/frameworks/compile/libbcc/lib/Renderscript/runtime/ |
D | rs_sample.c | 9 getElementAt(rs_allocation a, uint32_t x, uint32_t lod) { in getElementAt() 21 getElementAt(rs_allocation a, uint32_t x, uint32_t y, uint32_t lod) { in getElementAt() 39 getElementAt(rs_allocation a, uint2 uv, uint32_t lod) { in getElementAt() 236 uint32_t vecSize, rs_data_type dt, uint32_t lod) { in getBilinearSample() 243 uint32_t vecSize, rs_data_type dt, uint32_t lod) { in getBilinearSample() 249 rs_data_type dt, uint32_t lod) { in getNearestSample() 255 rs_data_type dt, uint32_t lod) { in getNearestSample() 263 float uv, uint32_t lod) { in sample_LOD_LinearPixel() 293 float uv, uint32_t lod) { in sample_LOD_NearestPixel() 306 float2 uv, uint32_t lod) { in sample_LOD_LinearPixel() [all …]
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/frameworks/support/renderscript/v8/rs_support/ |
D | rsType.h | 72 uint32_t getLODDimX(uint32_t lod) const { in getLODDimX() 76 uint32_t getLODDimY(uint32_t lod) const { in getLODDimY() 80 uint32_t getLODDimZ(uint32_t lod) const { in getLODDimZ() 84 uint32_t getLODOffset(uint32_t lod) const { in getLODOffset()
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D | rsType.cpp | 92 for (uint32_t lod=0; lod < mHal.state.lodCount; lod++) { in compute() local 113 uint32_t Type::getLODOffset(uint32_t lod, uint32_t x) const { in getLODOffset() 119 uint32_t Type::getLODOffset(uint32_t lod, uint32_t x, uint32_t y) const { in getLODOffset() 125 uint32_t Type::getLODOffset(uint32_t lod, uint32_t x, uint32_t y, uint32_t z) const { in getLODOffset() 133 uint32_t Type::getLODFaceOffset(uint32_t lod, RsAllocationCubemapFace face, in getLODFaceOffset() 194 uint8_t lod = stream->loadU8(); in createFromStream() local
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D | rsAdapter.h | 44 inline void setLOD(uint32_t lod) {mLOD = lod;} in setLOD() 76 inline void setLOD(uint32_t lod) {mLOD = lod;} in setLOD()
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D | rsAllocation.cpp | 71 void Allocation::data(Context *rsc, uint32_t xoff, uint32_t lod, in data() 86 void Allocation::data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemap… in data() 104 uint32_t lod, RsAllocationCubemapFace face, in data() 108 void Allocation::read(Context *rsc, uint32_t xoff, uint32_t lod, in read() 122 void Allocation::read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemap… in read() 137 uint32_t lod, RsAllocationCubemapFace face, in read() 442 void rsi_Allocation1DData(Context *rsc, RsAllocation va, uint32_t xoff, uint32_t lod, in rsi_Allocation1DData() 448 …n2DElementData(Context *rsc, RsAllocation va, uint32_t x, uint32_t y, uint32_t lod, RsAllocationCu… in rsi_Allocation2DElementData() 454 void rsi_Allocation1DElementData(Context *rsc, RsAllocation va, uint32_t x, uint32_t lod, in rsi_Allocation1DElementData() 460 void rsi_Allocation2DData(Context *rsc, RsAllocation va, uint32_t xoff, uint32_t yoff, uint32_t lod… in rsi_Allocation2DData()
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D | rs_hal.h | 58 uint32_t lod; member
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/frameworks/rs/ |
D | rsType.h | 72 uint32_t getLODDimX(uint32_t lod) const { in getLODDimX() 76 uint32_t getLODDimY(uint32_t lod) const { in getLODDimY() 80 uint32_t getLODDimZ(uint32_t lod) const { in getLODDimZ() 84 uint32_t getLODOffset(uint32_t lod) const { in getLODOffset()
