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Searched refs:glWaitSync (Results 1 – 25 of 44) sorted by relevance

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/external/deqp/doc/testspecs/GLES3/
Dfunctional.fence_sync.txt26 + Calling glWaitSync
39 Wait is then performed with either glWaitSync() or glClientWaitSync(), and
/external/deqp/modules/gles3/functional/
Des3fNegativeFragmentApiTests.cpp331 glWaitSync(0, 0, GL_TIMEOUT_IGNORED); in init()
336 glWaitSync(sync, 0x0010, GL_TIMEOUT_IGNORED); in init()
341 glWaitSync(sync, 0, 0); in init()
Des3fSyncTests.cpp219 glWaitSync(m_syncObject, m_waitFlags, m_timeout); in iterate()
/external/deqp/modules/gles31/functional/
Des31fNegativeFragmentApiTests.cpp429 ctx.glWaitSync(0, 0, GL_TIMEOUT_IGNORED); in wait_sync()
434 ctx.glWaitSync(sync, 0x0010, GL_TIMEOUT_IGNORED); in wait_sync()
439 ctx.glWaitSync(sync, 0, 0); in wait_sync()
/external/deqp/framework/egl/
DegluStaticES30Library.inl251 { "glWaitSync", (deFunctionPtr)glWaitSync },
/external/mesa3d/src/mapi/es2api/
DABI-check259 glWaitSync
/external/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv2.def262 glWaitSync @277
DlibGLESv2.lds222 glWaitSync;
/external/deqp/modules/gles3/stress/
Des3sSyncTests.cpp214 glWaitSync(m_syncObjects[i], 0, GL_TIMEOUT_IGNORED); in iterate()
/external/deqp/framework/opengl/wrapper/
DglwInitES30Direct.inl251 gl->waitSync = &glWaitSync;
DglwInitES31Direct.inl319 gl->waitSync = &glWaitSync;
DglwInitES32Direct.inl363 gl->waitSync = &glWaitSync;
DglwInitES30.inl251 gl->waitSync = (glWaitSyncFunc) loader->get("glWaitSync");
DglwInitES31.inl319 gl->waitSync = (glWaitSyncFunc) loader->get("glWaitSync");
DglwInitGL32.inl321 gl->waitSync = (glWaitSyncFunc) loader->get("glWaitSync");
DglwInitES32.inl363 gl->waitSync = (glWaitSyncFunc) loader->get("glWaitSync");
DglwInitGL33.inl349 gl->waitSync = (glWaitSyncFunc) loader->get("glWaitSync");
DglwInitGL40.inl395 gl->waitSync = (glWaitSyncFunc) loader->get("glWaitSync");
DglwInitGL42.inl495 gl->waitSync = (glWaitSyncFunc) loader->get("glWaitSync");
DglwInitGL41.inl483 gl->waitSync = (glWaitSyncFunc) loader->get("glWaitSync");
/external/deqp/framework/opengl/simplereference/
DsglrContextWrapper.hpp268 void glWaitSync (void* sync, deUint32 flags, deUint64 timeout);
/external/deqp/doc/
DGLES3 Negative API Functions.txt64 o glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
/external/deqp/modules/egl/
DteglGetProcAddressTests.inl444 "glWaitSync",
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl897 gl->waitSync = glWaitSync;
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h1028 GL_APICALL void GL_APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);

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