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Searched refs:winding (Results 1 – 25 of 73) sorted by relevance

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/external/skia/src/pathops/
DSkPathOpsCommon.cpp49 int winding = SK_MinS32; in AngleWinding() local
61 winding = segment->windSum(angle); in AngleWinding()
62 } while (winding == SK_MinS32); in AngleWinding()
67 winding = SK_MinS32; in AngleWinding()
78 winding = testWinding; in AngleWinding()
84 *windingPtr = winding; in AngleWinding()
125 int winding; in FindChase() local
127 const SkOpAngle* angle = AngleWinding(*startPtr, *endPtr, &winding, &sortable); in FindChase()
131 if (winding == SK_MinS32) { in FindChase()
DSkOpSegment.cpp859 bool SkOpSegment::markAndChaseWinding(SkOpSpanBase* start, SkOpSpanBase* end, int winding, in markAndChaseWinding() argument
863 bool success = markWinding(spanStart, winding); in markAndChaseWinding()
872 (void) other->markWinding(spanStart, winding); in markAndChaseWinding()
881 int winding, int oppWinding, SkOpSpanBase** lastPtr) { in markAndChaseWinding() argument
884 bool success = markWinding(spanStart, winding, oppWinding); in markAndChaseWinding()
890 if (spanStart->windSum() != winding || spanStart->oppSum() != oppWinding) { in markAndChaseWinding()
896 SkASSERT(spanStart->oppSum() == winding); in markAndChaseWinding()
902 (void) other->markWinding(spanStart, winding, oppWinding); in markAndChaseWinding()
904 (void) other->markWinding(spanStart, oppWinding, winding); in markAndChaseWinding()
973 bool SkOpSegment::markWinding(SkOpSpan* span, int winding) { in markWinding() argument
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DSkOpSegment.h161 void debugShowNewWinding(const char* fun, const SkOpSpan* span, int winding);
162 void debugShowNewWinding(const char* fun, const SkOpSpan* span, int winding, int oppWinding);
278 bool markAndChaseWinding(SkOpSpanBase* start, SkOpSpanBase* end, int winding,
280 bool markAndChaseWinding(SkOpSpanBase* start, SkOpSpanBase* end, int winding,
286 bool markWinding(SkOpSpan* , int winding);
287 bool markWinding(SkOpSpan* , int winding, int oppWinding);
DSkPathOpsOp.cpp36 int winding; in findChaseOp() local
38 const SkOpAngle* angle = AngleWinding(*startPtr, *endPtr, &winding, &sortable); in findChaseOp()
42 if (winding == SK_MinS32) { in findChaseOp()
/external/skqp/src/pathops/
DSkPathOpsCommon.cpp49 int winding = SK_MinS32; in AngleWinding() local
61 winding = segment->windSum(angle); in AngleWinding()
62 } while (winding == SK_MinS32); in AngleWinding()
67 winding = SK_MinS32; in AngleWinding()
78 winding = testWinding; in AngleWinding()
84 *windingPtr = winding; in AngleWinding()
125 int winding; in FindChase() local
127 const SkOpAngle* angle = AngleWinding(*startPtr, *endPtr, &winding, &sortable); in FindChase()
131 if (winding == SK_MinS32) { in FindChase()
DSkOpSegment.cpp859 bool SkOpSegment::markAndChaseWinding(SkOpSpanBase* start, SkOpSpanBase* end, int winding, in markAndChaseWinding() argument
863 bool success = markWinding(spanStart, winding); in markAndChaseWinding()
872 (void) other->markWinding(spanStart, winding); in markAndChaseWinding()
881 int winding, int oppWinding, SkOpSpanBase** lastPtr) { in markAndChaseWinding() argument
884 bool success = markWinding(spanStart, winding, oppWinding); in markAndChaseWinding()
890 if (spanStart->windSum() != winding || spanStart->oppSum() != oppWinding) { in markAndChaseWinding()
896 SkASSERT(spanStart->oppSum() == winding); in markAndChaseWinding()
902 (void) other->markWinding(spanStart, winding, oppWinding); in markAndChaseWinding()
904 (void) other->markWinding(spanStart, oppWinding, winding); in markAndChaseWinding()
973 bool SkOpSegment::markWinding(SkOpSpan* span, int winding) { in markWinding() argument
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DSkOpSegment.h161 void debugShowNewWinding(const char* fun, const SkOpSpan* span, int winding);
162 void debugShowNewWinding(const char* fun, const SkOpSpan* span, int winding, int oppWinding);
278 bool markAndChaseWinding(SkOpSpanBase* start, SkOpSpanBase* end, int winding,
280 bool markAndChaseWinding(SkOpSpanBase* start, SkOpSpanBase* end, int winding,
