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Searched refs:glTexSubImage3D (Results 1 – 25 of 57) sorted by relevance

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/external/deqp/external/openglcts/modules/gl/
Dgl4cTextureGatherTests.cpp585glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, i, csize, csize, 1, GL_RGBA_INTEGER, GL_INT, &pixels… in CreateTexture2DArrayInt()
590glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 22, 25, data_slice, 2, 2, 1, GL_RGBA_INTEGER, GL_INT, data… in CreateTexture2DArrayInt()
591glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 16, 10, data_slice, 1, 1, 1, GL_RGBA_INTEGER, GL_INT, data… in CreateTexture2DArrayInt()
592glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 11, 2, data_slice, 1, 1, 1, GL_RGBA_INTEGER, GL_INT, data … in CreateTexture2DArrayInt()
593glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 24, 13, data_slice, 1, 1, 1, GL_RGBA_INTEGER, GL_INT, data… in CreateTexture2DArrayInt()
594glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 9, 14, data_slice, 1, 1, 1, GL_RGBA_INTEGER, GL_INT, data … in CreateTexture2DArrayInt()
619glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, 0, 0, j, csize, csize, 1, format, GL_FLOAT, &pixels[… in CreateTextureCubeArray()
635glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, 22, 25, (6 * data_slice) + i, 2, 2, 1, format, GL_FL… in CreateTextureCubeArray()
637glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, 16, 10, (6 * data_slice) + i, 1, 1, 1, format, GL_FL… in CreateTextureCubeArray()
639glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, 11, 2, (6 * data_slice) + i, 1, 1, 1, format, GL_FLO… in CreateTextureCubeArray()
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Dgl4cES31CompatibilityShaderImageLoadStoreTests.cpp2365 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, kSize, kSize, 2, format, type, &data[0]); in Read()
2384 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, kSize, kSize, 2, format, type, &data[0]); in Read()
2580 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, kSize, kSize, 2, format, type, &data[0]); in Read()
2599 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, kSize, kSize, 2, format, type, &data[0]); in Read()
2787 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, kSize, kSize, 3, Format<T>(), Type<T>(), &data[0]); in Atomic()
2806glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, kSize, kSize, 3, Format<T>(), Type<T>(), &data[0]… in Atomic()
3472 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, kSize, kSize, 4, GL_RED, GL_FLOAT, &data[0]); in Run()
3566 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, kSize, kSize, 4, GL_RED, GL_FLOAT, &data[0]); in Run()
/external/deqp/modules/gles3/functional/
Des3fNegativeTextureApiTests.cpp2222 glTexSubImage3D(0, 0, 0, 0, 0, 4, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
2224 glTexSubImage3D(GL_TEXTURE_2D, 0, 0, 0, 0, 4, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
2229 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 0, 4, 4, 4, GL_UNSIGNED_BYTE, 0); in init()
2234 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, 0, 0); in init()
2239 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_4_4_4_4, 0); in init()
2241 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, 0); in init()
2243 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, 0); in init()
2245 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGBA_INTEGER, GL_UNSIGNED_INT, 0); in init()
2247 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, GL_FLOAT, 0); in init()
2264 glTexSubImage3D(GL_TEXTURE_3D, -1, 0, 0, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
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Des3fTextureSpecificationTests.cpp1484glTexSubImage3D(GL_TEXTURE_3D, ndx, x, y, z, w, h, d, transferFmt.format, transferFmt.dataType, da… in createTexture()
1844glTexSubImage3D(GL_TEXTURE_3D, 0, m_subX, m_subY, m_subZ, m_subW, m_subH, m_subD, transferFmt.form… in createTexture()
2236glTexSubImage3D(GL_TEXTURE_2D_ARRAY, ndx, 0, 0, 0, levelW, levelH, m_numLayers, transferFmt.format… in createTexture()
2278glTexSubImage3D(GL_TEXTURE_3D, ndx, 0, 0, 0, levelW, levelH, levelD, transferFmt.format, transferF… in createTexture()
2882glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, m_subX, m_subY, m_subZ, m_subW, m_subH, m_subD, transferFm… in createTexture()
2993glTexSubImage3D(GL_TEXTURE_3D, 0, m_subX, m_subY, m_subZ, m_subW, m_subH, m_subD, transferFmt.form… in createTexture()
3239glTexSubImage3D(GL_TEXTURE_2D_ARRAY, ndx, x, y, z, w, h, d, fmt.format, fmt.dataType, levelData.ge… in createTexture()
/external/deqp/external/openglcts/modules/gles31/
Des31cTextureGatherTests.cpp526glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, i, csize, csize, 1, GL_RGBA_INTEGER, tex_type, &pixe… in CreateTexture2DArrayInt()
531glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 22, 25, data_slice, 2, 2, 1, GL_RGBA_INTEGER, tex_type, da… in CreateTexture2DArrayInt()
532glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 16, 10, data_slice, 1, 1, 1, GL_RGBA_INTEGER, tex_type, da… in CreateTexture2DArrayInt()
533glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 11, 2, data_slice, 1, 1, 1, GL_RGBA_INTEGER, tex_type, dat… in CreateTexture2DArrayInt()
534glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 24, 13, data_slice, 1, 1, 1, GL_RGBA_INTEGER, tex_type, da… in CreateTexture2DArrayInt()
535glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 9, 14, data_slice, 1, 1, 1, GL_RGBA_INTEGER, tex_type, dat… in CreateTexture2DArrayInt()
562 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 22, 25, data_slice, 2, 2, 1, format, GL_FLOAT, data); in CreateTexture2DArray()
563 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 16, 10, data_slice, 1, 1, 1, format, GL_FLOAT, data + 0); in CreateTexture2DArray()
564 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 11, 2, data_slice, 1, 1, 1, format, GL_FLOAT, data + 1); in CreateTexture2DArray()
565 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 24, 13, data_slice, 1, 1, 1, format, GL_FLOAT, data + 2); in CreateTexture2DArray()
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Des31cShaderImageLoadStoreTests.cpp2327 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, kSize, kSize, 2, format, type, &data[0]); in Read()
2346 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, kSize, kSize, 2, format, type, &data[0]); in Read()
2542 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, kSize, kSize, 2, format, type, &data[0]); in Read()
2561 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, kSize, kSize, 2, format, type, &data[0]); in Read()
2752 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, kSize, kSize, 3, Format<T>(), Type<T>(), &data[0]); in Atomic()
2771glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, kSize, kSize, 3, Format<T>(), Type<T>(), &data[0]… in Atomic()
3429 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, kSize, kSize, 4, GL_RED, GL_FLOAT, &data[0]); in Run()
3519 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, kSize, kSize, 4, GL_RED, GL_FLOAT, &data[0]); in Run()
/external/deqp/modules/gles31/functional/
Des31fNegativeTextureApiTests.cpp2880 ctx.glTexSubImage3D(0, 0, 0, 0, 0, 4, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0); in texsubimage3d()
2882 ctx.glTexSubImage3D(GL_TEXTURE_2D, 0, 0, 0, 0, 4, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0); in texsubimage3d()
2887 ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 0, 4, 4, 4, GL_UNSIGNED_BYTE, 0); in texsubimage3d()
2892 ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, 0, 0); in texsubimage3d()
2897 ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_4_4_4_4, 0); in texsubimage3d()
2899 ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, 0); in texsubimage3d()
2901 ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, 0); in texsubimage3d()
2903 ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGBA_INTEGER, GL_UNSIGNED_INT, 0); in texsubimage3d()
2905 ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, GL_FLOAT, 0); in texsubimage3d()
2923 ctx.glTexSubImage3D(GL_TEXTURE_3D, -1, 0, 0, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in texsubimage3d_neg_level()
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Des31fTextureSpecificationTests.cpp388glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, ndx, 0, 0, 0, levelW, levelW, m_depth, transferFmt.form… in createTexture()
569glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, m_subX, m_subY, m_subZ, m_subW, m_subH, m_subD, tran… in createTexture()
695glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, ndx, x, y, z, w, h, d, fmt.format, fmt.dataType, levelD… in createTexture()
/external/deqp/doc/testspecs/GLES3/
Dfunctional.texture.specification.txt25 + glTexImage3D(), glTexImage2D(), glTexSubImage3D(), glTexSubImage2D()
/external/deqp/framework/egl/
DegluStaticES30Library.inl196 { "glTexSubImage3D", (deFunctionPtr)glTexSubImage3D },
DegluStaticES31Library.inl258 { "glTexSubImage3D", (deFunctionPtr)glTexSubImage3D },
DegluStaticES32Library.inl302 { "glTexSubImage3D", (deFunctionPtr)glTexSubImage3D },
/external/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv2.def195 glTexSubImage3D @214
DlibGLESv2.lds151 glTexSubImage3D;
/external/mesa3d/src/mapi/es2api/
DABI-check333 glTexSubImage3D
/external/deqp/framework/opengl/wrapper/
DglwInitES30Direct.inl196 gl->texSubImage3D = &glTexSubImage3D;
DglwInitES31Direct.inl258 gl->texSubImage3D = &glTexSubImage3D;
DglwInitES32Direct.inl302 gl->texSubImage3D = &glTexSubImage3D;
DglwInitES30.inl196 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
DglwInitGL30.inl194 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
DglwInitGL31.inl205 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
DglwInitES31.inl258 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
DglwInitGL32.inl223 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
/external/deqp/framework/opengl/simplereference/
DsglrContextWrapper.cpp144 void ContextWrapper::glTexSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zof… in glTexSubImage3D() function in sglr::ContextWrapper
DsglrContextWrapper.hpp197 …void glTexSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset, i…

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