Searched refs:countQuads (Results 1 – 25 of 33) sorted by relevance
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390 for (int i = 0; i < quadder.countQuads(); ++i) { in build()433 for (int i = 0; i < quadder.countQuads(); ++i) { in build()
444 int countQuads() const { return fQuadCount; } in countQuads() function
596 for (int i = 0; i < converter.countQuads(); ++i) { in hair_path()
244 for (int i = 0; i < quadder.countQuads(); ++i) { in ToSVGString()
831 int count = quadder.countQuads(); in handleConic()
442 int countQuads() const { return fQuadCount; } in countQuads() function
343 for (int i = 0; i < quadder.countQuads(); ++i) { in build()
585 for (int i = 0; i < quadder.countQuads(); ++i) { in ClipPath()
178 for (int i = 0; i < converter.countQuads(); ++i) { in EmitPath()
184 for (int i = 0; i < converter.countQuads(); ++i) { in EmitPath()
165 const int qcount = quadder.countQuads(); in test_this_conic_to_quad()
125 for (int i = 0; i < converter.countQuads(); ++i) { in addConic()
325 for (int i = 0; i < converter.countQuads(); ++i) { in get_segments()
987 int count = quadder.countQuads(); in conicTo()
322 for (int i = 0; i < converter.countQuads(); ++i) { in gather_lines_and_quads()
126 for (int i = 0; i < converter.countQuads(); ++i) { in addConic()
316 for (int i = 0; i < converter.countQuads(); ++i) { in get_segments()
811 for (int i = 0; i < converter.countQuads(); ++i) { in GrGenerateDistanceFieldFromPath()
188 for (int i = 0; i < converter.countQuads(); ++i) { in worstCasePointCount()
778 for (int i = 0; i < converter.countQuads(); ++i) { in GrGenerateDistanceFieldFromPath()