/external/deqp/external/openglcts/modules/gl/ |
D | gl4cTextureGatherTests.cpp | 585 …glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, i, csize, csize, 1, GL_RGBA_INTEGER, GL_INT, &pixels… in CreateTexture2DArrayInt() 590 …glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 22, 25, data_slice, 2, 2, 1, GL_RGBA_INTEGER, GL_INT, data… in CreateTexture2DArrayInt() 591 …glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 16, 10, data_slice, 1, 1, 1, GL_RGBA_INTEGER, GL_INT, data… in CreateTexture2DArrayInt() 592 …glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 11, 2, data_slice, 1, 1, 1, GL_RGBA_INTEGER, GL_INT, data … in CreateTexture2DArrayInt() 593 …glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 24, 13, data_slice, 1, 1, 1, GL_RGBA_INTEGER, GL_INT, data… in CreateTexture2DArrayInt() 594 …glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 9, 14, data_slice, 1, 1, 1, GL_RGBA_INTEGER, GL_INT, data … in CreateTexture2DArrayInt() 619 …glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, 0, 0, j, csize, csize, 1, format, GL_FLOAT, &pixels[… in CreateTextureCubeArray() 635 …glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, 22, 25, (6 * data_slice) + i, 2, 2, 1, format, GL_FL… in CreateTextureCubeArray() 637 …glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, 16, 10, (6 * data_slice) + i, 1, 1, 1, format, GL_FL… in CreateTextureCubeArray() 639 …glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, 11, 2, (6 * data_slice) + i, 1, 1, 1, format, GL_FLO… in CreateTextureCubeArray() [all …]
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D | gl4cES31CompatibilityShaderImageLoadStoreTests.cpp | 2365 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, kSize, kSize, 2, format, type, &data[0]); in Read() 2384 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, kSize, kSize, 2, format, type, &data[0]); in Read() 2580 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, kSize, kSize, 2, format, type, &data[0]); in Read() 2599 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, kSize, kSize, 2, format, type, &data[0]); in Read() 2787 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, kSize, kSize, 3, Format<T>(), Type<T>(), &data[0]); in Atomic() 2806 …glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, kSize, kSize, 3, Format<T>(), Type<T>(), &data[0]… in Atomic() 3472 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, kSize, kSize, 4, GL_RED, GL_FLOAT, &data[0]); in Run() 3566 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, kSize, kSize, 4, GL_RED, GL_FLOAT, &data[0]); in Run()
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeTextureApiTests.cpp | 2222 glTexSubImage3D(0, 0, 0, 0, 0, 4, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 2224 glTexSubImage3D(GL_TEXTURE_2D, 0, 0, 0, 0, 4, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 2229 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 0, 4, 4, 4, GL_UNSIGNED_BYTE, 0); in init() 2234 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, 0, 0); in init() 2239 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_4_4_4_4, 0); in init() 2241 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, 0); in init() 2243 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, 0); in init() 2245 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGBA_INTEGER, GL_UNSIGNED_INT, 0); in init() 2247 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, GL_FLOAT, 0); in init() 2264 glTexSubImage3D(GL_TEXTURE_3D, -1, 0, 0, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() [all …]
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D | es3fTextureSpecificationTests.cpp | 1484 …glTexSubImage3D(GL_TEXTURE_3D, ndx, x, y, z, w, h, d, transferFmt.format, transferFmt.dataType, da… in createTexture() 1844 …glTexSubImage3D(GL_TEXTURE_3D, 0, m_subX, m_subY, m_subZ, m_subW, m_subH, m_subD, transferFmt.form… in createTexture() 2236 …glTexSubImage3D(GL_TEXTURE_2D_ARRAY, ndx, 0, 0, 0, levelW, levelH, m_numLayers, transferFmt.format… in createTexture() 2278 …glTexSubImage3D(GL_TEXTURE_3D, ndx, 0, 0, 0, levelW, levelH, levelD, transferFmt.format, transferF… in createTexture() 2882 …glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, m_subX, m_subY, m_subZ, m_subW, m_subH, m_subD, transferFm… in createTexture() 2993 …glTexSubImage3D(GL_TEXTURE_3D, 0, m_subX, m_subY, m_subZ, m_subW, m_subH, m_subD, transferFmt.form… in createTexture() 3239 …glTexSubImage3D(GL_TEXTURE_2D_ARRAY, ndx, x, y, z, w, h, d, fmt.format, fmt.dataType, levelData.ge… in createTexture()
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cTextureGatherTests.cpp | 526 …glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, i, csize, csize, 1, GL_RGBA_INTEGER, tex_type, &pixe… in CreateTexture2DArrayInt() 531 …glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 22, 25, data_slice, 2, 2, 1, GL_RGBA_INTEGER, tex_type, da… in CreateTexture2DArrayInt() 532 …glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 16, 10, data_slice, 1, 1, 1, GL_RGBA_INTEGER, tex_type, da… in CreateTexture2DArrayInt() 533 …glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 11, 2, data_slice, 1, 1, 1, GL_RGBA_INTEGER, tex_type, dat… in CreateTexture2DArrayInt() 534 …glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 24, 13, data_slice, 1, 1, 1, GL_RGBA_INTEGER, tex_type, da… in CreateTexture2DArrayInt() 535 …glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 9, 14, data_slice, 1, 1, 1, GL_RGBA_INTEGER, tex_type, dat… in CreateTexture2DArrayInt() 562 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 22, 25, data_slice, 2, 2, 1, format, GL_FLOAT, data); in CreateTexture2DArray() 563 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 16, 10, data_slice, 1, 1, 1, format, GL_FLOAT, data + 0); in CreateTexture2DArray() 564 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 11, 2, data_slice, 1, 1, 1, format, GL_FLOAT, data + 1); in CreateTexture2DArray() 565 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 24, 13, data_slice, 1, 1, 1, format, GL_FLOAT, data + 2); in CreateTexture2DArray() [all …]
