Home
last modified time | relevance | path

Searched refs:mGraphicBuffer (Results 1 – 23 of 23) sorted by relevance

/frameworks/native/libs/gui/
DCpuConsumer.cpp94 if (mSlots[buf].mGraphicBuffer->getPixelFormat() == in lockNextBuffer()
96 err = mSlots[buf].mGraphicBuffer->lockYCbCr( in lockNextBuffer()
108 err = mSlots[buf].mGraphicBuffer->lock( in lockNextBuffer()
132 ab.mGraphicBuffer = mSlots[buf].mGraphicBuffer; in lockNextBuffer()
136 nativeBuffer->width = mSlots[buf].mGraphicBuffer->getWidth(); in lockNextBuffer()
137 nativeBuffer->height = mSlots[buf].mGraphicBuffer->getHeight(); in lockNextBuffer()
138 nativeBuffer->format = mSlots[buf].mGraphicBuffer->getPixelFormat(); in lockNextBuffer()
141 mSlots[buf].mGraphicBuffer->getStride(); in lockNextBuffer()
179 err = mAcquiredBuffers[lockedIdx].mGraphicBuffer->unlock(); in releaseAcquiredBufferLocked()
190 if (CC_LIKELY(mAcquiredBuffers[lockedIdx].mGraphicBuffer == in releaseAcquiredBufferLocked()
[all …]
DConsumerBase.cpp96 mSlots[slotIndex].mGraphicBuffer = 0; in freeBufferLocked()
194 if (item->mGraphicBuffer != NULL) { in acquireBufferLocked()
195 mSlots[item->mBuf].mGraphicBuffer = item->mGraphicBuffer; in acquireBufferLocked()
DBufferQueue.cpp254 *buf = mSlots[slot].mGraphicBuffer; in requestBuffer()
296 if (mSlots[i].mGraphicBuffer != NULL) { in dequeueBuffer()
378 const sp<GraphicBuffer>& buffer(mSlots[buf].mGraphicBuffer); in dequeueBuffer()
386 mSlots[buf].mGraphicBuffer = NULL; in dequeueBuffer()
421 mSlots[*outBuf].mGraphicBuffer = graphicBuffer; in dequeueBuffer()
439 mSlots[*outBuf].mGraphicBuffer->handle, returnFlags); in dequeueBuffer()
522 const sp<GraphicBuffer>& graphicBuffer(mSlots[buf].mGraphicBuffer); in queueBuffer()
767 const sp<GraphicBuffer>& buf(slot.mGraphicBuffer); in dump()
781 mSlots[slot].mGraphicBuffer = 0; in freeBufferLocked()
837 buffer->mGraphicBuffer = NULL; in acquireBuffer()
[all …]
DBufferItemConsumer.cpp74 item->mGraphicBuffer = mSlots[item->mBuf].mGraphicBuffer; in acquireBuffer()
DGLConsumer.cpp175 if (item->mGraphicBuffer != NULL) { in acquireBufferLocked()
226 EGLImageKHR image = createImage(mEglDisplay, mSlots[buf].mGraphicBuffer); in releaseAndUpdateLocked()
247 buf, mSlots[buf].mGraphicBuffer->handle); in releaseAndUpdateLocked()
263 mCurrentTextureBuf = mSlots[buf].mGraphicBuffer; in releaseAndUpdateLocked()
/frameworks/av/media/libstagefright/
DMediaBuffer.cpp68 mGraphicBuffer(graphicBuffer), in MediaBuffer()
119 CHECK(mGraphicBuffer == NULL); in data()
124 CHECK(mGraphicBuffer == NULL); in size()
137 if ((mGraphicBuffer == NULL) && (offset + length > mSize)) { in set_range()
140 CHECK((mGraphicBuffer != NULL) || (offset + length <= mSize)); in set_range()
147 return mGraphicBuffer; in graphicBuffer()
191 CHECK(mGraphicBuffer == NULL); in clone()
DSurfaceMediaSource.cpp307 if (item.mGraphicBuffer != NULL) { in read()
308 mBufferSlot[item.mBuf] = item.mGraphicBuffer; in read()
347 if (item.mGraphicBuffer != NULL) { in read()
348 mBufferSlot[mCurrentSlot] = item.mGraphicBuffer; in read()
DACodec.cpp652 info.mGraphicBuffer = graphicBuffer; in allocateOutputBuffersFromNativeWindow()
700 mNativeWindow.get(), info->mGraphicBuffer.get(), -1); in cancelBufferToNativeWindow()
