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Searched refs:c3 (Results 1 – 25 of 1252) sorted by relevance

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/external/boringssl/src/crypto/fipsmodule/bn/asm/
Dx86_64-gcc.c288 BN_ULONG c1, c2, c3; in bn_mul_comba8() local
292 c3 = 0; in bn_mul_comba8()
293 mul_add_c(a[0], b[0], c1, c2, c3); in bn_mul_comba8()
296 mul_add_c(a[0], b[1], c2, c3, c1); in bn_mul_comba8()
297 mul_add_c(a[1], b[0], c2, c3, c1); in bn_mul_comba8()
300 mul_add_c(a[2], b[0], c3, c1, c2); in bn_mul_comba8()
301 mul_add_c(a[1], b[1], c3, c1, c2); in bn_mul_comba8()
302 mul_add_c(a[0], b[2], c3, c1, c2); in bn_mul_comba8()
303 r[2] = c3; in bn_mul_comba8()
304 c3 = 0; in bn_mul_comba8()
[all …]
/external/boringssl/src/crypto/fipsmodule/bn/
Dgeneric.c458 BN_ULONG c1, c2, c3; in bn_mul_comba8() local
462 c3 = 0; in bn_mul_comba8()
463 mul_add_c(a[0], b[0], c1, c2, c3); in bn_mul_comba8()
466 mul_add_c(a[0], b[1], c2, c3, c1); in bn_mul_comba8()
467 mul_add_c(a[1], b[0], c2, c3, c1); in bn_mul_comba8()
470 mul_add_c(a[2], b[0], c3, c1, c2); in bn_mul_comba8()
471 mul_add_c(a[1], b[1], c3, c1, c2); in bn_mul_comba8()
472 mul_add_c(a[0], b[2], c3, c1, c2); in bn_mul_comba8()
473 r[2] = c3; in bn_mul_comba8()
474 c3 = 0; in bn_mul_comba8()
[all …]
/external/deqp-deps/glslang/Test/
Dhlsl.gathercmpRGBA.offsetarray.dx10.frag23 uniform float3 c3;
39 float4 txval401 = g_tTex2df4a . GatherCmp(g_sSampCmp, c3, 0.75, o2);
40 int4 txval411 = g_tTex2di4a . GatherCmp(g_sSampCmp, c3, 0.75, o2);
41 uint4 txval421 = g_tTex2du4a . GatherCmp(g_sSampCmp, c3, 0.75, o2);
43 float4 txval001 = g_tTex2df4a . GatherCmpRed(g_sSampCmp, c3, 0.75, o2);
44 int4 txval011 = g_tTex2di4a . GatherCmpRed(g_sSampCmp, c3, 0.75, o2);
45 uint4 txval021 = g_tTex2du4a . GatherCmpRed(g_sSampCmp, c3, 0.75, o2);
47 float4 txval004 = g_tTex2df4a . GatherCmpRed(g_sSampCmp, c3, 0.75, o2, o2, o2, o2);
48 int4 txval014 = g_tTex2di4a . GatherCmpRed(g_sSampCmp, c3, 0.75, o2, o2, o2, o2);
49 uint4 txval024 = g_tTex2du4a . GatherCmpRed(g_sSampCmp, c3, 0.75, o2, o2, o2, o2);
[all …]
Dhlsl.gatherRGBA.offsetarray.dx10.frag24 uniform float3 c3;
40 float4 txval001 = g_tTex2df4a . GatherRed(g_sSamp, c3, o2);
41 int4 txval011 = g_tTex2di4a . GatherRed(g_sSamp, c3, o2);
42 uint4 txval021 = g_tTex2du4a . GatherRed(g_sSamp, c3, o2);
44 float4 txval004 = g_tTex2df4a . GatherRed(g_sSamp, c3, o2, o2, o2, o2);
45 int4 txval014 = g_tTex2di4a . GatherRed(g_sSamp, c3, o2, o2, o2, o2);
