/external/deqp/framework/egl/ |
D | egluStaticES20Library.inl | 120 { "glUniform1iv", (deFunctionPtr)glUniform1iv },
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D | egluStaticES30Library.inl | 201 { "glUniform1iv", (deFunctionPtr)glUniform1iv },
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/external/deqp/modules/gles2/functional/ |
D | es2fNegativeShaderApiTests.cpp | 774 glUniform1iv(-1, 1, &data[0]); in init() 802 glUniform1iv(fUnif, 1, &data[0]); in init() 829 glUniform1iv(-2, 1, &data[0]); in init() 839 glUniform1iv(-1, 1, &data[0]); in init() 867 glUniform1iv(fUnif, 2, &data[0]); in init()
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/external/mesa3d/src/mapi/es2api/ |
D | ABI-check | 209 glUniform1iv
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv2.def | 117 glUniform1iv @115
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D | libGLESv2.lds | 118 glUniform1iv;
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D | libGLESv2.hpp | 189 void (*glUniform1iv)(GLint location, GLsizei count, const GLint* v); member in LibGLESv2exports
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeShaderApiTests.cpp | 1086 glUniform1iv(-1, 1, &data[0]); in init() 1117 glUniform1iv(ivec4_f, 1, &data[0]); in init() 1129 glUniform1iv(vec4_v, 1, &data[0]); in init() 1141 glUniform1iv(uvec4_f, 1, &data[0]); in init() 1164 glUniform1iv(-2, 1, &data[0]); in init() 1174 glUniform1iv(-1, 1, &data[0]); in init() 1204 glUniform1iv(ivec4_f, 2, &data[0]); in init()
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/external/skqp/src/gpu/gl/android/ |
D | GrGLMakeNativeInterface_android.cpp | 158 return (GrGLFuncPtr) glUniform1iv; in android_get_gl_proc()
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/external/skia/src/gpu/gl/android/ |
D | GrGLMakeNativeInterface_android.cpp | 158 return (GrGLFuncPtr) glUniform1iv; in android_get_gl_proc()
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 120 gl->uniform1iv = &glUniform1iv;
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D | glwInitES30Direct.inl | 201 gl->uniform1iv = &glUniform1iv;
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D | glwInitES20.inl | 120 gl->uniform1iv = (glUniform1ivFunc) loader->get("glUniform1iv");
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D | glwInitES31Direct.inl | 263 gl->uniform1iv = &glUniform1iv;
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D | glwInitES32Direct.inl | 307 gl->uniform1iv = &glUniform1iv;
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D | glwInitES30.inl | 201 gl->uniform1iv = (glUniform1ivFunc) loader->get("glUniform1iv");
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D | glwInitGL30.inl | 199 gl->uniform1iv = (glUniform1ivFunc) loader->get("glUniform1iv");
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D | glwInitGL31.inl | 210 gl->uniform1iv = (glUniform1ivFunc) loader->get("glUniform1iv");
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D | glwInitES31.inl | 263 gl->uniform1iv = (glUniform1ivFunc) loader->get("glUniform1iv");
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D | glwInitGL32.inl | 228 gl->uniform1iv = (glUniform1ivFunc) loader->get("glUniform1iv");
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeShaderApiTests.cpp | 1321 ctx.glUniform1iv(-1, 1, &data[0]); in uniformiv_invalid_program() 1353 ctx.glUniform1iv(ivec4_f, 1, &data[0]); in uniformiv_incompatible_type() 1365 ctx.glUniform1iv(vec4_v, 1, &data[0]); in uniformiv_incompatible_type() 1377 ctx.glUniform1iv(uvec4_f, 1, &data[0]); in uniformiv_incompatible_type() 1401 ctx.glUniform1iv(-2, 1, &data[0]); in uniformiv_invalid_location() 1411 ctx.glUniform1iv(-1, 1, &data[0]); in uniformiv_invalid_location() 1442 ctx.glUniform1iv(ivec4_f, 2, &data[0]); in uniformiv_invalid_count()
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/external/deqp/modules/glshared/ |
D | glsRandomShaderCase.cpp | 395 case 1: glUniform1iv(location, 1, (int*)value.value().getValuePtr()); break; in setUniformValue()
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/external/deqp/doc/ |
D | GLES2 Negative API Functions.txt | 141 o glUniform1iv (GLint location, GLsizei count, const GLint* v);
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/external/deqp/framework/opengl/simplereference/ |
D | sglrContextWrapper.hpp | 166 void glUniform1iv (int location, int count, const int* v);
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
D | gl2.h | 588 GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint* v);
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