721 if (info->mGraphicBuffer->handle == buf->handle) { in dequeueBufferFromNativeWindow()
3139 info->mGraphicBuffer.get(), -1)) == OK) { in onOutputBufferDrained()
/frameworks/av/media/libstagefright/omx/
DGraphicBufferSource.cpp185 if (codecBuffer.mGraphicBuffer == NULL) { in codecBufferEmptied()
198 if (bufferHandle != codecBuffer.mGraphicBuffer->handle) { in codecBufferEmptied()
201 bufferHandle, codecBuffer.mGraphicBuffer->handle); in codecBufferEmptied()
217 if (mBufferSlot[id]->handle == codecBuffer.mGraphicBuffer->handle) { in codecBufferEmptied()
232 codecBuffer.mGraphicBuffer = NULL; in codecBufferEmptied()
285 if (item.mGraphicBuffer != NULL) { in fillCodecBuffer_l()
287 mBufferSlot[item.mBuf] = item.mGraphicBuffer; in fillCodecBuffer_l()
333 codecBuffer.mGraphicBuffer = graphicBuffer; in submitBuffer_l()
339 buffer_handle_t handle = codecBuffer.mGraphicBuffer->handle; in submitBuffer_l()
348 codecBuffer.mGraphicBuffer = NULL; in submitBuffer_l()
[all …]
DGraphicBufferSource.h107 sp<GraphicBuffer> mGraphicBuffer; member
DOMXNodeInstance.cpp49 : mGraphicBuffer(graphicBuffer), in BufferMeta()
74 sp<GraphicBuffer> mGraphicBuffer; member
/frameworks/av/services/camera/libcameraservice/gui/
DRingBufferConsumer.cpp160 if (item.mGraphicBuffer == find.mGraphicBuffer) { in pinBufferLocked()
296 item.mGraphicBuffer = mSlots[item.mBuf].mGraphicBuffer; in onFrameAvailable()
312 if (item.mGraphicBuffer == find.mGraphicBuffer) { in unpinBuffer()
/frameworks/native/include/gui/
DBufferQueue.h249 sp<GraphicBuffer> mGraphicBuffer; member
431 sp<GraphicBuffer> mGraphicBuffer; member
DCpuConsumer.h109 sp<GraphicBuffer> mGraphicBuffer; member
DConsumerBase.h181 sp<GraphicBuffer> mGraphicBuffer; member
/frameworks/native/services/surfaceflinger/
DSurfaceFlingerConsumer.cpp71 if (rejecter && rejecter->reject(mSlots[buf].mGraphicBuffer, item)) { in updateTexImage()
/frameworks/av/services/camera/libcameraservice/camera3/
DCamera3InputStream.cpp75 anb = bufferItem.mGraphicBuffer->getNativeBuffer(); in getInputBufferLocked()
113 ANativeWindowBuffer *anb = tmp.mGraphicBuffer->getNativeBuffer(); in returnBufferCheckedLocked()
DCamera3ZslStream.cpp166 anb = bufferItem->getBufferItem().mGraphicBuffer->getNativeBuffer(); in getInputBufferLocked()
211 tmp->getBufferItem().mGraphicBuffer->getNativeBuffer(); in returnBufferCheckedLocked()
/frameworks/av/include/media/stagefright/
DMediaBuffer.h105 sp<GraphicBuffer> mGraphicBuffer; variable
DACodec.h143 sp<GraphicBuffer> mGraphicBuffer; member
/frameworks/native/services/surfaceflinger/DisplayHardware/
DFramebufferSurface.cpp114 mCurrentBuffer = mSlots[mCurrentBufferSlot].mGraphicBuffer; in nextBuffer()
/frameworks/av/services/camera/libcameraservice/camera2/
DStreamingProcessor.cpp671 *((buffer_handle_t*)(data + 4)) = imgBuffer.mGraphicBuffer->handle; in processRecordingFrame()
674 imgBuffer.mGraphicBuffer->handle); in processRecordingFrame()
722 item.mGraphicBuffer->handle == imgHandle) { in releaseRecordingFrame()
DZslProcessor.cpp97 if (&(mZslQueue[i].buffer.mGraphicBuffer->handle) == handle) break; in onBufferReleased()
299 &(mZslQueue[index].buffer.mGraphicBuffer->handle); in pushToReprocess()