/external/deqp/framework/egl/ |
D | egluStaticES20Library.inl | 82 { "glGetUniformiv", (deFunctionPtr)glGetUniformiv },
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D | egluStaticES30Library.inl | 137 { "glGetUniformiv", (deFunctionPtr)glGetUniformiv },
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D | egluStaticES31Library.inl | 161 { "glGetUniformiv", (deFunctionPtr)glGetUniformiv },
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D | egluStaticES32Library.inl | 186 { "glGetUniformiv", (deFunctionPtr)glGetUniformiv },
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/external/deqp/modules/gles2/functional/ |
D | es2fNegativeStateApiTests.cpp | 400 glGetUniformiv (-1, vUnif, ¶ms[0]); in init() 405 glGetUniformiv (shader, vUnif, ¶ms[0]); in init() 410 glGetUniformiv (programEmpty, vUnif, ¶ms[0]); in init() 415 glGetUniformiv (program.getProgram(), de::max(vUnif, fUnif)+1, ¶ms[0]); in init()
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D | es2fShaderStateQueryTests.cpp | 321 gl.glGetUniformiv(program, location, state); in verifyUniformValue1i() 346 gl.glGetUniformiv(program, location, state); in verifyUniformValue2i() 374 gl.glGetUniformiv(program, location, state); in verifyUniformValue3i() 405 gl.glGetUniformiv(program, location, state); in verifyUniformValue4i()
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D | es2fUniformApiTests.cpp | 1382 GLU_CHECK_CALL(glGetUniformiv(programGL, location, &value.val.intV[0])); in getUniforms() 1387 GLU_CHECK_CALL(glGetUniformiv(programGL, location, &value.val.intV[0])); in getUniforms() 1401 GLU_CHECK_CALL(glGetUniformiv(programGL, location, &unit)); in getUniforms()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv2.def | 79 glGetUniformiv @76
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D | libGLESv2.lds | 80 glGetUniformiv;
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D | libGLESv2.hpp | 140 void (*glGetUniformiv)(GLuint program, GLint location, GLint* params); member in LibGLESv2exports
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeStateApiTests.cpp | 437 glGetUniformiv (-1, unif, ¶ms[0]); in init() 442 glGetUniformiv (shader, unif, ¶ms[0]); in init() 447 glGetUniformiv (programEmpty, unif, ¶ms[0]); in init() 452 glGetUniformiv (program.getProgram(), -1, ¶ms[0]); in init()
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D | es3fShaderStateQueryTests.cpp | 380 gl.glGetUniformiv(program, location, state); in verifyUniformValue1i() 405 gl.glGetUniformiv(program, location, state); in verifyUniformValue2i() 433 gl.glGetUniformiv(program, location, state); in verifyUniformValue3i() 464 gl.glGetUniformiv(program, location, state); in verifyUniformValue4i()
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/external/mesa3d/src/mapi/es2api/ |
D | ABI-check | 213 glGetUniformiv
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 82 gl->getUniformiv = &glGetUniformiv;
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D | glwInitES30Direct.inl | 137 gl->getUniformiv = &glGetUniformiv;
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D | glwInitES20.inl | 82 gl->getUniformiv = (glGetUniformivFunc) loader->get("glGetUniformiv");
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D | glwInitES31Direct.inl | 161 gl->getUniformiv = &glGetUniformiv;
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D | glwInitES32Direct.inl | 186 gl->getUniformiv = &glGetUniformiv;
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D | glwInitES30.inl | 137 gl->getUniformiv = (glGetUniformivFunc) loader->get("glGetUniformiv");
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeStateApiTests.cpp | 617 ctx.glGetUniformiv (-1, unif, ¶ms[0]); in get_uniformiv() 622 ctx.glGetUniformiv (shader, unif, ¶ms[0]); in get_uniformiv() 627 ctx.glGetUniformiv (programEmpty, unif, ¶ms[0]); in get_uniformiv() 632 ctx.glGetUniformiv (program.getProgram(), -1, ¶ms[0]); in get_uniformiv()
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D | es31fProgramUniformTests.cpp | 1299 GLU_CHECK_CALL(glGetUniformiv(programGL, location, &value.val.intV[0])); in getUniforms() 1306 GLU_CHECK_CALL(glGetUniformiv(programGL, location, &value.val.intV[0])); in getUniforms() 1326 GLU_CHECK_CALL(glGetUniformiv(programGL, location, &unit)); in getUniforms()
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/external/eigen/unsupported/test/ |
D | openglsupport.cpp | 50 glGetUniformiv(prg_id,loc,(GLint*)data.data()); \
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/external/deqp/doc/ |
D | GLES2 Negative API Functions.txt | 59 o glGetUniformiv (GLuint program, GLint location, GLint* params);
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/external/deqp/framework/opengl/simplereference/ |
D | sglrContextWrapper.hpp | 125 void glGetUniformiv (deUint32 program, int location, int* params);
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
D | gl2.h | 549 GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint* params);
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