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Searched defs:internalFormat (Results 1 – 8 of 8) sorted by relevance

/frameworks/base/libs/hwui/
DTexture.cpp95 bool Texture::updateLayout(uint32_t width, uint32_t height, GLint internalFormat, GLint format, in updateLayout()
117 void Texture::upload(GLint internalFormat, uint32_t width, uint32_t height, GLenum format, in upload()
150 static void uploadToTexture(bool resize, GLint internalFormat, GLenum format, GLenum type, in uploadToTexture()
295 GLint internalFormat, format, type; in upload() local
381 void Texture::wrap(GLuint id, uint32_t width, uint32_t height, GLint internalFormat, GLint format, in wrap()
DTexture.h88 void resize(uint32_t width, uint32_t height, GLint internalFormat, GLint format) { in resize()
122 GLint internalFormat() const { return mInternalFormat; } in internalFormat() function
DOpenGLReadback.cpp142 GLenum internalFormat; in copyTextureInto() local
DGradientCache.cpp263 GLint internalFormat = mHasLinearBlending ? GL_SRGB8_ALPHA8 : GL_RGBA; in generateTexture() local
/frameworks/base/core/java/android/hardware/camera2/params/
DStreamConfigurationMap.java297 int internalFormat = imageFormatToInternal(format); in isOutputSupportedFor() local
952 int internalFormat = imageFormatToInternal(format); in checkArgumentFormatSupported() local
1263 int internalFormat = imageFormatToInternal(format); in getPublicFormatSizes() local
/frameworks/base/libs/hwui/font/
DCacheTexture.cpp186 GLint internalFormat = mFormat; in allocatePixelBuffer() local
/frameworks/base/libs/hwui/renderthread/
DOpenGLPipeline.cpp386 static PixelFormat internalFormatToPixelFormat(GLint internalFormat) { in internalFormatToPixelFormat()
417 GLint format, type, internalFormat; in allocateHardwareBitmap() local
/frameworks/base/core/jni/android/opengl/
Dutil.cpp652 static int getPixelFormatFromInternalFormat(uint32_t internalFormat) { in getPixelFormatFromInternalFormat()
751 int internalFormat = getInternalFormat(colorType); in util_texSubImage2D() local