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Searched refs:INVALIDCALL (Results 1 – 25 of 31) sorted by relevance

12

/external/swiftshader/src/D3D9/
DDirect3DQuery9.cpp90 return INVALIDCALL(); in GetDevice()
143 return INVALIDCALL(); in Issue()
148 case D3DQUERYTYPE_VCACHE: if(flags != D3DISSUE_END) return INVALIDCALL(); break; in Issue()
149 case D3DQUERYTYPE_RESOURCEMANAGER: if(flags != D3DISSUE_END) return INVALIDCALL(); break; in Issue()
150 case D3DQUERYTYPE_VERTEXSTATS: if(flags != D3DISSUE_END) return INVALIDCALL(); break; in Issue()
156 else return INVALIDCALL(); in Issue()
177 else return INVALIDCALL(); in Issue()
179 …IMESTAMPDISJOINT: if(flags != D3DISSUE_BEGIN && flags != D3DISSUE_END) return INVALIDCALL(); break; in Issue()
180 case D3DQUERYTYPE_TIMESTAMPFREQ: if(flags != D3DISSUE_END) return INVALIDCALL(); break; in Issue()
181 …PIPELINETIMINGS: if(flags != D3DISSUE_BEGIN && flags != D3DISSUE_END) return INVALIDCALL(); break; in Issue()
[all …]
DDirect3DDevice9.cpp325 return INVALIDCALL(); in BeginStateBlock()
348 return INVALIDCALL(); in Clear()
353 return INVALIDCALL(); in Clear()
378 return INVALIDCALL(); in Clear()
458 return INVALIDCALL(); in ColorFill()
467 return INVALIDCALL(); in ColorFill()
495 return INVALIDCALL(); in CreateAdditionalSwapChain()
502 return INVALIDCALL(); in CreateAdditionalSwapChain()
507 return INVALIDCALL(); // Maximum of three back buffers in CreateAdditionalSwapChain()
540 return INVALIDCALL(); in CreateCubeTexture()
[all …]
DDirect3DSwapChain9.cpp198 return INVALIDCALL(); in GetFrontBufferData()
219 return INVALIDCALL(); in GetBackBuffer()
226 return INVALIDCALL(); in GetBackBuffer()
243 return INVALIDCALL(); in GetRasterStatus()
257 return INVALIDCALL(); in GetRasterStatus()
271 return INVALIDCALL(); in GetDisplayMode()
287 return INVALIDCALL(); in GetDevice()
304 return INVALIDCALL(); in GetPresentParameters()
DDirect3DVolume9.cpp106 return INVALIDCALL(); in GetContainer()
116 return INVALIDCALL(); in GetContainer()
127 return INVALIDCALL(); in GetDesc()
167 return INVALIDCALL(); in LockBox()
176 return INVALIDCALL(); in LockBox()
DDirect3DSurface9.cpp224 return INVALIDCALL(); in GetDC()
251 return INVALIDCALL(); in LockRect()
259 return INVALIDCALL(); in LockRect()
307 return INVALIDCALL(); in GetContainer()
317 return INVALIDCALL(); in GetContainer()
328 return INVALIDCALL(); in GetDesc()
DDirect3DTexture9.cpp246 return INVALIDCALL(); in GetLevelDesc()
260 return INVALIDCALL(); in LockRect()
276 return INVALIDCALL(); in GetSurfaceLevel()
293 return INVALIDCALL(); in UnlockRect()
DDirect3DCubeTexture9.cpp276 return INVALIDCALL(); in GetCubeMapSurface()
293 return INVALIDCALL(); in GetLevelDesc()
307 return INVALIDCALL(); in LockRect()
321 return INVALIDCALL(); in UnlockRect()
DDirect3DVolumeTexture9.cpp293 return INVALIDCALL(); in GetVolumeLevel()
310 return INVALIDCALL(); in LockBox()
324 return INVALIDCALL(); in UnlockBox()
349 return INVALIDCALL(); in GetLevelDesc()
DDirect3DVertexShader9.cpp85 return INVALIDCALL(); in GetDevice()
102 return INVALIDCALL(); in GetFunction()
