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Searched refs:GL_RGBA (Results 1 – 25 of 57) sorted by relevance

123

/frameworks/native/opengl/tests/filter/
Dfilter.cpp124 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, in main()
125 4, 4, 0, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, t16); in main()
132 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, in main()
133 4, 4, 0, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, t5551); in main()
136 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, in main()
137 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32); in main()
/frameworks/native/opengl/tests/textures/
Dtextures.cpp111 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, t16); in main()
114 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32); in main()
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
DGLToolbox.java72 GLES20.glReadPixels(0, 0, width, height, GLES20.GL_RGBA, GLES20.GL_UNSIGNED_BYTE, pixels); in readFbo()
78 GLES20.glReadPixels(0, 0, width, height, GLES20.GL_RGBA, GLES20.GL_UNSIGNED_BYTE, pixels); in readTarget()
122 GLES20.glTexImage2D(target, 0, GLES20.GL_RGBA, width, height, 0, in setTexturePixels()
123 GLES20.GL_RGBA, GLES20.GL_UNSIGNED_BYTE, pixels); in setTexturePixels()
/frameworks/base/libs/hwui/
DOpenGLReadback.cpp160 format = GL_RGBA; in copyTextureInto()
161 internalFormat = GL_RGBA; in copyTextureInto()
165 format = GL_RGBA; in copyTextureInto()
171 format = GL_RGBA; in copyTextureInto()
172 internalFormat = GL_RGBA; in copyTextureInto()
DTexture.cpp45 case GL_RGBA: in bytesPerPixel()
211 *outFormat = GL_RGBA; in colorTypeToGlFormatAndType()
223 *outFormat = GL_RGBA; in colorTypeToGlFormatAndType()
235 *outFormat = GL_RGBA; in colorTypeToGlFormatAndType()
239 *outFormat = GL_RGBA; in colorTypeToGlFormatAndType()
341 if (needSRGB && internalFormat == GL_RGBA in upload()
DPixelBuffer.h160 case GL_RGBA: in formatSize()
177 case GL_RGBA: in formatAlphaOffset()
DFontRenderer.cpp324 const size_t formatSize = PixelBuffer::formatSize(GL_RGBA); in cacheBitmap()
417 GL_RGBA, false)); in initTextTexture()
419 GL_RGBA, false)); in initTextTexture()
759 case GL_RGBA: { in cacheTexturesForFormat()
785 const uint32_t sizeRGBA = getCacheSize(GL_RGBA); in dumpMemoryUsage()
786 const uint32_t usedRGBA = sizeRGBA - getFreeCacheSize(GL_RGBA); in dumpMemoryUsage()
790 dumpTextures(log, "RGBA", cacheTexturesForFormat(GL_RGBA)); in dumpMemoryUsage()
803 return getCacheSize(GL_ALPHA) + getCacheSize(GL_RGBA); in getSize()
DGradientCache.cpp262 texture->upload(GL_RGBA16F, width, height, GL_RGBA, GL_FLOAT, pixels); in generateTexture()
264 GLint internalFormat = mHasLinearBlending ? GL_SRGB8_ALPHA8 : GL_RGBA; in generateTexture()
265 texture->upload(internalFormat, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pixels); in generateTexture()
DCaches.h137 return extensions().hasLinearBlending() && needSRGB ? GL_SRGB8_ALPHA8 : GL_RGBA;
/frameworks/base/media/mca/filterfw/native/core/
Dgl_frame.cpp309 GL_RGBA, in AllocateTexture()
313 GL_RGBA, in AllocateTexture()
354 GL_RGBA, in ReadFboPixels()
453 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width_, height_, in UploadTexturePixels()
454 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels); in UploadTexturePixels()
/frameworks/native/libs/gui/tests/
DSurfaceTextureFBO.h36 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, getSurfaceWidth(), in SetUp()
37 getSurfaceHeight(), 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); in SetUp()
DMultiTextureConsumer_test.cpp90 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, &texel); in TEST_F()
/frameworks/native/opengl/tests/gl_perf/
Dfill_common.cpp247 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1024, 1024, 0, GL_RGBA, GL_UNSIGNED_BYTE, m); in genTextures()
259 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, m); in genTextures()
/frameworks/native/opengl/tests/fillrate/
Dfillrate.cpp110 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 512, 512, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32); in main()
/frameworks/native/opengl/tests/gl2_copyTexImage/
Dgl2_copyTexImage.cpp190 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); in setupGraphics()
198 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); in setupGraphics()
/frameworks/base/libs/hwui/font/
DCacheTexture.cpp187 if (mFormat == GL_RGBA) { in allocatePixelBuffer()
242 if (mFormat != GL_RGBA) { in fitBitmap()
345 uint32_t bpp = mFormat == GL_RGBA ? 4 : 1; in calculateFreeMemory()
/frameworks/base/cmds/bootanimation/
DBootAnimation.cpp166 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, in initTexture()
170 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, in initTexture()
216 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, tw, th, 0, GL_RGBA, in initTexture()
219 0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, p); in initTexture()
221 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, in initTexture()
/frameworks/native/opengl/tests/gl_jni/jni/
Dgl_code.cpp131 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels); in create_texture()
/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/
DRawTexture.java51 canvas.initializeTextureSize(this, GL11.GL_RGBA, GL11.GL_UNSIGNED_BYTE); in prepare()
/frameworks/native/opengl/tests/tritex/
Dtritex.cpp223 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels); in create_texture()
/frameworks/av/cmds/screenrecord/
DTextRenderer.cpp128 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, FontBitmap::width, potHeight, 0, in loadIntoTexture()
129 GL_RGBA, GL_UNSIGNED_BYTE, rgbaPixels); in loadIntoTexture()
/frameworks/native/opengl/tests/gl_basic/
Dgl_basic.cpp331 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels); in create_texture()
/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/
DVideoDumpView.java89 public static final int PIXEL_TYPE = PIXEL_FORMAT == GLES20.GL_RGBA
92 PIXEL_FORMAT == GLES20.GL_RGBA ? 4 : 2;
94 = PIXEL_FORMAT == GLES20.GL_RGBA ? true : false;
/frameworks/base/libs/hwui/pipeline/skia/
DSkiaOpenGLPipeline.cpp275 format = GL_RGBA; in allocateHardwareBitmap()
287 format = GL_RGBA; in allocateHardwareBitmap()
/frameworks/base/tests/UiBench/src/com/android/test/uibench/opengl/
DImageFlipRenderThread.java45 import static android.opengl.GLES20.GL_RGBA;
225 GLUtils.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, bitmap, GL_UNSIGNED_BYTE, 0); in loadTexture()

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