/external/webkit/Source/WebKit/chromium/src/ |
D | GraphicsContext3DInternal.h | 112 void colorMask(GC3Dboolean red, GC3Dboolean green, GC3Dboolean blue, GC3Dboolean alpha); 119 void depthMask(GC3Dboolean flag); 140 void getBooleanv(GC3Denum pname, GC3Dboolean* value); 165 GC3Dboolean isBuffer(Platform3DObject); 166 GC3Dboolean isEnabled(GC3Denum cap); 167 GC3Dboolean isFramebuffer(Platform3DObject); 168 GC3Dboolean isProgram(Platform3DObject); 169 GC3Dboolean isRenderbuffer(Platform3DObject); 170 GC3Dboolean isShader(Platform3DObject); 171 GC3Dboolean isTexture(Platform3DObject); [all …]
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D | GraphicsContext3DChromium.cpp | 463 DELEGATE_TO_IMPL_4(colorMask, GC3Dboolean, GC3Dboolean, GC3Dboolean, GC3Dboolean) in DELEGATE_TO_IMPL_1R() 470 DELEGATE_TO_IMPL_1(depthMask, GC3Dboolean) in DELEGATE_TO_IMPL_1R() 516 DELEGATE_TO_IMPL_2(getBooleanv, GC3Denum, GC3Dboolean*) in DELEGATE_TO_IMPL_2() argument 583 DELEGATE_TO_IMPL_1R(isBuffer, Platform3DObject, GC3Dboolean) in DELEGATE_TO_IMPL_3() 584 DELEGATE_TO_IMPL_1R(isEnabled, GC3Denum, GC3Dboolean) in DELEGATE_TO_IMPL_3() 585 DELEGATE_TO_IMPL_1R(isFramebuffer, Platform3DObject, GC3Dboolean) in DELEGATE_TO_IMPL_3() 586 DELEGATE_TO_IMPL_1R(isProgram, Platform3DObject, GC3Dboolean) in DELEGATE_TO_IMPL_3() 587 DELEGATE_TO_IMPL_1R(isRenderbuffer, Platform3DObject, GC3Dboolean) in DELEGATE_TO_IMPL_3() 588 DELEGATE_TO_IMPL_1R(isShader, Platform3DObject, GC3Dboolean) in DELEGATE_TO_IMPL_3() 589 DELEGATE_TO_IMPL_1R(isTexture, Platform3DObject, GC3Dboolean) in DELEGATE_TO_IMPL_3() [all …]
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D | Extensions3DChromium.cpp | 134 GC3Dboolean Extensions3DChromium::isVertexArrayOES(Platform3DObject) in isVertexArrayOES()
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/external/webkit/Source/WebCore/html/canvas/ |
D | WebGLRenderingContext.h | 98 void colorMask(GC3Dboolean red, GC3Dboolean green, GC3Dboolean blue, GC3Dboolean alpha); 124 void depthMask(GC3Dboolean); 169 GC3Dboolean isBuffer(WebGLBuffer*); 171 GC3Dboolean isEnabled(GC3Denum cap); 172 GC3Dboolean isFramebuffer(WebGLFramebuffer*); 173 GC3Dboolean isProgram(WebGLProgram*); 174 GC3Dboolean isRenderbuffer(WebGLRenderbuffer*); 175 GC3Dboolean isShader(WebGLShader*); 176 GC3Dboolean isTexture(WebGLTexture*); 185 void sampleCoverage(GC3Dfloat value, GC3Dboolean invert); [all …]
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D | WebGLFramebuffer.cpp | 292 GC3Dboolean colorMask[] = {0, 0, 0, 0}, depthMask = 0; in initializeRenderbuffers() 294 GC3Dboolean isScissorEnabled = 0; in initializeRenderbuffers() 295 GC3Dboolean isDitherEnabled = 0; in initializeRenderbuffers()
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D | OESVertexArrayObject.h | 52 GC3Dboolean isVertexArrayOES(WebGLVertexArrayObjectOES*);
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D | OESVertexArrayObject.cpp | 76 GC3Dboolean OESVertexArrayObject::isVertexArrayOES(WebGLVertexArrayObjectOES* arrayObject) in isVertexArrayOES()
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D | WebGLRenderingContext.cpp | 1008 void WebGLRenderingContext::colorMask(GC3Dboolean red, GC3Dboolean green, GC3Dboolean blue, GC3Dboo… in colorMask() 1289 void WebGLRenderingContext::depthMask(GC3Dboolean flag) in depthMask() 2637 GC3Dboolean WebGLRenderingContext::isBuffer(WebGLBuffer* buffer) in isBuffer() 2661 GC3Dboolean WebGLRenderingContext::isEnabled(GC3Denum cap) in isEnabled() 2668 GC3Dboolean WebGLRenderingContext::isFramebuffer(WebGLFramebuffer* framebuffer) in isFramebuffer() 2679 GC3Dboolean WebGLRenderingContext::isProgram(WebGLProgram* program) in isProgram() 2687 GC3Dboolean WebGLRenderingContext::isRenderbuffer(WebGLRenderbuffer* renderbuffer) in isRenderbuffer() 2698 GC3Dboolean WebGLRenderingContext::isShader(WebGLShader* shader) in isShader() 2706 GC3Dboolean WebGLRenderingContext::isTexture(WebGLTexture* texture) in isTexture() 2920 void WebGLRenderingContext::sampleCoverage(GC3Dfloat value, GC3Dboolean invert) in sampleCoverage() [all …]