286 bool markWinding(SkOpSpan* , int winding);
287 bool markWinding(SkOpSpan* , int winding, int oppWinding);
DSkPathOpsOp.cpp36 int winding; in findChaseOp() local
38 const SkOpAngle* angle = AngleWinding(*startPtr, *endPtr, &winding, &sortable); in findChaseOp()
42 if (winding == SK_MinS32) { in findChaseOp()
/external/deqp/external/vulkancts/modules/vulkan/tessellation/
DvktTessellationWindingTests.cpp53 …rimitiveType primitiveType, const ShaderLanguage shaderLanguage, const Winding winding, bool yFlip) in getCaseName() argument
56 …e) << "_" << getTessPrimitiveTypeShaderName(primitiveType) << "_" << getWindingShaderName(winding); in getCaseName()
62 inline VkFrontFace mapFrontFace (const Winding winding) in mapFrontFace() argument
64 switch (winding) in mapFrontFace()
79 const Winding winding, in verifyResultImage() argument
83 …const bool expectVisiblePrimitive = ((frontFaceWinding == winding) == (domainOrigin == VK_TESSEL… in verifyResultImage()
195 const Winding winding,
213 const Winding winding, in WindingTest() argument
215 : TestCase (testCtx, getCaseName(primitiveType, shaderLanguage, winding, yFlip), "") in WindingTest()
219 , m_winding (winding) in WindingTest()
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DvktTessellationInvarianceTests.cpp70 inline WindingUsage getWindingUsage (const Winding winding) in getWindingUsage() argument
72 const WindingUsage usage = winding == WINDING_CCW ? WINDING_USAGE_CCW : in getWindingUsage()
73 winding == WINDING_CW ? WINDING_USAGE_CW : WINDING_USAGE_LAST; in getWindingUsage()
154 inline std::string getProgramName (const std::string& baseName, const Winding winding, const bool u… in getProgramName() argument
157 str << baseName << "_" << getWindingShaderName(winding) << (usePointMode ? "_point_mode" : ""); in getProgramName()
168 inline std::string getProgramDescription (const Winding winding, const bool usePointMode) in getProgramDescription() argument
171 …str << "winding mode " << getWindingShaderName(winding) << ", " << (usePointMode ? "" : "don't ") … in getProgramDescription()
470 Winding winding; member
555 …32 vertexCount, const std::vector<float>& patchTessLevels, const Winding winding, const bool usePo…
623 …32 vertexCount, const std::vector<float>& patchTessLevels, const Winding winding, const bool usePo… in draw() argument
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/external/skia/src/utils/
DSkInsetConvexPolygon.cpp148 SkScalar winding = v0.cross(v1); in is_convex() local
157 if (winding*perpDot < 0) { in is_convex()
184 int winding = get_winding(inputPolygonVerts, inputPolygonSize); in SkInsetConvexPolygon() local
185 if (0 == winding) { in SkInsetConvexPolygon()
203 inputPolygonVerts[k])*winding < 0) { in SkInsetConvexPolygon()
208 winding, in SkInsetConvexPolygon()
252 int side = winding*compute_side(edgeData[currIndex].fInset.fP0, in SkInsetConvexPolygon()
255 if (side < 0 && side == winding*compute_side(edgeData[currIndex].fInset.fP0, in SkInsetConvexPolygon()
/external/skqp/src/utils/
DSkInsetConvexPolygon.cpp148 SkScalar winding = v0.cross(v1); in is_convex() local
157 if (winding*perpDot < 0) { in is_convex()
184 int winding = get_winding(inputPolygonVerts, inputPolygonSize); in SkInsetConvexPolygon() local
185 if (0 == winding) { in SkInsetConvexPolygon()
203 inputPolygonVerts[k])*winding < 0) { in SkInsetConvexPolygon()
208 winding, in SkInsetConvexPolygon()
252 int side = winding*compute_side(edgeData[currIndex].fInset.fP0, in SkInsetConvexPolygon()
255 if (side < 0 && side == winding*compute_side(edgeData[currIndex].fInset.fP0, in SkInsetConvexPolygon()
/external/skqp/src/core/
DSkEdge.cpp52 int winding = 1; in setLine() local
57 winding = -1; in setLine()
80 fWinding = SkToS8(winding); in setLine()
203 int winding = 1; in setQuadraticWithoutUpdate() local
208 winding = -1; in setQuadraticWithoutUpdate()
236 fWinding = SkToS8(winding); in setQuadraticWithoutUpdate()
376 int winding = 1; in setCubicWithoutUpdate() local
383 winding = -1; in setCubicWithoutUpdate()
420 fWinding = SkToS8(winding); in setCubicWithoutUpdate()
DSkEdge.h106 int winding = 1; in setLine() local
111 winding = -1; in setLine()
