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Searched refs:glFenceSync (Results 1 – 25 of 45) sorted by relevance

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/external/deqp/modules/gles3/functional/
Des3fNegativeFragmentApiTests.cpp317 glFenceSync(-1, 0); in init()
322 glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0x0010); in init()
328 GLsync sync = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in init()
349 GLsync sync = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in init()
Des3fSyncTests.cpp202 m_syncObject = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in iterate()
Des3fNegativeStateApiTests.cpp1038 sync = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in init()
1271 sync = glFenceSync (GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in init()
/external/deqp/modules/gles31/functional/
Des31fNegativeFragmentApiTests.cpp414 ctx.glFenceSync(-1, 0); in fence_sync()
419 ctx.glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0x0010); in fence_sync()
426 GLsync sync = ctx.glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in wait_sync()
448 GLsync sync = ctx.glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in client_wait_sync()
Des31fNegativeStateApiTests.cpp1370 sync = ctx.glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in get_synciv()
1379 sync = ctx.glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in get_synciv()
/external/deqp/framework/egl/
DegluStaticES30Library.inl78 { "glFenceSync", (deFunctionPtr)glFenceSync },
/external/mesa3d/src/mapi/es2api/
DABI-check84 glFenceSync
/external/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv2.def258 glFenceSync @273
DlibGLESv2.lds218 glFenceSync;
/external/deqp/modules/gles3/stress/
Des3sSyncTests.cpp192 m_syncObjects[i] = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in iterate()
/external/deqp/framework/opengl/wrapper/
DglwInitES30Direct.inl78 gl->fenceSync = &glFenceSync;
DglwInitES31Direct.inl88 gl->fenceSync = &glFenceSync;
DglwInitES32Direct.inl103 gl->fenceSync = &glFenceSync;
DglwInitES30.inl78 gl->fenceSync = (glFenceSyncFunc) loader->get("glFenceSync");
DglwInitES31.inl88 gl->fenceSync = (glFenceSyncFunc) loader->get("glFenceSync");
DglwInitGL32.inl89 gl->fenceSync = (glFenceSyncFunc) loader->get("glFenceSync");
DglwInitES32.inl103 gl->fenceSync = (glFenceSyncFunc) loader->get("glFenceSync");
DglwInitGL33.inl92 gl->fenceSync = (glFenceSyncFunc) loader->get("glFenceSync");
DglwInitGL40.inl104 gl->fenceSync = (glFenceSyncFunc) loader->get("glFenceSync");
DglwInitGL42.inl118 gl->fenceSync = (glFenceSyncFunc) loader->get("glFenceSync");
/external/deqp/framework/opengl/simplereference/
DsglrContextWrapper.hpp264 void* glFenceSync (deUint32 condition, deUint32 flags);
/external/deqp/doc/
DGLES3 Negative API Functions.txt63 o glFenceSync (GLenum condition, GLbitfield flags);
/external/deqp/modules/egl/
DteglGetProcAddressTests.inl369 "glFenceSync",
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl209 gl->fenceSync = glFenceSync;
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h1024 GL_APICALL GLsync GL_APIENTRY glFenceSync (GLenum condition, GLbitfield flags);

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