DDirect3DPixelShader9.cpp85 return INVALIDCALL(); in GetDevice()
102 return INVALIDCALL(); in GetFunction()
DDebug.hpp97 inline long INVALIDCALL() in INVALIDCALL() function
104 #define INVALIDCALL() D3DERR_INVALIDCALL macro
DDirect3DIndexBuffer9.cpp151 return INVALIDCALL(); in GetDesc()
176 return INVALIDCALL(); in Lock()
DDirect3D9Ex.cpp81 return INVALIDCALL(); in RegisterSoftwareDevice()
254 return INVALIDCALL(); in CreateDevice()
325 return INVALIDCALL(); in CreateDeviceEx()
DDirect3DVertexBuffer9.cpp195 return INVALIDCALL(); in Lock()
245 return INVALIDCALL(); in GetDesc()
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp324 return INVALIDCALL(); in Clear()
329 return INVALIDCALL(); in Clear()
347 return INVALIDCALL(); in Clear()
410 return INVALIDCALL(); in CopyRects()
415 return INVALIDCALL(); // FIXME: Verify REF behaviour in CopyRects()
426 return INVALIDCALL(); in CopyRects()
503 return INVALIDCALL(); in CreateAdditionalSwapChain()
508 return INVALIDCALL(); // Maximum of three back buffers in CreateAdditionalSwapChain()
547 return INVALIDCALL(); in CreateCubeTexture()
577 return INVALIDCALL(); in CreateDepthStencilSurface()
[all …]
DDirect3DVolumeTexture8.cpp181 return INVALIDCALL(); in GetVolumeLevel()
196 return INVALIDCALL(); in LockBox()
208 return INVALIDCALL(); in UnlockBox()
220 return INVALIDCALL(); in AddDirtyBox()
234 return INVALIDCALL(); in GetLevelDesc()
DDirect3DVolume8.cpp92 return INVALIDCALL(); in GetContainer()
102 return INVALIDCALL(); in GetContainer()
111 return INVALIDCALL(); in GetDesc()
145 return INVALIDCALL(); in LockBox()
DDirect3DTexture8.cpp178 return INVALIDCALL(); in GetLevelDesc()
190 return INVALIDCALL(); in LockRect()
204 return INVALIDCALL(); in GetSurfaceLevel()
219 return INVALIDCALL(); in UnlockRect()
DDirect3DCubeTexture8.cpp198 return INVALIDCALL(); in GetCubeMapSurface()
213 return INVALIDCALL(); in GetLevelDesc()
227 return INVALIDCALL(); in LockRect()
241 return INVALIDCALL(); in UnlockRect()
DDirect3DSurface8.cpp160 return INVALIDCALL(); in LockRect()
204 return INVALIDCALL(); in GetContainer()
214 return INVALIDCALL(); in GetContainer()
223 return INVALIDCALL(); in GetDesc()
DDebug.hpp61 inline long INVALIDCALL() in INVALIDCALL() function
68 #define INVALIDCALL() D3DERR_INVALIDCALL macro
DDirect3DIndexBuffer8.cpp130 return INVALIDCALL(); in GetDesc()
153 return INVALIDCALL(); in Lock()
DDirect3DVertexBuffer8.cpp174 return INVALIDCALL(); in Lock()
199 return INVALIDCALL(); in GetDesc()
DDirect3DSwapChain8.cpp121 return INVALIDCALL(); in GetBackBuffer()
126 return INVALIDCALL(); in GetBackBuffer()
DDirect3D8.cpp516 return INVALIDCALL(); in CheckDeviceMultiSampleType()
576 return INVALIDCALL(); in CreateDevice()
600 return INVALIDCALL(); in EnumAdapterModes()
638 return INVALIDCALL(); in EnumAdapterModes()
654 return INVALIDCALL(); in GetAdapterDisplayMode()
686 return INVALIDCALL(); in GetAdapterIdentifier()
750 return INVALIDCALL(); in GetDeviceCaps()
1051 return INVALIDCALL(); in RegisterSoftwareDevice()

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