/external/mesa3d/src/mesa/main/ |
D | getstring.c | 226 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POS].Ptr; in _mesa_GetPointerv() 231 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_NORMAL].Ptr; in _mesa_GetPointerv() 236 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR0].Ptr; in _mesa_GetPointerv() 241 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR1].Ptr; in _mesa_GetPointerv() 246 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_FOG].Ptr; in _mesa_GetPointerv() 251 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Ptr; in _mesa_GetPointerv() 256 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_TEX(clientUnit)].Ptr; in _mesa_GetPointerv() 261 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Ptr; in _mesa_GetPointerv() 276 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Ptr; in _mesa_GetPointerv()
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D | varray.c | 475 struct gl_vertex_array_object *vao = ctx->Array.VAO; in update_array() 825 enable_vertex_array_attrib(ctx, ctx->Array.VAO, index, in _mesa_EnableVertexAttribArray() 878 disable_vertex_array_attrib(ctx, ctx->Array.VAO, index, in _mesa_DisableVertexAttribArray() 993 ARRAY_SIZE(ctx->Array.VAO->VertexAttrib)); in get_current_attrib() 1011 params[0] = (GLfloat) get_vertex_array_attrib(ctx, ctx->Array.VAO, in _mesa_GetVertexAttribfv() 1033 params[0] = (GLdouble) get_vertex_array_attrib(ctx, ctx->Array.VAO, in _mesa_GetVertexAttribdv() 1056 params[0] = (GLdouble) get_vertex_array_attrib(ctx, ctx->Array.VAO, in _mesa_GetVertexAttribLdv() 1078 params[0] = (GLint) get_vertex_array_attrib(ctx, ctx->Array.VAO, in _mesa_GetVertexAttribiv() 1099 params[0] = (GLint) get_vertex_array_attrib(ctx, ctx->Array.VAO, in _mesa_GetVertexAttribIiv() 1120 params[0] = get_vertex_array_attrib(ctx, ctx->Array.VAO, in _mesa_GetVertexAttribIuiv() [all …]
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D | api_validate.c | 235 if (!_mesa_all_buffers_are_unmapped(ctx->Array.VAO)) { in check_valid_to_render() 275 if (!ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POS].Enabled) in check_valid_to_render() 286 if (ctx->Array.VAO == ctx->Array.DefaultVAO) { in check_valid_to_render() 313 return (ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POS].Enabled || in check_valid_to_render() 314 ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_GENERIC0].Enabled); in check_valid_to_render() 684 if (!_mesa_is_bufferobj(ctx->Array.VAO->IndexBufferObj) && indices == NULL) in validate_DrawElements_common() 765 if (!_mesa_is_bufferobj(ctx->Array.VAO->IndexBufferObj)) { in _mesa_validate_MultiDrawElements() 981 if (ctx->Array.VAO == ctx->Array.DefaultVAO) { in valid_draw_indirect() 995 ctx->Array.VAO->_Enabled & ~ctx->Array.VAO->VertexAttribBufferMask) { in valid_draw_indirect() 1079 if (!_mesa_is_bufferobj(ctx->Array.VAO->IndexBufferObj)) { in valid_draw_indirect_elements()
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D | attrib.c | 1521 copy_array_object(ctx, dest->VAO, src->VAO); in copy_array_attrib() 1541 dest->VAO->Name = src->VAO->Name; in save_array_attrib() 1548 _mesa_reference_buffer_object(ctx, &dest->VAO->IndexBufferObj, in save_array_attrib() 1549 src->VAO->IndexBufferObj); in save_array_attrib() 1572 const bool arb_vao = (src->VAO->Name != 0 in restore_array_attrib() 1573 && src->VAO->ARBsemantics); in restore_array_attrib() 1575 if (arb_vao && !_mesa_IsVertexArray(src->VAO->Name)) in restore_array_attrib() 1578 _mesa_BindVertexArrayAPPLE(src->VAO->Name); in restore_array_attrib() 1594 || src->VAO->IndexBufferObj->Name == 0 in restore_array_attrib() 1595 || _mesa_IsBuffer(src->VAO->IndexBufferObj->Name)) in restore_array_attrib() [all …]
