/external/deqp/framework/opengl/simplereference/ |
D | sglrContextWrapper.hpp | 48 void glActiveTexture (deUint32 texture); 49 void glAttachShader (deUint32 program, deUint32 shader); 50 void glBindAttribLocation (deUint32 program, deUint32 index, const char* name); 51 void glBindBuffer (deUint32 target, deUint32 buffer); 52 void glBindFramebuffer (deUint32 target, deUint32 framebuffer); 53 void glBindRenderbuffer (deUint32 target, deUint32 renderbuffer); 54 void glBindTexture (deUint32 target, deUint32 texture); 56 void glBlendEquation (deUint32 mode); 57 void glBlendEquationSeparate (deUint32 modeRGB, deUint32 modeAlpha); 58 void glBlendFunc (deUint32 sfactor, deUint32 dfactor); [all …]
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D | sglrGLContext.hpp | 53 …GLContext (const glu::RenderContext& context, tcu::TestLog& log, deUint32 logFlags, const tcu::… 56 void enableLogging (deUint32 logFlags); 62 virtual void activeTexture (deUint32 texture); 64 virtual void bindTexture (deUint32 target, deUint32 texture); 65 virtual void genTextures (int numTextures, deUint32* textures); 66 virtual void deleteTextures (int numTextures, const deUint32* textures); 68 virtual void bindFramebuffer (deUint32 target, deUint32 framebuffer); 69 virtual void genFramebuffers (int numFramebuffers, deUint32* framebuffers); 70 virtual void deleteFramebuffers (int numFramebuffers, const deUint32* framebuffers); 72 virtual void bindRenderbuffer (deUint32 target, deUint32 renderbuffer); [all …]
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D | sglrContext.hpp | 49 virtual void activeTexture (deUint32 texture) = DE_NULL; 52 virtual void bindTexture (deUint32 target, deUint32 texture) = DE_NULL; 53 virtual void genTextures (int numTextures, deUint32* textures) = DE_NULL; 54 virtual void deleteTextures (int numTextures, const deUint32* textures) = DE_NULL; 56 virtual void bindFramebuffer (deUint32 target, deUint32 framebuffer) = DE_NULL; 57 virtual void genFramebuffers (int numFramebuffers, deUint32* framebuffers) = DE_NULL; 58 virtual void deleteFramebuffers (int numFramebuffers, const deUint32* framebuffers) = DE_NULL; 60 virtual void bindRenderbuffer (deUint32 target, deUint32 renderbuffer) = DE_NULL; 61 virtual void genRenderbuffers (int numRenderbuffers, deUint32* renderbuffers) = DE_NULL; 62 …virtual void deleteRenderbuffers (int numRenderbuffers, const deUint32* renderbuffers) = DE_NUL… [all …]
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D | sglrContextWrapper.cpp | 64 void ContextWrapper::glActiveTexture (deUint32 texture) in glActiveTexture() 69 void ContextWrapper::glBindTexture (deUint32 target, deUint32 texture) in glBindTexture() 74 void ContextWrapper::glGenTextures (int numTextures, deUint32* textures) in glGenTextures() 79 void ContextWrapper::glDeleteTextures (int numTextures, const deUint32* textures) in glDeleteTextures() 84 void ContextWrapper::glBindFramebuffer (deUint32 target, deUint32 framebuffer) in glBindFramebuffer() 89 void ContextWrapper::glGenFramebuffers (int numFramebuffers, deUint32* framebuffers) in glGenFramebuffers() 94 void ContextWrapper::glDeleteFramebuffers (int numFramebuffers, const deUint32* framebuffers) in glDeleteFramebuffers() 99 void ContextWrapper::glBindRenderbuffer (deUint32 target, deUint32 renderbuffer) in glBindRenderbuffer() 104 void ContextWrapper::glGenRenderbuffers (int numRenderbuffers, deUint32* renderbuffers) in glGenRenderbuffers() 109 void ContextWrapper::glDeleteRenderbuffers (int numRenderbuffers, const deUint32* renderbuffers) in glDeleteRenderbuffers() [all …]
