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Searched refs:glGetIntegerv (Results 1 – 25 of 93) sorted by relevance

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/external/mesa3d/src/glx/
Dxfont.c265 glGetIntegerv(GL_UNPACK_SWAP_BYTES, &swapbytes); in DRI_glXUseXFont()
266 glGetIntegerv(GL_UNPACK_LSB_FIRST, &lsbfirst); in DRI_glXUseXFont()
267 glGetIntegerv(GL_UNPACK_ROW_LENGTH, &rowlength); in DRI_glXUseXFont()
268 glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skiprows); in DRI_glXUseXFont()
269 glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skippixels); in DRI_glXUseXFont()
270 glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment); in DRI_glXUseXFont()
/external/mesa3d/src/mesa/drivers/x11/
Dxfonts.c268 glGetIntegerv(GL_UNPACK_SWAP_BYTES, &swapbytes); in Fake_glXUseXFont()
269 glGetIntegerv(GL_UNPACK_LSB_FIRST, &lsbfirst); in Fake_glXUseXFont()
270 glGetIntegerv(GL_UNPACK_ROW_LENGTH, &rowlength); in Fake_glXUseXFont()
271 glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skiprows); in Fake_glXUseXFont()
272 glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skippixels); in Fake_glXUseXFont()
273 glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment); in Fake_glXUseXFont()
/external/mesa3d/src/gallium/state_trackers/glx/xlib/
Dglx_usefont.c262 glGetIntegerv(GL_UNPACK_SWAP_BYTES, &swapbytes); in glXUseXFont()
263 glGetIntegerv(GL_UNPACK_LSB_FIRST, &lsbfirst); in glXUseXFont()
264 glGetIntegerv(GL_UNPACK_ROW_LENGTH, &rowlength); in glXUseXFont()
265 glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skiprows); in glXUseXFont()
266 glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skippixels); in glXUseXFont()
267 glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment); in glXUseXFont()
/external/deqp/modules/gles3/functional/
Des3fNegativeBufferApiTests.cpp224 glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &readFormat); in init()
225 glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &readType); in init()
281 glGetIntegerv (GL_READ_FRAMEBUFFER_BINDING, &binding); in init()
284 glGetIntegerv (GL_SAMPLE_BUFFERS, &sampleBuffers); in init()
328 glGetIntegerv(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, &maxTFSize); in init()
335 glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUSize); in init()
358 glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &alignment); in init()
388 glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUSize); in init()
395 glGetIntegerv(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, &maxTFSize); in init()
427 glGetIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers); in init()
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Des3fInteger64StateQueryTests.cpp140 glGetIntegerv(name, &state); in verifyUnsignedInteger64GreaterOrEqual()
234 glGetIntegerv(GL_MAX_UNIFORM_BLOCK_SIZE, &uniformBlockSize); in test()
239 glGetIntegerv(m_targetMaxUniformBlocksName, &maxUniformBlocks); in test()
240 glGetIntegerv(m_targetMaxUniformComponentsName, &maxUniformComponents); in test()
Des3fApiCase.cpp102 GLU_CHECK_CALL(glGetIntegerv(numSupportedValues, &numFormats)); in getSupportedExtensions()
109 GLU_CHECK_CALL(glGetIntegerv(extension, &values[0])); in getSupportedExtensions()
Des3fStringQueryTests.cpp98 glGetIntegerv(GL_MINOR_VERSION, &stateVersionMinor); in init()
165 glGetIntegerv(GL_NUM_EXTENSIONS, &numExtensions); in init()
Des3fNegativeStateApiTests.cpp111 glGetIntegerv(-1, &params); in init()
134 glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in init()
151 glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in init()
174 glGetIntegerv(GL_NUM_EXTENSIONS, &numExtensions); in init()
697 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in init()
713 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in init()
729 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in init()
745 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in init()
761 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in init()
/external/deqp/modules/gles31/functional/
Des31fNegativeBufferApiTests.cpp223 ctx.glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &readFormat); in read_pixels_format_mismatch()
224 ctx.glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &readType); in read_pixels_format_mismatch()
281 ctx.glGetIntegerv (GL_READ_FRAMEBUFFER_BINDING, &binding); in read_pixels_fbo_format_mismatch()
284 ctx.glGetIntegerv (GL_SAMPLE_BUFFERS, &sampleBuffers); in read_pixels_fbo_format_mismatch()
328 ctx.glGetIntegerv(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, &maxTFSize); in bind_buffer_range()
335 ctx.glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUSize); in bind_buffer_range()
358 ctx.glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &alignment); in bind_buffer_range()
389 ctx.glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUSize); in bind_buffer_base()
396 ctx.glGetIntegerv(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, &maxTFSize); in bind_buffer_base()
429 ctx.glGetIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers); in clear_bufferiv()
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Des31fIndexedStateQueryTests.cpp220 gl.glGetIntegerv(m_numBindingsTarget, &maxBindings); in iterate()
304 gl.glGetIntegerv(m_numBindingsTarget, &maxBindings); in iterate()
