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Searched refs:nir_shader_clone (Results 1 – 25 of 28) sorted by relevance

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/external/mesa3d/src/gallium/auxiliary/draw/
Ddraw_pipe_pstipple.c147 pstip_fs.ir.nir = nir_shader_clone(NULL, orig_fs->ir.nir); in generate_pstip_fs()
351 pstipfs->state.ir.nir = nir_shader_clone(NULL, fs->ir.nir); in pstip_create_fs_state()
Ddraw_pipe_aaline.c332 aaline_fs.ir.nir = nir_shader_clone(NULL, orig_fs->ir.nir); in generate_aaline_fs_nir()
658 aafs->state.ir.nir = nir_shader_clone(NULL, fs->ir.nir); in aaline_create_fs_state()
Ddraw_pipe_aapoint.c420 aapoint_fs.ir.nir = nir_shader_clone(NULL, orig_fs->ir.nir); in generate_aapoint_fs_nir()
753 aafs->state.ir.nir = nir_shader_clone(NULL, fs->ir.nir); in aapoint_create_fs_state()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_gs.c68 nir_shader *nir = nir_shader_clone(mem_ctx, gp->program.nir); in brw_codegen_gs_prog()
Dbrw_cs.c91 nir_shader *nir = nir_shader_clone(mem_ctx, cp->program.nir); in brw_codegen_cs_prog()
Dbrw_tes.c52 nir_shader *nir = nir_shader_clone(mem_ctx, tep->program.nir); in brw_codegen_tes_prog()
Dbrw_tcs.c52 nir = nir_shader_clone(mem_ctx, tcp->program.nir); in brw_codegen_tcs_prog()
Dbrw_vs.c136 nir_shader *nir = nir_shader_clone(mem_ctx, vp->program.nir); in brw_codegen_vs_prog()
Dbrw_wm.c84 nir_shader *nir = nir_shader_clone(mem_ctx, fp->program.nir); in brw_codegen_wm_prog()
/external/mesa3d/src/compiler/nir/
Dnir_lower_multiview.c135 nir_shader *shader_no_position = nir_shader_clone(NULL, shader); in shader_only_position_uses_view_index()
Dnir_clone.c741 nir_shader_clone(void *mem_ctx, const nir_shader *s) in nir_shader_clone() function
Dnir.h4113 nir_shader *nir_shader_clone(void *mem_ctx, const nir_shader *s);
4196 nir_shader *clone = nir_shader_clone(ralloc_parent(nir), nir); \
/external/mesa3d/src/gallium/drivers/iris/
Diris_program.c1112 nir_shader *nir = nir_shader_clone(mem_ctx, ish->nir); in iris_compile_vs()
1304 nir = nir_shader_clone(mem_ctx, ish->nir); in iris_compile_tcs()
1448 nir_shader *nir = nir_shader_clone(mem_ctx, ish->nir); in iris_compile_tes()
1570 nir_shader *nir = nir_shader_clone(mem_ctx, ish->nir); in iris_compile_gs()
1686 nir_shader *nir = nir_shader_clone(mem_ctx, ish->nir); in iris_compile_fs()
1986 nir_shader *nir = nir_shader_clone(mem_ctx, ish->nir); in iris_compile_cs()
/external/mesa3d/src/gallium/drivers/panfrost/
Dpan_assemble.c236 s = nir_shader_clone(NULL, ir); in panfrost_shader_compile()
/external/mesa3d/src/gallium/drivers/lima/
Dlima_program.c270 nir_shader *nir = nir_shader_clone(fs, fs->base.ir.nir); in lima_fs_compile_shader()
/external/mesa3d/src/freedreno/ir3/
Dir3_context.c76 ctx->s = nir_shader_clone(ctx, so->shader->nir); in ir3_context_init()
/external/mesa3d/src/gallium/drivers/nouveau/nv50/
Dnv50_program.c346 info->bin.source = (void *)nir_shader_clone(NULL, prog->pipe.ir.nir); in nv50_program_translate()
/external/mesa3d/src/gallium/drivers/r600/sfn/
Dsfn_nir.cpp835 auto sh = nir_shader_clone(sel->nir, sel->nir); in r600_shader_from_nir()
/external/mesa3d/src/gallium/drivers/nouveau/nvc0/
Dnvc0_program.c599 info->bin.source = (void *)nir_shader_clone(NULL, prog->pipe.ir.nir); in nvc0_program_translate()
/external/mesa3d/src/gallium/drivers/freedreno/a2xx/
Dir2_nir.c1092 ctx->nir = nir_shader_clone(NULL, so->nir); in ir2_nir_compile()
/external/mesa3d/src/broadcom/compiler/
Dvir.c530 s = nir_shader_clone(c, s); in vir_compile_init()
/external/mesa3d/src/broadcom/vulkan/
Dv3dv_pipeline.c492 nir = nir_shader_clone(NULL, stage->module->nir); in shader_module_compile_to_nir()
1295 p_stage->nir = nir_shader_clone(NULL, src->nir); in pipeline_stage_create_vs_bin()
/external/mesa3d/src/gallium/drivers/etnaviv/
Detnaviv_compiler_nir.c1055 c->nir = nir_shader_clone(NULL, v->shader->nir); in etna_compile_shader_nir()
/external/mesa3d/src/gallium/drivers/vc4/
Dvc4_program.c2251 c->s = nir_shader_clone(c, key->shader_state->base.ir.nir); in vc4_shader_ntq()
/external/mesa3d/src/gallium/drivers/r600/
Dr600_state_common.c926 sel->nir = nir_shader_clone(NULL, (const nir_shader *)prog); in r600_create_shader_state_tokens()

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