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D | es31cShaderImageLoadStoreTests.cpp | 2327 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, kSize, kSize, 2, format, type, &data[0]); in Read() 2346 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, kSize, kSize, 2, format, type, &data[0]); in Read() 2542 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, kSize, kSize, 2, format, type, &data[0]); in Read() 2561 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, kSize, kSize, 2, format, type, &data[0]); in Read() 2752 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, kSize, kSize, 3, Format<T>(), Type<T>(), &data[0]); in Atomic() 2771 …glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, kSize, kSize, 3, Format<T>(), Type<T>(), &data[0]… in Atomic() 3429 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, kSize, kSize, 4, GL_RED, GL_FLOAT, &data[0]); in Run() 3519 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, kSize, kSize, 4, GL_RED, GL_FLOAT, &data[0]); in Run()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeTextureApiTests.cpp | 2880 ctx.glTexSubImage3D(0, 0, 0, 0, 0, 4, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0); in texsubimage3d() 2882 ctx.glTexSubImage3D(GL_TEXTURE_2D, 0, 0, 0, 0, 4, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0); in texsubimage3d() 2887 ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 0, 4, 4, 4, GL_UNSIGNED_BYTE, 0); in texsubimage3d() 2892 ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, 0, 0); in texsubimage3d() 2897 ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_4_4_4_4, 0); in texsubimage3d() 2899 ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, 0); in texsubimage3d() 2901 ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, 0); in texsubimage3d() 2903 ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGBA_INTEGER, GL_UNSIGNED_INT, 0); in texsubimage3d() 2905 ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, GL_FLOAT, 0); in texsubimage3d() 2923 ctx.glTexSubImage3D(GL_TEXTURE_3D, -1, 0, 0, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in texsubimage3d_neg_level() [all …]
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D | es31fTextureSpecificationTests.cpp | 388 …glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, ndx, 0, 0, 0, levelW, levelW, m_depth, transferFmt.form… in createTexture() 569 …glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, m_subX, m_subY, m_subZ, m_subW, m_subH, m_subD, tran… in createTexture() 695 …glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, ndx, x, y, z, w, h, d, fmt.format, fmt.dataType, levelD… in createTexture()
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/external/deqp/doc/testspecs/GLES3/ |
D | functional.texture.specification.txt | 25 + glTexImage3D(), glTexImage2D(), glTexSubImage3D(), glTexSubImage2D()
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/external/deqp/framework/egl/ |
D | egluStaticES30Library.inl | 196 { "glTexSubImage3D", (deFunctionPtr)glTexSubImage3D },
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D | egluStaticES31Library.inl | 258 { "glTexSubImage3D", (deFunctionPtr)glTexSubImage3D },
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D | egluStaticES32Library.inl | 302 { "glTexSubImage3D", (deFunctionPtr)glTexSubImage3D },
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv2.def | 195 glTexSubImage3D @214
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D | libGLESv2.lds | 151 glTexSubImage3D;
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/external/mesa3d/src/mapi/es2api/ |
D | ABI-check | 333 glTexSubImage3D
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES30Direct.inl | 196 gl->texSubImage3D = &glTexSubImage3D;
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D | glwInitES31Direct.inl | 258 gl->texSubImage3D = &glTexSubImage3D;
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D | glwInitES32Direct.inl | 302 gl->texSubImage3D = &glTexSubImage3D;
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D | glwInitES30.inl | 196 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
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D | glwInitGL30.inl | 194 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
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D | glwInitGL31.inl | 205 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
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D | glwInitES31.inl | 258 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
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D | glwInitGL32.inl | 223 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
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/external/deqp/framework/opengl/simplereference/ |
D | sglrContextWrapper.cpp | 144 void ContextWrapper::glTexSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zof… in glTexSubImage3D() function in sglr::ContextWrapper
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D | sglrContextWrapper.hpp | 197 …void glTexSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset, i…
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