 58 _mesa_error(ctx, GL_INVALID_OPERATION, in check_blend_func_error() 78 _mesa_error(ctx, GL_INVALID_OPERATION, in check_blend_func_error() 86 _mesa_error(ctx, GL_INVALID_OPERATION, in check_blend_func_error() 106 _mesa_error(ctx, GL_INVALID_OPERATION, in check_blend_func_error() 138 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_valid_to_render() 145 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_valid_to_render() 154 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_valid_to_render() 164 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_valid_to_render() 177 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", errMsg); in _mesa_valid_to_render() 236 _mesa_error(ctx, GL_INVALID_OPERATION, in check_valid_to_render() [all …]
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D | histogram.c | 43 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetMinmax"); in _mesa_GetnMinmaxARB() 61 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetHistogram"); in _mesa_GetnHistogramARB() 78 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetHistogramParameterfv"); in _mesa_GetHistogramParameterfv() 87 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetHistogramParameteriv"); in _mesa_GetHistogramParameteriv() 96 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetMinmaxParameterfv"); in _mesa_GetMinmaxParameterfv() 105 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetMinmaxParameteriv"); in _mesa_GetMinmaxParameteriv() 114 _mesa_error(ctx, GL_INVALID_OPERATION, "glHistogram"); in _mesa_Histogram() 123 _mesa_error(ctx, GL_INVALID_OPERATION, "glMinmax"); in _mesa_Minmax() 132 _mesa_error(ctx, GL_INVALID_OPERATION, "glResetHistogram"); in _mesa_ResetHistogram() 141 _mesa_error(ctx, GL_INVALID_OPERATION, "glResetMinmax"); in _mesa_ResetMinmax()
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D | vdpau.c | 70 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUInitNV"); in _mesa_VDPAUInitNV() 101 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUFiniNV"); in _mesa_VDPAUFiniNV() 121 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAURegisterSurfaceNV"); in register_surface() 151 _mesa_error(ctx, GL_INVALID_OPERATION, in register_surface() 161 _mesa_error(ctx, GL_INVALID_OPERATION, in register_surface() 172 _mesa_error(ctx, GL_INVALID_OPERATION, in register_surface() 228 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUIsSurfaceNV"); in _mesa_VDPAUIsSurfaceNV() 248 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUUnregisterSurfaceNV"); in _mesa_VDPAUUnregisterSurfaceNV() 281 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUGetSurfaceivNV"); in _mesa_VDPAUGetSurfaceivNV() 313 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUSurfaceAccessNV"); in _mesa_VDPAUSurfaceAccessNV() [all …]
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D | blit.c | 224 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(%s: invalid samples)", func, in _mesa_blit_framebuffer() 237 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_blit_framebuffer() 275 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_blit_framebuffer() 283 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_blit_framebuffer() 300 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_blit_framebuffer() 313 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_blit_framebuffer() 340 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_blit_framebuffer() 351 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_blit_framebuffer() 368 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_blit_framebuffer() 394 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_blit_framebuffer() [all …]
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D | atifragshader.c | 172 _mesa_error(ctx, GL_INVALID_OPERATION, "C/AFragmentOpATI(sec_interp)"); in check_arith_arg() 177 _mesa_error(ctx, GL_INVALID_OPERATION, "C/AFragmentOpATI(sec_interp)"); in check_arith_arg() 200 _mesa_error(ctx, GL_INVALID_OPERATION, "glGenFragmentShadersATI(insideShader)"); in _mesa_GenFragmentShadersATI() 224 _mesa_error(ctx, GL_INVALID_OPERATION, "glBindFragmentShaderATI(insideShader)"); in _mesa_BindFragmentShaderATI() 278 _mesa_error(ctx, GL_INVALID_OPERATION, "glDeleteFragmentShaderATI(insideShader)"); in _mesa_DeleteFragmentShaderATI() 316 _mesa_error(ctx, GL_INVALID_OPERATION, "glBeginFragmentShaderATI(insideShader)"); in _mesa_BeginFragmentShaderATI() 371 _mesa_error(ctx, GL_INVALID_OPERATION, "glEndFragmentShaderATI(outsideShader)"); in _mesa_EndFragmentShaderATI() 375 _mesa_error(ctx, GL_INVALID_OPERATION, "glEndFragmentShaderATI(interpinfirstpass)"); in _mesa_EndFragmentShaderATI() 384 _mesa_error(ctx, GL_INVALID_OPERATION, "glEndFragmentShaderATI(noarithinst)"); in _mesa_EndFragmentShaderATI() 426 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_EndFragmentShaderATI() [all …]
