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Searched refs:glGetUniformuiv (Results 1 – 25 of 46) sorted by relevance

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/external/deqp/framework/egl/
DegluStaticES30Library.inl138 { "glGetUniformuiv", (deFunctionPtr)glGetUniformuiv },
/external/mesa3d/src/mapi/es2api/
DABI-check144 glGetUniformuiv
/external/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv2.def234 glGetUniformuiv @249
DlibGLESv2.lds194 glGetUniformuiv;
/external/deqp/modules/gles3/functional/
Des3fNegativeStateApiTests.cpp473 glGetUniformuiv (-1, unif, &params[0]); in init()
478 glGetUniformuiv (shader, unif, &params[0]); in init()
483 glGetUniformuiv (programEmpty, unif, &params[0]); in init()
488 glGetUniformuiv (program.getProgram(), -1, &params[0]); in init()
Des3fShaderStateQueryTests.cpp498 gl.glGetUniformuiv(program, location, state); in verifyUniformValue1ui()
523 gl.glGetUniformuiv(program, location, state); in verifyUniformValue2ui()
551 gl.glGetUniformuiv(program, location, state); in verifyUniformValue3ui()
582 gl.glGetUniformuiv(program, location, state); in verifyUniformValue4ui()
/external/deqp/modules/gles31/functional/
Des31fNegativeStateApiTests.cpp707 ctx.glGetUniformuiv (-1, unif, &params[0]); in get_uniformuiv()
712 ctx.glGetUniformuiv (shader, unif, &params[0]); in get_uniformuiv()
717 ctx.glGetUniformuiv (programEmpty, unif, &params[0]); in get_uniformuiv()
722 ctx.glGetUniformuiv (program.getProgram(), -1, &params[0]); in get_uniformuiv()
Des31fProgramUniformTests.cpp1301 GLU_CHECK_CALL(glGetUniformuiv(programGL, location, &value.val.uintV[0])); in getUniforms()
1312 GLU_CHECK_CALL(glGetUniformuiv(programGL, location, &value.val.uintV[0])); in getUniforms()
/external/deqp/framework/opengl/wrapper/
DglwInitES30Direct.inl138 gl->getUniformuiv = &glGetUniformuiv;
DglwInitES31Direct.inl162 gl->getUniformuiv = &glGetUniformuiv;
DglwInitES32Direct.inl187 gl->getUniformuiv = &glGetUniformuiv;
DglwInitES30.inl138 gl->getUniformuiv = (glGetUniformuivFunc) loader->get("glGetUniformuiv");
DglwInitGL30.inl136 gl->getUniformuiv = (glGetUniformuivFunc) loader->get("glGetUniformuiv");
DglwInitGL31.inl145 gl->getUniformuiv = (glGetUniformuivFunc) loader->get("glGetUniformuiv");
DglwInitES31.inl162 gl->getUniformuiv = (glGetUniformuivFunc) loader->get("glGetUniformuiv");
DglwInitGL32.inl157 gl->getUniformuiv = (glGetUniformuivFunc) loader->get("glGetUniformuiv");
DglwInitES32.inl187 gl->getUniformuiv = (glGetUniformuivFunc) loader->get("glGetUniformuiv");
DglwInitGL33.inl168 gl->getUniformuiv = (glGetUniformuivFunc) loader->get("glGetUniformuiv");
DglwInitGL40.inl190 gl->getUniformuiv = (glGetUniformuivFunc) loader->get("glGetUniformuiv");
DglwInitGL42.inl213 gl->getUniformuiv = (glGetUniformuivFunc) loader->get("glGetUniformuiv");
/external/deqp/framework/opengl/simplereference/
DsglrContextWrapper.hpp240 void glGetUniformuiv (deUint32 program, int location, deUint32* params);
/external/deqp/doc/
DGLES3 Negative API Functions.txt113 o glGetUniformuiv (GLuint program, GLint location, GLuint* params);
/external/deqp/modules/egl/
DteglGetProcAddressTests.inl396 "glGetUniformuiv",
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl390 gl->getUniformuiv = glGetUniformuiv;
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h1000 GL_APICALL void GL_APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint* para…

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