46 uint4 txval024 = g_tTex2du4a . GatherRed(g_sSamp, c3, o2, o2, o2, o2);
48 // float4 txval00s = g_tTex2df4a . GatherRed(g_sSamp, c3, o2, status);
49 // int4 txval01s = g_tTex2di4a . GatherRed(g_sSamp, c3, o2, status);
50 // uint4 txval02s = g_tTex2du4a . GatherRed(g_sSamp, c3, o2, status);
[all …]
Dspv.sparseTextureClamp.frag19 in vec3 c3;
34 resident |= sparseTextureClampARB(s3D, c3, lodClamp, texel, 2.0);
35 resident |= sparseTextureClampARB(isCube, c3, lodClamp, itexel);
36 resident |= sparseTextureClampARB(s2DShadow, c3, lodClamp, texel.x);
40 texel += textureClampARB(s3D, c3, lodClamp, 2.0);
41 itexel += textureClampARB(isCube, c3, lodClamp);
42 texel.x += textureClampARB(s2DShadow, c3, lodClamp);
45 resident |= sparseTextureOffsetClampARB(s3D, c3, ivec3(2), lodClamp, texel, 2.0);
49 texel += textureOffsetClampARB(s3D, c3, ivec3(2), lodClamp, 2.0);
53 resident |= sparseTextureGradClampARB(s3D, c3, c3, c3, lodClamp, texel);
[all …]
Dspv.sparseTexture.frag24 in vec3 c3;
42 resident |= sparseTextureARB(s3D, c3, texel, 2.0);
43 resident |= sparseTextureARB(isCube, c3, itexel);
44 resident |= sparseTextureARB(s2DShadow, c3, texel.x);
49 resident |= sparseTextureLodARB(s2DShadow, c3, 2.0, texel.y);
51 resident |= sparseTextureOffsetARB(s3D, c3, ivec3(2), texel, 2.0);
59 resident |= sparseTexelFetchOffsetARB(s3D, ivec3(c3), 2, ivec3(4), texel);
63 resident |= sparseTextureLodOffsetARB(is2DArray, c3, 2.0, ivec2(6), itexel);
64 resident |= sparseTextureLodOffsetARB(s2DShadow, c3, 2.0, ivec2(7), texel.z);
66 resident |= sparseTextureGradARB(s3D, c3, c3, c3, texel);
[all …]
Dspv.textureGatherBiasLod.frag12 in vec3 c3;
28 texel += textureGather(s2DArray, c3, 1, bias);
29 texel += textureGather(sCube, c3, 2, bias);
33 texel += textureGatherOffset(s2DArray, c3, offsets[1], 1, bias);
36 texel += textureGatherOffsets(s2DArray, c3, offsets, 1, bias);
40 sparseTextureGatherARB(s2DArray, c3, result, 1, bias);
42 sparseTextureGatherARB(sCube, c3, result, 2, bias);
49 sparseTextureGatherOffsetARB(s2DArray, c3, offsets[1], result, 1, bias);
54 sparseTextureGatherOffsetsARB(s2DArray, c3, offsets, result, 1, bias);
58 texel += textureGatherLodAMD(s2DArray, c3, lod, 1);
[all …]
Dhlsl.gathercmpRGBA.array.dx10.frag23 uniform float3 c3;
32 float4 txval80 = g_tTex2df4a . GatherCmp(g_sSampCmp, c3, .75);
33 int4 txval81 = g_tTex2di4a . GatherCmp(g_sSampCmp, c3, .75);
34 uint4 txval82 = g_tTex2du4a . GatherCmp(g_sSampCmp, c3, .75);
36 float4 txval00 = g_tTex2df4a . GatherCmpRed(g_sSampCmp, c3, .75);
