Searched refs:luminosity (Results 1 – 13 of 13) sorted by relevance
/external/skqp/gm/ |
D | hsl.cpp | 120 static void luminosity(float dr, float dg, float db, in luminosity() function 187 { SkBlendMode::kLuminosity, luminosity },
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/external/skia/gm/ |
D | hsl.cpp | 120 static void luminosity(float dr, float dg, float db, in luminosity() function 187 { SkBlendMode::kLuminosity, luminosity },
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/external/vulkan-validation-layers/libs/glm/gtx/ |
D | color_space.hpp | 88 GLM_FUNC_DECL T luminosity(
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D | color_space.inl | 144 GLM_FUNC_QUALIFIER T luminosity(const detail::tvec3<T, P>& color) function
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/external/skqp/src/core/ |
D | SkBlendMode.cpp | 118 case SkBlendMode::kLuminosity: stage = SkRasterPipeline::luminosity; break; in SkBlendMode_AppendStages()
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D | SkRasterPipeline.h | 69 M(hue) M(saturation) M(color) M(luminosity) \
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/external/skia/src/core/ |
D | SkBlendMode.cpp | 119 case SkBlendMode::kLuminosity: stage = SkRasterPipeline::luminosity; break; in SkBlendMode_AppendStages()
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D | SkRasterPipeline.h | 69 M(hue) M(saturation) M(color) M(luminosity) \
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/external/deqp/framework/referencerenderer/ |
D | rrFragmentOperations.cpp | 512 inline float luminosity (const Vec3& rgb) in luminosity() function 524 const float lbase = luminosity(cbase); in setLum() 525 const float llum = luminosity(clum); in setLum()
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/external/skqp/src/jumper/ |
D | SkJumper.cpp | 235 NOPE(hue) NOPE(saturation) NOPE(color) NOPE(luminosity)
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D | SkJumper_stages.cpp | 1161 STAGE(luminosity, Ctx::None) { in STAGE() argument
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/external/skia/src/jumper/ |
D | SkJumper.cpp | 235 NOPE(hue) NOPE(saturation) NOPE(color) NOPE(luminosity)
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D | SkJumper_stages.cpp | 1163 STAGE(luminosity, Ctx::None) { in STAGE() argument
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