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Searched refs:glReadBuffer (Results 1 – 25 of 58) sorted by relevance

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/external/deqp/modules/gles3/functional/
Des3fNegativeBufferApiTests.cpp824 glReadBuffer (GL_NONE); in init()
826 glReadBuffer (1); in init()
828 glReadBuffer (GL_FRAMEBUFFER); in init()
830 glReadBuffer (GL_COLOR_ATTACHMENT0 - 1); in init()
832 glReadBuffer (GL_FRONT); in init()
838 glReadBuffer (GL_DEPTH_ATTACHMENT); in init()
840 glReadBuffer (GL_STENCIL_ATTACHMENT); in init()
842 glReadBuffer (GL_STENCIL_ATTACHMENT+1); in init()
844 glReadBuffer (0xffffffffu); in init()
849 glReadBuffer (GL_BACK); in init()
[all …]
/external/deqp/modules/gles31/functional/
Des31fNegativeBufferApiTests.cpp965 ctx.glReadBuffer (GL_NONE); in read_buffer()
967 ctx.glReadBuffer (1); in read_buffer()
969 ctx.glReadBuffer (GL_FRAMEBUFFER); in read_buffer()
971 ctx.glReadBuffer (GL_COLOR_ATTACHMENT0 - 1); in read_buffer()
973 ctx.glReadBuffer (GL_FRONT); in read_buffer()
979 ctx.glReadBuffer (GL_DEPTH_ATTACHMENT); in read_buffer()
981 ctx.glReadBuffer (GL_STENCIL_ATTACHMENT); in read_buffer()
983 ctx.glReadBuffer (GL_STENCIL_ATTACHMENT+1); in read_buffer()
985 ctx.glReadBuffer (0xffffffffu); in read_buffer()
990 ctx.glReadBuffer (GL_BACK); in read_buffer()
[all …]
/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderAtomicCountersTests.cpp1650 glReadBuffer(GL_COLOR_ATTACHMENT0); in Run()
1655 glReadBuffer(GL_COLOR_ATTACHMENT1); in Run()
2259 glReadBuffer(GL_COLOR_ATTACHMENT0); in Run()
2266 glReadBuffer(GL_COLOR_ATTACHMENT1); in Run()
2418 glReadBuffer(GL_COLOR_ATTACHMENT0); in Run()
2430 glReadBuffer(GL_COLOR_ATTACHMENT1); in Run()
2577 glReadBuffer(GL_COLOR_ATTACHMENT0); in Run()
2584 glReadBuffer(GL_COLOR_ATTACHMENT1); in Run()
2591 glReadBuffer(GL_COLOR_ATTACHMENT2); in Run()
2599 glReadBuffer(GL_COLOR_ATTACHMENT3); in Run()
[all …]
Dgl4cTextureGatherTests.cpp1053 glReadBuffer(GL_COLOR_ATTACHMENT0); in Run()
3131 glReadBuffer(GL_COLOR_ATTACHMENT0); in Run()
3293 glReadBuffer(GL_COLOR_ATTACHMENT0); in Run()
3450 glReadBuffer(GL_COLOR_ATTACHMENT0); in Run()
/external/mesa3d/src/gallium/targets/osmesa/
Dosmesa.mingw.def252 glReadBuffer = glReadBuffer@4
Dosmesa.def255 glReadBuffer
/external/deqp/framework/egl/
DegluStaticES30Library.inl167 { "glReadBuffer", (deFunctionPtr)glReadBuffer },
DegluStaticES31Library.inl227 { "glReadBuffer", (deFunctionPtr)glReadBuffer },
DegluStaticES32Library.inl263 { "glReadBuffer", (deFunctionPtr)glReadBuffer },
/external/mesa3d/src/gallium/state_trackers/wgl/
Dopengl32.mingw.def245 glReadBuffer = glReadBuffer@4
Dopengl32.def245 glReadBuffer
Dstw_context.c858 &glReadBuffer,
/external/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv2.def192 glReadBuffer @211
DlibGLESv2.lds148 glReadBuffer;
/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/ColourGrading/OGLES3/
DOGLES3ColourGrading.cpp475 glReadBuffer(GL_COLOR_ATTACHMENT0); in CreateFBO()
495 glReadBuffer(GL_COLOR_ATTACHMENT0); in CreateFBO()
/external/mesa3d/src/mapi/es2api/
DABI-check292 glReadBuffer
/external/deqp/external/openglcts/modules/gles31/
Des31cShaderAtomicCountersTests.cpp1700 glReadBuffer(GL_COLOR_ATTACHMENT0); in Run()
1705 glReadBuffer(GL_COLOR_ATTACHMENT1); in Run()
2019 glReadBuffer(GL_COLOR_ATTACHMENT0); in Run()
2033 glReadBuffer(GL_COLOR_ATTACHMENT1); in Run()
2198 glReadBuffer(GL_COLOR_ATTACHMENT0); in Run()
2210 glReadBuffer(GL_COLOR_ATTACHMENT1); in Run()
2920 glReadBuffer(GL_COLOR_ATTACHMENT0); in Run()
2925 glReadBuffer(GL_COLOR_ATTACHMENT1); in Run()
Des31cTextureGatherTests.cpp939 glReadBuffer(GL_COLOR_ATTACHMENT0); in Run()
1680 glReadBuffer(GL_COLOR_ATTACHMENT0); in Run()
/external/deqp/framework/opengl/wrapper/
DglwInitES30Direct.inl167 gl->readBuffer = &glReadBuffer;
DglwInitES31Direct.inl227 gl->readBuffer = &glReadBuffer;
DglwInitES32Direct.inl263 gl->readBuffer = &glReadBuffer;
DglwInitES30.inl167 gl->readBuffer = (glReadBufferFunc) loader->get("glReadBuffer");
DglwInitGL30.inl170 gl->readBuffer = (glReadBufferFunc) loader->get("glReadBuffer");
/external/mesa3d/docs/relnotes/
D4.1238 These functions exactly correspond to glDrawBuffer and glReadBuffer calls.
/external/deqp/framework/opengl/simplereference/
DsglrContextWrapper.hpp194 void glReadBuffer (deUint32 mode);

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