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Searched refs:ivec2 (Results 1 – 25 of 834) sorted by relevance

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/external/deqp-deps/glslang/Test/baseResults/
Dspv.shaderImageFootprint.frag.out104 8(result2D): TypeStruct 6(int) 7(ivec2) 7(ivec2) 7(ivec2) 6(int) 6(int)
121 28(gl_TextureFootprint2DNV): TypeStruct 7(ivec2) 7(ivec2) 7(ivec2) 6(int) 6(int)
123 31(ResType): TypeStruct 26(bool) 7(ivec2) 7(ivec2) 7(ivec2) 6(int) 6(int)
124 34: TypePointer Function 7(ivec2)
133 57: TypePointer Uniform 7(ivec2)
137 78(ResType): TypeStruct 26(bool) 7(ivec2) 7(ivec2) 7(ivec2) 6(int) 6(int)
139 128(ResType): TypeStruct 26(bool) 7(ivec2) 7(ivec2) 7(ivec2) 6(int) 6(int)
140 178(ResType): TypeStruct 26(bool) 7(ivec2) 7(ivec2) 7(ivec2) 6(int) 6(int)
142 228(ResType): TypeStruct 26(bool) 7(ivec2) 7(ivec2) 7(ivec2) 6(int) 6(int)
145 280(ResType): TypeStruct 26(bool) 7(ivec2) 7(ivec2) 7(ivec2) 6(int) 6(int)
[all …]
Dspv.int32.frag.out129 50: TypePointer Function 49(ivec2)
131 53: TypePointer Function 52(ivec2)
163 171: 52(ivec2) ConstantComposite 30 30
164 172: 52(ivec2) ConstantComposite 170 170
167 177: 49(ivec2) ConstantComposite 175 175
168 178: 49(ivec2) ConstantComposite 176 176
175 323: 52(ivec2) ConstantComposite 24 24
190 …485(Block): TypeStruct 18(int) 52(ivec2) 188(ivec3) 483(ivec4) 14(int) 49(ivec2) 184(i…
237 55: 52(ivec2) Load 54(i32v)
238 56: 49(ivec2) Bitcast 55
[all …]
Dspv.explicittypes.frag.out217 149: TypePointer Function 148(ivec2)
219 157: TypePointer Function 154(ivec2)
253 468: 148(ivec2) ConstantComposite 30 30
254 469: 148(ivec2) ConstantComposite 467 467
257 474: 154(ivec2) ConstantComposite 472 472
258 475: 154(ivec2) ConstantComposite 473 473
275 …) 145(i16vec2) 567(i16vec3) 568(i16vec4) 29(int) 148(ivec2) 569(ivec3) 570(ivec4) 19(int) 154(ivec…
375 152: 148(ivec2) SConvert 151
378 155: 154(ivec2) UConvert 153
379 156: 148(ivec2) Bitcast 155
[all …]
Dspv.intOps.vert.out77 25: TypePointer Input 24(ivec2)
79 29: TypePointer Function 24(ivec2)
80 31(ResType): TypeStruct 24(ivec2) 24(ivec2)
110 145: TypePointer Input 144(ivec2)
136 27: 24(ivec2) Load 26(u2)
137 28: 24(ivec2) Load 26(u2)
139 33: 24(ivec2) CompositeExtract 32 1
141 34: 24(ivec2) CompositeExtract 32 0
143 36: 24(ivec2) VectorShuffle 35 35 0 1
144 37: 24(ivec2) IAdd 36 34
[all …]
Dspv.image.load-formatted.frag.out125 141: TypePointer Input 29(ivec2)
154 30: 29(ivec2) ImageQuerySize 28
156 32: 29(ivec2) VectorShuffle 31 31 0 1
157 33: 29(ivec2) IAdd 32 30
167 47: 29(ivec2) ImageQuerySize 46