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D | sglrReferenceContext.hpp | 59 deUint32 getName (void) const { return m_name; } in getName() 66 NamedObject (deUint32 name) : m_name(name), m_refCount(1) {} in NamedObject() 69 deUint32 m_name; 88 Texture (deUint32 name, Type type); 144 Texture1D (deUint32 name = 0); 170 Texture2D (deUint32 name = 0); 196 TextureCube (deUint32 name = 0); 221 Texture2DArray (deUint32 name = 0); 247 Texture3D (deUint32 name = 0); 273 TextureCubeArray (deUint32 name = 0); [all …]
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D | sglrGLContext.cpp | 42 GLContext::GLContext (const glu::RenderContext& context, tcu::TestLog& log, deUint32 logFlags, cons… in GLContext() 70 for (std::set<deUint32>::const_iterator i = m_allocatedFbos.begin(); in ~GLContext() 73 deUint32 fbo = *i; in ~GLContext() 77 for (std::set<deUint32>::const_iterator i = m_allocatedRbos.begin(); in ~GLContext() 80 deUint32 rbo = *i; in ~GLContext() 84 for (std::set<deUint32>::const_iterator i = m_allocatedTextures.begin(); in ~GLContext() 87 deUint32 tex = *i; in ~GLContext() 91 for (std::set<deUint32>::const_iterator i = m_allocatedBuffers.begin(); in ~GLContext() 94 deUint32 buf = *i; in ~GLContext() 98 for (std::set<deUint32>::const_iterator i = m_allocatedVaos.begin(); in ~GLContext() [all …]
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/external/deqp/framework/opengl/ |
D | gluProgramInterfaceQuery.hpp | 43 deUint32 index; 44 deUint32 bufferBinding; //!< GL_BUFFER_BINDING 45 deUint32 dataSize; //!< GL_BUFFER_DATA_SIZE 60 deUint32 index; 61 deUint32 blockIndex; //!< GL_BLOCK_INDEX 62 deUint32 atomicCounterBufferIndex; //!< GL_ATOMIC_COUNTER_BUFFER_INDEX 63 deUint32 type; //!< GL_TYPE 64 deUint32 arraySize; //!< GL_ARRAY_SIZE 65 deUint32 offset; //!< GL_OFFSET 68 deUint32 topLevelArraySize; //!< GL_TOP_LEVEL_ARRAY_SIZE - set only for GL_BUFFER_VARIABLEs [all …]
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D | gluTextureUtil.hpp | 44 deUint32 format; //!< Pixel format. 45 deUint32 dataType; //!< Data type. 53 TransferFormat (deUint32 format_, deUint32 dataType_) in TransferFormat() 60 tcu::TextureFormat mapGLTransferFormat (deUint32 format, deUint32 dataType); 61 tcu::TextureFormat mapGLInternalFormat (deUint32 internalFormat); 62 tcu::CompressedTexFormat mapGLCompressedTexFormat (deUint32 format); 63 bool isGLInternalColorFormatFilterable (deUint32 internalFormat); 64 tcu::Sampler mapGLSampler (deUint32 wrapS, deUint32 minFilter, deUint32 magFilter); 65 tcu::Sampler mapGLSampler (deUint32 wrapS, deUint32 wrapT, deUint32 minFilter, deUint32 ma… 66 tcu::Sampler mapGLSampler (deUint32 wrapS, deUint32 wrapT, deUint32 wrapR, deUint32 minFil… [all …]
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D | gluTexture.hpp | 46 Texture1D (const RenderContext& context, deUint32 format, deUint32 dataType, int width); 47 Texture1D (const RenderContext& context, deUint32 internalFormat, int width); 52 deUint32 getGLTexture (void) const { return m_glTexture; } in getGLTexture() 61 deUint32 m_format; //!< Internal format. 63 deUint32 m_glTexture; 73 …Texture2D (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int hei… 74 Texture2D (const RenderContext& context, deUint32 internalFormat, int width, int height); 81 deUint32 getGLTexture (void) const { return m_glTexture; } in getGLTexture() 91 deUint32 m_format; //!< Internal format. 94 deUint32 m_glTexture; [all …]
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/external/deqp/external/vulkancts/modules/vulkan/subgroups/ |
