/external/deqp/framework/egl/ |
D | egluStaticES20Library.inl | 103 { "glShaderBinary", (deFunctionPtr)glShaderBinary },
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D | egluStaticES30Library.inl | 179 { "glShaderBinary", (deFunctionPtr)glShaderBinary },
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D | egluStaticES31Library.inl | 240 { "glShaderBinary", (deFunctionPtr)glShaderBinary },
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D | egluStaticES32Library.inl | 279 { "glShaderBinary", (deFunctionPtr)glShaderBinary },
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/external/deqp/modules/gles2/functional/ |
D | es2fNegativeShaderApiTests.cpp | 155 glShaderBinary(1, &shaders[0], -1, 0, 0); in init() 163 glShaderBinary(1, &shaders[0], binaryFormats[0], 0, 0); in init() 169 glShaderBinary(-1, &shaders[0], binaryFormats[0], 0, 0); in init() 171 glShaderBinary(1, &shaders[0], binaryFormats[0], 0, -1); in init() 176 glShaderBinary(1, &program, binaryFormats[0], 0, 0); in init() 183 glShaderBinary(2, &shaders[0], binaryFormats[0], 0, 1); in init()
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/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/ |
D | PVRTShader.cpp | 145 glShaderBinary(1, pObject, Format, ShaderData, (GLint)Size); in PVRTShaderLoadBinaryFromMemory()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv2.def | 100 glShaderBinary @98
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D | libGLESv2.lds | 101 glShaderBinary;
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D | libGLESv2.hpp | 169 …void (*glShaderBinary)(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary… member in LibGLESv2exports
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D | entry_points.cpp | 711 GL_APICALL void GL_APIENTRY glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, c… in glShaderBinary() function 1667 this->glShaderBinary = gl::ShaderBinary; in LibGLESv2exports()
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/external/mesa3d/src/mapi/es2api/ |
D | ABI-check | 308 glShaderBinary
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 103 gl->shaderBinary = &glShaderBinary;
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D | glwInitES30Direct.inl | 179 gl->shaderBinary = &glShaderBinary;
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D | glwInitES20.inl | 103 gl->shaderBinary = (glShaderBinaryFunc) loader->get("glShaderBinary");
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D | glwInitES31Direct.inl | 240 gl->shaderBinary = &glShaderBinary;
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D | glwInitES32Direct.inl | 279 gl->shaderBinary = &glShaderBinary;
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D | glwInitES30.inl | 179 gl->shaderBinary = (glShaderBinaryFunc) loader->get("glShaderBinary");
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D | glwInitES31.inl | 240 gl->shaderBinary = (glShaderBinaryFunc) loader->get("glShaderBinary");
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D | glwInitES32.inl | 279 gl->shaderBinary = (glShaderBinaryFunc) loader->get("glShaderBinary");
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeShaderApiTests.cpp | 193 ctx.glShaderBinary(1, &shaders[0], -1, 0, 0); in shader_binary() 201 ctx.glShaderBinary(1, &shaders[0], binaryFormats[0], &data, 1); in shader_binary() 206 ctx.glShaderBinary(2, &shaders[0], binaryFormats[0], 0, 0); in shader_binary() 211 ctx.glShaderBinary(2, &shaderPair[0], binaryFormats[0], 0, -1); in shader_binary() 213 ctx.glShaderBinary(-1, &shaderPair[0], binaryFormats[0], 0, 0); in shader_binary() 218 ctx.glShaderBinary(2, &nonProgram[0], binaryFormats[0], 0, 0); in shader_binary() 223 ctx.glShaderBinary(2, &shaderProgram[0], binaryFormats[0], 0, 0); in shader_binary()
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeShaderApiTests.cpp | 166 glShaderBinary(1, &shaders[0], -1, 0, 0); in init() 174 glShaderBinary(1, &shaders[0], binaryFormats[0], &data, 1); in init() 179 glShaderBinary(2, &shaders[0], binaryFormats[0], 0, 0); in init()
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/external/deqp/doc/ |
D | GLES2 Negative API Functions.txt | 136 o glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GL…
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D | GLES3 Negative API Functions.txt | 214 o glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GL…
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/external/deqp/framework/opengl/simplereference/ |
D | sglrContextWrapper.hpp | 147 …void glShaderBinary (int n, const deUint32* shaders, deUint32 binaryformat, const void* bi…
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
D | gl2.h | 571 GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binary…
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