Home
last modified time | relevance | path

Searched defs:lod (Results 1 – 21 of 21) sorted by relevance

/frameworks/compile/libbcc/lib/Renderscript/runtime/
Drs_sample.c9 getElementAt(rs_allocation a, uint32_t x, uint32_t lod) { in getElementAt()
21 getElementAt(rs_allocation a, uint32_t x, uint32_t y, uint32_t lod) { in getElementAt()
39 getElementAt(rs_allocation a, uint2 uv, uint32_t lod) { in getElementAt()
236 uint32_t vecSize, rs_data_type dt, uint32_t lod) { in getBilinearSample()
243 uint32_t vecSize, rs_data_type dt, uint32_t lod) { in getBilinearSample()
249 rs_data_type dt, uint32_t lod) { in getNearestSample()
255 rs_data_type dt, uint32_t lod) { in getNearestSample()
263 float uv, uint32_t lod) { in sample_LOD_LinearPixel()
293 float uv, uint32_t lod) { in sample_LOD_NearestPixel()
306 float2 uv, uint32_t lod) { in sample_LOD_LinearPixel()
[all …]
/frameworks/support/renderscript/v8/rs_support/
DrsType.h72 uint32_t getLODDimX(uint32_t lod) const { in getLODDimX()
76 uint32_t getLODDimY(uint32_t lod) const { in getLODDimY()
80 uint32_t getLODDimZ(uint32_t lod) const { in getLODDimZ()
84 uint32_t getLODOffset(uint32_t lod) const { in getLODOffset()
DrsType.cpp92 for (uint32_t lod=0; lod < mHal.state.lodCount; lod++) { in compute() local
113 uint32_t Type::getLODOffset(uint32_t lod, uint32_t x) const { in getLODOffset()
119 uint32_t Type::getLODOffset(uint32_t lod, uint32_t x, uint32_t y) const { in getLODOffset()
125 uint32_t Type::getLODOffset(uint32_t lod, uint32_t x, uint32_t y, uint32_t z) const { in getLODOffset()
133 uint32_t Type::getLODFaceOffset(uint32_t lod, RsAllocationCubemapFace face, in getLODFaceOffset()
194 uint8_t lod = stream->loadU8(); in createFromStream() local
DrsAdapter.h44 inline void setLOD(uint32_t lod) {mLOD = lod;} in setLOD()
76 inline void setLOD(uint32_t lod) {mLOD = lod;} in setLOD()
DrsAllocation.cpp71 void Allocation::data(Context *rsc, uint32_t xoff, uint32_t lod, in data()
86 void Allocation::data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemap… in data()
104 uint32_t lod, RsAllocationCubemapFace face, in data()
108 void Allocation::read(Context *rsc, uint32_t xoff, uint32_t lod, in read()
122 void Allocation::read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemap… in read()
137 uint32_t lod, RsAllocationCubemapFace face, in read()
442 void rsi_Allocation1DData(Context *rsc, RsAllocation va, uint32_t xoff, uint32_t lod, in rsi_Allocation1DData()
448 …n2DElementData(Context *rsc, RsAllocation va, uint32_t x, uint32_t y, uint32_t lod, RsAllocationCu… in rsi_Allocation2DElementData()
454 void rsi_Allocation1DElementData(Context *rsc, RsAllocation va, uint32_t x, uint32_t lod, in rsi_Allocation1DElementData()
460 void rsi_Allocation2DData(Context *rsc, RsAllocation va, uint32_t xoff, uint32_t yoff, uint32_t lod in rsi_Allocation2DData()
Drs_hal.h58 uint32_t lod; member
/frameworks/rs/
DrsType.h72 uint32_t getLODDimX(uint32_t lod) const { in getLODDimX()
76 uint32_t getLODDimY(uint32_t lod) const { in getLODDimY()
80 uint32_t getLODDimZ(uint32_t lod) const { in getLODDimZ()
84 uint32_t getLODOffset(uint32_t lod) const { in getLODOffset()
DrsType.cpp92 for (uint32_t lod=0; lod < mHal.state.lodCount; lod++) { in compute() local
113 uint32_t Type::getLODOffset(uint32_t lod, uint32_t x) const { in getLODOffset()
