/third_party/skia/third_party/externals/angle2/src/common/ |
D | matrix_utils.cpp | 92 float r01 = ci * xy + s * z; in Rotate() local 111 return Mat4(r00, r01, r02, r03, r10, r11, r12, r13, r20, r21, r22, r23, r30, r31, r32, r33); in Rotate() 118 float r01 = 0.f; in Translate() local 137 return Mat4(r00, r01, r02, r03, r10, r11, r12, r13, r20, r21, r22, r23, r30, r31, r32, r33); in Translate() 144 float r01 = 0.f; in Scale() local 163 return Mat4(r00, r01, r02, r03, r10, r11, r12, r13, r20, r21, r22, r23, r30, r31, r32, r33); in Scale() 178 float r01 = 0.f; in Frustum() local 197 return Mat4(r00, r01, r02, r03, r10, r11, r12, r13, r20, r21, r22, r23, r30, r31, r32, r33); in Frustum() 219 float r01 = 0.f; in Ortho() local 238 return Mat4(r00, r01, r02, r03, r10, r11, r12, r13, r20, r21, r22, r23, r30, r31, r32, r33); in Ortho()
|
/third_party/flutter/skia/third_party/externals/angle2/src/common/ |
D | matrix_utils.cpp | 92 float r01 = ci * xy + s * z; in Rotate() local 111 return Mat4(r00, r01, r02, r03, r10, r11, r12, r13, r20, r21, r22, r23, r30, r31, r32, r33); in Rotate() 118 float r01 = 0.f; in Translate() local 137 return Mat4(r00, r01, r02, r03, r10, r11, r12, r13, r20, r21, r22, r23, r30, r31, r32, r33); in Translate() 144 float r01 = 0.f; in Scale() local 163 return Mat4(r00, r01, r02, r03, r10, r11, r12, r13, r20, r21, r22, r23, r30, r31, r32, r33); in Scale() 178 float r01 = 0.f; in Frustum() local 197 return Mat4(r00, r01, r02, r03, r10, r11, r12, r13, r20, r21, r22, r23, r30, r31, r32, r33); in Frustum() 219 float r01 = 0.f; in Ortho() local 238 return Mat4(r00, r01, r02, r03, r10, r11, r12, r13, r20, r21, r22, r23, r30, r31, r32, r33); in Ortho()
|
/third_party/glslang/Test/baseResults/ |
D | spv.rw.autoassign.frag.out | 20 Name 23 "r01" 62 23(r01): 22(ptr) Variable Function 69 Store 23(r01) 28
|
D | hlsl.rw.register.frag.out | 17 0:13 'r01' ( temp uint) 68 0:13 'r01' ( temp uint) 118 Name 23 "r01" 160 23(r01): 22(ptr) Variable Function 167 Store 23(r01) 28
|
D | hlsl.numericsuffixes.frag.out | 15 0:8 'r01' ( temp uint) 113 0:8 'r01' ( temp uint) 209 Name 17 "r01" 259 17(r01): 16(ptr) Variable Function 273 Store 17(r01) 18
|
D | hlsl.intrinsics.promote.down.frag.out | 19 0:17 'r01' ( temp 2-component vector of uint) 73 0:17 'r01' ( temp 2-component vector of uint) 131 Name 29 "r01" 183 29(r01): 28(ptr) Variable Function 194 Store 29(r01) 35
|
D | hlsl.matNx1.frag.out | 15 0:14 'r01' ( temp 1X2 matrix of float) 93 0:14 'r01' ( temp 1X2 matrix of float) 172 Name 24 "r01" 230 24(r01): 23(ptr) Variable Function 248 Store 24(r01) 29
|
D | remap.hlsl.templatetypes.none.frag.out | 17 Name 19 "r01" 184 19(r01): 8(ptr) Variable Function 212 Store 19(r01) 21
