/external/boringssl/src/crypto/fipsmodule/bn/asm/ |
D | x86_64-gcc.c | 288 BN_ULONG c1, c2, c3; in bn_mul_comba8() local 292 c3 = 0; in bn_mul_comba8() 293 mul_add_c(a[0], b[0], c1, c2, c3); in bn_mul_comba8() 296 mul_add_c(a[0], b[1], c2, c3, c1); in bn_mul_comba8() 297 mul_add_c(a[1], b[0], c2, c3, c1); in bn_mul_comba8() 300 mul_add_c(a[2], b[0], c3, c1, c2); in bn_mul_comba8() 301 mul_add_c(a[1], b[1], c3, c1, c2); in bn_mul_comba8() 302 mul_add_c(a[0], b[2], c3, c1, c2); in bn_mul_comba8() 303 r[2] = c3; in bn_mul_comba8() 304 c3 = 0; in bn_mul_comba8() [all …]
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/external/boringssl/src/crypto/fipsmodule/bn/ |
D | generic.c | 458 BN_ULONG c1, c2, c3; in bn_mul_comba8() local 462 c3 = 0; in bn_mul_comba8() 463 mul_add_c(a[0], b[0], c1, c2, c3); in bn_mul_comba8() 466 mul_add_c(a[0], b[1], c2, c3, c1); in bn_mul_comba8() 467 mul_add_c(a[1], b[0], c2, c3, c1); in bn_mul_comba8() 470 mul_add_c(a[2], b[0], c3, c1, c2); in bn_mul_comba8() 471 mul_add_c(a[1], b[1], c3, c1, c2); in bn_mul_comba8() 472 mul_add_c(a[0], b[2], c3, c1, c2); in bn_mul_comba8() 473 r[2] = c3; in bn_mul_comba8() 474 c3 = 0; in bn_mul_comba8() [all …]
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/external/deqp-deps/glslang/Test/ |
D | hlsl.gathercmpRGBA.offsetarray.dx10.frag | 23 uniform float3 c3; 39 float4 txval401 = g_tTex2df4a . GatherCmp(g_sSampCmp, c3, 0.75, o2); 40 int4 txval411 = g_tTex2di4a . GatherCmp(g_sSampCmp, c3, 0.75, o2); 41 uint4 txval421 = g_tTex2du4a . GatherCmp(g_sSampCmp, c3, 0.75, o2); 43 float4 txval001 = g_tTex2df4a . GatherCmpRed(g_sSampCmp, c3, 0.75, o2); 44 int4 txval011 = g_tTex2di4a . GatherCmpRed(g_sSampCmp, c3, 0.75, o2); 45 uint4 txval021 = g_tTex2du4a . GatherCmpRed(g_sSampCmp, c3, 0.75, o2); 47 float4 txval004 = g_tTex2df4a . GatherCmpRed(g_sSampCmp, c3, 0.75, o2, o2, o2, o2); 48 int4 txval014 = g_tTex2di4a . GatherCmpRed(g_sSampCmp, c3, 0.75, o2, o2, o2, o2); 49 uint4 txval024 = g_tTex2du4a . GatherCmpRed(g_sSampCmp, c3, 0.75, o2, o2, o2, o2); [all …]
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D | hlsl.gatherRGBA.offsetarray.dx10.frag | 24 uniform float3 c3; 40 float4 txval001 = g_tTex2df4a . GatherRed(g_sSamp, c3, o2); 41 int4 txval011 = g_tTex2di4a . GatherRed(g_sSamp, c3, o2); 42 uint4 txval021 = g_tTex2du4a . GatherRed(g_sSamp, c3, o2); 44 float4 txval004 = g_tTex2df4a . GatherRed(g_sSamp, c3, o2, o2, o2, o2); 45 int4 txval014 = g_tTex2di4a . GatherRed(g_sSamp, c3, o2, o2, o2, o2); 46 uint4 txval024 = g_tTex2du4a . GatherRed(g_sSamp, c3, o2, o2, o2, o2); 48 // float4 txval00s = g_tTex2df4a . GatherRed(g_sSamp, c3, o2, status); 49 // int4 txval01s = g_tTex2di4a . GatherRed(g_sSamp, c3, o2, status); 50 // uint4 txval02s = g_tTex2du4a . GatherRed(g_sSamp, c3, o2, status); [all …]
