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Searched refs:Variable (Results 1 – 25 of 1728) sorted by relevance

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/external/swiftshader/third_party/subzero/src/
DIceTargetLoweringMIPS32.h64 void setImplicitRet(Variable *Ret) { ImplicitRet = Ret; } in setImplicitRet()
65 Variable *getImplicitRet() const { return ImplicitRet; } in getImplicitRet()
67 Variable *getPhysicalRegister(RegNumT RegNum,
73 getRegistersForVariable(const Variable *Var) const override { in getRegistersForVariable()
79 getAllRegistersForVariable(const Variable *Var) const override { in getAllRegistersForVariable()
134 void emitVariable(const Variable *Var) const override;
166 void _add(Variable *Dest, Variable *Src0, Variable *Src1) { in _add()
170 void _addu(Variable *Dest, Variable *Src0, Variable *Src1) { in _addu()
174 void _and(Variable *Dest, Variable *Src0, Variable *Src1) { in _and()
178 void _andi(Variable *Dest, Variable *Src, uint32_t Imm) { in _andi()
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DIceTargetLoweringARM32.h94 Variable *getPhysicalRegister(RegNumT RegNum,
100 getRegistersForVariable(const Variable *Var) const override { in getRegistersForVariable()
111 getAllRegistersForVariable(const Variable *Var) const override { in getAllRegistersForVariable()
154 void emitVariable(const Variable *Var) const override;
169 void finishArgumentLowering(Variable *Arg, Variable *FramePtr,
189 Variable *legalizeToReg(Operand *From, RegNumT RegNum = RegNumT());
212 void lowerInt64Arithmetic(InstArithmetic::OpKind Op, Variable *Dest,
277 std::function<Variable *(Variable *)> Operation,
279 void lowerInt64AtomicRMW(Variable *Dest, uint32_t Operation, Operand *Ptr,
281 void lowerAtomicRMW(Variable *Dest, uint32_t Operation, Operand *Ptr,
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DIceTargetLoweringX86Base.h98 Inst *createLoweredMove(Variable *Dest, Variable *SrcVar) override { in createLoweredMove()
108 Variable *getPhysicalRegister(RegNumT RegNum,
133 getRegistersForVariable(const Variable *Var) const override { in getRegistersForVariable()
140 getAllRegistersForVariable(const Variable *Var) const override { in getAllRegistersForVariable()
196 ConstantRelocatable *createGetIPForRegister(const Variable *Dest) { in createGetIPForRegister()
205 void emitVariable(const Variable *Var) const override;
235 void finishArgumentLowering(Variable *Arg, Variable *FramePtr,
239 X86Address stackVarToAsmOperand(const Variable *Var) const;
297 Variable *Base = nullptr;
298 Variable *Index = nullptr;
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DIceVariableSplitting.cpp31 bool isAllocable(const Variable *Var) { in isAllocable()
38 bool isInf(const Variable *Var) { in isInf()
57 Variable *MappedVar = nullptr;
84 if (auto *SrcVar = llvm::dyn_cast<Variable>(Instr.getSrc(i))) { in reset()
93 Variable *get(Variable *Var) const { in get()
95 Variable *MappedVar = Map[VarNum].MappedVar; in get()
104 Variable *makeLinked(Variable *Var) { in makeLinked()
105 Variable *NewVar = Func->makeVariable(Var->getType()); in makeLinked()
115 void spliceBlockLocalLinkedToChain(Variable *Var) { in spliceBlockLocalLinkedToChain()
116 Variable *LinkedTo = Var->getLinkedTo(); in spliceBlockLocalLinkedToChain()
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DIceInstARM32.h105 static OperandARM32Mem *create(Cfg *Func, Type Ty, Variable *Base,
113 static OperandARM32Mem *create(Cfg *Func, Type Ty, Variable *Base,
114 Variable *Index, ShiftKind ShiftOp = kNoShift,
120 Variable *getBase() const { return Base; } in getBase()
122 Variable *getIndex() const { return Index; } in getIndex()
152 OperandARM32Mem(Cfg *Func, Type Ty, Variable *Base,
154 OperandARM32Mem(Cfg *Func, Type Ty, Variable *Base, Variable *Index,
157 Variable *Base;
159 Variable *Index;
310 static OperandARM32FlexReg *create(Cfg *Func, Type Ty, Variable *Reg, in create()
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DIceTargetLoweringX8664.cpp144 Variable *rsp = in _add_sp()
151 Variable *esp = in _add_sp()