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D | rsType.cpp | 92 for (uint32_t lod=0; lod < mHal.state.lodCount; lod++) { in compute() local 113 uint32_t Type::getLODOffset(uint32_t lod, uint32_t x) const { in getLODOffset() 119 uint32_t Type::getLODOffset(uint32_t lod, uint32_t x, uint32_t y) const { in getLODOffset() 125 uint32_t Type::getLODOffset(uint32_t lod, uint32_t x, uint32_t y, uint32_t z) const { in getLODOffset() 133 uint32_t Type::getLODFaceOffset(uint32_t lod, RsAllocationCubemapFace face, in getLODFaceOffset() 194 uint8_t lod = stream->loadU8(); in createFromStream() local
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D | rsAdapter.h | 44 inline void setLOD(uint32_t lod) {mLOD = lod;} in setLOD() 76 inline void setLOD(uint32_t lod) {mLOD = lod;} in setLOD()
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D | rsAllocation.cpp | 76 void Allocation::data(Context *rsc, uint32_t xoff, uint32_t lod, in data() 91 void Allocation::data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemap… in data() 109 uint32_t lod, RsAllocationCubemapFace face, in data() 113 void Allocation::read(Context *rsc, uint32_t xoff, uint32_t lod, in read() 127 void Allocation::read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemap… in read() 142 uint32_t lod, RsAllocationCubemapFace face, in read() 504 void rsi_Allocation1DData(Context *rsc, RsAllocation va, uint32_t xoff, uint32_t lod, in rsi_Allocation1DData() 510 …n2DElementData(Context *rsc, RsAllocation va, uint32_t x, uint32_t y, uint32_t lod, RsAllocationCu… in rsi_Allocation2DElementData() 516 void rsi_Allocation1DElementData(Context *rsc, RsAllocation va, uint32_t x, uint32_t lod, in rsi_Allocation1DElementData() 522 void rsi_Allocation2DData(Context *rsc, RsAllocation va, uint32_t xoff, uint32_t yoff, uint32_t lod… in rsi_Allocation2DData()
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D | rs_hal.h | 58 uint32_t lod; member
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/frameworks/support/renderscript/v8/rs_support/driver/ |
D | rsdAllocation.cpp | 41 uint32_t xoff, uint32_t yoff, uint32_t lod, in GetOffsetPtr() 53 uint32_t xoff, uint32_t yoff, uint32_t lod, in Update2DTexture() 87 for (uint32_t lod=1; lod < drv->lodCount; lod++) { in AllocationBuildPointerTable() local 102 for (uint32_t lod=1; lod < drv->lodCount; lod++) { in AllocationBuildPointerTable() local 268 uint32_t xoff, uint32_t lod, uint32_t count, in rsdAllocationData1D() 286 uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, in rsdAllocationData2D() 314 uint32_t lod, RsAllocationCubemapFace face, in rsdAllocationData3D() 320 uint32_t xoff, uint32_t lod, uint32_t count, in rsdAllocationRead1D() 330 uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, in rsdAllocationRead2D() 353 uint32_t lod, RsAllocationCubemapFace face, in rsdAllocationRead3D() [all …]
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D | rsdAllocation.h | 59 } lod[android::renderscript::Allocation::MAX_LOD]; member
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/frameworks/rs/driver/ |
D | rsdAllocation.cpp | 81 uint32_t xoff, uint32_t yoff, uint32_t lod, in GetOffsetPtr() 93 uint32_t xoff, uint32_t yoff, uint32_t lod, in Update2DTexture() 121 for (uint32_t lod = 0; lod < alloc->mHal.state.type->getLODCount(); lod++) { in Upload2DTexture() local 252 for (uint32_t lod=1; lod < drv->lodCount; lod++) { in AllocationBuildPointerTable() local 267 for (uint32_t lod=1; lod < drv->lodCount; lod++) { in AllocationBuildPointerTable() local 575 uint32_t xoff, uint32_t lod, uint32_t count, in rsdAllocationData1D() 593 uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, in rsdAllocationData2D() 621 uint32_t lod, RsAllocationCubemapFace face, in rsdAllocationData3D() 627 uint32_t xoff, uint32_t lod, uint32_t count, in rsdAllocationRead1D() 637 uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, in rsdAllocationRead2D() [all …]
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D | rsdAllocation.h | 59 } lod[android::renderscript::Allocation::MAX_LOD]; member