169 49: 29(ivec2) VectorShuffle 48 48 0 1
170 50: 29(ivec2) IAdd 49 47
180 64: 29(ivec2) ImageQuerySize 63
182 66: 29(ivec2) VectorShuffle 65 65 0 1
183 67: 29(ivec2) IAdd 66 64
[all …]
/external/angle/third_party/vulkan-deps/glslang/src/Test/baseResults/
Dspv.shaderImageFootprint.frag.out104 8(result2D): TypeStruct 6(int) 7(ivec2) 7(ivec2) 7(ivec2) 6(int) 6(int)
121 28(gl_TextureFootprint2DNV): TypeStruct 7(ivec2) 7(ivec2) 7(ivec2) 6(int) 6(int)
123 31(ResType): TypeStruct 26(bool) 7(ivec2) 7(ivec2) 7(ivec2) 6(int) 6(int)
124 34: TypePointer Function 7(ivec2)
133 57: TypePointer Uniform 7(ivec2)
137 78(ResType): TypeStruct 26(bool) 7(ivec2) 7(ivec2) 7(ivec2) 6(int) 6(int)
139 128(ResType): TypeStruct 26(bool) 7(ivec2) 7(ivec2) 7(ivec2) 6(int) 6(int)
140 178(ResType): TypeStruct 26(bool) 7(ivec2) 7(ivec2) 7(ivec2) 6(int) 6(int)
142 228(ResType): TypeStruct 26(bool) 7(ivec2) 7(ivec2) 7(ivec2) 6(int) 6(int)
145 280(ResType): TypeStruct 26(bool) 7(ivec2) 7(ivec2) 7(ivec2) 6(int) 6(int)
[all …]
Dspv.int32.frag.out129 50: TypePointer Function 49(ivec2)
131 53: TypePointer Function 52(ivec2)
163 171: 52(ivec2) ConstantComposite 30 30
164 172: 52(ivec2) ConstantComposite 170 170
167 177: 49(ivec2) ConstantComposite 175 175
168 178: 49(ivec2) ConstantComposite 176 176
175 323: 52(ivec2) ConstantComposite 24 24
190 …485(Block): TypeStruct 18(int) 52(ivec2) 188(ivec3) 483(ivec4) 14(int) 49(ivec2) 184(i…
237 55: 52(ivec2) Load 54(i32v)
238 56: 49(ivec2) Bitcast 55
[all …]
Dspv.explicittypes.frag.out217 149: TypePointer Function 148(ivec2)
219 157: TypePointer Function 154(ivec2)
253 468: 148(ivec2) ConstantComposite 30 30
254 469: 148(ivec2) ConstantComposite 467 467
257 474: 154(ivec2) ConstantComposite 472 472
258 475: 154(ivec2) ConstantComposite 473 473
275 …) 145(i16vec2) 567(i16vec3) 568(i16vec4) 29(int) 148(ivec2) 569(ivec3) 570(ivec4) 19(int) 154(ivec…
375 152: 148(ivec2) SConvert 151
378 155: 154(ivec2) UConvert 153
379 156: 148(ivec2) Bitcast 155
[all …]
Dspv.intOps.vert.out77 25: TypePointer Input 24(ivec2)
79 29: TypePointer Function 24(ivec2)
80 31(ResType): TypeStruct 24(ivec2) 24(ivec2)
110 145: TypePointer Input 144(ivec2)
136 27: 24(ivec2) Load 26(u2)
137 28: 24(ivec2) Load 26(u2)
139 33: 24(ivec2) CompositeExtract 32 1
141 34: 24(ivec2) CompositeExtract 32 0
143 36: 24(ivec2) VectorShuffle 35 35 0 1
144 37: 24(ivec2) IAdd 36 34
[all …]
Dspv.image.load-formatted.frag.out125 141: TypePointer Input 29(ivec2)
154 30: 29(ivec2) ImageQuerySize 28
156 32: 29(ivec2) VectorShuffle 31 31 0 1
157 33: 29(ivec2) IAdd 32 30
