/frameworks/native/libs/gui/ |
D | CpuConsumer.cpp | 94 if (mSlots[buf].mGraphicBuffer->getPixelFormat() == in lockNextBuffer() 96 err = mSlots[buf].mGraphicBuffer->lockYCbCr( in lockNextBuffer() 108 err = mSlots[buf].mGraphicBuffer->lock( in lockNextBuffer() 132 ab.mGraphicBuffer = mSlots[buf].mGraphicBuffer; in lockNextBuffer() 136 nativeBuffer->width = mSlots[buf].mGraphicBuffer->getWidth(); in lockNextBuffer() 137 nativeBuffer->height = mSlots[buf].mGraphicBuffer->getHeight(); in lockNextBuffer() 138 nativeBuffer->format = mSlots[buf].mGraphicBuffer->getPixelFormat(); in lockNextBuffer() 141 mSlots[buf].mGraphicBuffer->getStride(); in lockNextBuffer() 179 err = mAcquiredBuffers[lockedIdx].mGraphicBuffer->unlock(); in releaseAcquiredBufferLocked() 190 if (CC_LIKELY(mAcquiredBuffers[lockedIdx].mGraphicBuffer == in releaseAcquiredBufferLocked() [all …]
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D | ConsumerBase.cpp | 96 mSlots[slotIndex].mGraphicBuffer = 0; in freeBufferLocked() 194 if (item->mGraphicBuffer != NULL) { in acquireBufferLocked() 195 mSlots[item->mBuf].mGraphicBuffer = item->mGraphicBuffer; in acquireBufferLocked()
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D | BufferQueue.cpp | 254 *buf = mSlots[slot].mGraphicBuffer; in requestBuffer() 296 if (mSlots[i].mGraphicBuffer != NULL) { in dequeueBuffer() 378 const sp<GraphicBuffer>& buffer(mSlots[buf].mGraphicBuffer); in dequeueBuffer() 386 mSlots[buf].mGraphicBuffer = NULL; in dequeueBuffer() 421 mSlots[*outBuf].mGraphicBuffer = graphicBuffer; in dequeueBuffer() 439 mSlots[*outBuf].mGraphicBuffer->handle, returnFlags); in dequeueBuffer() 522 const sp<GraphicBuffer>& graphicBuffer(mSlots[buf].mGraphicBuffer); in queueBuffer() 767 const sp<GraphicBuffer>& buf(slot.mGraphicBuffer); in dump() 781 mSlots[slot].mGraphicBuffer = 0; in freeBufferLocked() 837 buffer->mGraphicBuffer = NULL; in acquireBuffer() [all …]
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D | BufferItemConsumer.cpp | 74 item->mGraphicBuffer = mSlots[item->mBuf].mGraphicBuffer; in acquireBuffer()
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D | GLConsumer.cpp | 175 if (item->mGraphicBuffer != NULL) { in acquireBufferLocked() 226 EGLImageKHR image = createImage(mEglDisplay, mSlots[buf].mGraphicBuffer); in releaseAndUpdateLocked() 247 buf, mSlots[buf].mGraphicBuffer->handle); in releaseAndUpdateLocked() 263 mCurrentTextureBuf = mSlots[buf].mGraphicBuffer; in releaseAndUpdateLocked()
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/frameworks/av/media/libstagefright/ |
D | MediaBuffer.cpp | 68 mGraphicBuffer(graphicBuffer), in MediaBuffer() 119 CHECK(mGraphicBuffer == NULL); in data() 124 CHECK(mGraphicBuffer == NULL); in size() 137 if ((mGraphicBuffer == NULL) && (offset + length > mSize)) { in set_range() 140 CHECK((mGraphicBuffer != NULL) || (offset + length <= mSize)); in set_range() 147 return mGraphicBuffer; in graphicBuffer() 191 CHECK(mGraphicBuffer == NULL); in clone()
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D | SurfaceMediaSource.cpp | 307 if (item.mGraphicBuffer != NULL) { in read() 308 mBufferSlot[item.mBuf] = item.mGraphicBuffer; in read() 347 if (item.mGraphicBuffer != NULL) { in read() 348 mBufferSlot[mCurrentSlot] = item.mGraphicBuffer; in read()
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D | ACodec.cpp | 652 info.mGraphicBuffer = graphicBuffer; in allocateOutputBuffersFromNativeWindow() 700 mNativeWindow.get(), info->mGraphicBuffer.get(), -1); in cancelBufferToNativeWindow() 721 if (info->mGraphicBuffer->handle == buf->handle) { in dequeueBufferFromNativeWindow() 3139 info->mGraphicBuffer.get(), -1)) == OK) { in onOutputBufferDrained()
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/frameworks/av/media/libstagefright/omx/ |
