Searched defs:renderThread (Results 1 – 9 of 9) sorted by relevance
| /frameworks/base/libs/hwui/tests/common/ |
| D | TestUtils.cpp | 54 renderthread::RenderThread& renderThread) { in createTextureLayerUpdater() 70 renderthread::RenderThread& renderThread, uint32_t width, uint32_t height, in createTextureLayerUpdater() 142 renderthread::RenderThread& renderThread = renderthread::RenderThread::getInstance(); in run() local
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| /frameworks/base/libs/hwui/tests/unit/ |
| D | BakedOpDispatcherTests.cpp | 57 static void testUnmergedGlopDispatch(renderthread::RenderThread& renderThread, RecordedOp* op, in testUnmergedGlopDispatch() 127 static int getGlopTransformFlags(renderthread::RenderThread& renderThread, RecordedOp* op) { in getGlopTransformFlags() 197 static void validateLayerDraw(renderthread::RenderThread& renderThread, in validateLayerDraw()
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| D | RenderNodeDrawableTests.cpp | 634 static int drawNode(RenderThread& renderThread, const sp<RenderNode>& renderNode) { in drawNode()
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| /frameworks/base/libs/hwui/pipeline/skia/ |
| D | SkiaVulkanPipeline.cpp | 160 sk_sp<Bitmap> SkiaVulkanPipeline::allocateHardwareBitmap(renderthread::RenderThread& renderThread, in allocateHardwareBitmap()
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| D | SkiaOpenGLPipeline.cpp | 320 sk_sp<Bitmap> SkiaOpenGLPipeline::allocateHardwareBitmap(renderthread::RenderThread& renderThread, in allocateHardwareBitmap()
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| /frameworks/base/libs/hwui/ |
| D | OpenGLReadback.cpp | 274 bool OpenGLReadbackImpl::copyLayerInto(renderthread::RenderThread& renderThread, GlLayer& layer, in copyLayerInto()
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| /frameworks/base/libs/hwui/renderthread/ |
| D | RenderThread.cpp | 93 DummyVsyncSource(RenderThread* renderThread) : mRenderThread(renderThread) {} in DummyVsyncSource()
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| D | OpenGLPipeline.cpp | 404 sk_sp<Bitmap> OpenGLPipeline::allocateHardwareBitmap(RenderThread& renderThread, in allocateHardwareBitmap()
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| D | RenderProxy.cpp | 311 RenderThread* renderThread = &RenderThread::getInstance(); in prepareToDraw() local
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