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Searched refs:programGL (Results 1 – 7 of 7) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fProgramUniformTests.cpp898 … (vector<VarValue>& valuesDst, const vector<BasicUniform>& basicUniforms, deUint32 programGL);
900 …void assignUniforms (const vector<BasicUniform>& basicUniforms, deUint32 programGL, Ran…
1263 … (vector<VarValue>& valuesDst, const vector<BasicUniform>& basicUniforms, const deUint32 programGL) in getUniforms() argument
1272 const int location = glGetUniformLocation(programGL, queryName.c_str()); in getUniforms()
1297 GLU_CHECK_CALL(glGetUniformfv(programGL, location, &value.val.floatV[0])); in getUniforms()
1299 GLU_CHECK_CALL(glGetUniformiv(programGL, location, &value.val.intV[0])); in getUniforms()
1301 GLU_CHECK_CALL(glGetUniformuiv(programGL, location, &value.val.uintV[0])); in getUniforms()
1306 GLU_CHECK_CALL(glGetUniformiv(programGL, location, &value.val.intV[0])); in getUniforms()
1312 GLU_CHECK_CALL(glGetUniformuiv(programGL, location, &value.val.uintV[0])); in getUniforms()
1318 GLU_CHECK_CALL(glGetUniformfv(programGL, location, &value.val.floatV[0])); in getUniforms()
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Des31fTessellationTests.cpp311 …Result renderAndGetPrimitives (deUint32 programGL, deUint32 tfPrimTypeGL, int numBindings, …
336 … TransformFeedbackHandler<AttribType>::renderAndGetPrimitives (deUint32 programGL, deUint32 tfPrim… in renderAndGetPrimitives() argument
349 glu::draw(m_renderCtx, programGL, numBindings, bindings, glu::pr::Patches(numVertices)); in renderAndGetPrimitives()
1726 const deUint32 programGL = m_program->getProgram(); in iterate() local
1806 gl.useProgram(programGL); in iterate()
1818 glu::draw(renderCtx, programGL, DE_LENGTH_OF_ARRAY(attrBindings), &attrBindings[0], in iterate()
2039 const deUint32 programGL = m_program->getProgram(); in iterate() local
2042 const int tessLevelInner0Loc = gl.getUniformLocation(programGL, "u_tessLevelInner0"); in iterate()
2043 const int tessLevelInner1Loc = gl.getUniformLocation(programGL, "u_tessLevelInner1"); in iterate()
2044 const int tessLevelOuter0Loc = gl.getUniformLocation(programGL, "u_tessLevelOuter0"); in iterate()
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Des31fShaderImageLoadStoreTests.cpp525 UniformAccessLogger (const glw::Functions& gl, TestLog& log, deUint32 programGL) in UniformAccessLogger() argument
528 , m_programGL (programGL) in UniformAccessLogger()
/external/deqp/modules/gles3/functional/
Des3fUniformApiTests.cpp1032 … (vector<BasicUniformReportGL>& dst, const vector<BasicUniformReportRef>& ref, deUint32 programGL);
1034 … (vector<BasicUniformReportGL>& dst, const vector<BasicUniformReportRef>& ref, deUint32 programGL);
1038 … (vector<VarValue>& valuesDst, const vector<BasicUniform>& basicUniforms, deUint32 programGL);
1042 …void assignUniforms (const vector<BasicUniform>& basicUniforms, deUint32 programGL, Ran…
1448 …mReportsDst, const vector<BasicUniformReportRef>& basicUniformReportsRef, const deUint32 programGL) in getActiveUniforms() argument
1456 GLU_CHECK_CALL(glGetProgramiv(programGL, GL_ACTIVE_UNIFORMS, &numActiveUniforms)); in getActiveUniforms()
1458 GLU_CHECK_CALL(glGetProgramiv(programGL, GL_ACTIVE_UNIFORM_MAX_LENGTH, &uniformMaxNameLength)); in getActiveUniforms()
1468 …GLU_CHECK_CALL(glGetActiveUniform(programGL, (GLuint)unifNdx, (GLsizei)uniformMaxNameLength, &repo… in getActiveUniforms()
1544 …mReportsDst, const vector<BasicUniformReportRef>& basicUniformReportsRef, const deUint32 programGL) in getActiveUniformsiv() argument
1560 …GLU_CHECK_CALL(glGetUniformIndices(programGL, (GLsizei)basicUniformReportsRef.size(), &queryNamesC… in getActiveUniformsiv()
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/external/deqp/modules/gles2/functional/
Des2fUniformApiTests.cpp867 … (vector<BasicUniformReportGL>& dst, const vector<BasicUniformReportRef>& ref, deUint32 programGL);
869 … (vector<VarValue>& valuesDst, const vector<BasicUniform>& basicUniforms, deUint32 programGL);
873 …void assignUniforms (const vector<BasicUniform>& basicUniforms, deUint32 programGL, Ran…
1251 …mReportsDst, const vector<BasicUniformReportRef>& basicUniformReportsRef, const deUint32 programGL) in getActiveUniforms() argument
1259 GLU_CHECK_CALL(glGetProgramiv(programGL, GL_ACTIVE_UNIFORMS, &numActiveUniforms)); in getActiveUniforms()
1261 GLU_CHECK_CALL(glGetProgramiv(programGL, GL_ACTIVE_UNIFORM_MAX_LENGTH, &uniformMaxNameLength)); in getActiveUniforms()
1271 …GLU_CHECK_CALL(glGetActiveUniform(programGL, (GLuint)unifNdx, (GLsizei)uniformMaxNameLength, &repo… in getActiveUniforms()
1347 … (vector<VarValue>& valuesDst, const vector<BasicUniform>& basicUniforms, const deUint32 programGL) in getUniforms() argument
1356 const int location = glGetUniformLocation(programGL, queryName.c_str()); in getUniforms()
1380 GLU_CHECK_CALL(glGetUniformfv(programGL, location, &value.val.floatV[0])); in getUniforms()
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/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderWinding.cpp176 const deUint32 programGL = m_program->getProgram(); in iterate() local
189 gl.useProgram(programGL); in iterate()
/external/deqp/modules/glshared/
DglsLongStressCase.cpp248 static inline bool linkProgram (const deUint32 programGL) in linkProgram() argument
250 glLinkProgram(programGL); in linkProgram()
253 glGetProgramiv(programGL, GL_LINK_STATUS, &success); in linkProgram()
268 static inline string getProgramInfoLog (const deUint32 programGL) in getProgramInfoLog() argument
272 glGetProgramiv(programGL, GL_INFO_LOG_LENGTH, &infoLogLen); in getProgramInfoLog()
274 glGetProgramInfoLog(programGL, (int)infoLog.size(), DE_NULL, &infoLog[0]); in getProgramInfoLog()