37 int4 txval01 = g_tTex2di4a . GatherCmpRed(g_sSampCmp, c3, .75);
38 uint4 txval02 = g_tTex2du4a . GatherCmpRed(g_sSampCmp, c3, .75);
40 float4 txval10 = g_tTex2df4a . GatherCmpGreen(g_sSampCmp, c3, .75);
41 int4 txval11 = g_tTex2di4a . GatherCmpGreen(g_sSampCmp, c3, .75);
42 uint4 txval12 = g_tTex2du4a . GatherCmpGreen(g_sSampCmp, c3, .75);
[all …]
Dhlsl.gathercmpRGBA.basic.dx10.frag29 uniform float3 c3;
60 float4 txval40 = g_tTexcdf4 . GatherCmpRed(g_sSampCmp, c3, 0.75);
61 int4 txval41 = g_tTexcdi4 . GatherCmpRed(g_sSampCmp, c3, 0.75);
62 uint4 txval42 = g_tTexcdu4 . GatherCmpRed(g_sSampCmp, c3, 0.75);
64 float4 txval50 = g_tTexcdf4 . GatherCmpGreen(g_sSampCmp, c3, 0.75);
65 int4 txval51 = g_tTexcdi4 . GatherCmpGreen(g_sSampCmp, c3, 0.75);
66 uint4 txval52 = g_tTexcdu4 . GatherCmpGreen(g_sSampCmp, c3, 0.75);
68 float4 txval60 = g_tTexcdf4 . GatherCmpBlue(g_sSampCmp, c3, 0.75);
69 int4 txval61 = g_tTexcdi4 . GatherCmpBlue(g_sSampCmp, c3, 0.75);
70 uint4 txval62 = g_tTexcdu4 . GatherCmpBlue(g_sSampCmp, c3, 0.75);
[all …]
Dspv.float16Fetch.frag61 layout(location = 2) in vec3 c3;
101 texel += texture(s3D, c3);
103 texel += texture(sCube, c3);
105 texel.x += texture(s1DShadow, c3);
107 texel.x += texture(s2DShadow, c3);
113 texel += texture(s2DArray, c3);
117 texel.x += texture(s1DArrayShadow, c3);
123 texel.x += texture(s2DRectShadow, c3);
139 texel += textureProj(s2D, c3);
149 texel += textureProj(s2DRect, c3);
[all …]
/external/angle/third_party/glslang/src/Test/
Dhlsl.gathercmpRGBA.offsetarray.dx10.frag23 uniform float3 c3;
39 float4 txval401 = g_tTex2df4a . GatherCmp(g_sSampCmp, c3, 0.75, o2);
40 int4 txval411 = g_tTex2di4a . GatherCmp(g_sSampCmp, c3, 0.75, o2);
41 uint4 txval421 = g_tTex2du4a . GatherCmp(g_sSampCmp, c3, 0.75, o2);
43 float4 txval001 = g_tTex2df4a . GatherCmpRed(g_sSampCmp, c3, 0.75, o2);
44 int4 txval011 = g_tTex2di4a . GatherCmpRed(g_sSampCmp, c3, 0.75, o2);
45 uint4 txval021 = g_tTex2du4a . GatherCmpRed(g_sSampCmp, c3, 0.75, o2);
47 float4 txval004 = g_tTex2df4a . GatherCmpRed(g_sSampCmp, c3, 0.75, o2, o2, o2, o2);
48 int4 txval014 = g_tTex2di4a . GatherCmpRed(g_sSampCmp, c3, 0.75, o2, o2, o2, o2);
49 uint4 txval024 = g_tTex2du4a . GatherCmpRed(g_sSampCmp, c3, 0.75, o2, o2, o2, o2);
[all …]
Dhlsl.gatherRGBA.offsetarray.dx10.frag24 uniform float3 c3;
40 float4 txval001 = g_tTex2df4a . GatherRed(g_sSamp, c3, o2);
41 int4 txval011 = g_tTex2di4a . GatherRed(g_sSamp, c3, o2);
42 uint4 txval021 = g_tTex2du4a . GatherRed(g_sSamp, c3, o2);
