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Searched refs:glGetUniformfv (Results 1 – 25 of 59) sorted by relevance

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/external/deqp/framework/egl/
DegluStaticES20Library.inl81 { "glGetUniformfv", (deFunctionPtr)glGetUniformfv },
DegluStaticES30Library.inl136 { "glGetUniformfv", (deFunctionPtr)glGetUniformfv },
/external/deqp/modules/gles2/functional/
Des2fNegativeStateApiTests.cpp361 glGetUniformfv (-1, vUnif, &params[0]); in init()
366 glGetUniformfv (shader, vUnif, &params[0]); in init()
371 glGetUniformfv (programEmpty, vUnif, &params[0]); in init()
376 glGetUniformfv (program.getProgram(), de::max(vUnif, fUnif)+1, &params[0]); in init()
Des2fShaderStateQueryTests.cpp203 gl.glGetUniformfv(program, location, state); in verifyUniformValue1f()
228 gl.glGetUniformfv(program, location, state); in verifyUniformValue2f()
256 gl.glGetUniformfv(program, location, state); in verifyUniformValue3f()
287 gl.glGetUniformfv(program, location, state); in verifyUniformValue4f()
440 gl.glGetUniformfv(program, location, state); in verifyUniformValues()
463 gl.glGetUniformfv(program, location, state); in verifyUniformMatrixValues()
/external/mesa3d/src/mapi/es2api/
DABI-check140 glGetUniformfv
/external/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv2.def78 glGetUniformfv @75
DlibGLESv2.lds79 glGetUniformfv;
DlibGLESv2.hpp138 void (*glGetUniformfv)(GLuint program, GLint location, GLfloat* params); member in LibGLESv2exports
/external/deqp/modules/gles3/functional/
Des3fNegativeStateApiTests.cpp401 glGetUniformfv (-1, unif, &params[0]); in init()
406 glGetUniformfv (shader, unif, &params[0]); in init()
411 glGetUniformfv (programEmpty, unif, &params[0]); in init()
416 glGetUniformfv (program.getProgram(), -1, &params[0]); in init()
Des3fShaderStateQueryTests.cpp262 gl.glGetUniformfv(program, location, state); in verifyUniformValue1f()
287 gl.glGetUniformfv(program, location, state); in verifyUniformValue2f()
315 gl.glGetUniformfv(program, location, state); in verifyUniformValue3f()
346 gl.glGetUniformfv(program, location, state); in verifyUniformValue4f()
617 gl.glGetUniformfv(program, location, state); in verifyUniformValues()
640 gl.glGetUniformfv(program, location, state); in verifyUniformMatrixValues()
/external/deqp/framework/opengl/wrapper/
DglwInitES20Direct.inl81 gl->getUniformfv = &glGetUniformfv;
DglwInitES30Direct.inl136 gl->getUniformfv = &glGetUniformfv;
DglwInitES20.inl81 gl->getUniformfv = (glGetUniformfvFunc) loader->get("glGetUniformfv");
DglwInitES31Direct.inl160 gl->getUniformfv = &glGetUniformfv;
DglwInitES32Direct.inl185 gl->getUniformfv = &glGetUniformfv;
DglwInitES30.inl136 gl->getUniformfv = (glGetUniformfvFunc) loader->get("glGetUniformfv");
DglwInitGL30.inl134 gl->getUniformfv = (glGetUniformfvFunc) loader->get("glGetUniformfv");
DglwInitGL31.inl143 gl->getUniformfv = (glGetUniformfvFunc) loader->get("glGetUniformfv");
DglwInitES31.inl160 gl->getUniformfv = (glGetUniformfvFunc) loader->get("glGetUniformfv");
DglwInitGL32.inl155 gl->getUniformfv = (glGetUniformfvFunc) loader->get("glGetUniformfv");
/external/deqp/modules/gles31/functional/
Des31fNegativeStateApiTests.cpp527 ctx.glGetUniformfv (-1, unif, &params[0]); in get_uniformfv()
532 ctx.glGetUniformfv (shader, unif, &params[0]); in get_uniformfv()
537 ctx.glGetUniformfv (programEmpty, unif, &params[0]); in get_uniformfv()
542 ctx.glGetUniformfv (program.getProgram(), -1, &params[0]); in get_uniformfv()
/external/deqp/doc/
DGLES2 Negative API Functions.txt58 o glGetUniformfv (GLuint program, GLint location, GLfloat* params);
DGLES3 Negative API Functions.txt91 o glGetUniformfv (GLuint program, GLint location, GLfloat* params);
/external/deqp/framework/opengl/simplereference/
DsglrContextWrapper.hpp124 void glGetUniformfv (deUint32 program, int location, float* params);
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2.h548 GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params…

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