Searched refs:glValidateProgram (Results 1 – 25 of 50) sorted by relevance
12
135 { "glValidateProgram", (deFunctionPtr)glValidateProgram },
134 glValidateProgram @132
135 gl->validateProgram = &glValidateProgram;
135 gl->validateProgram = (glValidateProgramFunc) loader->get("glValidateProgram");
162 gl->validateProgram = (glValidateProgramFunc) loader->get("glValidateProgram");
150 #define glValidateProgram GLES2_GET_FUN(ValidateProgram) macro
428 glValidateProgram(info->program); in DoCopyTextureWithTransform()
621 #define glValidateProgram GLES2_GET_FUN(ValidateProgram) macro770 GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program);
455 glValidateProgram(-1); in init()460 glValidateProgram(shader); in init()
1063 glValidateProgram(program); in test()1094 glValidateProgram(program); in test()
158 o glValidateProgram (GLuint program);
183 void glValidateProgram (deUint32 program);
604 GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program);
605 GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program);
164 gl->validateProgram = glValidateProgram;
509 GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program);
370 glValidateProgram(-1); in init()375 glValidateProgram(shader); in init()
825 void GL_APIENTRY glValidateProgram(GLuint program) { in glValidateProgram() function
140 GL_APICALL void GL_APIENTRY glValidateProgram (GLidProgram program);