Home
last modified time | relevance | path

Searched refs:levelNdx (Results 1 – 25 of 50) sorted by relevance

12

/external/deqp/framework/opengl/
DgluTexture.cpp91 for (int levelNdx = 0; levelNdx < m_refTexture.getNumLevels(); levelNdx++) in upload() local
93 if (m_refTexture.isLevelEmpty(levelNdx)) in upload()
96 tcu::ConstPixelBufferAccess access = m_refTexture.getLevel(levelNdx); in upload()
97 …gl.texImage1D(GL_TEXTURE_1D, levelNdx, m_format, access.getWidth(), 0 /* border */, transferFormat… in upload()
174 for (int levelNdx = 0; levelNdx < m_refTexture.getNumLevels(); levelNdx++) in upload() local
176 if (m_refTexture.isLevelEmpty(levelNdx)) in upload()
179 tcu::ConstPixelBufferAccess access = m_refTexture.getLevel(levelNdx); in upload()
181 …gl.texImage2D(GL_TEXTURE_2D, levelNdx, m_format, access.getWidth(), access.getHeight(), 0 /* borde… in upload()
195 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in loadCompressed() local
197 const tcu::CompressedTexture& level = levels[levelNdx]; in loadCompressed()
[all …]
/external/deqp/modules/gles31/functional/
Des31fTextureLevelStateQueryTests.cpp737 for (int levelNdx = 0; levelNdx < (int)spec.levels.size(); ++levelNdx) in applyTextureGenerationSpec() local
739 …t = (spec.levels[levelNdx].compressed) ? (glu::TransferFormat()) : (glu::getTransferFormat(glu::ma… in applyTextureGenerationSpec()
741 if (spec.immutable && !spec.levels[levelNdx].compressed && spec.bindTarget == GL_TEXTURE_2D) in applyTextureGenerationSpec()
742 …rage2D(spec.bindTarget, 1, spec.levels[levelNdx].internalFormat, spec.levels[levelNdx].width, spec… in applyTextureGenerationSpec()
743 else if (spec.immutable && !spec.levels[levelNdx].compressed && spec.bindTarget == GL_TEXTURE_3D) in applyTextureGenerationSpec()
744 …dTarget, 1, spec.levels[levelNdx].internalFormat, spec.levels[levelNdx].width, spec.levels[levelNd… in applyTextureGenerationSpec()
745 …else if (spec.immutable && !spec.levels[levelNdx].compressed && spec.bindTarget == GL_TEXTURE_2D_A… in applyTextureGenerationSpec()
746 …dTarget, 1, spec.levels[levelNdx].internalFormat, spec.levels[levelNdx].width, spec.levels[levelNd… in applyTextureGenerationSpec()
747 …else if (spec.immutable && !spec.levels[levelNdx].compressed && spec.bindTarget == GL_TEXTURE_CUBE… in applyTextureGenerationSpec()
748 …rage2D(spec.bindTarget, 1, spec.levels[levelNdx].internalFormat, spec.levels[levelNdx].width, spec… in applyTextureGenerationSpec()
[all …]
Des31fStencilTexturingTests.cpp469 for (int levelNdx = 0; levelNdx < src.getNumLevels(); levelNdx++) in stencilToUnorm8() local
475 if (!src.isLevelEmpty(face, levelNdx)) in stencilToUnorm8()
477 dst.allocLevel(face, levelNdx); in stencilToUnorm8()
479 const tcu::ConstPixelBufferAccess srcLevel = src.getLevelFace(levelNdx, face); in stencilToUnorm8()
480 const tcu::PixelBufferAccess dstLevel = dst.getLevelFace(levelNdx, face); in stencilToUnorm8()
593 for (int levelNdx = 0; levelNdx < levels; levelNdx++) in iterate() local
595 …erAccess levelAccess = tcu::getSubregion(uploadLevel.getAccess(), 0, 0, levelNdx, width, height, 1… in iterate()
597 if (levelNdx == ptrnLevel) in iterate()
600 tcu::clearStencil(levelAccess, levelNdx); in iterate()
619 for (int levelNdx = 0; levelNdx < levels; levelNdx++) in iterate() local
[all …]
Des31fTextureGatherTests.cpp378 for (int levelNdx = 0; levelNdx < src.getNumLevels(); levelNdx++) in swizzleTexture() local
380 if (src.isLevelEmpty(levelNdx)) in swizzleTexture()
382 dst.allocLevel(levelNdx); in swizzleTexture()
383 swizzlePixels(dst.getLevel(levelNdx), src.getLevel(levelNdx), swizzle); in swizzleTexture()
390 for (int levelNdx = 0; levelNdx < src.getNumLevels(); levelNdx++) in swizzleTexture() local
392 if (src.isLevelEmpty(levelNdx)) in swizzleTexture()
394 dst.allocLevel(levelNdx); in swizzleTexture()
395 swizzlePixels(dst.getLevel(levelNdx), src.getLevel(levelNdx), swizzle); in swizzleTexture()
405 for (int levelNdx = 0; levelNdx < src.getNumLevels(); levelNdx++) in swizzleTexture() local
407 if (src.isLevelEmpty(face, levelNdx)) in swizzleTexture()
[all …]
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineImageUtil.cpp539 for (int levelNdx = 0; levelNdx < texture.getNumLevels(); levelNdx++) in allocateLevels() local
540 texture.allocLevel(levelNdx); in allocateLevels()