167 47: 29(ivec2) ImageQuerySize 46
169 49: 29(ivec2) VectorShuffle 48 48 0 1
170 50: 29(ivec2) IAdd 49 47
180 64: 29(ivec2) ImageQuerySize 63
182 66: 29(ivec2) VectorShuffle 65 65 0 1
183 67: 29(ivec2) IAdd 66 64
[all …]
/external/deqp/external/vulkancts/data/vulkan/amber/spirv_assembly/instruction/spirv1p4/opptrdiff/
Dvariable_pointers_vars_wg_diff.amber96 probe ssbo ivec2 0:0 0 == -32 32
97 probe ssbo ivec2 0:0 8 == -30 30
98 probe ssbo ivec2 0:0 16 == -28 28
99 probe ssbo ivec2 0:0 24 == -26 26
100 probe ssbo ivec2 0:0 32 == -24 24
101 probe ssbo ivec2 0:0 40 == -22 22
102 probe ssbo ivec2 0:0 48 == -20 20
103 probe ssbo ivec2 0:0 56 == -18 18
104 probe ssbo ivec2 0:0 64 == -16 16
105 probe ssbo ivec2 0:0 72 == -14 14
[all …]
Dvariable_pointers_vars_ssbo_diff.amber111 probe ssbo ivec2 0:1 0 == -33 33
112 probe ssbo ivec2 0:1 8 == -31 31
113 probe ssbo ivec2 0:1 16 == -29 29
114 probe ssbo ivec2 0:1 24 == -27 27
115 probe ssbo ivec2 0:1 32 == -25 25
116 probe ssbo ivec2 0:1 40 == -23 23
117 probe ssbo ivec2 0:1 48 == -21 21
118 probe ssbo ivec2 0:1 56 == -19 19
119 probe ssbo ivec2 0:1 64 == -17 17
120 probe ssbo ivec2 0:1 72 == -15 15
[all …]
/external/angle/third_party/vulkan-deps/glslang/src/Test/
Dspv.sparseTexture.frag27 in flat ivec2 ic2;
50 resident |= sparseTextureOffsetARB(us2DRect, c2, ivec2(3), utexel);
51 resident |= sparseTextureOffsetARB(s2DArrayShadow, c4, ivec2(5), texel.z);
53 resident |= sparseTexelFetchARB(s2D, ivec2(c2), 2, texel);
54 resident |= sparseTexelFetchARB(us2DRect, ivec2(c2), utexel);
55 resident |= sparseTexelFetchARB(s2DMS, ivec2(c2), 4, texel);
58 resident |= sparseTexelFetchOffsetARB(us2DRect, ivec2(c2), ivec2(3), utexel);
60 resident |= sparseTextureLodOffsetARB(s2D, c2, 2.0, ivec2(5), texel);
61 resident |= sparseTextureLodOffsetARB(is2DArray, c3, 2.0, ivec2(6), itexel);
62 resident |= sparseTextureLodOffsetARB(s2DShadow, c3, 2.0, ivec2(7), texel.z);
[all …]
DsamplerlessTextureFunctions.frag9 vec4 tex2DFetch = texelFetch(tex2D, ivec2(0, 0), 0);
10 vec4 texMSFetch = texelFetch(texMS, ivec2(0, 0), 0);
16 vec4 tex2DFetchOffset = texelFetchOffset(tex2D, ivec2(0, 0), 0, ivec2(0, 0));
18 ivec2 tex2DSize = textureSize(tex2D, 0);
19 ivec2 texMSSize = textureSize(texMS);
33 vec4 tex2DFetch = texelFetch(tex2D, ivec2(0, 0), 0);
34 vec4 texMSFetch = texelFetch(texMS, ivec2(0, 0), 0);
37 vec4 tex2DFetchOffset = texelFetchOffset(tex2D, ivec2(0, 0), 0, ivec2(0, 0));
39 ivec2 tex2DSize = textureSize(tex2D, 0);
40 ivec2 texMSSize = textureSize(texMS);
D400.frag16 ivec2 offsets[4];