44 float4 txval004 = g_tTex2df4a . GatherRed(g_sSamp, c3, o2, o2, o2, o2);
45 int4 txval014 = g_tTex2di4a . GatherRed(g_sSamp, c3, o2, o2, o2, o2);
46 uint4 txval024 = g_tTex2du4a . GatherRed(g_sSamp, c3, o2, o2, o2, o2);
48 // float4 txval00s = g_tTex2df4a . GatherRed(g_sSamp, c3, o2, status);
49 // int4 txval01s = g_tTex2di4a . GatherRed(g_sSamp, c3, o2, status);
50 // uint4 txval02s = g_tTex2du4a . GatherRed(g_sSamp, c3, o2, status);
[all …]
Dspv.sparseTextureClamp.frag19 in vec3 c3;
34 resident |= sparseTextureClampARB(s3D, c3, lodClamp, texel, 2.0);
35 resident |= sparseTextureClampARB(isCube, c3, lodClamp, itexel);
36 resident |= sparseTextureClampARB(s2DShadow, c3, lodClamp, texel.x);
40 texel += textureClampARB(s3D, c3, lodClamp, 2.0);
41 itexel += textureClampARB(isCube, c3, lodClamp);
42 texel.x += textureClampARB(s2DShadow, c3, lodClamp);
45 resident |= sparseTextureOffsetClampARB(s3D, c3, ivec3(2), lodClamp, texel, 2.0);
49 texel += textureOffsetClampARB(s3D, c3, ivec3(2), lodClamp, 2.0);
53 resident |= sparseTextureGradClampARB(s3D, c3, c3, c3, lodClamp, texel);
[all …]
Dspv.sparseTexture.frag24 in vec3 c3;
42 resident |= sparseTextureARB(s3D, c3, texel, 2.0);
43 resident |= sparseTextureARB(isCube, c3, itexel);
44 resident |= sparseTextureARB(s2DShadow, c3, texel.x);
49 resident |= sparseTextureLodARB(s2DShadow, c3, 2.0, texel.y);
51 resident |= sparseTextureOffsetARB(s3D, c3, ivec3(2), texel, 2.0);
59 resident |= sparseTexelFetchOffsetARB(s3D, ivec3(c3), 2, ivec3(4), texel);
63 resident |= sparseTextureLodOffsetARB(is2DArray, c3, 2.0, ivec2(6), itexel);
64 resident |= sparseTextureLodOffsetARB(s2DShadow, c3, 2.0, ivec2(7), texel.z);
66 resident |= sparseTextureGradARB(s3D, c3, c3, c3, texel);
[all …]
Dspv.textureGatherBiasLod.frag12 in vec3 c3;
28 texel += textureGather(s2DArray, c3, 1, bias);
29 texel += textureGather(sCube, c3, 2, bias);
33 texel += textureGatherOffset(s2DArray, c3, offsets[1], 1, bias);
36 texel += textureGatherOffsets(s2DArray, c3, offsets, 1, bias);
40 sparseTextureGatherARB(s2DArray, c3, result, 1, bias);
42 sparseTextureGatherARB(sCube, c3, result, 2, bias);
49 sparseTextureGatherOffsetARB(s2DArray, c3, offsets[1], result, 1, bias);
54 sparseTextureGatherOffsetsARB(s2DArray, c3, offsets, result, 1, bias);
58 texel += textureGatherLodAMD(s2DArray, c3, lod, 1);
[all …]
Dhlsl.gathercmpRGBA.array.dx10.frag23 uniform float3 c3;
32 float4 txval80 = g_tTex2df4a . GatherCmp(g_sSampCmp, c3, .75);
33 int4 txval81 = g_tTex2di4a . GatherCmp(g_sSampCmp, c3, .75);