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D | spv.sparseTextureClamp.frag | 19 in vec3 c3; 34 resident |= sparseTextureClampARB(s3D, c3, lodClamp, texel, 2.0); 35 resident |= sparseTextureClampARB(isCube, c3, lodClamp, itexel); 36 resident |= sparseTextureClampARB(s2DShadow, c3, lodClamp, texel.x); 40 texel += textureClampARB(s3D, c3, lodClamp, 2.0); 41 itexel += textureClampARB(isCube, c3, lodClamp); 42 texel.x += textureClampARB(s2DShadow, c3, lodClamp); 45 resident |= sparseTextureOffsetClampARB(s3D, c3, ivec3(2), lodClamp, texel, 2.0); 49 texel += textureOffsetClampARB(s3D, c3, ivec3(2), lodClamp, 2.0); 53 resident |= sparseTextureGradClampARB(s3D, c3, c3, c3, lodClamp, texel); [all …]
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D | spv.sparseTexture.frag | 24 in vec3 c3; 42 resident |= sparseTextureARB(s3D, c3, texel, 2.0); 43 resident |= sparseTextureARB(isCube, c3, itexel); 44 resident |= sparseTextureARB(s2DShadow, c3, texel.x); 49 resident |= sparseTextureLodARB(s2DShadow, c3, 2.0, texel.y); 51 resident |= sparseTextureOffsetARB(s3D, c3, ivec3(2), texel, 2.0); 59 resident |= sparseTexelFetchOffsetARB(s3D, ivec3(c3), 2, ivec3(4), texel); 63 resident |= sparseTextureLodOffsetARB(is2DArray, c3, 2.0, ivec2(6), itexel); 64 resident |= sparseTextureLodOffsetARB(s2DShadow, c3, 2.0, ivec2(7), texel.z); 66 resident |= sparseTextureGradARB(s3D, c3, c3, c3, texel); [all …]
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D | spv.textureGatherBiasLod.frag | 12 in vec3 c3; 28 texel += textureGather(s2DArray, c3, 1, bias); 29 texel += textureGather(sCube, c3, 2, bias); 33 texel += textureGatherOffset(s2DArray, c3, offsets[1], 1, bias); 36 texel += textureGatherOffsets(s2DArray, c3, offsets, 1, bias); 40 sparseTextureGatherARB(s2DArray, c3, result, 1, bias); 42 sparseTextureGatherARB(sCube, c3, result, 2, bias); 49 sparseTextureGatherOffsetARB(s2DArray, c3, offsets[1], result, 1, bias); 54 sparseTextureGatherOffsetsARB(s2DArray, c3, offsets, result, 1, bias); 58 texel += textureGatherLodAMD(s2DArray, c3, lod, 1); [all …]
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D | hlsl.gathercmpRGBA.array.dx10.frag | 23 uniform float3 c3; 32 float4 txval80 = g_tTex2df4a . GatherCmp(g_sSampCmp, c3, .75); 33 int4 txval81 = g_tTex2di4a . GatherCmp(g_sSampCmp, c3, .75); 34 uint4 txval82 = g_tTex2du4a . GatherCmp(g_sSampCmp, c3, .75); 36 float4 txval00 = g_tTex2df4a . GatherCmpRed(g_sSampCmp, c3, .75); 37 int4 txval01 = g_tTex2di4a . GatherCmpRed(g_sSampCmp, c3, .75); 38 uint4 txval02 = g_tTex2du4a . GatherCmpRed(g_sSampCmp, c3, .75); 40 float4 txval10 = g_tTex2df4a . GatherCmpGreen(g_sSampCmp, c3, .75); 41 int4 txval11 = g_tTex2di4a . GatherCmpGreen(g_sSampCmp, c3, .75); 42 uint4 txval12 = g_tTex2du4a . GatherCmpGreen(g_sSampCmp, c3, .75); [all …]
