Searched defs:internalFormat (Results 1 – 8 of 8) sorted by relevance
| /frameworks/base/libs/hwui/ |
| D | Texture.cpp | 95 bool Texture::updateLayout(uint32_t width, uint32_t height, GLint internalFormat, GLint format, in updateLayout() 117 void Texture::upload(GLint internalFormat, uint32_t width, uint32_t height, GLenum format, in upload() 150 static void uploadToTexture(bool resize, GLint internalFormat, GLenum format, GLenum type, in uploadToTexture() 295 GLint internalFormat, format, type; in upload() local 381 void Texture::wrap(GLuint id, uint32_t width, uint32_t height, GLint internalFormat, GLint format, in wrap()
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| D | Texture.h | 88 void resize(uint32_t width, uint32_t height, GLint internalFormat, GLint format) { in resize() 122 GLint internalFormat() const { return mInternalFormat; } in internalFormat() function
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| D | OpenGLReadback.cpp | 142 GLenum internalFormat; in copyTextureInto() local
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| D | GradientCache.cpp | 263 GLint internalFormat = mHasLinearBlending ? GL_SRGB8_ALPHA8 : GL_RGBA; in generateTexture() local
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| /frameworks/base/core/java/android/hardware/camera2/params/ |
| D | StreamConfigurationMap.java | 297 int internalFormat = imageFormatToInternal(format); in isOutputSupportedFor() local 952 int internalFormat = imageFormatToInternal(format); in checkArgumentFormatSupported() local 1263 int internalFormat = imageFormatToInternal(format); in getPublicFormatSizes() local
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| /frameworks/base/libs/hwui/font/ |
| D | CacheTexture.cpp | 186 GLint internalFormat = mFormat; in allocatePixelBuffer() local
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| /frameworks/base/libs/hwui/renderthread/ |
| D | OpenGLPipeline.cpp | 386 static PixelFormat internalFormatToPixelFormat(GLint internalFormat) { in internalFormatToPixelFormat() 417 GLint format, type, internalFormat; in allocateHardwareBitmap() local
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| /frameworks/base/core/jni/android/opengl/ |
| D | util.cpp | 652 static int getPixelFormatFromInternalFormat(uint32_t internalFormat) { in getPixelFormatFromInternalFormat() 751 int internalFormat = getInternalFormat(colorType); in util_texSubImage2D() local
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