Searched refs:glGetActiveUniformBlockiv (Results 1 – 25 of 46) sorted by relevance
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/external/deqp/framework/egl/ |
D | egluStaticES30Library.inl | 98 { "glGetActiveUniformBlockiv", (deFunctionPtr)glGetActiveUniformBlockiv },
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/external/mesa3d/src/mapi/es2api/ |
D | ABI-check | 103 glGetActiveUniformBlockiv
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv2.def | 253 glGetActiveUniformBlockiv @268
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D | libGLESv2.lds | 213 glGetActiveUniformBlockiv;
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeStateApiTests.cpp | 872 ctx.glGetActiveUniformBlockiv(-1, 0, GL_UNIFORM_BLOCK_BINDING, ¶ms); in get_active_uniform_blockiv() 877 ctx.glGetActiveUniformBlockiv(shader, 0, GL_UNIFORM_BLOCK_BINDING, ¶ms); in get_active_uniform_blockiv() 884 …ctx.glGetActiveUniformBlockiv(program.getProgram(), numActiveBlocks, GL_UNIFORM_BLOCK_BINDING, &pa… in get_active_uniform_blockiv() 889 ctx.glGetActiveUniformBlockiv(program.getProgram(), 0, -1, ¶ms); in get_active_uniform_blockiv()
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES30Direct.inl | 98 gl->getActiveUniformBlockiv = &glGetActiveUniformBlockiv;
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D | glwInitES31Direct.inl | 110 gl->getActiveUniformBlockiv = &glGetActiveUniformBlockiv;
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D | glwInitES32Direct.inl | 126 gl->getActiveUniformBlockiv = &glGetActiveUniformBlockiv;
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D | glwInitES30.inl | 98 …iveUniformBlockiv = (glGetActiveUniformBlockivFunc) loader->get("glGetActiveUniformBlockiv");
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D | glwInitGL31.inl | 103 …iveUniformBlockiv = (glGetActiveUniformBlockivFunc) loader->get("glGetActiveUniformBlockiv");
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D | glwInitES31.inl | 110 …iveUniformBlockiv = (glGetActiveUniformBlockivFunc) loader->get("glGetActiveUniformBlockiv");
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D | glwInitGL32.inl | 110 …iveUniformBlockiv = (glGetActiveUniformBlockivFunc) loader->get("glGetActiveUniformBlockiv");
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D | glwInitES32.inl | 126 …iveUniformBlockiv = (glGetActiveUniformBlockivFunc) loader->get("glGetActiveUniformBlockiv");
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D | glwInitGL33.inl | 114 …iveUniformBlockiv = (glGetActiveUniformBlockivFunc) loader->get("glGetActiveUniformBlockiv");
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D | glwInitGL40.inl | 130 …iveUniformBlockiv = (glGetActiveUniformBlockivFunc) loader->get("glGetActiveUniformBlockiv");
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D | glwInitGL42.inl | 146 …niformBlockiv = (glGetActiveUniformBlockivFunc) loader->get("glGetActiveUniformBlockiv");
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D | glwInitGL41.inl | 139 …iveUniformBlockiv = (glGetActiveUniformBlockivFunc) loader->get("glGetActiveUniformBlockiv");
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeStateApiTests.cpp | 586 …glGetActiveUniformBlockiv(program.getProgram(), numActiveBlocks, GL_UNIFORM_BLOCK_BINDING, ¶ms… in init() 591 glGetActiveUniformBlockiv(program.getProgram(), 0, -1, ¶ms); in init()
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D | es3fShaderStateQueryTests.cpp | 131 gl.glGetActiveUniformBlockiv(program, blockIndex, pname, &state); in verifyActiveUniformBlockParam() 1844 …glGetActiveUniformBlockiv(program, longlongUniformBlockIndex, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, &l… in test() 1850 …glGetActiveUniformBlockiv(program, longlongUniformBlockIndex, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDI… in test()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrContextWrapper.hpp | 259 …void glGetActiveUniformBlockiv (deUint32 program, deUint32 uniformBlockIndex, deUint32 pname,…
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cProgramInterfaceQueryTests.cpp | 1399 glGetActiveUniformBlockiv(program, indicesUB["SimpleBlock"], GL_UNIFORM_BLOCK_DATA_SIZE, &size); in Run() 1402 …glGetActiveUniformBlockiv(program, indicesUB["NotSoSimpleBlockk"], GL_UNIFORM_BLOCK_DATA_SIZE, &si… in Run() 1406 glGetActiveUniformBlockiv(program, indicesUB["TrickyBlock"], GL_UNIFORM_BLOCK_DATA_SIZE, &size); in Run()
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/external/deqp/doc/ |
D | GLES3 Negative API Functions.txt | 100 o glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* para…
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/external/deqp/modules/egl/ |
D | teglGetProcAddressTests.inl | 377 "glGetActiveUniformBlockiv",
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 249 gl->getActiveUniformBlockiv = glGetActiveUniformBlockiv;
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 1019 GL_APICALL void GL_APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBloc…
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