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Searched refs:glClearBufferuiv (Results 1 – 25 of 55) sorted by relevance

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/external/deqp/framework/egl/
DegluStaticES30Library.inl33 { "glClearBufferuiv", (deFunctionPtr)glClearBufferuiv },
DegluStaticES31Library.inl37 { "glClearBufferuiv", (deFunctionPtr)glClearBufferuiv },
DegluStaticES32Library.inl42 { "glClearBufferuiv", (deFunctionPtr)glClearBufferuiv },
/external/deqp/modules/gles3/functional/
Des3fNegativeBufferApiTests.cpp467 glClearBufferuiv(-1, 0, &data[0]); in init()
469 glClearBufferuiv(GL_FRAMEBUFFER, 0, &data[0]); in init()
476 glClearBufferuiv(GL_COLOR, maxDrawBuffers, &data[0]); in init()
481 glClearBufferuiv(GL_DEPTH, 1, &data[0]); in init()
483 glClearBufferuiv(GL_STENCIL, 1, &data[0]); in init()
485 glClearBufferuiv(GL_DEPTH_STENCIL, 1, &data[0]); in init()
Des3fPixelBufferObjectTests.cpp362 GLU_CHECK_CALL(glClearBufferuiv(GL_COLOR, 0, color)); in clearColor()
Des3fFboColorbufferTests.cpp150 glClearBufferuiv(GL_COLOR, 0, UVec4(0).getPtr()); in render()
182 glClearBufferuiv(GL_COLOR, 0, color.cast<deUint32>().getPtr()); in render()
Des3fReadPixelsTests.cpp301 GLU_CHECK_CALL(glClearBufferuiv(GL_COLOR, 0, color)); in clearColor()
/external/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv2.def249 glClearBufferuiv @259
DlibGLESv2.lds205 glClearBufferuiv;
/external/mesa3d/src/mapi/es2api/
DABI-check65 glClearBufferuiv
/external/deqp/modules/gles31/functional/
Des31fNegativeBufferApiTests.cpp572 ctx.glClearBufferuiv (-1, 0, &data[0]); in clear_bufferuiv()
574 ctx.glClearBufferuiv (GL_FRAMEBUFFER, 0, &data[0]); in clear_bufferuiv()
579 ctx.glClearBufferuiv (GL_DEPTH, 0, &data[0]); in clear_bufferuiv()
581 ctx.glClearBufferuiv (GL_STENCIL, 0, &data[0]); in clear_bufferuiv()
583 ctx.glClearBufferuiv (GL_DEPTH_STENCIL, 0, &data[0]); in clear_bufferuiv()
589 ctx.glClearBufferuiv (GL_COLOR, maxDrawBuffers, &data[0]); in clear_bufferuiv()
594 ctx.glClearBufferuiv (GL_COLOR, -1, &data[0]); in clear_bufferuiv()
/external/deqp/framework/opengl/wrapper/
DglwInitES30Direct.inl33 gl->clearBufferuiv = &glClearBufferuiv;
DglwInitES31Direct.inl37 gl->clearBufferuiv = &glClearBufferuiv;
DglwInitES32Direct.inl42 gl->clearBufferuiv = &glClearBufferuiv;
DglwInitES30.inl33 gl->clearBufferuiv = (glClearBufferuivFunc) loader->get("glClearBufferuiv");
DglwInitGL30.inl34 gl->clearBufferuiv = (glClearBufferuivFunc) loader->get("glClearBufferuiv");
DglwInitGL31.inl34 gl->clearBufferuiv = (glClearBufferuivFunc) loader->get("glClearBufferuiv");
DglwInitES31.inl37 gl->clearBufferuiv = (glClearBufferuivFunc) loader->get("glClearBufferuiv");
DglwInitGL32.inl34 gl->clearBufferuiv = (glClearBufferuivFunc) loader->get("glClearBufferuiv");
DglwInitES32.inl42 gl->clearBufferuiv = (glClearBufferuivFunc) loader->get("glClearBufferuiv");
DglwInitGL33.inl36 gl->clearBufferuiv = (glClearBufferuivFunc) loader->get("glClearBufferuiv");
/external/deqp/framework/opengl/simplereference/
DsglrContextWrapper.cpp279 void ContextWrapper::glClearBufferuiv (deUint32 buffer, int drawbuffer, const deUint32* value) in glClearBufferuiv() function in sglr::ContextWrapper
DsglrContextWrapper.hpp251 void glClearBufferuiv (deUint32 buffer, int drawbuffer, const deUint32* value);
DsglrGLContext.cpp475 m_wrapper->glClearBufferuiv(buffer, drawbuffer, value); in clearBufferuiv()
/external/deqp/doc/
DGLES3 Negative API Functions.txt186 o glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint* value);

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