153 Variable *r15 = in _add_sp()
188 Variable *esp = getPhysicalRegister(Traits::RegisterSet::Reg_esp); in _mov_sp()
189 Variable *rsp = in _mov_sp()
202 Variable *r15 = in _mov_sp()
211 Variable *ebp = in _push_rbp()
213 Variable *rsp = in _push_rbp()
233 Variable *esp = in _link_bp()
235 Variable *rsp = in _link_bp()
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DIceTargetLoweringARM32.cpp395 for (Variable *Var : Vars) { in copyRegAllocFromInfWeightVariable64On32()
409 Variable *Lo = Var64->getLo(); in copyRegAllocFromInfWeightVariable64On32()
410 Variable *Hi = Var64->getHi(); in copyRegAllocFromInfWeightVariable64On32()
455 Variable *Dest = Instr->getDest(); in genTargetHelperCallFor()
546 Variable *Src0_32 = Func->makeVariable(IceType_i32); in genTargetHelperCallFor()
564 Variable *Src1_32 = Func->makeVariable(IceType_i32); in genTargetHelperCallFor()
601 Variable *Dest = Instr->getDest(); in genTargetHelperCallFor()
653 Variable *CallDest = Dest; in genTargetHelperCallFor()
671 Variable *Src0AsI32 = Func->makeVariable(stackSlotType()); in genTargetHelperCallFor()
679 Variable *Src0AsI32 = Func->makeVariable(stackSlotType()); in genTargetHelperCallFor()
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/external/python/cpython2/PC/VS7.1/
DUninstal.wse37 item: Set Variable
38 Variable=UNINSTALL_PATH
42 item: Set Variable
43 Variable=UNINSTALL_PATH
46 item: Compiler Variable If
47 Variable=_EXE_OS_TYPE_
55 item: Compiler Variable Else
62 item: Compiler Variable End
71 item: Set Variable
72 Variable=UNINSTALL_LANG
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/external/deqp/framework/randomshaders/
DrsgVariableManager.hpp46 ValueEntry (const Variable* variable);
49 const Variable* getVariable (void) const { return m_variable; } in getVariable()
55 const Variable* m_variable;
66Variable* allocate (const VariableType& type, Variable::Storage storage, const char* name…
67 void declare (Variable* variable); //!< Move from live set to declared set
68 …void removeLive (const Variable* variable); //!< Just remove from live set (when migrati…
70 const std::vector<Variable*>& getDeclaredVariables (void) const { return m_declaredVariables; } in getDeclaredVariables()
72 std::vector<Variable*>& getLiveVariables (void) { return m_liveVariables; } in getLiveVariables()
73 const std::vector<Variable*>& getLiveVariables (void) const { return m_liveVariables; } in getLiveVariables()
79 …std::vector<Variable*> m_declaredVariables; //!< Variables declared in this scope. Not availabl…
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DrsgVariableManager.cpp95 ValueEntry::ValueEntry (const Variable* variable) in ValueEntry()
107 …for (vector<Variable*>::iterator i = m_declaredVariables.begin(); i != m_declaredVariables.end(); … in ~VariableScope()
110 for (vector<Variable*>::iterator i = m_liveVariables.begin(); i != m_liveVariables.end(); i++) in ~VariableScope()
114 Variable* VariableScope::allocate (const VariableType& type, Variable::Storage storage, const char*… in allocate()
116 Variable* variable = new Variable(type, storage, name); in allocate()
129 void VariableScope::declare (Variable* variable) in declare()
135 void VariableScope::removeLive (const Variable* variable) in removeLive()
137 …vector<Variable*>::iterator pos = std::find(m_liveVariables.begin(), m_liveVariables.end(), variab… in removeLive()
160 ValueEntry* ValueScope::allocate (const Variable* variable) in allocate()
178 CompareEntryVariable (const Variable* variable) in CompareEntryVariable()
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DrsgShaderGenerator.cpp65 void createAssignment (BlockStatement& block, const Variable* dstVar, const Variable* srcVar) in createAssignment()
101 const Variable* outVar = entry->getVariable(); in genVertexPassthrough()
104 if (outVar->getStorage() != Variable::STORAGE_SHADER_OUT) in genVertexPassthrough()
114Variable* inVar = state.getVariableManager().allocate(outVar->getType(), Variable::STORAGE_SHADER_… in genVertexPassthrough()
130Variable* inColorVariable = state.getVariableManager().allocate(fragColorEntry->getVariable()->get… in genFragmentPassthrough()