34 uint4 txval82 = g_tTex2du4a . GatherCmp(g_sSampCmp, c3, .75);
36 float4 txval00 = g_tTex2df4a . GatherCmpRed(g_sSampCmp, c3, .75);
37 int4 txval01 = g_tTex2di4a . GatherCmpRed(g_sSampCmp, c3, .75);
38 uint4 txval02 = g_tTex2du4a . GatherCmpRed(g_sSampCmp, c3, .75);
40 float4 txval10 = g_tTex2df4a . GatherCmpGreen(g_sSampCmp, c3, .75);
41 int4 txval11 = g_tTex2di4a . GatherCmpGreen(g_sSampCmp, c3, .75);
42 uint4 txval12 = g_tTex2du4a . GatherCmpGreen(g_sSampCmp, c3, .75);
[all …]
Dhlsl.gathercmpRGBA.basic.dx10.frag29 uniform float3 c3;
60 float4 txval40 = g_tTexcdf4 . GatherCmpRed(g_sSampCmp, c3, 0.75);
61 int4 txval41 = g_tTexcdi4 . GatherCmpRed(g_sSampCmp, c3, 0.75);
62 uint4 txval42 = g_tTexcdu4 . GatherCmpRed(g_sSampCmp, c3, 0.75);
64 float4 txval50 = g_tTexcdf4 . GatherCmpGreen(g_sSampCmp, c3, 0.75);
65 int4 txval51 = g_tTexcdi4 . GatherCmpGreen(g_sSampCmp, c3, 0.75);
66 uint4 txval52 = g_tTexcdu4 . GatherCmpGreen(g_sSampCmp, c3, 0.75);
68 float4 txval60 = g_tTexcdf4 . GatherCmpBlue(g_sSampCmp, c3, 0.75);
69 int4 txval61 = g_tTexcdi4 . GatherCmpBlue(g_sSampCmp, c3, 0.75);
70 uint4 txval62 = g_tTexcdu4 . GatherCmpBlue(g_sSampCmp, c3, 0.75);
[all …]
Dspv.float16Fetch.frag61 layout(location = 2) in vec3 c3;
101 texel += texture(s3D, c3);
103 texel += texture(sCube, c3);
105 texel.x += texture(s1DShadow, c3);
107 texel.x += texture(s2DShadow, c3);
113 texel += texture(s2DArray, c3);
117 texel.x += texture(s1DArrayShadow, c3);
123 texel.x += texture(s2DRectShadow, c3);
139 texel += textureProj(s2D, c3);
149 texel += textureProj(s2DRect, c3);
[all …]
/external/clang/test/CodeGen/
Darm64-abi-vector.c27 __char2 c3 = va_arg(ap, __char2); in varargs_vec_2c() local
28 sum = sum + c3.x + c3.y; in varargs_vec_2c()
46 __char3 c3 = va_arg(ap, __char3); in varargs_vec_3c() local
47 sum = sum + c3.x + c3.y; in varargs_vec_3c()
148 __short3 c3 = va_arg(ap, __short3); in varargs_vec_3s() local
149 sum = sum + c3.x + c3.y; in varargs_vec_3s()
192 __int3 c3 = va_arg(ap, __int3); in varargs_vec_3i() local
193 sum = sum + c3.x + c3.y; in varargs_vec_3i()
234 __double3 c3 = va_arg(ap, __double3); in varargs_vec_3d() local
235 sum = sum + c3.x + c3.y; in varargs_vec_3d()
[all …]
/external/cpuinfo/test/dmesg/
Dpixel-xl.log188 [ 1.015488] c2 1 Bluetooth: ffffffc0f983fcb8<1>[ 1.016181] c3 1 pcie:pcie_init.
201 [ 1.020219] c3 1 600000.qcom,pcie supply vreg-3.3 not found, using dummy regulator
202 [ 1.023175] c3 1 msm_pcie_get_resources: PCIe: RC0 can't get tcsr resource.
