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Searched refs:isTexture (Results 1 – 25 of 40) sorted by relevance

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/external/deqp/modules/gles2/functional/
Des2fNegativeStateApiTests.cpp719 GLboolean isTexture; in init()
722 isTexture = glIsTexture(texture); in init()
723 checkBooleans (isTexture, GL_FALSE); in init()
726 isTexture = glIsTexture(texture); in init()
727 checkBooleans (isTexture, GL_FALSE); in init()
730 isTexture = glIsTexture(texture); in init()
731 checkBooleans (isTexture, GL_TRUE); in init()
735 isTexture = glIsTexture(texture); in init()
736 checkBooleans (isTexture, GL_FALSE); in init()
/external/deqp/modules/gles3/functional/
Des3fNegativeStateApiTests.cpp1191 GLboolean isTexture; in init()
1194 isTexture = glIsTexture(texture); in init()
1195 checkBooleans (isTexture, GL_FALSE); in init()
1198 isTexture = glIsTexture(texture); in init()
1199 checkBooleans (isTexture, GL_FALSE); in init()
1202 isTexture = glIsTexture(texture); in init()
1203 checkBooleans (isTexture, GL_TRUE); in init()
1207 isTexture = glIsTexture(texture); in init()
1208 checkBooleans (isTexture, GL_FALSE); in init()
/external/llvm/lib/Target/NVPTX/
DNVPTXUtilities.h38 bool isTexture(const llvm::Value &);
DNVPTXGenericToNVVM.cpp86 !llvm::isTexture(*GV) && !llvm::isSurface(*GV) && in runOnModule()
DNVPTXUtilities.cpp130 bool llvm::isTexture(const llvm::Value &val) { in isTexture() function in llvm
/external/deqp/framework/opengl/wrapper/
DglwInitES20Direct.inl93 gl->isTexture = &glIsTexture;
DglwInitES30Direct.inl156 gl->isTexture = &glIsTexture;
DglwInitES20.inl93 gl->isTexture = (glIsTextureFunc) loader->get("glIsTexture");
DglwInitES31Direct.inl181 gl->isTexture = &glIsTexture;
DglwInitES32Direct.inl210 gl->isTexture = &glIsTexture;
DglwInitES30.inl156 gl->isTexture = (glIsTextureFunc) loader->get("glIsTexture");
DglwInitGL30.inl152 gl->isTexture = (glIsTextureFunc) loader->get("glIsTexture");
DglwInitGL31.inl161 gl->isTexture = (glIsTextureFunc) loader->get("glIsTexture");
DglwFunctions.inl432 glIsTextureFunc isTexture; variable
DglwInitES31.inl181 gl->isTexture = (glIsTextureFunc) loader->get("glIsTexture");
DglwInitGL32.inl174 gl->isTexture = (glIsTextureFunc) loader->get("glIsTexture");
DglwInitES32.inl210 gl->isTexture = (glIsTextureFunc) loader->get("glIsTexture");
/external/deqp/framework/opengl/
DgluES3PlusWrapperFuncs.inl181 dst->isTexture = src.isTexture;
/external/skia/src/gpu/gl/
DGrGLTestInterface.cpp113 fFunctions.fIsTexture = bind_to_member(this, &GrGLTestInterface::isTexture); in GrGLTestInterface()
/external/deqp/external/openglcts/modules/gl/
Dgl4cMultiBindTests.cpp1912 if (GL_TRUE != gl.isTexture(invalid_id)) in iterate()
2020 if (GL_TRUE != gl.isTexture(invalid_id)) in iterate()
2148 if (GL_TRUE != gl.isTexture(invalid_id)) in iterate()
2853 if (GL_TRUE != gl.isTexture(invalid_id)) in iterate()
3178 if (GL_TRUE != gl.isTexture(invalid_id)) in iterate()
Dgl4cDirectStateAccessTexturesTests.cpp127 if (gl.isTexture(textures_legacy[i])) in iterate()
147 if (!gl.isTexture(textures_dsa[j][i])) in iterate()
8006 while (gl.isTexture(++not_a_texture)) in iterate()
8159 while (gl.isTexture(++not_a_texture)) in iterate()
8428 while (gl.isTexture(++m_to_invalid)) in Prepare()
9335 while (gl.isTexture(++m_to_invalid)) in Prepare()
10930 while (gl.isTexture(++m_to_invalid)) in Prepare()
11422 while (gl.isTexture(++m_to_invalid)) in Prepare()
12324 while (gl.isTexture(++texture_invalid)) in iterate()
12430 while (gl.isTexture(++texture_invalid)) in iterate()
[all …]
Dgl4cKHRDebugTests.cpp505 while (GL_TRUE == m_gl->isTexture(invalid_id)) in iterate()
556 while (GL_TRUE == m_gl->isTexture(invalid_id)) in iterate()
Dgl4cGetTextureSubImageTests.cpp262 while (gl.isTexture(++invalid_texture)) in testExistingTextureObjectError()
/external/skqp/src/gpu/gl/
DGrGLTestInterface.cpp113 fFunctions.fIsTexture = bind_to_member(this, &GrGLTestInterface::isTexture); in GrGLTestInterface()
/external/skia/tools/gpu/gl/debug/
DDebugGLTestContext.cpp105 GrGLboolean isTexture(GrGLuint textureID) override { in isTexture() function in __anon209e5ac80111::DebugInterface

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