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D | multisample.c | 109 _mesa_error(ctx, GL_INVALID_OPERATION, "glSampleMaski"); in _mesa_SampleMaski() 132 _mesa_error(ctx, GL_INVALID_OPERATION, "glMinSampleShading"); in _mesa_MinSampleShading() 165 return GL_INVALID_OPERATION; in _mesa_check_sample_count() 188 return samples > limit ? GL_INVALID_OPERATION : GL_NO_ERROR; in _mesa_check_sample_count() 217 ? GL_INVALID_OPERATION : GL_NO_ERROR; in _mesa_check_sample_count() 224 ? GL_INVALID_OPERATION : GL_NO_ERROR; in _mesa_check_sample_count() 227 ? GL_INVALID_OPERATION : GL_NO_ERROR; in _mesa_check_sample_count()
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D | pbo.c | 191 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_validate_pbo_source() 195 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_validate_pbo_source() 209 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(PBO is mapped)", in _mesa_validate_pbo_source() 235 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(invalid PBO access)", in _mesa_validate_pbo_source_compressed() 242 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(PBO is mapped)", in _mesa_validate_pbo_source_compressed() 349 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_map_validate_pbo_dest() 352 _mesa_error(ctx, GL_INVALID_OPERATION, in _mesa_map_validate_pbo_dest() 366 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(PBO is mapped)", where); in _mesa_map_validate_pbo_dest() 410 _mesa_error(ctx, GL_INVALID_OPERATION, "%s%uD(invalid PBO access)", in _mesa_validate_pbo_teximage() 421 _mesa_error(ctx, GL_INVALID_OPERATION, "%s%uD(PBO is mapped)", funcName, in _mesa_validate_pbo_teximage()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv3.cpp | 228 return error(GL_INVALID_OPERATION); in glReadBuffer() 271 return error(GL_INVALID_OPERATION); in glReadBuffer() 275 return error(GL_INVALID_OPERATION); in glReadBuffer() 328 return error(GL_INVALID_OPERATION); in glDrawRangeElements() 381 return error(GL_INVALID_OPERATION); in glTexImage3D() 483 return error(GL_INVALID_OPERATION); in glCopyTexSubImage3D() 550 return error(GL_INVALID_OPERATION); in glCompressedTexImage3D() 614 return error(GL_INVALID_OPERATION); in glCompressedTexSubImage3D() 620 return error(GL_INVALID_OPERATION); in glCompressedTexSubImage3D() 637 return error(GL_INVALID_OPERATION); in glCompressedTexSubImage3D() [all …]
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D | libGLESv2.cpp | 89 return error(GL_INVALID_OPERATION); in AttachShader() 101 return error(GL_INVALID_OPERATION); in AttachShader() 111 return error(GL_INVALID_OPERATION); in AttachShader() 131 return error(GL_INVALID_OPERATION); in BeginQueryEXT() 161 return error(GL_INVALID_OPERATION); in BindAttribLocation() 171 return error(GL_INVALID_OPERATION); in BindAttribLocation() 302 return error(GL_INVALID_OPERATION); in BindTexture() 557 return error(GL_INVALID_OPERATION); in BufferData() 590 return error(GL_INVALID_OPERATION); in BufferSubData() 596 return error(GL_INVALID_OPERATION); in BufferSubData() [all …]
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D | utilities.cpp | 462 return GL_INVALID_OPERATION; in ValidateSubImageParams() 471 return GL_INVALID_OPERATION; in ValidateSubImageParams() 488 return GL_INVALID_OPERATION; in ValidateSubImageParams() 506 return GL_INVALID_OPERATION; in ValidateSubImageParams() 511 return GL_INVALID_OPERATION; in ValidateSubImageParams() 531 return GL_INVALID_OPERATION; in ValidateSubImageParams() 557 return error(GL_INVALID_OPERATION, false); in ValidateCopyFormats() 562 return error(GL_INVALID_OPERATION, false); in ValidateCopyFormats() 577 return error(GL_INVALID_OPERATION, false); in ValidateCopyFormats() 585 return error(GL_INVALID_OPERATION, false); in ValidateCopyFormats() [all …]
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | utilities.cpp | 62 return GL_INVALID_OPERATION; in ValidateSubImageParams() 71 return GL_INVALID_OPERATION; in ValidateSubImageParams() 88 return GL_INVALID_OPERATION; in ValidateSubImageParams() 166 return GL_INVALID_OPERATION; in ValidateTextureFormatType() 177 return GL_INVALID_OPERATION; in ValidateTextureFormatType() 199 return GL_INVALID_OPERATION; in ValidateTextureFormatType() 209 return GL_INVALID_OPERATION; in ValidateTextureFormatType() 220 return GL_INVALID_OPERATION; in ValidateTextureFormatType() 229 return GL_INVALID_OPERATION; in ValidateTextureFormatType() 235 return GL_INVALID_OPERATION; in ValidateTextureFormatType() [all …]
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