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Searched refs:PredSU (Results 1 – 14 of 14) sorted by relevance

/external/llvm/lib/CodeGen/SelectionDAG/
DScheduleDAGRRList.cpp366 SUnit *PredSU = PredEdge->getSUnit(); in ReleasePred() local
369 if (PredSU->NumSuccsLeft == 0) { in ReleasePred()
371 PredSU->dump(this); in ReleasePred()
376 --PredSU->NumSuccsLeft; in ReleasePred()
381 PredSU->setHeightToAtLeast(SU->getHeight() + PredEdge->getLatency()); in ReleasePred()
386 if (PredSU->NumSuccsLeft == 0 && PredSU != &EntrySU) { in ReleasePred()
387 PredSU->isAvailable = true; in ReleasePred()
389 unsigned Height = PredSU->getHeight(); in ReleasePred()
393 if (isReady(PredSU)) { in ReleasePred()
394 AvailableQueue->push(PredSU); in ReleasePred()
[all …]
DScheduleDAGFast.cpp141 SUnit *PredSU = PredEdge->getSUnit(); in ReleasePred() local
144 if (PredSU->NumSuccsLeft == 0) { in ReleasePred()
146 PredSU->dump(this); in ReleasePred()
151 --PredSU->NumSuccsLeft; in ReleasePred()
155 if (PredSU->NumSuccsLeft == 0 && PredSU != &EntrySU) { in ReleasePred()
156 PredSU->isAvailable = true; in ReleasePred()
157 AvailableQueue.push(PredSU); in ReleasePred()
DResourcePriorityQueue.cpp77 SUnit *PredSU = I->getSUnit(); in numberRCValPredInSU() local
78 const SDNode *ScegN = PredSU->getNode(); in numberRCValPredInSU()
/external/swiftshader/third_party/LLVM/lib/CodeGen/SelectionDAG/
DScheduleDAGRRList.cpp367 SUnit *PredSU = PredEdge->getSUnit(); in ReleasePred() local
370 if (PredSU->NumSuccsLeft == 0) { in ReleasePred()
372 PredSU->dump(this); in ReleasePred()
377 --PredSU->NumSuccsLeft; in ReleasePred()
382 PredSU->setHeightToAtLeast(SU->getHeight() + PredEdge->getLatency()); in ReleasePred()
387 if (PredSU->NumSuccsLeft == 0 && PredSU != &EntrySU) { in ReleasePred()
388 PredSU->isAvailable = true; in ReleasePred()
390 unsigned Height = PredSU->getHeight(); in ReleasePred()
394 if (isReady(PredSU)) { in ReleasePred()
395 AvailableQueue->push(PredSU); in ReleasePred()
[all …]
DScheduleDAGFast.cpp135 SUnit *PredSU = PredEdge->getSUnit(); in ReleasePred() local
138 if (PredSU->NumSuccsLeft == 0) { in ReleasePred()
140 PredSU->dump(this); in ReleasePred()
145 --PredSU->NumSuccsLeft; in ReleasePred()
149 if (PredSU->NumSuccsLeft == 0 && PredSU != &EntrySU) { in ReleasePred()
150 PredSU->isAvailable = true; in ReleasePred()
151 AvailableQueue.push(PredSU); in ReleasePred()
/external/llvm/lib/CodeGen/
DScheduleDAG.cpp76 SUnit *PredSU = I->getSUnit(); in addPred() local
80 for (SmallVectorImpl<SDep>::iterator II = PredSU->Succs.begin(), in addPred()
81 EE = PredSU->Succs.end(); II != EE; ++II) { in addPred()
203 SUnit *PredSU = I->getSUnit(); in setHeightDirty() local
204 if (PredSU->isHeightCurrent) in setHeightDirty()
205 WorkList.push_back(PredSU); in setHeightDirty()
244 SUnit *PredSU = I->getSUnit(); in ComputeDepth() local
245 if (PredSU->isDepthCurrent) in ComputeDepth()
247 PredSU->Depth + I->getLatency()); in ComputeDepth()
250 WorkList.push_back(PredSU); in ComputeDepth()
DMachineScheduler.cpp533 bool ScheduleDAGMI::canAddEdge(SUnit *SuccSU, SUnit *PredSU) { in canAddEdge() argument
534 return SuccSU == &ExitSU || !Topo.IsReachable(PredSU, SuccSU); in canAddEdge()
594 SUnit *PredSU = PredEdge->getSUnit(); in releasePred() local
597 --PredSU->WeakSuccsLeft; in releasePred()
599 NextClusterPred = PredSU; in releasePred()
603 if (PredSU->NumSuccsLeft == 0) { in releasePred()
605 PredSU->dump(this); in releasePred()
612 if (PredSU->BotReadyCycle < SU->BotReadyCycle + PredEdge->getLatency()) in releasePred()
613 PredSU->BotReadyCycle = SU->BotReadyCycle + PredEdge->getLatency(); in releasePred()
615 --PredSU->NumSuccsLeft; in releasePred()
[all …]
DCriticalAntiDepBreaker.cpp135 const SUnit *PredSU = P->getSUnit(); in CriticalPathStep() local
137 unsigned PredTotalLatency = PredSU->getDepth() + PredLatency; in CriticalPathStep()
DScheduleDAGInstrs.cpp1548 const SUnit *PredSU = PredDep.getSUnit(); in joinPredSubtree() local
1549 unsigned PredNum = PredSU->NodeNum; in joinPredSubtree()
1556 for (SUnit::const_succ_iterator SI = PredSU->Succs.begin(), in joinPredSubtree()
1557 SE = PredSU->Succs.end(); SI != SE; ++SI) { in joinPredSubtree()
DAggressiveAntiDepBreaker.cpp272 const SUnit *PredSU = P->getSUnit(); in CriticalPathStep() local
274 unsigned PredTotalLatency = PredSU->getDepth() + PredLatency; in CriticalPathStep()
/external/swiftshader/third_party/LLVM/lib/CodeGen/
DScheduleDAG.cpp193 SUnit *PredSU = I->getSUnit(); in setHeightDirty() local
194 if (PredSU->isHeightCurrent) in setHeightDirty()
195 WorkList.push_back(PredSU); in setHeightDirty()
234 SUnit *PredSU = I->getSUnit(); in ComputeDepth() local
235 if (PredSU->isDepthCurrent) in ComputeDepth()
237 PredSU->Depth + I->getLatency()); in ComputeDepth()
240 WorkList.push_back(PredSU); in ComputeDepth()
DCriticalAntiDepBreaker.cpp165 const SUnit *PredSU = P->getSUnit(); in CriticalPathStep() local
167 unsigned PredTotalLatency = PredSU->getDepth() + PredLatency; in CriticalPathStep()
DAggressiveAntiDepBreaker.cpp301 const SUnit *PredSU = P->getSUnit(); in CriticalPathStep() local
303 unsigned PredTotalLatency = PredSU->getDepth() + PredLatency; in CriticalPathStep()
/external/llvm/include/llvm/CodeGen/
DMachineScheduler.h286 bool canAddEdge(SUnit *SuccSU, SUnit *PredSU);