119 uint32_t Type::getLODOffset(uint32_t lod, uint32_t x, uint32_t y) const { in getLODOffset()
125 uint32_t Type::getLODOffset(uint32_t lod, uint32_t x, uint32_t y, uint32_t z) const { in getLODOffset()
133 uint32_t Type::getLODFaceOffset(uint32_t lod, RsAllocationCubemapFace face, in getLODFaceOffset()
194 uint8_t lod = stream->loadU8(); in createFromStream() local
DrsAdapter.h44 inline void setLOD(uint32_t lod) {mLOD = lod;} in setLOD()
76 inline void setLOD(uint32_t lod) {mLOD = lod;} in setLOD()
DrsAllocation.cpp76 void Allocation::data(Context *rsc, uint32_t xoff, uint32_t lod, in data()
91 void Allocation::data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemap… in data()
109 uint32_t lod, RsAllocationCubemapFace face, in data()
113 void Allocation::read(Context *rsc, uint32_t xoff, uint32_t lod, in read()
127 void Allocation::read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemap… in read()
142 uint32_t lod, RsAllocationCubemapFace face, in read()
504 void rsi_Allocation1DData(Context *rsc, RsAllocation va, uint32_t xoff, uint32_t lod, in rsi_Allocation1DData()
510 …n2DElementData(Context *rsc, RsAllocation va, uint32_t x, uint32_t y, uint32_t lod, RsAllocationCu… in rsi_Allocation2DElementData()
516 void rsi_Allocation1DElementData(Context *rsc, RsAllocation va, uint32_t x, uint32_t lod, in rsi_Allocation1DElementData()
522 void rsi_Allocation2DData(Context *rsc, RsAllocation va, uint32_t xoff, uint32_t yoff, uint32_t lod in rsi_Allocation2DData()
Drs_hal.h58 uint32_t lod; member
/frameworks/support/renderscript/v8/rs_support/driver/
DrsdAllocation.cpp41 uint32_t xoff, uint32_t yoff, uint32_t lod, in GetOffsetPtr()
53 uint32_t xoff, uint32_t yoff, uint32_t lod, in Update2DTexture()
87 for (uint32_t lod=1; lod < drv->lodCount; lod++) { in AllocationBuildPointerTable() local
102 for (uint32_t lod=1; lod < drv->lodCount; lod++) { in AllocationBuildPointerTable() local
268 uint32_t xoff, uint32_t lod, uint32_t count, in rsdAllocationData1D()
286 uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, in rsdAllocationData2D()
314 uint32_t lod, RsAllocationCubemapFace face, in rsdAllocationData3D()
320 uint32_t xoff, uint32_t lod, uint32_t count, in rsdAllocationRead1D()
330 uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, in rsdAllocationRead2D()
353 uint32_t lod, RsAllocationCubemapFace face, in rsdAllocationRead3D()
[all …]
DrsdAllocation.h59 } lod[android::renderscript::Allocation::MAX_LOD]; member
/frameworks/rs/driver/
DrsdAllocation.cpp81 uint32_t xoff, uint32_t yoff, uint32_t lod, in GetOffsetPtr()
93 uint32_t xoff, uint32_t yoff, uint32_t lod, in Update2DTexture()
121 for (uint32_t lod = 0; lod < alloc->mHal.state.type->getLODCount(); lod++) { in Upload2DTexture() local
252 for (uint32_t lod=1; lod < drv->lodCount; lod++) { in AllocationBuildPointerTable() local
267 for (uint32_t lod=1; lod < drv->lodCount; lod++) { in AllocationBuildPointerTable() local
575 uint32_t xoff, uint32_t lod, uint32_t count, in rsdAllocationData1D()
593 uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, in rsdAllocationData2D()
621 uint32_t lod, RsAllocationCubemapFace face, in rsdAllocationData3D()
627 uint32_t xoff, uint32_t lod, uint32_t count, in rsdAllocationRead1D()
637 uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, in rsdAllocationRead2D()