212 [ 1.029213] c3 1 Switched to clocksource arch_sys_counter
213 [ 1.061162] c3 1 bcl_peripheral:bcl_perph_init BCL Initialized
214 [ 1.068909] c3 1 NET: Registered protocol family 2
215 [ 1.069636] c3 1 TCP established hash table entries: 32768 (order: 6, 262144 bytes)
216 [ 1.069736] c3 1 TCP bind hash table entries: 32768 (order: 7, 524288 bytes)
217 [ 1.070276] c3 1 TCP: Hash tables configured (established 32768 bind 32768)
218 [ 1.070424] c3 1 TCP: reno registered
[all …]
Dgalaxy-j7-prime.log11 [ 1.706235] [3: kworker/u16:1: 50] [c3] [@]cis_4h5yc_probe sensor_id 1
12 [ 1.706257] [3: kworker/u16:1: 50] [c3] [@]cis_4h5yc_probe setfile_B
13 [ 1.706269] [3: kworker/u16:1: 50] [c3] [@]cis_4h5yc_probe done
16 [ 1.706337] [3: kworker/u16:1: 50] [c3] [@]cis_imx258_probe sensor id 0
17 [ 1.706351] [3: kworker/u16:1: 50] [c3] [@][WRN]fnum read is fail(-22), use default f num
18 [ 1.706361] [3: kworker/u16:1: 50] [c3] [@]cis_imx258_probe setfile_A
19 [ 1.706374] [3: kworker/u16:1: 50] [c3] [@]cis_imx258_probe done
20 [ 1.706417] [3: kworker/u16:1: 50] [c3] [@]sensor_dw9807_actuator_probe sensor_id 0
21 [ 1.706430] [3: kworker/u16:1: 50] [c3] [@]sensor_dw9807_actuator_probe done
24 [ 1.706573] [3: kworker/u16:1: 50] [c3] [@]flash_gpio_platform_probe done
[all …]
/external/libcxx/test/std/containers/sequences/deque/deque.cons/
Dmove_assign.pass.cpp35 std::deque<MoveOnly, A> c3(A(5)); in main() local
36 c3 = std::move(c1); in main()
37 assert(c2 == c3); in main()
39 assert(c3.get_allocator() == A(5)); in main()
51 std::deque<MoveOnly, A> c3(A(6)); in main() local
52 c3 = std::move(c1); in main()
53 assert(c2 == c3); in main()
55 assert(c3.get_allocator() == A(6)); in main()
67 std::deque<MoveOnly, A> c3(A(6)); in main() local
68 c3 = std::move(c1); in main()
[all …]
/external/kmod/testsuite/
Dtest-array.c51 const char *c3 = "test3"; in test_array_append2() local
56 array_append(&array, c3); in test_array_append2()
60 assert_return(array.array[2] == c3, EXIT_FAILURE); in test_array_append2()
73 const char *c3 = "test3"; in test_array_append_unique() local
78 array_append_unique(&array, c3); in test_array_append_unique()
79 array_append_unique(&array, c3); in test_array_append_unique()
85 assert_return(array.array[2] == c3, EXIT_FAILURE); in test_array_append_unique()
105 const char *c3 = "test3"; in test_array_sort() local
110 array_append(&array, c3); in test_array_sort()
112 array_append(&array, c3); in test_array_sort()
[all …]
/external/libcxx/test/std/numerics/complex.number/complex.member.ops/
Ddivide_equal_complex.pass.cpp32 std::complex<T> c3; in test() local
34 c3 = c; in test()
36 c3 /= ic; in test()
37 assert(c3.real() == 0.5); in test()
38 assert(c3.imag() == -0.5); in test()
40 c3 = c; in test()
42 c3 /= fc; in test()
43 assert(c3.real() == 0.5); in test()
44 assert(c3.imag() == -0.5); in test()
Dminus_equal_complex.pass.cpp32 std::complex<T> c3; in test() local
34 c3 = c; in test()
36 c3 -= ic; in test()
37 assert(c3.real() == -4); in test()
38 assert(c3.imag() == -6); in test()
40 c3 = c; in test()
42 c3 -= fc; in test()
43 assert(c3.real() == -4); in test()
44 assert(c3.imag() == -6); in test()

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