548 for (int levelNdx = 0; levelNdx < texture.getNumLevels(); levelNdx++) in getLevelsVector() local
549 levels[levelNdx] = *reinterpret_cast<const tcu::PixelBufferAccess*>(&texture.getLevel(levelNdx)); in getLevelsVector()
582 for (size_t levelNdx = 0; levelNdx < m_compressedLevels.size(); levelNdx++) in ~TestTexture() local
583 delete m_compressedLevels[levelNdx]; in ~TestTexture()
594 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++) in getSize() local
598 const tcu::ConstPixelBufferAccess level = getLevel(levelNdx, layerNdx); in getSize()
618 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++) in getCompressedSize() local
623 textureSize += getCompressedLevel(levelNdx, layerNdx).getDataSize(); in getCompressedSize()
[all …]
DvktPipelineImageSamplingInstance.cpp1044 for (int levelNdx = 0; levelNdx < texture.getNumLevels(); ++levelNdx) in createSwizzledCopy() local
1046 copy->allocLevel(levelNdx); in createSwizzledCopy()
1047 swizzle(texture.getLevel(levelNdx), copy->getLevel(levelNdx), swz); in createSwizzledCopy()
1060 for (int levelNdx = 0; levelNdx < texture.getNumLevels(); ++levelNdx) in createSwizzledCopy() local
1062 copy->allocLevel((tcu::CubeFace)faceNdx, levelNdx); in createSwizzledCopy()
1063 …swizzle(texture.getLevelFace(levelNdx, (tcu::CubeFace)faceNdx), copy->getLevelFace(levelNdx, (tcu:… in createSwizzledCopy()
1113 for (int levelNdx = 0; levelNdx < (int)levels.size(); ++levelNdx) in getTexture1DView() local
1115 …erAccess& srcLevel = testTexture.getLevel((int)subresource.baseMipLevel+levelNdx, subresource.base… in getTexture1DView()
1117 levels[levelNdx] = tcu::getSubregion(srcLevel, 0, 0, 0, srcLevel.getWidth(), 1, 1); in getTexture1DView()
1133 for (int levelNdx = 0; levelNdx < (int)levels.size(); ++levelNdx) in getTexture1DArrayView() local
[all …]
/external/deqp/modules/gles2/functional/
Des2fTextureCompletenessTests.cpp291 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture() local
293 …int levelW = (levelNdx == m_invalidLevelNdx) ? m_invalidLevelSize.x() : de::max(1, m_size.x() >> l… in createTexture()
294 …int levelH = (levelNdx == m_invalidLevelNdx) ? m_invalidLevelSize.y() : de::max(1, m_size.y() >> l… in createTexture()
299 …glTexImage2D(GL_TEXTURE_2D, levelNdx, GL_RGBA, levelW, levelH, 0, GL_RGBA, GL_UNSIGNED_BYTE, level… in createTexture()
358 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture() local
360 int levelW = de::max(1, m_size.x() >> levelNdx); in createTexture()
361 int levelH = de::max(1, m_size.y() >> levelNdx); in createTexture()
366 deUint32 format = levelNdx == m_invalidLevelNdx ? m_invalidFormat : m_format; in createTexture()
368 …glTexImage2D(GL_TEXTURE_2D, levelNdx, format, levelW, levelH, 0, format, GL_UNSIGNED_BYTE, levelDa… in createTexture()
409 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture() local
[all …]
Des2fTextureFilteringTests.cpp181 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
186 m_textures[0]->getRefTexture().allocLevel(levelNdx); in init()
187 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
191 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
194 deUint32 rgb = step*levelNdx; in init()
198 m_textures[1]->getRefTexture().allocLevel(levelNdx); in init()
199 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*… in init()
455 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
457 m_textures[0]->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx); in init()
458 …tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFa… in init()
[all …]
Des2fTextureMipmapTests.cpp166 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
169 deUint32 inc = deClamp32(step*levelNdx, 0x00, 0xff); in init()
174 m_texture->getRefTexture().allocLevel(levelNdx); in init()
175 tcu::clear(m_texture->getRefTexture().getLevel(levelNdx), tcu::RGBA(color).toVec()); in init()
518 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
521 deUint32 inc = deClamp32(step*levelNdx, 0x00, 0xff); in init()
537 m_texture->getRefTexture().allocLevel((tcu::CubeFace)faceNdx, levelNdx); in init()
538 …tcu::clear(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)faceNdx), tcu::RGBA(co… in init()
857 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in iterate() local
859 const int levelWidth = de::max(1, m_width >> levelNdx); in iterate()
[all …]