327 gl.glGetIntegerv(GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT, &offset); in iterate()
405 gl.glGetIntegerv(m_numBindingsTarget, &maxBindings); in iterate()
486 gl.glGetIntegerv(GL_MAX_IMAGE_UNITS, &maxImages); in iterate()
550 gl.glGetIntegerv(GL_MAX_IMAGE_UNITS, &maxImages); in iterate()
614 gl.glGetIntegerv(GL_MAX_IMAGE_UNITS, &maxImages); in iterate()
678 gl.glGetIntegerv(GL_MAX_IMAGE_UNITS, &maxImages); in iterate()
742 gl.glGetIntegerv(GL_MAX_IMAGE_UNITS, &maxImages); in iterate()
806 gl.glGetIntegerv(GL_MAX_IMAGE_UNITS, &maxImages); in iterate()
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Des31fVertexAttributeBindingStateQueryTests.cpp96 gl.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxAttrs); in test()
171 gl.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxAttrs); in test()
274 gl.glGetIntegerv(GL_MAX_VERTEX_ATTRIB_BINDINGS, &reportedMaxBindings); in test()
352 gl.glGetIntegerv(GL_MAX_VERTEX_ATTRIB_BINDINGS, &reportedMaxBindings); in test()
430 gl.glGetIntegerv(GL_MAX_VERTEX_ATTRIB_BINDINGS, &reportedMaxBindings); in test()
508 gl.glGetIntegerv(GL_MAX_VERTEX_ATTRIB_BINDINGS, &reportedMaxBindings); in test()
Des31fNegativeStateApiTests.cpp105 ctx.glGetIntegerv(-1, &params); in get_integerv()
130 ctx.glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in get_integeri_v()
148 ctx.glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in get_integer64i_v()
173 ctx.glGetIntegerv(GL_NUM_EXTENSIONS, &numExtensions); in get_stringi()
712 ctx.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in get_vertex_attribfv()
729 ctx.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in get_vertex_attribiv()
746 ctx.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in get_vertex_attribi_iv()
763 ctx.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in get_vertex_attribi_uiv()
780 ctx.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in get_vertex_attrib_pointerv()
Des31fIntegerStateQueryTests.cpp380 gl.glGetIntegerv(m_tiedTo, &tiedToValue); in iterate()
425 gl.glGetIntegerv(m_componentTarget, &value); in iterate()
464 gl.glGetIntegerv(GL_MAX_COMPUTE_UNIFORM_BLOCKS, &maxUniformBlocks); in iterate()
468 gl.glGetIntegerv(GL_MAX_UNIFORM_BLOCK_SIZE, &maxUniformBlockSize); in iterate()
472 gl.glGetIntegerv(GL_MAX_COMPUTE_UNIFORM_COMPONENTS, &maxUniformComponents); in iterate()
/external/deqp/modules/gles2/functional/
Des2fApiCase.cpp100 GLU_CHECK_CALL(glGetIntegerv(numSupportedValues, &numFormats)); in getSupportedExtensions()
107 GLU_CHECK_CALL(glGetIntegerv(extension, &values[0])); in getSupportedExtensions()
Des2fNegativeBufferApiTests.cpp212 glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &readFormat); in init()
213 glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &readType); in init()
409 glGetIntegerv(GL_MAX_RENDERBUFFER_SIZE, &maxSize); in init()
Des2fNegativeStateApiTests.cpp104 glGetIntegerv(-1, &params[0]); in init()
435 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in init()
453 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in init()
469 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in init()
Des2fReadPixelsTests.cpp148 GLU_CHECK_CALL(glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &glFormat)); in getFormatInfo()
149 GLU_CHECK_CALL(glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &glType)); in getFormatInfo()
Des2fBooleanStateQueryTests.cpp226 glGetIntegerv(name, &state); in verifyBoolean()
246 glGetIntegerv(name, boolVector4); in verifyBoolean4()
280 glGetIntegerv(name, &state); in verifyBooleanAnything()
Des2fIntegerStateQueryTests.cpp349 glGetIntegerv(name, &state); in verifyInteger()
372 glGetIntegerv(name, intVector4); in verifyInteger4Mask()
399 glGetIntegerv(name, &state); in verifyIntegerGreaterOrEqual()
417 glGetIntegerv(name, &state); in verifyUnsignedIntegerGreaterOrEqual()
435 glGetIntegerv(name, intVector2); in verifyIntegerGreaterOrEqual2()
453 glGetIntegerv(name, &state); in verifyIntegerAnyOf()
476 glGetIntegerv(name, &state); in verifyStencilMaskInitial()
872 glGetIntegerv(GL_MAX_VIEWPORT_DIMS, maxViewportDimensions); in test()
1543 glGetIntegerv(m_testTargetLengthTargetName, &targetArrayLength); in test()
1551 glGetIntegerv(m_testTargetName, &queryResult[0]); in test()
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Des2fFloatStateQueryTests.cpp275 glGetIntegerv(name, &state); in verifyFloat()
299 glGetIntegerv(name, &state); in verifyFloatExpanded()
332 glGetIntegerv(name, floatVector2); in verifyFloat2Expanded()
374 glGetIntegerv(name, floatVector4); in verifyFloat4Color()
412 glGetIntegerv(name, range); in verifyFloatRange()
/external/libvncserver/x11vnc/
Dmacosx_opengl.c58 glGetIntegerv(GL_VIEWPORT, viewport); in macosx_opengl_get_width()
65 glGetIntegerv(GL_VIEWPORT, viewport); in macosx_opengl_get_height()
/external/mesa3d/src/glx/apple/
Dapple_glx_pbuffer.c242 glGetIntegerv(GL_MAX_VIEWPORT_DIMS, ar); in get_max_size()
251 glGetIntegerv(GL_MAX_VIEWPORT_DIMS, ar); in get_max_size()
/external/deqp/framework/egl/
DegluStaticES20Library.inl69 { "glGetIntegerv", (deFunctionPtr)glGetIntegerv },
/external/skia/platform_tools/android/app/src/com/skia/
DSkiaSampleRenderer.java44 ((GL11) gl).glGetIntegerv(GL11.GL_SAMPLES, value, 0); in onSurfaceCreated()
/external/deqp/modules/gles2/
Dtes2CapabilityTests.cpp56 GLU_CHECK_CALL(glGetIntegerv(m_param, &value)); in iterate()

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