D | vktSubgroupsBuiltinVarTests.cpp | 41 deUint32 width, deUint32 subgroupSize) in checkVertexPipelineStagesSubgroupSize() 43 const deUint32* data = in checkVertexPipelineStagesSubgroupSize() 44 reinterpret_cast<const deUint32*>(datas[0]); in checkVertexPipelineStagesSubgroupSize() 45 for (deUint32 x = 0; x < width; ++x) in checkVertexPipelineStagesSubgroupSize() 47 deUint32 val = data[x * 4]; in checkVertexPipelineStagesSubgroupSize() 57 deUint32 width, deUint32 subgroupSize) in checkVertexPipelineStagesSubgroupInvocationID() 59 const deUint32* data = in checkVertexPipelineStagesSubgroupInvocationID() 60 reinterpret_cast<const deUint32*>(datas[0]); in checkVertexPipelineStagesSubgroupInvocationID() 61 vector<deUint32> subgroupInvocationHits(subgroupSize, 0); in checkVertexPipelineStagesSubgroupInvocationID() 63 for (deUint32 x = 0; x < width; ++x) in checkVertexPipelineStagesSubgroupInvocationID() [all …]
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D | vktSubgroupsTestsUtils.hpp | 86 deUint32 binding; 92 deUint32 getSubgroupSize(Context& context); 137 deUint32 width, deUint32 ref); 140 const deUint32 numWorkgroups[3], const deUint32 localSize[3], 141 deUint32 ref); 144 SSBOData* extraData, deUint32 extraDataCount, 145 bool (*checkResult)(std::vector<const void*> datas, deUint32 width, deUint32 subgroupSize), 149 deUint32 extraDataCount, 150 bool (*checkResult)(std::vector<const void*> datas, deUint32 width, deUint32 subgroupSize)); 153 SSBOData* extraData, deUint32 extraDataCount, [all …]
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/external/deqp/external/vulkancts/framework/vulkan/ |
D | vkStructTypes.inl | 9 deUint32 applicationVersion; 11 deUint32 engineVersion; 12 deUint32 apiVersion; 21 deUint32 enabledLayerCount; 23 deUint32 enabledExtensionCount; 105 deUint32 width; 106 deUint32 height; 107 deUint32 depth; 113 deUint32 maxMipLevels; 114 deUint32 maxArrayLayers; [all …]
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D | vkBuilderUtil.hpp | 40 deUint32 descriptorCount, 45 deUint32 descriptorCount, 47 deUint32 dstBinding, 61 deUint32 dstBinding) in addSingleIndexedBinding() 66 deUint32 descriptorCount, in addArrayBinding() 81 deUint32 dstBinding, in addSingleIndexedSamplerBinding() 89 deUint32 descriptorCount, in addArraySamplerBinding() 104 deUint32 bindingIndex; 105 deUint32 samplerBaseIndex; 117 DescriptorPoolBuilder& addType (VkDescriptorType type, deUint32 numDescriptors = 1u); [all …]
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D | vkConcreteDeviceInterface.inl | 6 virtual void getDeviceQueue (VkDevice device, deUint32 queueFamilyIndex, deUint32 queueIn… 7 virtual VkResult queueSubmit (VkQueue queue, deUint32 submitCount, const VkSubmitInfo* pS… 14 virtual VkResult flushMappedMemoryRanges (VkDevice device, deUint32 memoryRangeCount, const … 15 virtual VkResult invalidateMappedMemoryRanges (VkDevice device, deUint32 memoryRangeCount, con… 21 virtual void getImageSparseMemoryRequirements (VkDevice device, VkImage image, deUint32* pSpar… 22 virtual VkResult queueBindSparse (VkQueue queue, deUint32 bindInfoCount, const VkBindSpars… 25 virtual VkResult resetFences (VkDevice device, deUint32 fenceCount, const VkFence* pFence… 27 virtual VkResult waitForFences (VkDevice device, deUint32 fenceCount, const VkFence* pFenc… 37 …eryPoolResults (VkDevice device, VkQueryPool queryPool, deUint32 firstQuery, deUint32 queryC… 52 virtual VkResult mergePipelineCaches (VkDevice device, VkPipelineCache dstCache, deUint32 s… [all …]
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/external/deqp/framework/common/ |
