/external/mesa3d/src/glx/ |
D | xfont.c | 265 glGetIntegerv(GL_UNPACK_SWAP_BYTES, &swapbytes); in DRI_glXUseXFont() 266 glGetIntegerv(GL_UNPACK_LSB_FIRST, &lsbfirst); in DRI_glXUseXFont() 267 glGetIntegerv(GL_UNPACK_ROW_LENGTH, &rowlength); in DRI_glXUseXFont() 268 glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skiprows); in DRI_glXUseXFont() 269 glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skippixels); in DRI_glXUseXFont() 270 glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment); in DRI_glXUseXFont()
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/external/mesa3d/src/mesa/drivers/x11/ |
D | xfonts.c | 268 glGetIntegerv(GL_UNPACK_SWAP_BYTES, &swapbytes); in Fake_glXUseXFont() 269 glGetIntegerv(GL_UNPACK_LSB_FIRST, &lsbfirst); in Fake_glXUseXFont() 270 glGetIntegerv(GL_UNPACK_ROW_LENGTH, &rowlength); in Fake_glXUseXFont() 271 glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skiprows); in Fake_glXUseXFont() 272 glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skippixels); in Fake_glXUseXFont() 273 glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment); in Fake_glXUseXFont()
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/external/mesa3d/src/gallium/state_trackers/glx/xlib/ |
D | glx_usefont.c | 262 glGetIntegerv(GL_UNPACK_SWAP_BYTES, &swapbytes); in glXUseXFont() 263 glGetIntegerv(GL_UNPACK_LSB_FIRST, &lsbfirst); in glXUseXFont() 264 glGetIntegerv(GL_UNPACK_ROW_LENGTH, &rowlength); in glXUseXFont() 265 glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skiprows); in glXUseXFont() 266 glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skippixels); in glXUseXFont() 267 glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment); in glXUseXFont()
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeBufferApiTests.cpp | 224 glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &readFormat); in init() 225 glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &readType); in init() 281 glGetIntegerv (GL_READ_FRAMEBUFFER_BINDING, &binding); in init() 284 glGetIntegerv (GL_SAMPLE_BUFFERS, &sampleBuffers); in init() 328 glGetIntegerv(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, &maxTFSize); in init() 335 glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUSize); in init() 358 glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &alignment); in init() 388 glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUSize); in init() 395 glGetIntegerv(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, &maxTFSize); in init() 427 glGetIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers); in init() [all …]
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D | es3fInteger64StateQueryTests.cpp | 140 glGetIntegerv(name, &state); in verifyUnsignedInteger64GreaterOrEqual() 234 glGetIntegerv(GL_MAX_UNIFORM_BLOCK_SIZE, &uniformBlockSize); in test() 239 glGetIntegerv(m_targetMaxUniformBlocksName, &maxUniformBlocks); in test() 240 glGetIntegerv(m_targetMaxUniformComponentsName, &maxUniformComponents); in test()
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D | es3fApiCase.cpp | 102 GLU_CHECK_CALL(glGetIntegerv(numSupportedValues, &numFormats)); in getSupportedExtensions() 109 GLU_CHECK_CALL(glGetIntegerv(extension, &values[0])); in getSupportedExtensions()
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D | es3fStringQueryTests.cpp | 98 glGetIntegerv(GL_MINOR_VERSION, &stateVersionMinor); in init() 165 glGetIntegerv(GL_NUM_EXTENSIONS, &numExtensions); in init()
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D | es3fNegativeStateApiTests.cpp | 111 glGetIntegerv(-1, ¶ms); in init() 134 glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in init() 151 glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in init() 174 glGetIntegerv(GL_NUM_EXTENSIONS, &numExtensions); in init() 697 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in init() 713 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in init() 729 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in init() 745 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in init() 761 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in init()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeBufferApiTests.cpp | 223 ctx.glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &readFormat); in read_pixels_format_mismatch() 224 ctx.glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &readType); in read_pixels_format_mismatch() 281 ctx.glGetIntegerv (GL_READ_FRAMEBUFFER_BINDING, &binding); in read_pixels_fbo_format_mismatch() 284 ctx.glGetIntegerv (GL_SAMPLE_BUFFERS, &sampleBuffers); in read_pixels_fbo_format_mismatch() 328 ctx.glGetIntegerv(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, &maxTFSize); in bind_buffer_range() 335 ctx.glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUSize); in bind_buffer_range() 358 ctx.glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &alignment); in bind_buffer_range() 389 ctx.glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUSize); in bind_buffer_base() 396 ctx.glGetIntegerv(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, &maxTFSize); in bind_buffer_base() 429 ctx.glGetIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers); in clear_bufferiv() [all …]
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D | es31fIndexedStateQueryTests.cpp | 220 gl.glGetIntegerv(m_numBindingsTarget, &maxBindings); in iterate() 304 gl.glGetIntegerv(m_numBindingsTarget, &maxBindings); in iterate() 327 gl.glGetIntegerv(GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT, &offset); in iterate() 405 gl.glGetIntegerv(m_numBindingsTarget, &maxBindings); in iterate() 486 gl.glGetIntegerv(GL_MAX_IMAGE_UNITS, &maxImages); in iterate() 550 gl.glGetIntegerv(GL_MAX_IMAGE_UNITS, &maxImages); in iterate() 614 gl.glGetIntegerv(GL_MAX_IMAGE_UNITS, &maxImages); in iterate() 678 gl.glGetIntegerv(GL_MAX_IMAGE_UNITS, &maxImages); in iterate() 742 gl.glGetIntegerv(GL_MAX_IMAGE_UNITS, &maxImages); in iterate() 806 gl.glGetIntegerv(GL_MAX_IMAGE_UNITS, &maxImages); in iterate() [all …]
