/external/llvm/lib/CodeGen/SelectionDAG/ |
D | ScheduleDAGRRList.cpp | 366 SUnit *PredSU = PredEdge->getSUnit(); in ReleasePred() local 369 if (PredSU->NumSuccsLeft == 0) { in ReleasePred() 371 PredSU->dump(this); in ReleasePred() 376 --PredSU->NumSuccsLeft; in ReleasePred() 381 PredSU->setHeightToAtLeast(SU->getHeight() + PredEdge->getLatency()); in ReleasePred() 386 if (PredSU->NumSuccsLeft == 0 && PredSU != &EntrySU) { in ReleasePred() 387 PredSU->isAvailable = true; in ReleasePred() 389 unsigned Height = PredSU->getHeight(); in ReleasePred() 393 if (isReady(PredSU)) { in ReleasePred() 394 AvailableQueue->push(PredSU); in ReleasePred() [all …]
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D | ScheduleDAGFast.cpp | 141 SUnit *PredSU = PredEdge->getSUnit(); in ReleasePred() local 144 if (PredSU->NumSuccsLeft == 0) { in ReleasePred() 146 PredSU->dump(this); in ReleasePred() 151 --PredSU->NumSuccsLeft; in ReleasePred() 155 if (PredSU->NumSuccsLeft == 0 && PredSU != &EntrySU) { in ReleasePred() 156 PredSU->isAvailable = true; in ReleasePred() 157 AvailableQueue.push(PredSU); in ReleasePred()
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D | ResourcePriorityQueue.cpp | 77 SUnit *PredSU = I->getSUnit(); in numberRCValPredInSU() local 78 const SDNode *ScegN = PredSU->getNode(); in numberRCValPredInSU()
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/external/swiftshader/third_party/LLVM/lib/CodeGen/SelectionDAG/ |
D | ScheduleDAGRRList.cpp | 367 SUnit *PredSU = PredEdge->getSUnit(); in ReleasePred() local 370 if (PredSU->NumSuccsLeft == 0) { in ReleasePred() 372 PredSU->dump(this); in ReleasePred() 377 --PredSU->NumSuccsLeft; in ReleasePred() 382 PredSU->setHeightToAtLeast(SU->getHeight() + PredEdge->getLatency()); in ReleasePred() 387 if (PredSU->NumSuccsLeft == 0 && PredSU != &EntrySU) { in ReleasePred() 388 PredSU->isAvailable = true; in ReleasePred() 390 unsigned Height = PredSU->getHeight(); in ReleasePred() 394 if (isReady(PredSU)) { in ReleasePred() 395 AvailableQueue->push(PredSU); in ReleasePred() [all …]
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D | ScheduleDAGFast.cpp | 135 SUnit *PredSU = PredEdge->getSUnit(); in ReleasePred() local 138 if (PredSU->NumSuccsLeft == 0) { in ReleasePred() 140 PredSU->dump(this); in ReleasePred() 145 --PredSU->NumSuccsLeft; in ReleasePred() 149 if (PredSU->NumSuccsLeft == 0 && PredSU != &EntrySU) { in ReleasePred() 150 PredSU->isAvailable = true; in ReleasePred() 151 AvailableQueue.push(PredSU); in ReleasePred()
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/external/llvm/lib/CodeGen/ |
D | ScheduleDAG.cpp | 76 SUnit *PredSU = I->getSUnit(); in addPred() local 80 for (SmallVectorImpl<SDep>::iterator II = PredSU->Succs.begin(), in addPred() 81 EE = PredSU->Succs.end(); II != EE; ++II) { in addPred() 203 SUnit *PredSU = I->getSUnit(); in setHeightDirty() local 204 if (PredSU->isHeightCurrent) in setHeightDirty() 205 WorkList.push_back(PredSU); in setHeightDirty() 244 SUnit *PredSU = I->getSUnit(); in ComputeDepth() local 245 if (PredSU->isDepthCurrent) in ComputeDepth() 247 PredSU->Depth + I->getLatency()); in ComputeDepth() 250 WorkList.push_back(PredSU); in ComputeDepth()
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D | MachineScheduler.cpp | 533 bool ScheduleDAGMI::canAddEdge(SUnit *SuccSU, SUnit *PredSU) { in canAddEdge() argument 534 return SuccSU == &ExitSU || !Topo.IsReachable(PredSU, SuccSU); in canAddEdge() 594 SUnit *PredSU = PredEdge->getSUnit(); in releasePred() local 597 --PredSU->WeakSuccsLeft; in releasePred() 599 NextClusterPred = PredSU; in releasePred() 603 if (PredSU->NumSuccsLeft == 0) { in releasePred() 605 PredSU->dump(this); in releasePred() 612 if (PredSU->BotReadyCycle < SU->BotReadyCycle + PredEdge->getLatency()) in releasePred() 613 PredSU->BotReadyCycle = SU->BotReadyCycle + PredEdge->getLatency(); in releasePred() 615 --PredSU->NumSuccsLeft; in releasePred() [all …]
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D | CriticalAntiDepBreaker.cpp | 135 const SUnit *PredSU = P->getSUnit(); in CriticalPathStep() local 137 unsigned PredTotalLatency = PredSU->getDepth() + PredLatency; in CriticalPathStep()
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D | ScheduleDAGInstrs.cpp | 1548 const SUnit *PredSU = PredDep.getSUnit(); in joinPredSubtree() local 1549 unsigned PredNum = PredSU->NodeNum; in joinPredSubtree() 1556 for (SUnit::const_succ_iterator SI = PredSU->Succs.begin(), in joinPredSubtree() 1557 SE = PredSU->Succs.end(); SI != SE; ++SI) { in joinPredSubtree()
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D | AggressiveAntiDepBreaker.cpp | 272 const SUnit *PredSU = P->getSUnit(); in CriticalPathStep() local 274 unsigned PredTotalLatency = PredSU->getDepth() + PredLatency; in CriticalPathStep()
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/external/swiftshader/third_party/LLVM/lib/CodeGen/ |
D | ScheduleDAG.cpp | 193 SUnit *PredSU = I->getSUnit(); in setHeightDirty() local 194 if (PredSU->isHeightCurrent) in setHeightDirty() 195 WorkList.push_back(PredSU); in setHeightDirty() 234 SUnit *PredSU = I->getSUnit(); in ComputeDepth() local 235 if (PredSU->isDepthCurrent) in ComputeDepth() 237 PredSU->Depth + I->getLatency()); in ComputeDepth() 240 WorkList.push_back(PredSU); in ComputeDepth()
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D | CriticalAntiDepBreaker.cpp | 165 const SUnit *PredSU = P->getSUnit(); in CriticalPathStep() local 167 unsigned PredTotalLatency = PredSU->getDepth() + PredLatency; in CriticalPathStep()
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D | AggressiveAntiDepBreaker.cpp | 301 const SUnit *PredSU = P->getSUnit(); in CriticalPathStep() local 303 unsigned PredTotalLatency = PredSU->getDepth() + PredLatency; in CriticalPathStep()
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/external/llvm/include/llvm/CodeGen/ |
D | MachineScheduler.h | 286 bool canAddEdge(SUnit *SuccSU, SUnit *PredSU);
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