Searched refs:inVerticalBlank (Results 1 – 11 of 11) sorted by relevance
/external/swiftshader/src/D3D9/ |
D | Direct3DSwapChain9.cpp | 246 bool inVerticalBlank; in GetRasterStatus() local 248 bool supported = frameBuffer->getScanline(inVerticalBlank, scanline); in GetRasterStatus() 252 rasterStatus->InVBlank = inVerticalBlank; in GetRasterStatus()
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/external/swiftshader/src/WSI/ |
D | FrameBufferDD.cpp | 459 bool FrameBufferDD::getScanline(bool &inVerticalBlank, unsigned int &scanline) in getScanline() argument 465 inVerticalBlank = false; in getScanline() 469 inVerticalBlank = true; in getScanline()
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D | FrameBufferWin.hpp | 46 virtual bool getScanline(bool &inVerticalBlank, unsigned int &scanline) = 0;
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D | FrameBufferGDI.hpp | 42 bool getScanline(bool &inVerticalBlank, unsigned int &scanline) override;
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D | FrameBufferDD.hpp | 44 bool getScanline(bool &inVerticalBlank, unsigned int &scanline) override;
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D | FrameBufferGDI.cpp | 126 bool FrameBufferGDI::getScanline(bool &inVerticalBlank, unsigned int &scanline) in getScanline() argument
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/external/swiftshader/src/Main/ |
D | FrameBufferDD.cpp | 466 bool FrameBufferDD::getScanline(bool &inVerticalBlank, unsigned int &scanline) in getScanline() argument 472 inVerticalBlank = false; in getScanline() 476 inVerticalBlank = true; in getScanline()
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D | FrameBufferWin.hpp | 46 virtual bool getScanline(bool &inVerticalBlank, unsigned int &scanline) = 0;
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D | FrameBufferGDI.hpp | 42 bool getScanline(bool &inVerticalBlank, unsigned int &scanline) override;
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D | FrameBufferDD.hpp | 44 bool getScanline(bool &inVerticalBlank, unsigned int &scanline) override;
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D | FrameBufferGDI.cpp | 126 bool FrameBufferGDI::getScanline(bool &inVerticalBlank, unsigned int &scanline) in getScanline() argument
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