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D | es31fVertexAttributeBindingStateQueryTests.cpp | 96 gl.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxAttrs); in test() 171 gl.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxAttrs); in test() 274 gl.glGetIntegerv(GL_MAX_VERTEX_ATTRIB_BINDINGS, &reportedMaxBindings); in test() 352 gl.glGetIntegerv(GL_MAX_VERTEX_ATTRIB_BINDINGS, &reportedMaxBindings); in test() 430 gl.glGetIntegerv(GL_MAX_VERTEX_ATTRIB_BINDINGS, &reportedMaxBindings); in test() 508 gl.glGetIntegerv(GL_MAX_VERTEX_ATTRIB_BINDINGS, &reportedMaxBindings); in test()
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D | es31fNegativeStateApiTests.cpp | 105 ctx.glGetIntegerv(-1, ¶ms); in get_integerv() 130 ctx.glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in get_integeri_v() 148 ctx.glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in get_integer64i_v() 173 ctx.glGetIntegerv(GL_NUM_EXTENSIONS, &numExtensions); in get_stringi() 712 ctx.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in get_vertex_attribfv() 729 ctx.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in get_vertex_attribiv() 746 ctx.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in get_vertex_attribi_iv() 763 ctx.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in get_vertex_attribi_uiv() 780 ctx.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in get_vertex_attrib_pointerv()
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D | es31fIntegerStateQueryTests.cpp | 380 gl.glGetIntegerv(m_tiedTo, &tiedToValue); in iterate() 425 gl.glGetIntegerv(m_componentTarget, &value); in iterate() 464 gl.glGetIntegerv(GL_MAX_COMPUTE_UNIFORM_BLOCKS, &maxUniformBlocks); in iterate() 468 gl.glGetIntegerv(GL_MAX_UNIFORM_BLOCK_SIZE, &maxUniformBlockSize); in iterate() 472 gl.glGetIntegerv(GL_MAX_COMPUTE_UNIFORM_COMPONENTS, &maxUniformComponents); in iterate()
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/external/deqp/modules/gles2/functional/ |
D | es2fApiCase.cpp | 100 GLU_CHECK_CALL(glGetIntegerv(numSupportedValues, &numFormats)); in getSupportedExtensions() 107 GLU_CHECK_CALL(glGetIntegerv(extension, &values[0])); in getSupportedExtensions()
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D | es2fNegativeBufferApiTests.cpp | 212 glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &readFormat); in init() 213 glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &readType); in init() 409 glGetIntegerv(GL_MAX_RENDERBUFFER_SIZE, &maxSize); in init()
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D | es2fNegativeStateApiTests.cpp | 104 glGetIntegerv(-1, ¶ms[0]); in init() 435 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in init() 453 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in init() 469 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in init()
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D | es2fReadPixelsTests.cpp | 148 GLU_CHECK_CALL(glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &glFormat)); in getFormatInfo() 149 GLU_CHECK_CALL(glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &glType)); in getFormatInfo()
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D | es2fBooleanStateQueryTests.cpp | 226 glGetIntegerv(name, &state); in verifyBoolean() 246 glGetIntegerv(name, boolVector4); in verifyBoolean4() 280 glGetIntegerv(name, &state); in verifyBooleanAnything()
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D | es2fIntegerStateQueryTests.cpp | 349 glGetIntegerv(name, &state); in verifyInteger() 372 glGetIntegerv(name, intVector4); in verifyInteger4Mask() 399 glGetIntegerv(name, &state); in verifyIntegerGreaterOrEqual() 417 glGetIntegerv(name, &state); in verifyUnsignedIntegerGreaterOrEqual() 435 glGetIntegerv(name, intVector2); in verifyIntegerGreaterOrEqual2() 453 glGetIntegerv(name, &state); in verifyIntegerAnyOf() 476 glGetIntegerv(name, &state); in verifyStencilMaskInitial() 872 glGetIntegerv(GL_MAX_VIEWPORT_DIMS, maxViewportDimensions); in test() 1543 glGetIntegerv(m_testTargetLengthTargetName, &targetArrayLength); in test() 1551 glGetIntegerv(m_testTargetName, &queryResult[0]); in test() [all …]
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D | es2fFloatStateQueryTests.cpp | 275 glGetIntegerv(name, &state); in verifyFloat() 299 glGetIntegerv(name, &state); in verifyFloatExpanded() 332 glGetIntegerv(name, floatVector2); in verifyFloat2Expanded() 374 glGetIntegerv(name, floatVector4); in verifyFloat4Color() 412 glGetIntegerv(name, range); in verifyFloatRange()
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/external/libvncserver/x11vnc/ |
D | macosx_opengl.c | 58 glGetIntegerv(GL_VIEWPORT, viewport); in macosx_opengl_get_width() 65 glGetIntegerv(GL_VIEWPORT, viewport); in macosx_opengl_get_height()
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/external/mesa3d/src/glx/apple/ |
D | apple_glx_pbuffer.c | 242 glGetIntegerv(GL_MAX_VIEWPORT_DIMS, ar); in get_max_size() 251 glGetIntegerv(GL_MAX_VIEWPORT_DIMS, ar); in get_max_size()
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/external/deqp/framework/egl/ |
D | egluStaticES20Library.inl | 69 { "glGetIntegerv", (deFunctionPtr)glGetIntegerv },
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/external/skia/platform_tools/android/app/src/com/skia/ |
D | SkiaSampleRenderer.java | 44 ((GL11) gl).glGetIntegerv(GL11.GL_SAMPLES, value, 0); in onSurfaceCreated()
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/external/deqp/modules/gles2/ |
D | tes2CapabilityTests.cpp | 56 GLU_CHECK_CALL(glGetIntegerv(m_param, &value)); in iterate()
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