1 /* 2 * Copyright (c) 2023 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef OHOS_ROSEN_WINDOW_SCENE_ROOT_SCENE_SESSION_H 17 #define OHOS_ROSEN_WINDOW_SCENE_ROOT_SCENE_SESSION_H 18 19 #include "session/host/include/scene_session.h" 20 21 namespace OHOS::AbilityRuntime { 22 class Context; 23 } // namespace OHOS::AbilityRuntime 24 25 class NativeEngine; 26 class NativeValue; 27 28 namespace OHOS::Rosen { 29 class RootSceneSession : public SceneSession { 30 public: 31 using LoadContentFunc = 32 std::function<void(const std::string&, NativeEngine*, NativeValue*, AbilityRuntime::Context*)>; 33 RootSceneSession(const SessionInfo& info); 34 ~RootSceneSession() = default; 35 36 void SetLoadContentFunc(const LoadContentFunc& loadContentFunc); 37 void LoadContent( 38 const std::string& contentUrl, NativeEngine* engine, NativeValue* storage, AbilityRuntime::Context* context); 39 40 private: 41 LoadContentFunc loadContentFunc_; 42 }; 43 } // namespace OHOS::Rosen 44 45 #endif // OHOS_ROSEN_WINDOW_SCENE_ROOT_SCENE_SESSION_H 46