Searched refs:glFenceSync (Results 1 – 25 of 45) sorted by relevance
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeFragmentApiTests.cpp | 317 glFenceSync(-1, 0); in init() 322 glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0x0010); in init() 328 GLsync sync = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in init() 349 GLsync sync = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in init()
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D | es3fSyncTests.cpp | 202 m_syncObject = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in iterate()
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D | es3fNegativeStateApiTests.cpp | 1038 sync = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in init() 1271 sync = glFenceSync (GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in init()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeFragmentApiTests.cpp | 414 ctx.glFenceSync(-1, 0); in fence_sync() 419 ctx.glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0x0010); in fence_sync() 426 GLsync sync = ctx.glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in wait_sync() 448 GLsync sync = ctx.glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in client_wait_sync()
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D | es31fNegativeStateApiTests.cpp | 1370 sync = ctx.glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in get_synciv() 1379 sync = ctx.glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in get_synciv()
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/external/deqp/framework/egl/ |
D | egluStaticES30Library.inl | 78 { "glFenceSync", (deFunctionPtr)glFenceSync },
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/external/mesa3d/src/mapi/es2api/ |
D | ABI-check | 84 glFenceSync
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv2.def | 258 glFenceSync @273
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D | libGLESv2.lds | 218 glFenceSync;
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/external/deqp/modules/gles3/stress/ |
D | es3sSyncTests.cpp | 192 m_syncObjects[i] = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in iterate()
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES30Direct.inl | 78 gl->fenceSync = &glFenceSync;
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D | glwInitES31Direct.inl | 88 gl->fenceSync = &glFenceSync;
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D | glwInitES32Direct.inl | 103 gl->fenceSync = &glFenceSync;
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D | glwInitES30.inl | 78 gl->fenceSync = (glFenceSyncFunc) loader->get("glFenceSync");
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D | glwInitES31.inl | 88 gl->fenceSync = (glFenceSyncFunc) loader->get("glFenceSync");
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D | glwInitGL32.inl | 89 gl->fenceSync = (glFenceSyncFunc) loader->get("glFenceSync");
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D | glwInitES32.inl | 103 gl->fenceSync = (glFenceSyncFunc) loader->get("glFenceSync");
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D | glwInitGL33.inl | 92 gl->fenceSync = (glFenceSyncFunc) loader->get("glFenceSync");
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D | glwInitGL40.inl | 104 gl->fenceSync = (glFenceSyncFunc) loader->get("glFenceSync");
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D | glwInitGL42.inl | 118 gl->fenceSync = (glFenceSyncFunc) loader->get("glFenceSync");
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/external/deqp/framework/opengl/simplereference/ |
D | sglrContextWrapper.hpp | 264 void* glFenceSync (deUint32 condition, deUint32 flags);
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/external/deqp/doc/ |
D | GLES3 Negative API Functions.txt | 63 o glFenceSync (GLenum condition, GLbitfield flags);
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/external/deqp/modules/egl/ |
D | teglGetProcAddressTests.inl | 369 "glFenceSync",
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 209 gl->fenceSync = glFenceSync;
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 1024 GL_APICALL GLsync GL_APIENTRY glFenceSync (GLenum condition, GLbitfield flags);
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