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D | enable.c | 66 struct gl_vertex_array_object *vao = ctx->Array.VAO; in client_state() 1444 return ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POS].Enabled; in _mesa_IsEnabled() 1448 return ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled; in _mesa_IsEnabled() 1452 return ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled; in _mesa_IsEnabled() 1456 return ctx->Array.VAO-> in _mesa_IsEnabled() 1461 return ctx->Array.VAO-> in _mesa_IsEnabled() 1466 return ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled; in _mesa_IsEnabled() 1470 return ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_FOG].Enabled; in _mesa_IsEnabled() 1474 return ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled; in _mesa_IsEnabled() 1478 return ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled; in _mesa_IsEnabled()
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D | arrayobj.c | 442 struct gl_vertex_array_object * const oldObj = ctx->Array.VAO; in bind_vertex_array() 507 _mesa_reference_vao(ctx, &ctx->Array.VAO, newObj); in bind_vertex_array() 568 if ( obj == ctx->Array.VAO ) { in _mesa_DeleteVertexArrays()
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D | get.c | 697 array = &ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)]; in find_custom_value() 883 ((char *) ctx->Array.VAO + d->offset); in find_custom_value() 891 ctx->Array.VAO->BufferBinding[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].BufferObj->Name; in find_custom_value() 894 v->value_int = ctx->Array.VAO->IndexBufferObj->Name; in find_custom_value() 899 array = &ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR0]; in find_custom_value() 903 array = &ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR1]; in find_custom_value() 957 v->value_int = ctx->Array.VAO->BufferBinding[VERT_ATTRIB_POINT_SIZE].BufferObj->Name; in find_custom_value() 1396 *p = ((char *) ctx->Array.VAO + d->offset); in find_value() 2209 v->value_int = ctx->Array.VAO->BufferBinding[VERT_ATTRIB_GENERIC(index)].InstanceDivisor; in find_value_indexed() 2217 v->value_int = ctx->Array.VAO->BufferBinding[VERT_ATTRIB_GENERIC(index)].Offset; in find_value_indexed() [all …]
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D | state.c | 466 _mesa_update_vao_client_arrays(ctx, ctx->Array.VAO); in _mesa_update_state_locked() 483 ctx->Array.VAO->NewArrays = 0x0; in _mesa_update_state_locked()
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D | context.c | 1311 _mesa_reference_vao(ctx, &ctx->Array.VAO, NULL); in _mesa_free_context_data()
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D | bufferobj.c | 116 return &ctx->Array.VAO->IndexBufferObj; in get_buffer_target() 1299 struct gl_vertex_array_object *vao = ctx->Array.VAO; in _mesa_DeleteBuffers()
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D | api_arrayelt.c | 1562 struct gl_vertex_array_object *vao = ctx->Array.VAO; in _ae_update_state()
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D | ffvertex_prog.c | 231 if (ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled) in make_state_key()
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D | mtypes.h | 1497 struct gl_vertex_array_object *VAO; member
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/external/mesa3d/src/mesa/drivers/common/ |