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D | hlsl.gathercmpRGBA.basic.dx10.frag | 29 uniform float3 c3; 60 float4 txval40 = g_tTexcdf4 . GatherCmpRed(g_sSampCmp, c3, 0.75); 61 int4 txval41 = g_tTexcdi4 . GatherCmpRed(g_sSampCmp, c3, 0.75); 62 uint4 txval42 = g_tTexcdu4 . GatherCmpRed(g_sSampCmp, c3, 0.75); 64 float4 txval50 = g_tTexcdf4 . GatherCmpGreen(g_sSampCmp, c3, 0.75); 65 int4 txval51 = g_tTexcdi4 . GatherCmpGreen(g_sSampCmp, c3, 0.75); 66 uint4 txval52 = g_tTexcdu4 . GatherCmpGreen(g_sSampCmp, c3, 0.75); 68 float4 txval60 = g_tTexcdf4 . GatherCmpBlue(g_sSampCmp, c3, 0.75); 69 int4 txval61 = g_tTexcdi4 . GatherCmpBlue(g_sSampCmp, c3, 0.75); 70 uint4 txval62 = g_tTexcdu4 . GatherCmpBlue(g_sSampCmp, c3, 0.75); [all …]
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D | spv.float16Fetch.frag | 61 layout(location = 2) in vec3 c3; 101 texel += texture(s3D, c3); 103 texel += texture(sCube, c3); 105 texel.x += texture(s1DShadow, c3); 107 texel.x += texture(s2DShadow, c3); 113 texel += texture(s2DArray, c3); 117 texel.x += texture(s1DArrayShadow, c3); 123 texel.x += texture(s2DRectShadow, c3); 139 texel += textureProj(s2D, c3); 149 texel += textureProj(s2DRect, c3); [all …]
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/external/angle/third_party/glslang/src/Test/ |
D | hlsl.gathercmpRGBA.offsetarray.dx10.frag | 23 uniform float3 c3; 39 float4 txval401 = g_tTex2df4a . GatherCmp(g_sSampCmp, c3, 0.75, o2); 40 int4 txval411 = g_tTex2di4a . GatherCmp(g_sSampCmp, c3, 0.75, o2); 41 uint4 txval421 = g_tTex2du4a . GatherCmp(g_sSampCmp, c3, 0.75, o2); 43 float4 txval001 = g_tTex2df4a . GatherCmpRed(g_sSampCmp, c3, 0.75, o2); 44 int4 txval011 = g_tTex2di4a . GatherCmpRed(g_sSampCmp, c3, 0.75, o2); 45 uint4 txval021 = g_tTex2du4a . GatherCmpRed(g_sSampCmp, c3, 0.75, o2); 47 float4 txval004 = g_tTex2df4a . GatherCmpRed(g_sSampCmp, c3, 0.75, o2, o2, o2, o2); 48 int4 txval014 = g_tTex2di4a . GatherCmpRed(g_sSampCmp, c3, 0.75, o2, o2, o2, o2); 49 uint4 txval024 = g_tTex2du4a . GatherCmpRed(g_sSampCmp, c3, 0.75, o2, o2, o2, o2); [all …]
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D | hlsl.gatherRGBA.offsetarray.dx10.frag | 24 uniform float3 c3; 40 float4 txval001 = g_tTex2df4a . GatherRed(g_sSamp, c3, o2); 41 int4 txval011 = g_tTex2di4a . GatherRed(g_sSamp, c3, o2); 42 uint4 txval021 = g_tTex2du4a . GatherRed(g_sSamp, c3, o2); 44 float4 txval004 = g_tTex2df4a . GatherRed(g_sSamp, c3, o2, o2, o2, o2); 45 int4 txval014 = g_tTex2di4a . GatherRed(g_sSamp, c3, o2, o2, o2, o2); 46 uint4 txval024 = g_tTex2du4a . GatherRed(g_sSamp, c3, o2, o2, o2, o2); 48 // float4 txval00s = g_tTex2df4a . GatherRed(g_sSamp, c3, o2, status); 49 // int4 txval01s = g_tTex2di4a . GatherRed(g_sSamp, c3, o2, status); 50 // uint4 txval02s = g_tTex2du4a . GatherRed(g_sSamp, c3, o2, status); [all …]
