/external/deqp/framework/egl/ |
D | egluStaticES20Library.inl | 128 { "glUniform3iv", (deFunctionPtr)glUniform3iv },
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D | egluStaticES30Library.inl | 213 { "glUniform3iv", (deFunctionPtr)glUniform3iv },
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D | egluStaticES31Library.inl | 275 { "glUniform3iv", (deFunctionPtr)glUniform3iv },
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D | egluStaticES32Library.inl | 319 { "glUniform3iv", (deFunctionPtr)glUniform3iv },
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/external/deqp/modules/gles2/functional/ |
D | es2fNegativeShaderApiTests.cpp | 778 glUniform3iv(-1, 1, &data[0]); in init() 806 glUniform3iv(fUnif, 1, &data[0]); in init() 833 glUniform3iv(-2, 1, &data[0]); in init() 843 glUniform3iv(-1, 1, &data[0]); in init() 871 glUniform3iv(fUnif, 2, &data[0]); in init()
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/external/skia/src/gpu/gl/egl/ |
D | GrGLMakeNativeInterface_egl.cpp | 114 M(glUniform3iv) in egl_get_gl_proc()
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/external/skqp/src/gpu/gl/egl/ |
D | GrGLMakeNativeInterface_egl.cpp | 114 M(glUniform3iv) in egl_get_gl_proc()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv2.def | 125 glUniform3iv @123
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D | libGLESv2.lds | 126 glUniform3iv;
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D | libGLESv2.hpp | 197 void (*glUniform3iv)(GLint location, GLsizei count, const GLint* v); member in LibGLESv2exports
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeShaderApiTests.cpp | 1090 glUniform3iv(-1, 1, &data[0]); in init() 1121 glUniform3iv(ivec4_f, 1, &data[0]); in init() 1133 glUniform3iv(vec4_v, 1, &data[0]); in init() 1145 glUniform3iv(uvec4_f, 1, &data[0]); in init() 1168 glUniform3iv(-2, 1, &data[0]); in init() 1178 glUniform3iv(-1, 1, &data[0]); in init() 1208 glUniform3iv(ivec4_f, 2, &data[0]); in init()
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/external/mesa3d/src/mapi/es2api/ |
D | ABI-check | 350 glUniform3iv
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 128 gl->uniform3iv = &glUniform3iv;
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D | glwInitES30Direct.inl | 213 gl->uniform3iv = &glUniform3iv;
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D | glwInitES20.inl | 128 gl->uniform3iv = (glUniform3ivFunc) loader->get("glUniform3iv");
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D | glwInitES31Direct.inl | 275 gl->uniform3iv = &glUniform3iv;
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D | glwInitES32Direct.inl | 319 gl->uniform3iv = &glUniform3iv;
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D | glwInitES30.inl | 213 gl->uniform3iv = (glUniform3ivFunc) loader->get("glUniform3iv");
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeShaderApiTests.cpp | 1325 ctx.glUniform3iv(-1, 1, &data[0]); in uniformiv_invalid_program() 1357 ctx.glUniform3iv(ivec4_f, 1, &data[0]); in uniformiv_incompatible_type() 1369 ctx.glUniform3iv(vec4_v, 1, &data[0]); in uniformiv_incompatible_type() 1381 ctx.glUniform3iv(uvec4_f, 1, &data[0]); in uniformiv_incompatible_type() 1405 ctx.glUniform3iv(-2, 1, &data[0]); in uniformiv_invalid_location() 1415 ctx.glUniform3iv(-1, 1, &data[0]); in uniformiv_invalid_location() 1446 ctx.glUniform3iv(ivec4_f, 2, &data[0]); in uniformiv_invalid_count()
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/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/ |
D | PVRTPFXParserAPI.cpp | 868 glUniform3iv(nLocation, 1, psDefaultValue->pnData); in SetDefaultUniformValue()
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/external/deqp/modules/glshared/ |
D | glsRandomShaderCase.cpp | 397 case 3: glUniform3iv(location, 1, (int*)value.value().getValuePtr()); break; in setUniformValue()
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/external/deqp/doc/ |
D | GLES2 Negative API Functions.txt | 149 o glUniform3iv (GLint location, GLsizei count, const GLint* v);
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/external/deqp/framework/opengl/simplereference/ |
D | sglrContextWrapper.hpp | 174 void glUniform3iv (int location, int count, const int* v);
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/external/eigen/unsupported/Eigen/ |
D | OpenGLSupport | 253 inline void glUniform3iv_ei (GLint loc, const int* v) { glUniform3iv(loc,1,v); }
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
D | gl2.h | 596 GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint* v);
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