Searched refs:dirtyRect (Results 1 – 10 of 10) sorted by relevance
60 long __stdcall AddDirtyRect(const RECT *dirtyRect) override;
56 long __stdcall AddDirtyRect(D3DCUBEMAP_FACES face, const RECT *dirtyRect) override;
225 long Direct3DTexture8::AddDirtyRect(const RECT *dirtyRect) in AddDirtyRect() argument
181 long Direct3DCubeTexture8::AddDirtyRect(D3DCUBEMAP_FACES face, const RECT *dirtyRect) in AddDirtyRect() argument
63 long __stdcall AddDirtyRect(const RECT *dirtyRect) override;
63 long __stdcall AddDirtyRect(D3DCUBEMAP_FACES face, const RECT *dirtyRect) override;
299 long Direct3DTexture9::AddDirtyRect(const RECT *dirtyRect) in AddDirtyRect() argument
255 long Direct3DCubeTexture9::AddDirtyRect(D3DCUBEMAP_FACES face, const RECT *dirtyRect) in AddDirtyRect() argument
2729 const SkIRect dirtyRect = rt->getResolveRect(); in onResolveRenderTarget() local2734 scissorState.set(dirtyRect); in onResolveRenderTarget()2748 rect.setRelativeTo(vp, dirtyRect, origin); in onResolveRenderTarget()
2704 const SkIRect dirtyRect = rt->getResolveRect(); in onResolveRenderTarget() local2711 scissorState.set(dirtyRect); in onResolveRenderTarget()2725 rect.setRelativeTo(vp, dirtyRect, kDirtyRectOrigin); in onResolveRenderTarget()