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D | spv.sparseTextureClamp.frag | 19 in vec3 c3; 34 resident |= sparseTextureClampARB(s3D, c3, lodClamp, texel, 2.0); 35 resident |= sparseTextureClampARB(isCube, c3, lodClamp, itexel); 36 resident |= sparseTextureClampARB(s2DShadow, c3, lodClamp, texel.x); 40 texel += textureClampARB(s3D, c3, lodClamp, 2.0); 41 itexel += textureClampARB(isCube, c3, lodClamp); 42 texel.x += textureClampARB(s2DShadow, c3, lodClamp); 45 resident |= sparseTextureOffsetClampARB(s3D, c3, ivec3(2), lodClamp, texel, 2.0); 49 texel += textureOffsetClampARB(s3D, c3, ivec3(2), lodClamp, 2.0); 53 resident |= sparseTextureGradClampARB(s3D, c3, c3, c3, lodClamp, texel); [all …]
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D | spv.sparseTexture.frag | 24 in vec3 c3; 42 resident |= sparseTextureARB(s3D, c3, texel, 2.0); 43 resident |= sparseTextureARB(isCube, c3, itexel); 44 resident |= sparseTextureARB(s2DShadow, c3, texel.x); 49 resident |= sparseTextureLodARB(s2DShadow, c3, 2.0, texel.y); 51 resident |= sparseTextureOffsetARB(s3D, c3, ivec3(2), texel, 2.0); 59 resident |= sparseTexelFetchOffsetARB(s3D, ivec3(c3), 2, ivec3(4), texel); 63 resident |= sparseTextureLodOffsetARB(is2DArray, c3, 2.0, ivec2(6), itexel); 64 resident |= sparseTextureLodOffsetARB(s2DShadow, c3, 2.0, ivec2(7), texel.z); 66 resident |= sparseTextureGradARB(s3D, c3, c3, c3, texel); [all …]
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D | spv.textureGatherBiasLod.frag | 12 in vec3 c3; 28 texel += textureGather(s2DArray, c3, 1, bias); 29 texel += textureGather(sCube, c3, 2, bias); 33 texel += textureGatherOffset(s2DArray, c3, offsets[1], 1, bias); 36 texel += textureGatherOffsets(s2DArray, c3, offsets, 1, bias); 40 sparseTextureGatherARB(s2DArray, c3, result, 1, bias); 42 sparseTextureGatherARB(sCube, c3, result, 2, bias); 49 sparseTextureGatherOffsetARB(s2DArray, c3, offsets[1], result, 1, bias); 54 sparseTextureGatherOffsetsARB(s2DArray, c3, offsets, result, 1, bias); 58 texel += textureGatherLodAMD(s2DArray, c3, lod, 1); [all …]
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D | hlsl.gathercmpRGBA.array.dx10.frag | 23 uniform float3 c3; 32 float4 txval80 = g_tTex2df4a . GatherCmp(g_sSampCmp, c3, .75); 33 int4 txval81 = g_tTex2di4a . GatherCmp(g_sSampCmp, c3, .75); 34 uint4 txval82 = g_tTex2du4a . GatherCmp(g_sSampCmp, c3, .75); 36 float4 txval00 = g_tTex2df4a . GatherCmpRed(g_sSampCmp, c3, .75); 37 int4 txval01 = g_tTex2di4a . GatherCmpRed(g_sSampCmp, c3, .75); 38 uint4 txval02 = g_tTex2du4a . GatherCmpRed(g_sSampCmp, c3, .75); 40 float4 txval10 = g_tTex2df4a . GatherCmpGreen(g_sSampCmp, c3, .75); 41 int4 txval11 = g_tTex2di4a . GatherCmpGreen(g_sSampCmp, c3, .75); 42 uint4 txval12 = g_tTex2du4a . GatherCmpGreen(g_sSampCmp, c3, .75); [all …]