D | meta.h | 157 struct gl_vertex_array_object *VAO; member 301 GLuint VAO; member 325 GLuint VAO; member 337 GLuint VAO; member 347 GLuint VAO; member 360 GLuint VAO; member 370 GLuint VAO; member 394 GLuint VAO; member 407 GLuint VAO; member 612 GLuint *VAO, struct gl_buffer_object **buf_obj, [all …]
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D | meta_generate_mipmap.c | 130 if (mipmap->VAO == 0) in _mesa_meta_glsl_generate_mipmap_cleanup() 132 _mesa_DeleteVertexArrays(1, &mipmap->VAO); in _mesa_meta_glsl_generate_mipmap_cleanup() 133 mipmap->VAO = 0; in _mesa_meta_glsl_generate_mipmap_cleanup() 191 _mesa_meta_setup_vertex_objects(ctx, &mipmap->VAO, &mipmap->buf_obj, true, in _mesa_meta_GenerateMipmap() 195 _mesa_meta_setup_ff_tnl_for_blit(ctx, &mipmap->VAO, &mipmap->buf_obj, 3); in _mesa_meta_GenerateMipmap()
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D | meta.c | 299 GLuint *VAO, struct gl_buffer_object **buf_obj, in _mesa_meta_setup_vertex_objects() argument 304 if (*VAO == 0) { in _mesa_meta_setup_vertex_objects() 309 _mesa_GenVertexArrays(1, VAO); in _mesa_meta_setup_vertex_objects() 310 _mesa_BindVertexArray(*VAO); in _mesa_meta_setup_vertex_objects() 312 array_obj = _mesa_lookup_vao(ctx, *VAO); in _mesa_meta_setup_vertex_objects() 375 _mesa_BindVertexArray(*VAO); in _mesa_meta_setup_vertex_objects() 698 _mesa_reference_vao(ctx, &save->VAO, in _mesa_meta_begin() 699 ctx->Array.VAO); in _mesa_meta_begin() 1104 _mesa_BindVertexArray(save->VAO->Name); in _mesa_meta_end() 1105 _mesa_reference_vao(ctx, &save->VAO, NULL); in _mesa_meta_end() [all …]
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D | meta_blit.c | 580 _mesa_meta_setup_vertex_objects(ctx, &blit->VAO, &blit->buf_obj, true, in setup_glsl_blit_framebuffer() 707 &ctx->Meta->Blit.VAO, in blitframebuffer_texture() 1044 if (blit->VAO) { in _mesa_meta_glsl_blit_cleanup() 1045 _mesa_DeleteVertexArrays(1, &blit->VAO); in _mesa_meta_glsl_blit_cleanup() 1046 blit->VAO = 0; in _mesa_meta_glsl_blit_cleanup()
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/external/mesa3d/src/mesa/vbo/ |
D | vbo_exec_array.c | 125 struct gl_vertex_array_object *vao = ctx->Array.VAO; in check_draw_elements_data() 189 const struct gl_vertex_array_object *vao = ctx->Array.VAO; in print_draw_arrays() 245 const struct gl_array_attributes *array = ctx->Array.VAO->VertexAttrib; in recalculate_input_bindings() 246 struct gl_vertex_array *vertexAttrib = ctx->Array.VAO->_VertexAttrib; in recalculate_input_bindings() 693 ctx->Array.VAO->IndexBufferObj->Size, 695 ctx->Array.VAO->IndexBufferObj, 702 for (i = 0; i < ctx->Array.VAO->IndexBufferObj->Size; i++) { 714 for (i = 0; i < ctx->Array.VAO->IndexBufferObj->Size / 2; i++) { 726 for (i = 0; i < ctx->Array.VAO->IndexBufferObj->Size / 4; i++) { 738 ctx->Driver.UnmapBuffer(ctx, ctx->Array.VAO->IndexBufferObj, MAP_INTERNAL); [all …]
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D | vbo_save_api.c | 1188 struct gl_buffer_object *indexbuf = ctx->Array.VAO->IndexBufferObj; in _save_OBE_DrawElementsBaseVertex()
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/external/deqp/doc/testspecs/GLES31/ |
D | functional.vertex_attribute_binding.txt | 45 - Use with default VAO
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/external/honggfuzz/examples/apache-httpd/corpus_http2/ |
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/external/honggfuzz/examples/apache-httpd/corpus_http1/ |
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/external/webrtc/data/voice_engine/stereo_rtp_files/ |
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