/external/mesa3d/src/gallium/state_trackers/nine/ |
D | texture9.h | 64 D3DLOCKED_RECT *pLockedRect,
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D | cubetexture9.h | 66 D3DLOCKED_RECT *pLockedRect,
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D | surface9.h | 163 D3DLOCKED_RECT *pLockedRect,
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D | cubetexture9.c | 229 D3DLOCKED_RECT *pLockedRect, in NineCubeTexture9_LockRect()
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D | texture9.c | 278 D3DLOCKED_RECT *pLockedRect, in NineTexture9_LockRect()
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D | nine_lock.c | 459 D3DLOCKED_RECT *pLockedRect, in LockCubeTexture9_LockRect() 2697 D3DLOCKED_RECT *pLockedRect, in LockSurface9_LockRect() 2939 D3DLOCKED_RECT *pLockedRect, in LockTexture9_LockRect()
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D | surface9.c | 407 D3DLOCKED_RECT *pLockedRect, in NineSurface9_LockRect()
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/external/swiftshader/src/D3D8/ |
D | Direct3DTexture8.hpp | 57 …long __stdcall LockRect(unsigned int level, D3DLOCKED_RECT *lockedRect, const RECT *rect, unsigned…
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D | Direct3DSurface8.hpp | 52 …long __stdcall LockRect(D3DLOCKED_RECT *lockedRect, const RECT *rect, unsigned long Flags) overrid…
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D | Direct3DCubeTexture8.hpp | 59 …long __stdcall LockRect(D3DCUBEMAP_FACES face, unsigned int level, D3DLOCKED_RECT *lockedRect, con…
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D | Direct3DTexture8.cpp | 184 …long Direct3DTexture8::LockRect(unsigned int level, D3DLOCKED_RECT *lockedRect, const RECT *rect, … in LockRect()
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D | Direct3DCubeTexture8.cpp | 221 …long Direct3DCubeTexture8::LockRect(D3DCUBEMAP_FACES face, unsigned int level, D3DLOCKED_RECT *loc… in LockRect()
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D | Direct3DSurface8.cpp | 154 long Direct3DSurface8::LockRect(D3DLOCKED_RECT *lockedRect, const RECT *rect, unsigned long flags) in LockRect()
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D | Direct3DDevice8.cpp | 462 D3DLOCKED_RECT sourceLock; in CopyRects() 463 D3DLOCKED_RECT destLock; in CopyRects() 1341 D3DLOCKED_RECT description; in GetFrontBuffer() 2146 D3DLOCKED_RECT lock; in SetCursorProperties() 4201 D3DLOCKED_RECT sourceLock; in updateSurface() 4202 D3DLOCKED_RECT destinationLock; in updateSurface()
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/external/swiftshader/src/D3D9/ |
D | Direct3DTexture9.hpp | 61 …long __stdcall LockRect(unsigned int level, D3DLOCKED_RECT *lockedRect, const RECT *rect, unsigned…
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D | Direct3DCubeTexture9.hpp | 61 …long __stdcall LockRect(D3DCUBEMAP_FACES face, unsigned int level, D3DLOCKED_RECT *lockedRect, con…
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D | Direct3DSurface9.hpp | 57 …long __stdcall LockRect(D3DLOCKED_RECT *lockedRect, const RECT *rect, unsigned long Flags) overrid…
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D | Direct3DTexture9.cpp | 252 …long Direct3DTexture9::LockRect(unsigned int level, D3DLOCKED_RECT *lockedRect, const RECT *rect, … in LockRect()
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D | Direct3DCubeTexture9.cpp | 299 …long Direct3DCubeTexture9::LockRect(D3DCUBEMAP_FACES face, unsigned int level, D3DLOCKED_RECT *loc… in LockRect()
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D | Direct3DSurface9.cpp | 243 long Direct3DSurface9::LockRect(D3DLOCKED_RECT *lockedRect, const RECT *rect, unsigned long flags) in LockRect()
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/external/webrtc/webrtc/modules/video_render/windows/ |
D | video_render_direct3d9.cc | 184 D3DLOCKED_RECT lr; in DeliverFrame() 673 D3DLOCKED_RECT lr; in SetTransparentColor() 1074 D3DLOCKED_RECT lr; in SetBitmap()
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/external/webrtc/webrtc/test/win/ |
D | d3d_renderer.cc | 202 D3DLOCKED_RECT lock_rect; in RenderFrame()
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/external/swiftshader/include/Direct3D/ |
D | d3d8types.h | 1538 } D3DLOCKED_RECT; typedef
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D | d3d8.h | 724 …STDMETHOD(LockRect)(THIS_ UINT Level,D3DLOCKED_RECT* pLockedRect,CONST RECT* pRect,DWORD Flags) PU… in DECLARE_INTERFACE_() 878 …STDMETHOD(LockRect)(THIS_ D3DCUBEMAP_FACES FaceType,UINT Level,D3DLOCKED_RECT* pLockedRect,CONST R… in DECLARE_INTERFACE_() 1069 STDMETHOD(LockRect)(THIS_ D3DLOCKED_RECT* pLockedRect,CONST RECT* pRect,DWORD Flags) PURE; in DECLARE_INTERFACE_()
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/external/mesa3d/include/D3D9/ |
D | d3d9.h | 154 …virtual HRESULT WINAPI LockRect(D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT *pLockedRect… 338 virtual HRESULT WINAPI LockRect(D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags) = 0; 366 …virtual HRESULT WINAPI LockRect(UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD … 706 …(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT *pLockedRect, … 1474 …HRESULT (WINAPI *LockRect)(IDirect3DSurface9 *This, D3DLOCKED_RECT *pLockedRect, const RECT *pRect… 1604 …HRESULT (WINAPI *LockRect)(IDirect3DTexture9 *This, UINT Level, D3DLOCKED_RECT *pLockedRect, const…
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