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D | hlsl.gathercmpRGBA.basic.dx10.frag | 29 uniform float3 c3; 60 float4 txval40 = g_tTexcdf4 . GatherCmpRed(g_sSampCmp, c3, 0.75); 61 int4 txval41 = g_tTexcdi4 . GatherCmpRed(g_sSampCmp, c3, 0.75); 62 uint4 txval42 = g_tTexcdu4 . GatherCmpRed(g_sSampCmp, c3, 0.75); 64 float4 txval50 = g_tTexcdf4 . GatherCmpGreen(g_sSampCmp, c3, 0.75); 65 int4 txval51 = g_tTexcdi4 . GatherCmpGreen(g_sSampCmp, c3, 0.75); 66 uint4 txval52 = g_tTexcdu4 . GatherCmpGreen(g_sSampCmp, c3, 0.75); 68 float4 txval60 = g_tTexcdf4 . GatherCmpBlue(g_sSampCmp, c3, 0.75); 69 int4 txval61 = g_tTexcdi4 . GatherCmpBlue(g_sSampCmp, c3, 0.75); 70 uint4 txval62 = g_tTexcdu4 . GatherCmpBlue(g_sSampCmp, c3, 0.75); [all …]
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D | spv.float16Fetch.frag | 61 layout(location = 2) in vec3 c3; 101 texel += texture(s3D, c3); 103 texel += texture(sCube, c3); 105 texel.x += texture(s1DShadow, c3); 107 texel.x += texture(s2DShadow, c3); 113 texel += texture(s2DArray, c3); 117 texel.x += texture(s1DArrayShadow, c3); 123 texel.x += texture(s2DRectShadow, c3); 139 texel += textureProj(s2D, c3); 149 texel += textureProj(s2DRect, c3); [all …]
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/external/clang/test/CodeGen/ |
D | arm64-abi-vector.c | 27 __char2 c3 = va_arg(ap, __char2); in varargs_vec_2c() local 28 sum = sum + c3.x + c3.y; in varargs_vec_2c() 46 __char3 c3 = va_arg(ap, __char3); in varargs_vec_3c() local 47 sum = sum + c3.x + c3.y; in varargs_vec_3c() 148 __short3 c3 = va_arg(ap, __short3); in varargs_vec_3s() local 149 sum = sum + c3.x + c3.y; in varargs_vec_3s() 192 __int3 c3 = va_arg(ap, __int3); in varargs_vec_3i() local 193 sum = sum + c3.x + c3.y; in varargs_vec_3i() 234 __double3 c3 = va_arg(ap, __double3); in varargs_vec_3d() local 235 sum = sum + c3.x + c3.y; in varargs_vec_3d() [all …]
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/external/cpuinfo/test/dmesg/ |
D | pixel-xl.log | 188 [ 1.015488] c2 1 Bluetooth: ffffffc0f983fcb8<1>[ 1.016181] c3 1 pcie:pcie_init. 201 [ 1.020219] c3 1 600000.qcom,pcie supply vreg-3.3 not found, using dummy regulator 202 [ 1.023175] c3 1 msm_pcie_get_resources: PCIe: RC0 can't get tcsr resource. 212 [ 1.029213] c3 1 Switched to clocksource arch_sys_counter 213 [ 1.061162] c3 1 bcl_peripheral:bcl_perph_init BCL Initialized 214 [ 1.068909] c3 1 NET: Registered protocol family 2 215 [ 1.069636] c3 1 TCP established hash table entries: 32768 (order: 6, 262144 bytes) 216 [ 1.069736] c3 1 TCP bind hash table entries: 32768 (order: 7, 524288 bytes) 217 [ 1.070276] c3 1 TCP: Hash tables configured (established 32768 bind 32768) 218 [ 1.070424] c3 1 TCP: reno registered [all …]