197Variable* variable = m_state.getVariableManager().allocate(input->getVariable()->getType(), Vari… in generate()
206Variable* fragColorVar = m_state.getVariableManager().allocate(VariableType(VariableType::TYPE_FLO… in generate()
228 const vector<Variable*>& liveVars = globalVariableScope.getLiveVariables(); in generate()
229 for (vector<Variable*>::const_iterator i = liveVars.begin(); i != liveVars.end(); i++) in generate()
231 Variable* variable = *i; in generate()
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/external/deqp-deps/glslang/Test/baseResults/
Dspv.ClosestHitShader.rchit.out72 11(gl_LaunchIDNV): 10(ptr) Variable Input
73 14(gl_LaunchSizeNV): 10(ptr) Variable Input
77 20(gl_PrimitiveID): 19(ptr) Variable Input
78 23(gl_InstanceID): 19(ptr) Variable Input
79 26(gl_InstanceCustomIndexNV): 19(ptr) Variable Input
84 33(gl_WorldRayOriginNV): 32(ptr) Variable Input
85 36(gl_WorldRayDirectionNV): 32(ptr) Variable Input
86 39(gl_ObjectRayOriginNV): 32(ptr) Variable Input
87 42(gl_ObjectRayDirectionNV): 32(ptr) Variable Input
90 47(gl_RayTminNV): 46(ptr) Variable Input
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Dspv.AnyHitShader.rahit.out67 11(gl_LaunchIDNV): 10(ptr) Variable Input
68 14(gl_LaunchSizeNV): 10(ptr) Variable Input
72 20(gl_PrimitiveID): 19(ptr) Variable Input
73 23(gl_InstanceID): 19(ptr) Variable Input
74 26(gl_InstanceCustomIndexNV): 19(ptr) Variable Input
79 33(gl_WorldRayOriginNV): 32(ptr) Variable Input
80 36(gl_WorldRayDirectionNV): 32(ptr) Variable Input
81 39(gl_ObjectRayOriginNV): 32(ptr) Variable Input
82 42(gl_ObjectRayDirectionNV): 32(ptr) Variable Input
85 47(gl_RayTminNV): 46(ptr) Variable Input
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Dspv.IntersectShader.rint.out60 11(gl_LaunchIDNV): 10(ptr) Variable Input
61 14(gl_LaunchSizeNV): 10(ptr) Variable Input
65 20(gl_PrimitiveID): 19(ptr) Variable Input
66 23(gl_InstanceID): 19(ptr) Variable Input
67 26(gl_InstanceCustomIndexNV): 19(ptr) Variable Input
72 33(gl_WorldRayOriginNV): 32(ptr) Variable Input
73 36(gl_WorldRayDirectionNV): 32(ptr) Variable Input
74 39(gl_ObjectRayOriginNV): 32(ptr) Variable Input
75 42(gl_ObjectRayDirectionNV): 32(ptr) Variable Input
78 47(gl_RayTminNV): 46(ptr) Variable Input
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Dremap.hlsl.sample.basic.strip.frag.out74 45: 44(ptr) Variable UniformConstant
77 49: 48(ptr) Variable UniformConstant
84 60: 59(ptr) Variable UniformConstant
92 73: 72(ptr) Variable UniformConstant
97 83: 82(ptr) Variable UniformConstant
103 94: 93(ptr) Variable UniformConstant
109 105: 104(ptr) Variable UniformConstant
116 117: 116(ptr) Variable UniformConstant
122 128: 127(ptr) Variable UniformConstant
127 138: 137(ptr) Variable UniformConstant
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Dremap.hlsl.templatetypes.none.frag.out165 153(input): 152(ptr) Variable Input
167 156(@entryPointOutput): 155(ptr) Variable Output
170 151(input): 8(ptr) Variable Function
171 157(param): 8(ptr) Variable Function
183 13(r00): 8(ptr) Variable Function
184 19(r01): 8(ptr) Variable Function
185 24(r12): 23(ptr) Variable Function
186 28(r13): 27(ptr) Variable Function
187 31(r14): 30(ptr) Variable Function
188 34(r15): 33(ptr) Variable Function
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Dspv.types.frag.out64 10(u_b): 9(ptr) Variable Private
65 12(i_b): 9(ptr) Variable Private
69 19(u_b2): 18(ptr) Variable Private
72 24(i_b2): 18(ptr) Variable Private
77 40(u_b3): 39(ptr) Variable Private
78 43(i_b3): 39(ptr) Variable Private
83 65(u_b4): 64(ptr) Variable Private
84 68(i_b4): 64(ptr) Variable Private
89 96(u_i): 95(ptr) Variable Input
90 98(i_i): 95(ptr) Variable Input
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Dspv.MissShader.rmiss.out51 11(gl_LaunchIDNV): 10(ptr) Variable Input
52 14(gl_LaunchSizeNV): 10(ptr) Variable Input
57 21(gl_WorldRayOriginNV): 20(ptr) Variable Input
58 24(gl_WorldRayDirectionNV): 20(ptr) Variable Input
59 27(gl_ObjectRayOriginNV): 20(ptr) Variable Input