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/frameworks/support/renderscript/v8/java/src/android/support/v8/renderscript/ |
D | AllocationAdapter.java | 99 void initLOD(int lod) { in initLOD() 141 public void setLOD(int lod) { in setLOD()
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/frameworks/base/graphics/java/android/renderscript/ |
D | AllocationAdapter.java | 99 void initLOD(int lod) { in initLOD() 141 public void setLOD(int lod) { in setLOD()
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/frameworks/support/renderscript/v8/jni/ |
D | android_renderscript_RenderScript.cpp | 420 nAllocationData1D_i(JNIEnv *_env, jobject _this, RsContext con, jint alloc, jint offset, jint lod, … in nAllocationData1D_i() 430 nAllocationData1D_s(JNIEnv *_env, jobject _this, RsContext con, jint alloc, jint offset, jint lod, … in nAllocationData1D_s() 440 nAllocationData1D_b(JNIEnv *_env, jobject _this, RsContext con, jint alloc, jint offset, jint lod, … in nAllocationData1D_b() 450 nAllocationData1D_f(JNIEnv *_env, jobject _this, RsContext con, jint alloc, jint offset, jint lod, … in nAllocationData1D_f() 461 …1D(JNIEnv *_env, jobject _this, RsContext con, jint alloc, jint offset, jint lod, jint compIdx, jb… in nAllocationElementData1D() 471 …(JNIEnv *_env, jobject _this, RsContext con, jint alloc, jint xoff, jint yoff, jint lod, jint face, in nAllocationData2D_s() 482 …(JNIEnv *_env, jobject _this, RsContext con, jint alloc, jint xoff, jint yoff, jint lod, jint face, in nAllocationData2D_b() 493 …(JNIEnv *_env, jobject _this, RsContext con, jint alloc, jint xoff, jint yoff, jint lod, jint face, in nAllocationData2D_i() 504 …(JNIEnv *_env, jobject _this, RsContext con, jint alloc, jint xoff, jint yoff, jint lod, jint face, in nAllocationData2D_f()
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/frameworks/native/opengl/libagl/ |
D | TextureObjectManager.cpp | 114 GGLSurface& EGLTextureObject::editMip(int lod) in editMip()
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D | primitives.cpp | 711 int lod = (log2TArea - log2Area + 1) >> 1; in compute_lod() local 735 int lod = compute_lod(c, i, s0, t0, s1, t1, s2, t2); in lerp_texcoords() local 792 int lod = compute_lod(c, i, s0, t0, s1, t1, s2, t2); in lerp_texcoords_w() local
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/frameworks/base/graphics/jni/ |
D | android_renderscript_RenderScript.cpp | 596 nAllocationData1D_i(JNIEnv *_env, jobject _this, RsContext con, jint alloc, jint offset, jint lod, … in nAllocationData1D_i() 606 nAllocationData1D_s(JNIEnv *_env, jobject _this, RsContext con, jint alloc, jint offset, jint lod, … in nAllocationData1D_s() 616 nAllocationData1D_b(JNIEnv *_env, jobject _this, RsContext con, jint alloc, jint offset, jint lod, … in nAllocationData1D_b() 626 nAllocationData1D_f(JNIEnv *_env, jobject _this, RsContext con, jint alloc, jint offset, jint lod, … in nAllocationData1D_f() 637 …1D(JNIEnv *_env, jobject _this, RsContext con, jint alloc, jint offset, jint lod, jint compIdx, jb… in nAllocationElementData1D() 647 …(JNIEnv *_env, jobject _this, RsContext con, jint alloc, jint xoff, jint yoff, jint lod, jint face, in nAllocationData2D_s() 658 …(JNIEnv *_env, jobject _this, RsContext con, jint alloc, jint xoff, jint yoff, jint lod, jint face, in nAllocationData2D_b() 669 …(JNIEnv *_env, jobject _this, RsContext con, jint alloc, jint xoff, jint yoff, jint lod, jint face, in nAllocationData2D_i() 680 …(JNIEnv *_env, jobject _this, RsContext con, jint alloc, jint xoff, jint yoff, jint lod, jint face, in nAllocationData2D_f()
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