Des2fTextureSizeTests.cpp103 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
105 m_texture->getRefTexture().allocLevel(levelNdx); in init()
106 …tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevel(levelNdx), tcu::Vec4(-1.0f, -1… in init()
241 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
245 m_texture->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx); in init()
246 …fillWithComponentGradients(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face),… in init()
Des2fTextureUnitTests.cpp707 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
710 m_textures2d.back()->allocLevel(levelNdx); in init()
712 m_texturesCube.back()->allocLevel((tcu::CubeFace)face, levelNdx); in init()
714 …int curCellSize = deMax32(1, GRID_CELL_SIZE >> levelNdx); // \note Scale grid cell size for mipmap… in init()
716 …s access = is2d ? m_textures2d.back()->getLevel(levelNdx) : m_texturesCube.back()->getLevelFace(le… in init()
859 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in render() local
861 tcu::ConstPixelBufferAccess access = texture->getLevel(levelNdx); in render()
867 …context.texImage2D(GL_TEXTURE_2D, levelNdx, m_textureParams[texNdx].format, width, height, 0, m_te… in render()
883 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in render() local
885 tcu::ConstPixelBufferAccess access = texture->getLevelFace(levelNdx, (tcu::CubeFace)face); in render()
[all …]
Des2fVertexTextureTests.cpp497 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
502 m_textures[0]->getRefTexture().allocLevel(levelNdx); in init()
503 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
507 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
510 const deUint32 rgb = step*levelNdx; in init()
514 m_textures[1]->getRefTexture().allocLevel(levelNdx); in init()
515 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*… in init()
823 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
825 m_textures[0]->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx); in init()
826 …tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFa… in init()
[all …]
/external/deqp/modules/gles3/functional/
Des3fTextureUnitTests.cpp894 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
897 m_textures2d.back()->allocLevel(levelNdx); in init()
899 m_texturesCube.back()->allocLevel((tcu::CubeFace)face, levelNdx); in init()
901 m_textures2dArray.back()->allocLevel(levelNdx); in init()
903 m_textures3d.back()->allocLevel(levelNdx); in init()
905 …int curCellSize = deMax32(1, GRID_CELL_SIZE >> levelNdx); // \note Scale grid cell size for mipmap… in init()
907 tcu::PixelBufferAccess access = is2dTex ? m_textures2d.back()->getLevel(levelNdx) in init()
908 : isCubeTex ? m_texturesCube.back()->getLevelFace(levelNdx, (tcu::CubeFace)face) in init()
909 : is2dArrayTex ? m_textures2dArray.back()->getLevel(levelNdx) in init()
910 : m_textures3d.back()->getLevel(levelNdx); in init()
[all …]
Des3fTextureShadowTests.cpp239 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
241 m_textures[0]->getRefTexture().allocLevel(levelNdx); in init()
242 …tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), tcu::Vec4(-0.5f… in init()
246 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
249 deUint32 rgb = step*levelNdx; in init()
253 m_textures[1]->getRefTexture().allocLevel(levelNdx); in init()
254 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec(),… in init()
508 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
510 m_gradientTex->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx); in init()
511 …tcu::fillWithComponentGradients(m_gradientTex->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFa… in init()
[all …]
Des3fVertexTextureTests.cpp597 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
602 m_textures[0]->getRefTexture().allocLevel(levelNdx); in init()
603 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
607 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
610 const deUint32 rgb = step*levelNdx; in init()
614 m_textures[1]->getRefTexture().allocLevel(levelNdx); in init()
615 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*… in init()
917 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
919 m_textures[0]->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx); in init()
920 …tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFa… in init()
[all …]