D | GraphicBufferSource.cpp | 185 if (codecBuffer.mGraphicBuffer == NULL) { in codecBufferEmptied() 198 if (bufferHandle != codecBuffer.mGraphicBuffer->handle) { in codecBufferEmptied() 201 bufferHandle, codecBuffer.mGraphicBuffer->handle); in codecBufferEmptied() 217 if (mBufferSlot[id]->handle == codecBuffer.mGraphicBuffer->handle) { in codecBufferEmptied() 232 codecBuffer.mGraphicBuffer = NULL; in codecBufferEmptied() 285 if (item.mGraphicBuffer != NULL) { in fillCodecBuffer_l() 287 mBufferSlot[item.mBuf] = item.mGraphicBuffer; in fillCodecBuffer_l() 333 codecBuffer.mGraphicBuffer = graphicBuffer; in submitBuffer_l() 339 buffer_handle_t handle = codecBuffer.mGraphicBuffer->handle; in submitBuffer_l() 348 codecBuffer.mGraphicBuffer = NULL; in submitBuffer_l() [all …]
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D | GraphicBufferSource.h | 107 sp<GraphicBuffer> mGraphicBuffer; member
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D | OMXNodeInstance.cpp | 49 : mGraphicBuffer(graphicBuffer), in BufferMeta() 74 sp<GraphicBuffer> mGraphicBuffer; member
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/frameworks/av/services/camera/libcameraservice/gui/ |
D | RingBufferConsumer.cpp | 160 if (item.mGraphicBuffer == find.mGraphicBuffer) { in pinBufferLocked() 296 item.mGraphicBuffer = mSlots[item.mBuf].mGraphicBuffer; in onFrameAvailable() 312 if (item.mGraphicBuffer == find.mGraphicBuffer) { in unpinBuffer()
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/frameworks/native/include/gui/ |
D | BufferQueue.h | 249 sp<GraphicBuffer> mGraphicBuffer; member 431 sp<GraphicBuffer> mGraphicBuffer; member
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D | CpuConsumer.h | 109 sp<GraphicBuffer> mGraphicBuffer; member
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D | ConsumerBase.h | 181 sp<GraphicBuffer> mGraphicBuffer; member
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/frameworks/native/services/surfaceflinger/ |
D | SurfaceFlingerConsumer.cpp | 71 if (rejecter && rejecter->reject(mSlots[buf].mGraphicBuffer, item)) { in updateTexImage()
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/frameworks/av/services/camera/libcameraservice/camera3/ |
D | Camera3InputStream.cpp | 75 anb = bufferItem.mGraphicBuffer->getNativeBuffer(); in getInputBufferLocked() 113 ANativeWindowBuffer *anb = tmp.mGraphicBuffer->getNativeBuffer(); in returnBufferCheckedLocked()
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D | Camera3ZslStream.cpp | 166 anb = bufferItem->getBufferItem().mGraphicBuffer->getNativeBuffer(); in getInputBufferLocked() 211 tmp->getBufferItem().mGraphicBuffer->getNativeBuffer(); in returnBufferCheckedLocked()
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/frameworks/av/include/media/stagefright/ |
D | MediaBuffer.h | 105 sp<GraphicBuffer> mGraphicBuffer; variable
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D | ACodec.h | 143 sp<GraphicBuffer> mGraphicBuffer; member
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/frameworks/native/services/surfaceflinger/DisplayHardware/ |
D | FramebufferSurface.cpp | 114 mCurrentBuffer = mSlots[mCurrentBufferSlot].mGraphicBuffer; in nextBuffer()
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/frameworks/av/services/camera/libcameraservice/camera2/ |
D | StreamingProcessor.cpp | 671 *((buffer_handle_t*)(data + 4)) = imgBuffer.mGraphicBuffer->handle; in processRecordingFrame() 674 imgBuffer.mGraphicBuffer->handle); in processRecordingFrame() 722 item.mGraphicBuffer->handle == imgHandle) { in releaseRecordingFrame()
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D | ZslProcessor.cpp | 97 if (&(mZslQueue[i].buffer.mGraphicBuffer->handle) == handle) break; in onBufferReleased() 299 &(mZslQueue[index].buffer.mGraphicBuffer->handle); in pushToReprocess()
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