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1 /*
2  * Copyright (c) 2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef OHOS_ROSEN_WINDOW_SCENE_ROOT_SCENE_SESSION_H
17 #define OHOS_ROSEN_WINDOW_SCENE_ROOT_SCENE_SESSION_H
18 
19 #include "session/host/include/scene_session.h"
20 
21 namespace OHOS::AbilityRuntime {
22 class Context;
23 } // namespace OHOS::AbilityRuntime
24 
25 class NativeEngine;
26 class NativeValue;
27 
28 namespace OHOS::Rosen {
29 class RootSceneSession : public SceneSession {
30 public:
31     using LoadContentFunc =
32         std::function<void(const std::string&, NativeEngine*, NativeValue*, AbilityRuntime::Context*)>;
33     RootSceneSession(const SessionInfo& info);
34     ~RootSceneSession() = default;
35 
36     void SetLoadContentFunc(const LoadContentFunc& loadContentFunc);
37     void LoadContent(
38         const std::string& contentUrl, NativeEngine* engine, NativeValue* storage, AbilityRuntime::Context* context);
39 
40 private:
41     LoadContentFunc loadContentFunc_;
42 };
43 } // namespace OHOS::Rosen
44 
45 #endif // OHOS_ROSEN_WINDOW_SCENE_ROOT_SCENE_SESSION_H
46