D | tcuBilinearImageCompare.cpp | 44 static inline deUint8 getChannel (deUint32 color) in getChannel() 50 inline deUint32 readRGBA8Raw (const ConstPixelBufferAccess& src, deUint32 x, deUint32 y) in readRGBA8Raw() 52 return *(const deUint32*)((const deUint8*)src.getDataPtr() + y*src.getRowPitch() + x*4); in readRGBA8Raw() 55 inline deUint32 readRGBA8Raw (const ConstPixelBufferAccess& src, deUint32 x, deUint32 y) in readRGBA8Raw() 57 …return deReverseBytes32(*(const deUint32*)((const deUint8*)src.getDataPtr() + y*src.getRowPitch() … in readRGBA8Raw() 61 inline RGBA readRGBA8 (const ConstPixelBufferAccess& src, deUint32 x, deUint32 y) in readRGBA8() 63 deUint32 raw = readRGBA8Raw(src, x, y); in readRGBA8() 64 deUint32 res = 0; in readRGBA8() 74 inline deUint8 interpolateChannel (deUint32 fx1, deUint32 fy1, deUint8 p00, deUint8 p01, deUint8 p1… in interpolateChannel() 76 const deUint32 fx0 = (1u<<NUM_SUBPIXEL_BITS) - fx1; in interpolateChannel() [all …]
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/external/deqp/external/vulkancts/modules/vulkan/robustness/ |
D | vktRobustnessVertexAccessTests.cpp | 58 deUint32 numVertexValues, 59 deUint32 numInstanceValues, 60 deUint32 numVertices, 61 deUint32 numInstances); 70 const deUint32 m_numVertexValues; 71 const deUint32 m_numInstanceValues; 72 const deUint32 m_numVertices; 73 const deUint32 m_numInstances; 84 deUint32 numVertexValues, 85 deUint32 numInstanceValues, [all …]
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/external/deqp/modules/internal/ |
D | ditTextureFormatTests.cpp | 66 static const deUint32 s_snormInt8FloatRef[] = 73 static const deUint32 s_snormInt8UintRef[] = 80 static const deUint32 s_snormInt8IntRef[] = 99 static const deUint32 s_snormInt16FloatRef[] = 106 static const deUint32 s_snormInt16UintRef[] = 113 static const deUint32 s_snormInt16IntRef[] = 140 static const deUint32 s_snormInt32FloatRef[] = 147 static const deUint32 s_snormInt32UintRef[] = 154 static const deUint32 s_snormInt32IntRef[] = 169 static const deUint32 s_unormInt8FloatRef[] = [all …]
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/external/deqp/modules/glshared/ |
D | glsBufferTestUtil.hpp | 54 void fillWithRandomBytes (deUint8* ptr, int numBytes, deUint32 seed); 56 const char* getBufferTargetName (deUint32 target); 57 const char* getUsageHintName (deUint32 hint); 70 deUint32 genBuffer (void); 71 void deleteBuffer (deUint32 buffer); 79 std::set<deUint32> m_allocatedBuffers; 123 …virtual void write (deUint32 buffer, int offset, int numBytes, const deUint8* bytes) = DE_NU… 124 …virtual void write (deUint32 buffer, int offset, int numBytes, const deUint8* bytes, deUint3… 142 void write (deUint32 buffer, int offset, int numBytes, const deUint8* bytes); 143 …void write (deUint32 buffer, int offset, int numBytes, const deUint8* bytes, deUint32 targ… [all …]
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineCombinationsIterator.hpp | 41 CombinationsIterator (deUint32 numItems, deUint32 combinationSize); 48 virtual T getCombinationValue (const std::vector<deUint32>& combination) = 0; 51 static deUint32 factorial (deUint32 x); 52 deUint32 m_numItems; 54 deUint32 m_combinationIndex; 55 deUint32 m_combinationSize; 56 deUint32 m_combinationCount; 58 std::vector<deUint32> m_combination; 61 static deUint32 seriesProduct (deUint32 first, deUint32 last) in seriesProduct() 63 deUint32 result = 1; in seriesProduct() [all …]
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/external/deqp/framework/delibs/debase/ |