17 const ivec2 constOffsets[4] = ivec2[4](ivec2(1,2), ivec2(3,4), ivec2(15,16), ivec2(-2,0));
21 ivec4 iv4 = textureGatherOffset(isamp2DA, vec3(0.1), ivec2(1), 3);
22 iv4 = textureGatherOffset(isamp2DA, vec3(0.1), ivec2(1), i); // ERROR, last argument not const
23 … iv4 = textureGatherOffset(isamp2DA, vec3(0.1), ivec2(1), 4); // ERROR, last argument out of range
24 iv4 = textureGatherOffset(isamp2DA, vec3(0.1), ivec2(1), 1+2);
25 iv4 = textureGatherOffset(isamp2DA, vec3(0.1), ivec2(i));
49 const ivec2[3] offsets = ivec2[3](ivec2(1,2), ivec2(3,4), ivec2(15,16));
51 …textureProjGradOffset(u2drs, outp, vec2(0.0), vec2(0.0), ivec2(c2D)); // ERROR, offset not con…
54 …textureProjGradOffset(u2drs, outp, vec2(0.0), vec2(0.0), ivec2(-10, 20)); // ERROR, offset out of …
[all …]
/external/deqp-deps/glslang/Test/
DsamplerlessTextureFunctions.frag9 vec4 tex2DFetch = texelFetch(tex2D, ivec2(0, 0), 0);
10 vec4 texMSFetch = texelFetch(texMS, ivec2(0, 0), 0);
16 vec4 tex2DFetchOffset = texelFetchOffset(tex2D, ivec2(0, 0), 0, ivec2(0, 0));
18 ivec2 tex2DSize = textureSize(tex2D, 0);
19 ivec2 texMSSize = textureSize(texMS);
33 vec4 tex2DFetch = texelFetch(tex2D, ivec2(0, 0), 0);
34 vec4 texMSFetch = texelFetch(texMS, ivec2(0, 0), 0);
37 vec4 tex2DFetchOffset = texelFetchOffset(tex2D, ivec2(0, 0), 0, ivec2(0, 0));
39 ivec2 tex2DSize = textureSize(tex2D, 0);
40 ivec2 texMSSize = textureSize(texMS);
Dspv.sparseTexture.frag27 in flat ivec2 ic2;
30 in flat ivec2 offsets[4];
52 resident |= sparseTextureOffsetARB(us2DRect, c2, ivec2(3), utexel);
53 resident |= sparseTextureOffsetARB(s2DArrayShadow, c4, ivec2(5), texel.z);
55 resident |= sparseTexelFetchARB(s2D, ivec2(c2), 2, texel);
56 resident |= sparseTexelFetchARB(us2DRect, ivec2(c2), utexel);
57 resident |= sparseTexelFetchARB(s2DMS, ivec2(c2), 4, texel);
60 resident |= sparseTexelFetchOffsetARB(us2DRect, ivec2(c2), ivec2(3), utexel);
62 resident |= sparseTextureLodOffsetARB(s2D, c2, 2.0, ivec2(5), texel);
63 resident |= sparseTextureLodOffsetARB(is2DArray, c3, 2.0, ivec2(6), itexel);
[all …]
D400.frag16 ivec2 offsets[4];
17 const ivec2 constOffsets[4] = ivec2[4](ivec2(1,2), ivec2(3,4), ivec2(15,16), ivec2(-2,0));
21 ivec4 iv4 = textureGatherOffset(isamp2DA, vec3(0.1), ivec2(1), 3);
22 iv4 = textureGatherOffset(isamp2DA, vec3(0.1), ivec2(1), i); // ERROR, last argument not const
23 … iv4 = textureGatherOffset(isamp2DA, vec3(0.1), ivec2(1), 4); // ERROR, last argument out of range
24 iv4 = textureGatherOffset(isamp2DA, vec3(0.1), ivec2(1), 1+2);
25 iv4 = textureGatherOffset(isamp2DA, vec3(0.1), ivec2(i));