Des3fTextureFilteringTests.cpp199 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
204 m_textures[0]->getRefTexture().allocLevel(levelNdx); in init()
205 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
209 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
212 deUint32 rgb = step*levelNdx; in init()
216 m_textures[1]->getRefTexture().allocLevel(levelNdx); in init()
217 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*… in init()
490 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
492 m_textures[0]->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx); in init()
493 …tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFa… in init()
[all …]
Des3fTextureSizeTests.cpp104 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
106 m_texture->getRefTexture().allocLevel(levelNdx); in init()
107 …tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevel(levelNdx), tcu::Vec4(-1.0f, -1… in init()
242 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
246 m_texture->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx); in init()
247 …fillWithComponentGradients(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face),… in init()
Des3fTextureMipmapTests.cpp210 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
213 deUint32 inc = deClamp32(step*levelNdx, 0x00, 0xff); in init()
218 m_texture->getRefTexture().allocLevel(levelNdx); in init()
219 tcu::clear(m_texture->getRefTexture().getLevel(levelNdx), tcu::RGBA(color).toVec()); in init()
557 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
560 deUint32 inc = deClamp32(step*levelNdx, 0x00, 0xff); in init()
576 m_texture->getRefTexture().allocLevel((tcu::CubeFace)faceNdx, levelNdx); in init()
577 …tcu::clear(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)faceNdx), tcu::RGBA(co… in init()
887 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in iterate() local
889 const int levelWidth = de::max(1, m_width >> levelNdx); in iterate()
[all …]
/external/deqp/modules/gles3/accuracy/
Des3aTextureFilteringTests.cpp141 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
146 m_textures[0]->getRefTexture().allocLevel(levelNdx); in init()
147 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
151 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
154 deUint32 rgb = step*levelNdx; in init()
158 m_textures[1]->getRefTexture().allocLevel(levelNdx); in init()
159 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*… in init()
409 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
411 m_textures[0]->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx); in init()
412 …tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFa… in init()
[all …]
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktTextureShadowTests.cpp248 for (int levelNdx = 0; levelNdx < numLevels; ++levelNdx) in Texture2DShadowTestInstance() local
250 …tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, 0), tcu::Vec4(-0.5f, -0.5f, -0.5… in Texture2DShadowTestInstance()
254 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture2DShadowTestInstance() local
257 const deUint32 rgb = step*levelNdx; in Texture2DShadowTestInstance()
261 …tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, 0), 4, tcu::RGBA(colorA).toVec(), tcu::RGBA(co… in Texture2DShadowTestInstance()
466 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in TextureCubeShadowTestInstance() local
468 …tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, face), gradients[face][0]*cScale… in TextureCubeShadowTestInstance()
475 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in TextureCubeShadowTestInstance() local
478 const deUint32 rgb = step*levelNdx*face; in TextureCubeShadowTestInstance()
482 …tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, face), 4, tcu::RGBA(colorA).toVec()*cScale + c… in TextureCubeShadowTestInstance()
[all …]
DvktTextureFilteringTests.cpp136 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture2DFilteringTestInstance() local
141 tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, 0), gMin, gMax); in Texture2DFilteringTestInstance()
145 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture2DFilteringTestInstance() local
148 const deUint32 rgb = step*levelNdx; in Texture2DFilteringTestInstance()
152 …tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, 0), 4, tcu::RGBA(colorA).toVec()*cScale + cBia… in Texture2DFilteringTestInstance()