D | deInt32.h | 39 void deRcp32 (deUint32 a, deUint32* rcp, int* exp); 85 DE_INLINE deUint32 deMinu32 (deUint32 a, deUint32 b) in deMinu32() 107 DE_INLINE deUint32 deMaxu32 (deUint32 a, deUint32 b) in deMaxu32() 174 return (deInt32)((deUint32)a & 0x80000000u); in deSignBit32() 189 return (int)(((deUint32)val >> r) | ((deUint32)val << (32-r))); in deRor32() 204 return (int)(((deUint32)val << r) | ((deUint32)val >> (32-r))); in deRol32() 254 DE_INLINE deUint32 deSmallestGreaterOrEquallPowerOfTwoU32 (deUint32 a) in deSmallestGreaterOrEquallPowerOfTwoU32() 390 DE_INLINE int deClz32 (deUint32 a) in deClz32() 421 DE_INLINE int deCtz32 (deUint32 a) in deCtz32() 453 return 31 - deClz32((deUint32)a); in deLog2Floor32() [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fTextureSwizzleTests.cpp | 49 static int swizzle (const tcu::RGBA& c, deUint32 swz) in swizzle() 65 static void swizzle (tcu::Surface& surface, deUint32 swzR, deUint32 swzG, deUint32 swzB, deUint32 s… in swizzle() 80 …description, deUint32 internalFormat, deUint32 format, deUint32 dataType, deUint32 swizzleR, deUin… 91 deUint32 m_internalFormat; 92 deUint32 m_format; 93 deUint32 m_dataType; 94 deUint32 m_swizzleR; 95 deUint32 m_swizzleG; 96 deUint32 m_swizzleB; 97 deUint32 m_swizzleA; [all …]
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/external/deqp/external/vulkancts/modules/vulkan/renderpass/ |
D | vktRenderPassTestsUtil.hpp | 81 deUint32 attachment, 90 deUint32 attachment, 101 deUint32 viewMask, 102 deUint32 inputAttachmentCount, 104 deUint32 colorAttachmentCount, 108 deUint32 preserveAttachmentCount, 109 const deUint32* pPreserveAttachments); 118 deUint32 viewMask, 119 deUint32 inputAttachmentCount, 121 deUint32 colorAttachmentCount, [all …]
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/external/deqp/external/vulkancts/modules/vulkan/multiview/ |
D | vktMultiViewRenderPassUtil.hpp | 71 deUint32 attachment, 80 deUint32 attachment, 91 deUint32 viewMask, 92 deUint32 inputAttachmentCount, 94 deUint32 colorAttachmentCount, 98 deUint32 preserveAttachmentCount, 99 const deUint32* pPreserveAttachments); 108 deUint32 viewMask, 109 deUint32 inputAttachmentCount, 111 deUint32 colorAttachmentCount, [all …]
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/external/deqp/modules/gles31/functional/ |
D | es31fShaderIntegerFunctionTests.cpp | 97 case glu::TYPE_UINT: str << tcu::toHex(((const deUint32*)varValue.value)[compNdx]); break; in operator <<() 98 …case glu::TYPE_BOOL: str << (((const deUint32*)varValue.value)[compNdx] != 0 ? "true" : "false"); … in operator <<() 120 static inline deUint32 extendSignTo32 (deUint32 integer, deUint32 integerLength) in extendSignTo32() 124 return deUint32(0 - deInt32((integer & (1 << (integerLength - 1))) << 1)) | integer; in extendSignTo32() 127 static inline deUint32 getLowBitMask (int integerLength) in getLowBitMask() 134 return ((1u << ((deUint32)integerLength - 1u)) << 1u) - 1u; in getLowBitMask() 137 …haderType shaderType, glu::DataType dataType, glu::Precision precision, deUint32* dst, int numValu… in generateRandomInputData() 140 const deUint32 integerLength = (deUint32)getShaderUintBitCount(shaderType, precision); in generateRandomInputData() 141 const deUint32 integerMask = getLowBitMask(integerLength); in generateRandomInputData() 236 static vector<void*> getInputOutputPointers (const vector<Symbol>& symbols, vector<deUint32>& data,… in getInputOutputPointers() [all …]
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/external/deqp/framework/delibs/decpp/ |
D | deAppendList.cpp | 42 deUint32 threadNdx; 43 deUint32 elemNdx; 45 TestElem (deUint32 threadNdx_, deUint32 elemNdx_) in TestElem() 58 deUint32 numElements; 62 SharedState (deUint32 numThreads, deUint32 numElements_, deUint32 numElementsHint) in SharedState() 72 TestThread (SharedState* shared, deUint32 threadNdx) in TestThread() 79 const deUint32 syncPerElems = 10000; in run() 81 for (deUint32 elemNdx = 0; elemNdx < m_shared->numElements; elemNdx++) in run() 92 const deUint32 m_threadNdx; 97 void runAppendListTest (deUint32 numThreads, deUint32 numElements, deUint32 numElementsHint) in runAppendListTest() [all …]
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