/external/deqp/modules/gles31/functional/ |
D | es31fProgramUniformTests.cpp | 898 … (vector<VarValue>& valuesDst, const vector<BasicUniform>& basicUniforms, deUint32 programGL); 900 …void assignUniforms (const vector<BasicUniform>& basicUniforms, deUint32 programGL, Ran… 1263 … (vector<VarValue>& valuesDst, const vector<BasicUniform>& basicUniforms, const deUint32 programGL) in getUniforms() argument 1272 const int location = glGetUniformLocation(programGL, queryName.c_str()); in getUniforms() 1297 GLU_CHECK_CALL(glGetUniformfv(programGL, location, &value.val.floatV[0])); in getUniforms() 1299 GLU_CHECK_CALL(glGetUniformiv(programGL, location, &value.val.intV[0])); in getUniforms() 1301 GLU_CHECK_CALL(glGetUniformuiv(programGL, location, &value.val.uintV[0])); in getUniforms() 1306 GLU_CHECK_CALL(glGetUniformiv(programGL, location, &value.val.intV[0])); in getUniforms() 1312 GLU_CHECK_CALL(glGetUniformuiv(programGL, location, &value.val.uintV[0])); in getUniforms() 1318 GLU_CHECK_CALL(glGetUniformfv(programGL, location, &value.val.floatV[0])); in getUniforms() [all …]
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D | es31fTessellationTests.cpp | 311 …Result renderAndGetPrimitives (deUint32 programGL, deUint32 tfPrimTypeGL, int numBindings, … 336 … TransformFeedbackHandler<AttribType>::renderAndGetPrimitives (deUint32 programGL, deUint32 tfPrim… in renderAndGetPrimitives() argument 349 glu::draw(m_renderCtx, programGL, numBindings, bindings, glu::pr::Patches(numVertices)); in renderAndGetPrimitives() 1726 const deUint32 programGL = m_program->getProgram(); in iterate() local 1806 gl.useProgram(programGL); in iterate() 1818 glu::draw(renderCtx, programGL, DE_LENGTH_OF_ARRAY(attrBindings), &attrBindings[0], in iterate() 2039 const deUint32 programGL = m_program->getProgram(); in iterate() local 2042 const int tessLevelInner0Loc = gl.getUniformLocation(programGL, "u_tessLevelInner0"); in iterate() 2043 const int tessLevelInner1Loc = gl.getUniformLocation(programGL, "u_tessLevelInner1"); in iterate() 2044 const int tessLevelOuter0Loc = gl.getUniformLocation(programGL, "u_tessLevelOuter0"); in iterate() [all …]
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D | es31fShaderImageLoadStoreTests.cpp | 525 UniformAccessLogger (const glw::Functions& gl, TestLog& log, deUint32 programGL) in UniformAccessLogger() argument 528 , m_programGL (programGL) in UniformAccessLogger()
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/external/deqp/modules/gles3/functional/ |
D | es3fUniformApiTests.cpp | 1032 … (vector<BasicUniformReportGL>& dst, const vector<BasicUniformReportRef>& ref, deUint32 programGL); 1034 … (vector<BasicUniformReportGL>& dst, const vector<BasicUniformReportRef>& ref, deUint32 programGL); 1038 … (vector<VarValue>& valuesDst, const vector<BasicUniform>& basicUniforms, deUint32 programGL); 1042 …void assignUniforms (const vector<BasicUniform>& basicUniforms, deUint32 programGL, Ran… 1448 …mReportsDst, const vector<BasicUniformReportRef>& basicUniformReportsRef, const deUint32 programGL) in getActiveUniforms() argument 1456 GLU_CHECK_CALL(glGetProgramiv(programGL, GL_ACTIVE_UNIFORMS, &numActiveUniforms)); in getActiveUniforms() 1458 GLU_CHECK_CALL(glGetProgramiv(programGL, GL_ACTIVE_UNIFORM_MAX_LENGTH, &uniformMaxNameLength)); in getActiveUniforms() 1468 …GLU_CHECK_CALL(glGetActiveUniform(programGL, (GLuint)unifNdx, (GLsizei)uniformMaxNameLength, &repo… in getActiveUniforms() 1544 …mReportsDst, const vector<BasicUniformReportRef>& basicUniformReportsRef, const deUint32 programGL) in getActiveUniformsiv() argument 1560 …GLU_CHECK_CALL(glGetUniformIndices(programGL, (GLsizei)basicUniformReportsRef.size(), &queryNamesC… in getActiveUniformsiv() [all …]
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/external/deqp/modules/gles2/functional/ |
D | es2fUniformApiTests.cpp | 867 … (vector<BasicUniformReportGL>& dst, const vector<BasicUniformReportRef>& ref, deUint32 programGL); 869 … (vector<VarValue>& valuesDst, const vector<BasicUniform>& basicUniforms, deUint32 programGL); 873 …void assignUniforms (const vector<BasicUniform>& basicUniforms, deUint32 programGL, Ran… 1251 …mReportsDst, const vector<BasicUniformReportRef>& basicUniformReportsRef, const deUint32 programGL) in getActiveUniforms() argument 1259 GLU_CHECK_CALL(glGetProgramiv(programGL, GL_ACTIVE_UNIFORMS, &numActiveUniforms)); in getActiveUniforms() 1261 GLU_CHECK_CALL(glGetProgramiv(programGL, GL_ACTIVE_UNIFORM_MAX_LENGTH, &uniformMaxNameLength)); in getActiveUniforms() 1271 …GLU_CHECK_CALL(glGetActiveUniform(programGL, (GLuint)unifNdx, (GLsizei)uniformMaxNameLength, &repo… in getActiveUniforms() 1347 … (vector<VarValue>& valuesDst, const vector<BasicUniform>& basicUniforms, const deUint32 programGL) in getUniforms() argument 1356 const int location = glGetUniformLocation(programGL, queryName.c_str()); in getUniforms() 1380 GLU_CHECK_CALL(glGetUniformfv(programGL, location, &value.val.floatV[0])); in getUniforms() [all …]
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/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
D | esextcTessellationShaderWinding.cpp | 176 const deUint32 programGL = m_program->getProgram(); in iterate() local 189 gl.useProgram(programGL); in iterate()
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/external/deqp/modules/glshared/ |
D | glsLongStressCase.cpp | 248 static inline bool linkProgram (const deUint32 programGL) in linkProgram() argument 250 glLinkProgram(programGL); in linkProgram() 253 glGetProgramiv(programGL, GL_LINK_STATUS, &success); in linkProgram() 268 static inline string getProgramInfoLog (const deUint32 programGL) in getProgramInfoLog() argument 272 glGetProgramiv(programGL, GL_INFO_LOG_LENGTH, &infoLogLen); in getProgramInfoLog() 274 glGetProgramInfoLog(programGL, (int)infoLog.size(), DE_NULL, &infoLog[0]); in getProgramInfoLog()
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