49 const ivec2[3] offsets = ivec2[3](ivec2(1,2), ivec2(3,4), ivec2(15,16));
51 …textureProjGradOffset(u2drs, outp, vec2(0.0), vec2(0.0), ivec2(c2D)); // ERROR, offset not con…
54 …textureProjGradOffset(u2drs, outp, vec2(0.0), vec2(0.0), ivec2(-10, 20)); // ERROR, offset out of …
[all …]
/external/deqp/data/gles2/shaders/
Dconversions.test278 …output ivec2 out0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(2, 2) | ivec2(3, 3) | ivec2(0, 0) | ivec2(…
290 out0 = ivec2(in0);
476ivec2 out0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(2, 2) | ivec2(5, 5) | ivec2(8, 8) | ivec2(11, 11)…
488 out0 = ivec2(in0);
674 output ivec2 out0 = [ ivec2(1, 1) | ivec2(0, 0) ];
686 out0 = ivec2(in0);
1007 input ivec2 in0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) ];
1029 input ivec2 in0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) ];
1051 input ivec2 in0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) ];
1537 ivec2 in0 = ivec2(0, 0);
[all …]
/external/deqp/external/vulkancts/data/vulkan/amber/rasterization/line_continuity/
Dpolygon-mode-lines.amber38 color_out = imageLoad(texture, ivec2(gl_FragCoord.xy));
53 shared ivec2 stack[256];
56 shared ivec2 pixel;
58 void pushMarkedPixel(ivec2 p)
65 ivec2 popMarkedPixel()
68 ivec2 p = stack[slot];
78 stack[0] = ivec2(-1);
84 // imageStore(img, ivec2(x, 128), bg);
91 ivec2 p = ivec2(gl_LocalInvocationID) + ivec2(0, 10);
99 if (gl_LocalInvocationIndex == 0 && stack[0] != ivec2(-1))
[all …]
Dline-strip.amber36 color_out = imageLoad(texture, ivec2(gl_FragCoord.xy));
51 shared ivec2 stack[256];
54 shared ivec2 pixel;
56 void pushMarkedPixel(ivec2 p)
63 ivec2 popMarkedPixel()
66 ivec2 p = stack[slot];
76 stack[0] = ivec2(-1);
82 // imageStore(img, ivec2(x, 128), bg);
89 ivec2 p = ivec2(gl_LocalInvocationID) + ivec2(0, 128);
97 if (gl_LocalInvocationIndex == 0 && stack[0] != ivec2(-1))
[all …]
/external/deqp/data/gles3/shaders/
Dswizzle_math_operations.test826 input ivec2 in0 = [ ivec2(-1, 1) | ivec2(1, 2) | ivec2(-1, -2) ];
827 input ivec2 in1 = [ ivec2(-1, 1) | ivec2(1, 2) | ivec2(-1, -2) ];
850 input ivec2 in0 = [ ivec2(-1, 1) | ivec2(1, 2) | ivec2(-1, -2) ];
851 input ivec2 in1 = [ ivec2(-1, 1) | ivec2(1, 2) | ivec2(-1, -2) ];
852 output ivec2 out0 = [ ivec2(-2, -2) | ivec2(2, 2) | ivec2(-2, -2) ];
874 input ivec2 in0 = [ ivec2(-1, 1) | ivec2(1, 2) | ivec2(-1, -2) ];
875 input ivec2 in1 = [ ivec2(-1, 1) | ivec2(1, 2) | ivec2(-1, -2) ];
876 output ivec2 out0 = [ ivec2(0, 0) | ivec2(3, 3) | ivec2(-3, -3) ];
898 input ivec2 in0 = [ ivec2(-1, 1) | ivec2(1, 2) | ivec2(-1, -2) ];