130 fWinding = SkToS8(winding); in setLine()
DSkAnalyticEdge.h155 int winding = 1; in setLine() local
160 winding = -1; in setLine()
182 fWinding = SkToS8(winding); in setLine()
/external/skia/src/core/
DSkEdge.cpp52 int winding = 1; in setLine() local
57 winding = -1; in setLine()
80 fWinding = SkToS8(winding); in setLine()
203 int winding = 1; in setQuadraticWithoutUpdate() local
208 winding = -1; in setQuadraticWithoutUpdate()
236 fWinding = SkToS8(winding); in setQuadraticWithoutUpdate()
376 int winding = 1; in setCubicWithoutUpdate() local
383 winding = -1; in setCubicWithoutUpdate()
420 fWinding = SkToS8(winding); in setCubicWithoutUpdate()
DSkEdge.h106 int winding = 1; in setLine() local
111 winding = -1; in setLine()
130 fWinding = SkToS8(winding); in setLine()
DSkAnalyticEdge.h155 int winding = 1; in setLine() local
160 winding = -1; in setLine()
182 fWinding = SkToS8(winding); in setLine()
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderWinding.cpp45 std::string winding);
61 std::string primitiveType, std::string winding) in WindingCase() argument
65 DE_ASSERT((winding.compare("cw") == 0) || (winding.compare("ccw") == 0)); in WindingCase()
68 m_specializationMap["WINDING"] = winding; in WindingCase()
/external/deqp/modules/gles31/functional/
Des31fTessellationTests.cpp464 static inline const char* getWindingShaderName (Winding winding) in getWindingShaderName() argument
466 switch (winding) in getWindingShaderName()
476 …InLayoutString (TessPrimitiveType primType, SpacingMode spacing, Winding winding, bool usePointMod… in getTessellationEvaluationInLayoutString() argument
480 + ", " + getWindingShaderName(winding) in getTessellationEvaluationInLayoutString()
493 …essellationEvaluationInLayoutString (TessPrimitiveType primType, Winding winding, bool usePointMod… in getTessellationEvaluationInLayoutString() argument
496 + ", " + getWindingShaderName(winding) in getTessellationEvaluationInLayoutString()
2712 …ntext, const char* name, const char* description, TessPrimitiveType primitiveType, Winding winding) in WindingCase() argument
2715 , m_winding (winding) in WindingCase()
3564 Winding winding; member
3567 Program (Winding w, const SharedPtr<const ShaderProgram>& prog) : winding(w), program(prog) {} in Program()
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/external/skqp/src/gpu/
DGrTessellator.cpp357 Edge(Vertex* top, Vertex* bottom, int winding, Type type) in Edge()
358 : fWinding(winding) in Edge()
519 Poly(Vertex* v, int winding) in Poly()
521 , fWinding(winding) in Poly()
679 Poly* new_poly(Poly** head, Vertex* v, int winding, SkArenaAlloc& alloc) { in new_poly() argument
680 Poly* poly = alloc.make<Poly>(v, winding); in new_poly()
820 inline bool apply_fill_type(SkPath::FillType fillType, int winding) { in apply_fill_type() argument
823 return winding != 0; in apply_fill_type()
825 return (winding & 1) != 0; in apply_fill_type()
827 return winding == 1; in apply_fill_type()
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/external/skia/src/gpu/
DGrTessellator.cpp357 Edge(Vertex* top, Vertex* bottom, int winding, Type type) in Edge()
358 : fWinding(winding) in Edge()
519 Poly(Vertex* v, int winding) in Poly()
521 , fWinding(winding) in Poly()
679 Poly* new_poly(Poly** head, Vertex* v, int winding, SkArenaAlloc& alloc) { in new_poly() argument
680 Poly* poly = alloc.make<Poly>(v, winding); in new_poly()
820 inline bool apply_fill_type(SkPath::FillType fillType, int winding) { in apply_fill_type() argument
823 return winding != 0; in apply_fill_type()
825 return (winding & 1) != 0; in apply_fill_type()
827 return winding == 1; in apply_fill_type()
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/external/deqp/framework/referencerenderer/
DrrRenderState.hpp78 : winding (WINDING_CCW) in RasterizationState()
85 Winding winding; member
/external/skqp/tests/
DInsetConvexPolyTest.cpp17 SkScalar winding = v0.cross(v1); in is_convex() local
26 if (winding*perpDot < 0) { in is_convex()
/external/skia/tests/
DInsetConvexPolyTest.cpp17 SkScalar winding = v0.cross(v1); in is_convex() local
26 if (winding*perpDot < 0) { in is_convex()

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