/external/deqp/modules/gles2/functional/ |
D | es2fNegativeStateApiTests.cpp | 719 GLboolean isTexture; in init() 722 isTexture = glIsTexture(texture); in init() 723 checkBooleans (isTexture, GL_FALSE); in init() 726 isTexture = glIsTexture(texture); in init() 727 checkBooleans (isTexture, GL_FALSE); in init() 730 isTexture = glIsTexture(texture); in init() 731 checkBooleans (isTexture, GL_TRUE); in init() 735 isTexture = glIsTexture(texture); in init() 736 checkBooleans (isTexture, GL_FALSE); in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeStateApiTests.cpp | 1191 GLboolean isTexture; in init() 1194 isTexture = glIsTexture(texture); in init() 1195 checkBooleans (isTexture, GL_FALSE); in init() 1198 isTexture = glIsTexture(texture); in init() 1199 checkBooleans (isTexture, GL_FALSE); in init() 1202 isTexture = glIsTexture(texture); in init() 1203 checkBooleans (isTexture, GL_TRUE); in init() 1207 isTexture = glIsTexture(texture); in init() 1208 checkBooleans (isTexture, GL_FALSE); in init()
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/external/llvm/lib/Target/NVPTX/ |
D | NVPTXUtilities.h | 38 bool isTexture(const llvm::Value &);
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D | NVPTXGenericToNVVM.cpp | 86 !llvm::isTexture(*GV) && !llvm::isSurface(*GV) && in runOnModule()
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D | NVPTXUtilities.cpp | 130 bool llvm::isTexture(const llvm::Value &val) { in isTexture() function in llvm
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 93 gl->isTexture = &glIsTexture;
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D | glwInitES30Direct.inl | 156 gl->isTexture = &glIsTexture;
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D | glwInitES20.inl | 93 gl->isTexture = (glIsTextureFunc) loader->get("glIsTexture");
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D | glwInitES31Direct.inl | 181 gl->isTexture = &glIsTexture;
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D | glwInitES32Direct.inl | 210 gl->isTexture = &glIsTexture;
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D | glwInitES30.inl | 156 gl->isTexture = (glIsTextureFunc) loader->get("glIsTexture");
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D | glwInitGL30.inl | 152 gl->isTexture = (glIsTextureFunc) loader->get("glIsTexture");
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D | glwInitGL31.inl | 161 gl->isTexture = (glIsTextureFunc) loader->get("glIsTexture");
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D | glwFunctions.inl | 432 glIsTextureFunc isTexture; variable
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D | glwInitES31.inl | 181 gl->isTexture = (glIsTextureFunc) loader->get("glIsTexture");
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D | glwInitGL32.inl | 174 gl->isTexture = (glIsTextureFunc) loader->get("glIsTexture");
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D | glwInitES32.inl | 210 gl->isTexture = (glIsTextureFunc) loader->get("glIsTexture");
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/external/deqp/framework/opengl/ |
D | gluES3PlusWrapperFuncs.inl | 181 dst->isTexture = src.isTexture;
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/external/skia/src/gpu/gl/ |
D | GrGLTestInterface.cpp | 113 fFunctions.fIsTexture = bind_to_member(this, &GrGLTestInterface::isTexture); in GrGLTestInterface()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cMultiBindTests.cpp | 1912 if (GL_TRUE != gl.isTexture(invalid_id)) in iterate() 2020 if (GL_TRUE != gl.isTexture(invalid_id)) in iterate() 2148 if (GL_TRUE != gl.isTexture(invalid_id)) in iterate() 2853 if (GL_TRUE != gl.isTexture(invalid_id)) in iterate() 3178 if (GL_TRUE != gl.isTexture(invalid_id)) in iterate()
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D | gl4cDirectStateAccessTexturesTests.cpp | 127 if (gl.isTexture(textures_legacy[i])) in iterate() 147 if (!gl.isTexture(textures_dsa[j][i])) in iterate() 8006 while (gl.isTexture(++not_a_texture)) in iterate() 8159 while (gl.isTexture(++not_a_texture)) in iterate() 8428 while (gl.isTexture(++m_to_invalid)) in Prepare() 9335 while (gl.isTexture(++m_to_invalid)) in Prepare() 10930 while (gl.isTexture(++m_to_invalid)) in Prepare() 11422 while (gl.isTexture(++m_to_invalid)) in Prepare() 12324 while (gl.isTexture(++texture_invalid)) in iterate() 12430 while (gl.isTexture(++texture_invalid)) in iterate() [all …]
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D | gl4cKHRDebugTests.cpp | 505 while (GL_TRUE == m_gl->isTexture(invalid_id)) in iterate() 556 while (GL_TRUE == m_gl->isTexture(invalid_id)) in iterate()
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D | gl4cGetTextureSubImageTests.cpp | 262 while (gl.isTexture(++invalid_texture)) in testExistingTextureObjectError()
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/external/skqp/src/gpu/gl/ |
D | GrGLTestInterface.cpp | 113 fFunctions.fIsTexture = bind_to_member(this, &GrGLTestInterface::isTexture); in GrGLTestInterface()
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/external/skia/tools/gpu/gl/debug/ |
D | DebugGLTestContext.cpp | 105 GrGLboolean isTexture(GrGLuint textureID) override { in isTexture() function in __anon209e5ac80111::DebugInterface
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