[all …]
DrsdAllocation.h59 } lod[android::renderscript::Allocation::MAX_LOD]; member
/frameworks/support/renderscript/v8/java/src/android/support/v8/renderscript/
DAllocationAdapter.java99 void initLOD(int lod) { in initLOD()
141 public void setLOD(int lod) { in setLOD()
/frameworks/base/graphics/java/android/renderscript/
DAllocationAdapter.java99 void initLOD(int lod) { in initLOD()
141 public void setLOD(int lod) { in setLOD()
/frameworks/support/renderscript/v8/jni/
Dandroid_renderscript_RenderScript.cpp420 nAllocationData1D_i(JNIEnv *_env, jobject _this, RsContext con, jint alloc, jint offset, jint lod, … in nAllocationData1D_i()
430 nAllocationData1D_s(JNIEnv *_env, jobject _this, RsContext con, jint alloc, jint offset, jint lod, … in nAllocationData1D_s()
440 nAllocationData1D_b(JNIEnv *_env, jobject _this, RsContext con, jint alloc, jint offset, jint lod, … in nAllocationData1D_b()
450 nAllocationData1D_f(JNIEnv *_env, jobject _this, RsContext con, jint alloc, jint offset, jint lod, … in nAllocationData1D_f()
461 …1D(JNIEnv *_env, jobject _this, RsContext con, jint alloc, jint offset, jint lod, jint compIdx, jb… in nAllocationElementData1D()
471 …(JNIEnv *_env, jobject _this, RsContext con, jint alloc, jint xoff, jint yoff, jint lod, jint face, in nAllocationData2D_s()
482 …(JNIEnv *_env, jobject _this, RsContext con, jint alloc, jint xoff, jint yoff, jint lod, jint face, in nAllocationData2D_b()
493 …(JNIEnv *_env, jobject _this, RsContext con, jint alloc, jint xoff, jint yoff, jint lod, jint face, in nAllocationData2D_i()
504 …(JNIEnv *_env, jobject _this, RsContext con, jint alloc, jint xoff, jint yoff, jint lod, jint face, in nAllocationData2D_f()
/frameworks/native/opengl/libagl/
DTextureObjectManager.cpp114 GGLSurface& EGLTextureObject::editMip(int lod) in editMip()
Dprimitives.cpp711 int lod = (log2TArea - log2Area + 1) >> 1; in compute_lod() local
735 int lod = compute_lod(c, i, s0, t0, s1, t1, s2, t2); in lerp_texcoords() local
792 int lod = compute_lod(c, i, s0, t0, s1, t1, s2, t2); in lerp_texcoords_w() local
/frameworks/base/graphics/jni/
Dandroid_renderscript_RenderScript.cpp596 nAllocationData1D_i(JNIEnv *_env, jobject _this, RsContext con, jint alloc, jint offset, jint lod, … in nAllocationData1D_i()
606 nAllocationData1D_s(JNIEnv *_env, jobject _this, RsContext con, jint alloc, jint offset, jint lod, … in nAllocationData1D_s()
616 nAllocationData1D_b(JNIEnv *_env, jobject _this, RsContext con, jint alloc, jint offset, jint lod, … in nAllocationData1D_b()
626 nAllocationData1D_f(JNIEnv *_env, jobject _this, RsContext con, jint alloc, jint offset, jint lod, … in nAllocationData1D_f()
637 …1D(JNIEnv *_env, jobject _this, RsContext con, jint alloc, jint offset, jint lod, jint compIdx, jb… in nAllocationElementData1D()
647 …(JNIEnv *_env, jobject _this, RsContext con, jint alloc, jint xoff, jint yoff, jint lod, jint face, in nAllocationData2D_s()
658 …(JNIEnv *_env, jobject _this, RsContext con, jint alloc, jint xoff, jint yoff, jint lod, jint face, in nAllocationData2D_b()
669 …(JNIEnv *_env, jobject _this, RsContext con, jint alloc, jint xoff, jint yoff, jint lod, jint face, in nAllocationData2D_i()
680 …(JNIEnv *_env, jobject _this, RsContext con, jint alloc, jint xoff, jint yoff, jint lod, jint face, in nAllocationData2D_f()