60 30(gl_ObjectRayDirectionNV): 20(ptr) Variable Input
63 35(gl_RayTminNV): 34(ptr) Variable Input
64 38(gl_RayTmaxNV): 34(ptr) Variable Input
67 42(accNV): 41(ptr) Variable UniformConstant
81 57(localPayload): 56(ptr) Variable RayPayloadNV
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Dspv.400.tese.out91 21(gl_in): 20(ptr) Variable Input
99 38(gl_PatchVerticesIn): 37(ptr) Variable Input
100 41(gl_PrimitiveID): 37(ptr) Variable Input
104 47(gl_TessCoord): 46(ptr) Variable Input
108 53(gl_TessLevelOuter): 52(ptr) Variable Input
113 61(gl_TessLevelInner): 60(ptr) Variable Input
116 66: 65(ptr) Variable Output
119 75(patchIn): 24(ptr) Variable Input
123 79(inb): 78(ptr) Variable Input
124 80(ind): 78(ptr) Variable Input
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Dremap.hlsl.sample.basic.none.frag.out126 45(g_tTex1df4): 44(ptr) Variable UniformConstant
129 49(g_sSamp): 48(ptr) Variable UniformConstant
136 60(g_tTex1di4): 59(ptr) Variable UniformConstant
144 73(g_tTex1du4): 72(ptr) Variable UniformConstant
149 83(g_tTex2df4): 82(ptr) Variable UniformConstant
155 94(g_tTex2di4): 93(ptr) Variable UniformConstant
161 105(g_tTex2du4): 104(ptr) Variable UniformConstant
168 117(g_tTex3df4): 116(ptr) Variable UniformConstant
174 128(g_tTex3di4): 127(ptr) Variable UniformConstant
179 138(g_tTex3du4): 137(ptr) Variable UniformConstant
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Dspv.400.tesc.out84 24(gl_in): 23(ptr) Variable Input
92 41(gl_PatchVerticesIn): 40(ptr) Variable Input
93 44(gl_PrimitiveID): 40(ptr) Variable Input
94 47(gl_InvocationID): 40(ptr) Variable Input
99 53(gl_out): 52(ptr) Variable Output
104 67(gl_TessLevelOuter): 66(ptr) Variable Output
108 72(gl_TessLevelInner): 71(ptr) Variable Output
112 77(outa): 76(ptr) Variable Private
113 78(patchOut): 56(ptr) Variable Output
117 82(inb): 81(ptr) Variable Input
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Dspv.explicittypes.frag.out153 28: 27(ptr) Variable Uniform
277 575(block): 574(ptr) Variable Uniform
284 18(i64): 17(ptr) Variable Function
285 35(indexable): 34(ptr) Variable Function
286 40(u64): 39(ptr) Variable Function
287 49(indexable): 48(ptr) Variable Function
288 53(i32): 52(ptr) Variable Function
289 62(indexable): 61(ptr) Variable Function
290 66(u32): 65(ptr) Variable Function
291 74(indexable): 73(ptr) Variable Function
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Dspv.130.frag.out99 17(o): 16(ptr) Variable Output
103 21(samp2D): 20(ptr) Variable UniformConstant
115 37(samp2DA): 36(ptr) Variable UniformConstant
121 47(samp2DR): 46(ptr) Variable UniformConstant
125 55(samp2DS): 54(ptr) Variable UniformConstant
130 68(io): 67(ptr) Variable Output
134 72(Sca): 71(ptr) Variable UniformConstant
137 79(i): 78(ptr) Variable Input
141 87(Isca): 86(ptr) Variable UniformConstant
147 99(uo): 98(ptr) Variable Output
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Dspv.separate.frag.out141 11(color): 10(ptr) Variable Output
144 14(t2d): 13(ptr) Variable UniformConstant
147 18(s): 17(ptr) Variable UniformConstant
157 31(t3d): 30(ptr) Variable UniformConstant
160 34(i): 33(ptr) Variable Input
164 41(sA): 40(ptr) Variable UniformConstant
169 58(tex2D): 13(ptr) Variable UniformConstant
172 64(texCube): 63(ptr) Variable UniformConstant
176 71(texCubeArray): 70(ptr) Variable UniformConstant
178 77(sShadow): 17(ptr) Variable UniformConstant
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/external/v8/src/ast/
Dscopes.h35 Variable* Declare(
44 Variable* DeclareName(Zone* zone, const AstRawString* name,
47 Variable* Lookup(const AstRawString* name);
48 void Remove(Variable* var);
49 void Add(Zone* zone, Variable* var);
128 ThreadedList<Variable>::Iterator top_local_; in NON_EXPORTED_BASE()
177 Variable* LookupLocal(const AstRawString* name) { in NON_EXPORTED_BASE()
178 Variable* result = variables_.Lookup(name); in NON_EXPORTED_BASE()
183 Variable* LookupInScopeInfo(const AstRawString* name); in NON_EXPORTED_BASE()
187 Variable* Lookup(const AstRawString* name); in NON_EXPORTED_BASE()
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