343 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in TextureCubeFilteringTestInstance() local
345 …tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, face), gradients[face][0]*cScale… in TextureCubeFilteringTestInstance()
352 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in TextureCubeFilteringTestInstance() local
355 const deUint32 rgb = step*levelNdx*face; in TextureCubeFilteringTestInstance()
359 …tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, face), 4, tcu::RGBA(colorA).toVec()*cScale + c… in TextureCubeFilteringTestInstance()
[all …]
/external/deqp/external/vulkancts/modules/vulkan/image/
DvktImageCompressionTranscodingSupport.cpp1548 for (deUint32 levelNdx = 0; levelNdx < getLevelCount(); ++levelNdx) in iterate() local
1550 DE_ASSERT(m_srcData[levelNdx][layerNdx]->size() == m_dstData[levelNdx][layerNdx]->size()); in iterate()
1557 for (deUint32 levelNdx = 0; levelNdx < getLevelCount(); ++levelNdx) in iterate() local
1561 …erifyDecompression(*m_srcData[levelNdx][layerNdx], m_compressedImage, levelNdx, layerNdx, m_compre… in iterate()
1566 …erifyDecompression(*m_dstData[levelNdx][layerNdx], m_compressedImage, levelNdx, layerNdx, m_compre… in iterate()
1604 for (deUint32 levelNdx = 0; levelNdx < getLevelCount(); ++levelNdx) in prepareData() local
1606 m_srcData[levelNdx].resize(getLayerCount()); in prepareData()
1607 m_dstData[levelNdx].resize(getLayerCount()); in prepareData()
1608 m_uncompressedImages[levelNdx].resize(getLayerCount()); in prepareData()
1612 m_srcData[levelNdx][layerNdx] = SharedPtr<RawDataVector>(new RawDataVector); in prepareData()
[all …]
/external/deqp/modules/gles2/accuracy/
Des2aTextureFilteringTests.cpp151 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
156 m_textures[0]->getRefTexture().allocLevel(levelNdx); in init()
157 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
161 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
164 deUint32 rgb = step*levelNdx; in init()
168 m_textures[1]->getRefTexture().allocLevel(levelNdx); in init()
169 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*… in init()
423 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
425 m_textures[0]->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx); in init()
426 …tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFa… in init()
[all …]
/external/deqp/external/openglcts/modules/gles2/
Des2cTexture3DTests.cpp261 for (int levelNdx = 0; levelNdx < referenceTexture.getNumLevels(); levelNdx++) in uploadTexture3D() local
263 if (referenceTexture.isLevelEmpty(levelNdx)) in uploadTexture3D()
266 tcu::ConstPixelBufferAccess access = referenceTexture.getLevel(levelNdx); in uploadTexture3D()
269 …callTexImage3D(GL_TEXTURE_3D, levelNdx, transferFormat.format, access.getWidth(), access.getHeight… in uploadTexture3D()
548 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
553 m_gradientTex->getRefTexture().allocLevel(levelNdx); in init()
554 tcu::fillWithComponentGradients(m_gradientTex->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
558 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
561 deUint32 rgb = step * levelNdx; in init()
565 m_gridTex->getRefTexture().allocLevel(levelNdx); in init()
[all …]
/external/deqp/framework/common/
DtcuTexture.cpp2916 …getCubeArrayFaceAccess (const ConstPixelBufferAccess* const levels, int levelNdx, int slice, CubeF… in getCubeArrayFaceAccess() argument
2918 const ConstPixelBufferAccess& level = levels[levelNdx]; in getCubeArrayFaceAccess()
3103 inline int getMipPyramidLevelSize (int baseLevelSize, int levelNdx) in getMipPyramidLevelSize() argument
3105 return de::max(baseLevelSize >> levelNdx, 1); in getMipPyramidLevelSize()
3122 for (int levelNdx = 0; levelNdx < other.getNumLevels(); levelNdx++) in TextureLevelPyramid() local
3124 if (!other.isLevelEmpty(levelNdx)) in TextureLevelPyramid()
3126 const tcu::ConstPixelBufferAccess& srcLevel = other.getLevel(levelNdx); in TextureLevelPyramid()
3128 m_data[levelNdx] = other.m_data[levelNdx]; in TextureLevelPyramid()
3129 …m_access[levelNdx] = PixelBufferAccess(srcLevel.getFormat(), srcLevel.getWidth(), srcLevel.getHeig… in TextureLevelPyramid()
3143 for (int levelNdx = 0; levelNdx < other.getNumLevels(); levelNdx++) in operator =() local
[all …]

12