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D | galaxy-j7-prime.log | 11 [ 1.706235] [3: kworker/u16:1: 50] [c3] [@]cis_4h5yc_probe sensor_id 1 12 [ 1.706257] [3: kworker/u16:1: 50] [c3] [@]cis_4h5yc_probe setfile_B 13 [ 1.706269] [3: kworker/u16:1: 50] [c3] [@]cis_4h5yc_probe done 16 [ 1.706337] [3: kworker/u16:1: 50] [c3] [@]cis_imx258_probe sensor id 0 17 [ 1.706351] [3: kworker/u16:1: 50] [c3] [@][WRN]fnum read is fail(-22), use default f num 18 [ 1.706361] [3: kworker/u16:1: 50] [c3] [@]cis_imx258_probe setfile_A 19 [ 1.706374] [3: kworker/u16:1: 50] [c3] [@]cis_imx258_probe done 20 [ 1.706417] [3: kworker/u16:1: 50] [c3] [@]sensor_dw9807_actuator_probe sensor_id 0 21 [ 1.706430] [3: kworker/u16:1: 50] [c3] [@]sensor_dw9807_actuator_probe done 24 [ 1.706573] [3: kworker/u16:1: 50] [c3] [@]flash_gpio_platform_probe done [all …]
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/external/libcxx/test/std/containers/sequences/deque/deque.cons/ |
D | move_assign.pass.cpp | 35 std::deque<MoveOnly, A> c3(A(5)); in main() local 36 c3 = std::move(c1); in main() 37 assert(c2 == c3); in main() 39 assert(c3.get_allocator() == A(5)); in main() 51 std::deque<MoveOnly, A> c3(A(6)); in main() local 52 c3 = std::move(c1); in main() 53 assert(c2 == c3); in main() 55 assert(c3.get_allocator() == A(6)); in main() 67 std::deque<MoveOnly, A> c3(A(6)); in main() local 68 c3 = std::move(c1); in main() [all …]
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/external/kmod/testsuite/ |
D | test-array.c | 51 const char *c3 = "test3"; in test_array_append2() local 56 array_append(&array, c3); in test_array_append2() 60 assert_return(array.array[2] == c3, EXIT_FAILURE); in test_array_append2() 73 const char *c3 = "test3"; in test_array_append_unique() local 78 array_append_unique(&array, c3); in test_array_append_unique() 79 array_append_unique(&array, c3); in test_array_append_unique() 85 assert_return(array.array[2] == c3, EXIT_FAILURE); in test_array_append_unique() 105 const char *c3 = "test3"; in test_array_sort() local 110 array_append(&array, c3); in test_array_sort() 112 array_append(&array, c3); in test_array_sort() [all …]
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/external/libcxx/test/std/numerics/complex.number/complex.member.ops/ |
D | divide_equal_complex.pass.cpp | 32 std::complex<T> c3; in test() local 34 c3 = c; in test() 36 c3 /= ic; in test() 37 assert(c3.real() == 0.5); in test() 38 assert(c3.imag() == -0.5); in test() 40 c3 = c; in test() 42 c3 /= fc; in test() 43 assert(c3.real() == 0.5); in test() 44 assert(c3.imag() == -0.5); in test()
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D | minus_equal_complex.pass.cpp | 32 std::complex<T> c3; in test() local 34 c3 = c; in test() 36 c3 -= ic; in test() 37 assert(c3.real() == -4); in test() 38 assert(c3.imag() == -6); in test() 40 c3 = c; in test() 42 c3 -= fc; in test() 43 assert(c3.real() == -4); in test() 44 assert(c3.imag() == -6); in test()
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