899 input ivec2 in1 = [ ivec2(-1, 1) | ivec2(1, 2) | ivec2(-1, -2) ];
[all …]
/external/angle/src/libANGLE/renderer/vulkan/shaders/gen/
DGenerateMipmap.comp.00000003.inc219 // uvec2 AAbsSU2(uvec2 a){ return uvec2(abs(ivec2(a)));}
244 // uvec2 AMax3SU2(uvec2 x, uvec2 y, uvec2 z){ return uvec2(max(ivec2(x), max(ivec2(y), ivec2(z))…
254 // uvec2 AMaxSU2(uvec2 a, uvec2 b){ return uvec2(max(ivec2(a), ivec2(b)));}
269 // uvec2 AMin3SU2(uvec2 x, uvec2 y, uvec2 z){ return uvec2(min(ivec2(x), min(ivec2(y), ivec2(z))…
279 // uvec2 AMinSU2(uvec2 a, uvec2 b){ return uvec2(min(ivec2(a), ivec2(b)));}
309 // uvec2 AShrSU2(uvec2 a, uvec2 b){ return uvec2(ivec2(a)>> ivec2(b));}
348 // u16vec2 AMaxSW2(u16vec2 a, u16vec2 b){ return u16vec2(max(ivec2(a), ivec2(b)));}
358 // u16vec2 AMinSW2(u16vec2 a, u16vec2 b){ return u16vec2(min(ivec2(a), ivec2(b)));}
521 // f16vec4 SpdLoadSourceImageH(ivec2 p)
527 // f16vec4 SpdLoadH(ivec2 p)
[all …]
DGenerateMipmap.comp.00000007.inc219 // uvec2 AAbsSU2(uvec2 a){ return uvec2(abs(ivec2(a)));}
244 // uvec2 AMax3SU2(uvec2 x, uvec2 y, uvec2 z){ return uvec2(max(ivec2(x), max(ivec2(y), ivec2(z))…
254 // uvec2 AMaxSU2(uvec2 a, uvec2 b){ return uvec2(max(ivec2(a), ivec2(b)));}
269 // uvec2 AMin3SU2(uvec2 x, uvec2 y, uvec2 z){ return uvec2(min(ivec2(x), min(ivec2(y), ivec2(z))…
279 // uvec2 AMinSU2(uvec2 a, uvec2 b){ return uvec2(min(ivec2(a), ivec2(b)));}
309 // uvec2 AShrSU2(uvec2 a, uvec2 b){ return uvec2(ivec2(a)>> ivec2(b));}
348 // u16vec2 AMaxSW2(u16vec2 a, u16vec2 b){ return u16vec2(max(ivec2(a), ivec2(b)));}
358 // u16vec2 AMinSW2(u16vec2 a, u16vec2 b){ return u16vec2(min(ivec2(a), ivec2(b)));}
521 // f16vec4 SpdLoadSourceImageH(ivec2 p)
527 // f16vec4 SpdLoadH(ivec2 p)
[all …]
DGenerateMipmap.comp.00000006.inc219 // uvec2 AAbsSU2(uvec2 a){ return uvec2(abs(ivec2(a)));}
244 // uvec2 AMax3SU2(uvec2 x, uvec2 y, uvec2 z){ return uvec2(max(ivec2(x), max(ivec2(y), ivec2(z))…
254 // uvec2 AMaxSU2(uvec2 a, uvec2 b){ return uvec2(max(ivec2(a), ivec2(b)));}
269 // uvec2 AMin3SU2(uvec2 x, uvec2 y, uvec2 z){ return uvec2(min(ivec2(x), min(ivec2(y), ivec2(z))…
279 // uvec2 AMinSU2(uvec2 a, uvec2 b){ return uvec2(min(ivec2(a), ivec2(b)));}
309 // uvec2 AShrSU2(uvec2 a, uvec2 b){ return uvec2(ivec2(a)>> ivec2(b));}
348 // u16vec2 AMaxSW2(u16vec2 a, u16vec2 b){ return u16vec2(max(ivec2(a), ivec2(b)));}
358 // u16vec2 AMinSW2(u16vec2 a, u16vec2 b){ return u16vec2(min(ivec2(a), ivec2(b)));}
521 // f16vec4 SpdLoadSourceImageH(ivec2 p)
527 // f16vec4 SpdLoadH(ivec2 p)
[all …]

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