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/external/webkit/Source/WebCore/platform/graphics/ |
D | GraphicsContext3D.h | 635 void colorMask(GC3Dboolean red, GC3Dboolean green, GC3Dboolean blue, GC3Dboolean alpha); 645 void depthMask(GC3Dboolean flag); 666 void getBooleanv(GC3Denum pname, GC3Dboolean* value); 694 GC3Dboolean isBuffer(Platform3DObject); 695 GC3Dboolean isEnabled(GC3Denum cap); 696 GC3Dboolean isFramebuffer(Platform3DObject); 697 GC3Dboolean isProgram(Platform3DObject); 698 GC3Dboolean isRenderbuffer(Platform3DObject); 699 GC3Dboolean isShader(Platform3DObject); 700 GC3Dboolean isTexture(Platform3DObject); [all …]
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D | GraphicsTypes3D.h | 34 typedef unsigned char GC3Dboolean; typedef
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D | Extensions3D.h | 120 virtual GC3Dboolean isVertexArrayOES(Platform3DObject) = 0;
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/external/webkit/Source/WebCore/platform/graphics/opengl/ |
D | GraphicsContext3DOpenGL.cpp | 483 void GraphicsContext3D::colorMask(GC3Dboolean red, GC3Dboolean green, GC3Dboolean blue, GC3Dboolean… in colorMask() 581 void GraphicsContext3D::depthMask(GC3Dboolean flag) in depthMask() 766 GC3Dboolean GraphicsContext3D::isBuffer(Platform3DObject buffer) in isBuffer() 775 GC3Dboolean GraphicsContext3D::isEnabled(GC3Denum cap) in isEnabled() 781 GC3Dboolean GraphicsContext3D::isFramebuffer(Platform3DObject framebuffer) in isFramebuffer() 790 GC3Dboolean GraphicsContext3D::isProgram(Platform3DObject program) in isProgram() 799 GC3Dboolean GraphicsContext3D::isRenderbuffer(Platform3DObject renderbuffer) in isRenderbuffer() 808 GC3Dboolean GraphicsContext3D::isShader(Platform3DObject shader) in isShader() 817 GC3Dboolean GraphicsContext3D::isTexture(Platform3DObject texture) in isTexture() 897 void GraphicsContext3D::sampleCoverage(GC3Dclampf value, GC3Dboolean invert) in sampleCoverage() [all …]
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D | Extensions3DOpenGL.h | 51 virtual GC3Dboolean isVertexArrayOES(Platform3DObject);
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D | Extensions3DOpenGL.cpp | 170 GC3Dboolean Extensions3DOpenGL::isVertexArrayOES(Platform3DObject array) in isVertexArrayOES()
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/external/webkit/Source/WebCore/platform/graphics/qt/ |
D | GraphicsContext3DQt.cpp | 818 void GraphicsContext3D::colorMask(GC3Dboolean red, GC3Dboolean green, GC3Dboolean blue, GC3Dboolean… in colorMask() 855 void GraphicsContext3D::depthMask(GC3Dboolean flag) in depthMask() 1054 GC3Dboolean GraphicsContext3D::isBuffer(Platform3DObject buffer) in isBuffer() 1063 GC3Dboolean GraphicsContext3D::isEnabled(GC3Denum cap) in isEnabled() 1069 GC3Dboolean GraphicsContext3D::isFramebuffer(Platform3DObject framebuffer) in isFramebuffer() 1078 GC3Dboolean GraphicsContext3D::isProgram(Platform3DObject program) in isProgram() 1087 GC3Dboolean GraphicsContext3D::isRenderbuffer(Platform3DObject renderbuffer) in isRenderbuffer() 1096 GC3Dboolean GraphicsContext3D::isShader(Platform3DObject shader) in isShader() 1105 GC3Dboolean GraphicsContext3D::isTexture(Platform3DObject texture) in isTexture() 1178 void GraphicsContext3D::sampleCoverage(GC3Dclampf value, GC3Dboolean invert) in sampleCoverage() [all …]
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D | Extensions3DQt.h | 46 virtual GC3Dboolean isVertexArrayOES(Platform3DObject);
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D | Extensions3DQt.cpp | 82 GC3Dboolean Extensions3DQt::isVertexArrayOES(Platform3DObject) in isVertexArrayOES()
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/external/webkit/Source/WebCore/platform/graphics/chromium/ |
D | Extensions3DChromium.h | 52 virtual GC3Dboolean isVertexArrayOES(Platform3DObject);
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/external/webkit/Source/WebCore/ |
D | ChangeLog-2011-02-16 | 27254 * platform/graphics/GraphicsContext3D.h: Map GC3Dboolean to bool instead of unsigned char.
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