|
D | hlsl.logical.binary.vec.frag.out | 18 0:12 'r01' ( temp 4-component vector of bool) 105 0:22 'r01' ( temp 4-component vector of bool) 147 0:12 'r01' ( temp 4-component vector of bool) 234 0:22 'r01' ( temp 4-component vector of bool) 277 Name 30 "r01" 334 30(r01): 14(ptr) Variable Function 353 Store 30(r01) 38 399 89: 13(bvec4) Load 30(r01)
|
/third_party/glslang/Test/ |
D | hlsl.logical.binary.vec.frag | 12 bool4 r01 = b4a && b4b; // vec, vec 22 psout.Color = r00 || r01 || r02 || r10 || r11 || r20 || r21;
|
D | hlsl.mul-truncate.frag | 21 float r01 = mul(v4, v2); // float = float4*float2; // clamp to float2 dot product 37 return r10 + r11 + r20 + r21 + r00 + r01 + r30[0].x + r31[0] + r32[0].x + transpose(r33)[0];
|
D | hlsl.matType.int.frag | 26 int1x2 r01 = transpose(i2x1); 70 uint1x2 r01 = transpose(u2x1);
|
D | spv.rw.autoassign.frag | 13 uint r01 = g_tBuf1du1[0];
|
D | hlsl.rw.register.frag | 13 uint r01 = g_tBuf1du1[0];
|
D | hlsl.intrinsics.double.frag | 7 double r01 = asdouble(inU1a, inU1b);
|
D | hlsl.intrinsics.promote.down.frag | 17 uint2 r01 = reversebits(f2);
|
D | hlsl.getsampleposition.dx10.frag | 17 float2 r01 = g_tTex2dmsf4a.GetSamplePosition(sample);
|
D | hlsl.matNx1.frag | 14 float1x2 r01 = transpose(f2x1);
|
D | hlsl.promotions.frag | 55 float3 r01 = b3; 81 r01 *= b3; 104 r01 *= bs;
|
/third_party/ffmpeg/libavfilter/ |
D | colorspacedsp_template.c | 159 int r01 = rgb0[x * 2 + 1], g01 = rgb1[x * 2 + 1], b01 = rgb2[x * 2 + 1]; in fn() local 171 ((r01 * cry + g01 * cgy + in fn() 184 ((avg(r00, r01, r10, r11) * cru + in fn() 188 ((avg(r00, r01, r10, r11) * cburv + in fn() 250 int r01 = rgb0[x * 2 + 1], g01 = rgb1[x * 2 + 1], b01 = rgb2[x * 2 + 1]; in fn() local 269 y01 = r01 * cry + g01 * cgy + b01 * cby + rnd_scratch[0][y & !SS_H][x * 2 + 1]; in fn() 298 u = avg(r00, r01, r10, r11) * cru + in fn() 309 v = avg(r00, r01, r10, r11) * cburv + in fn()
|
/third_party/boost/libs/convert/test/ |
D | str_to_int.cpp | 85 boost::optional<int> const r01 = boost::convert<int>(std_str, cnv); in str_to_int() local 90 BOOST_TEST( r01 && r01.value() == -11); in str_to_int()
|
/third_party/musl/src/math/ |
D | j1.c | 104 r01 = 1.40705666955189706048e-03, /* 0x3F570D9F, 0x98472C61 */ variable 128 r = z*(r00+z*(r01+z*(r02+z*r03))); in j1()
|
D | j1f.c | 55 r01 = 1.4070566976e-03, /* 0x3ab86cfd */ variable 79 r = z*(r00+z*(r01+z*(r02+z*r03))); in j1f()
|
/third_party/musl/porting/liteos_a/kernel/src/math/ |
D | j1f.c | 55 r01 = 1.4070566976e-03, /* 0x3ab86cfd */ variable 79 r = z*(r00+z*(r01+z*(r02+z*r03))); in j1f()
|
D | j1.c | 104 r01 = 1.40705666955189706048e-03, /* 0x3F570D9F, 0x98472C61 */ variable 128 r = z*(r00+z*(r01+z*(r02+z*r03))); in j1()
|