/external/skqp/src/gpu/gl/ |
D | GrGLGpu.cpp | 226 if (GrGLCaps::kChromium_TransferBufferType == this->glCaps().transferBufferType()) { in GrGLGpu() 244 if (this->glCaps().shaderCaps()->pathRenderingSupport()) { in GrGLGpu() 355 if (this->glCaps().shaderCaps()->pathRenderingSupport()) { in disconnect() 382 if (!this->glCaps().isCoreProfile()) { in onResetContext() 393 if (this->glCaps().imagingSupport() && !this->glCaps().isCoreProfile()) { in onResetContext() 485 if (this->glCaps().unpackRowLengthSupport()) { in onResetContext() 488 if (this->glCaps().packRowLengthSupport()) { in onResetContext() 491 if (this->glCaps().unpackFlipYSupport()) { in onResetContext() 494 if (this->glCaps().packFlipYSupport()) { in onResetContext() 530 if (!check_backend_texture(backendTex, this->glCaps(), &idDesc)) { in onWrapBackendTexture() [all …]
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D | GrGLRenderTarget.cpp | 27 , INHERITED(gpu, desc, ComputeFlags(gpu->glCaps(), idDesc), stencil) { in GrGLRenderTarget() 35 , INHERITED(gpu, desc, ComputeFlags(gpu->glCaps(), idDesc)) { in GrGLRenderTarget() 39 inline GrRenderTargetFlags GrGLRenderTarget::ComputeFlags(const GrGLCaps& glCaps, in ComputeFlags() argument 43 SkASSERT(glCaps.usesMixedSamples() && idDesc.fRTFBOID); // FBO 0 can't be mixed sampled. in ComputeFlags() 46 if (glCaps.maxWindowRectangles() > 0 && idDesc.fRTFBOID) { in ComputeFlags() 88 fbi.fFormat = this->getGLGpu()->glCaps().configSizedInternalFormat(this->config()); in getBackendRenderTarget()
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D | GrGLBuffer.cpp | 34 if (gpu->glCaps().transferBufferType() == GrGLCaps::kNone_TransferBufferType && in Create() 130 inline const GrGLCaps& GrGLBuffer::glCaps() const { in glCaps() function in GrGLBuffer 131 return this->glGpu()->glCaps(); in glCaps() 172 switch (this->glCaps().mapBufferType()) { in onMap() 227 switch (this->glCaps().mapBufferType()) { in onUnmap()
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D | GrGLVaryingHandler.cpp | 20 SkASSERT(glPB->gpu()->glCaps().shaderCaps()->pathRenderingSupport() && in addPathProcessingVarying()
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D | GrGLBuffer.h | 48 const GrGLCaps& glCaps() const;
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D | GrGLGpu.h | 50 const GrGLCaps& glCaps() const { return *fGLContext->caps(); } in glCaps() function 53 SkASSERT(glCaps().shaderCaps()->pathRenderingSupport()); in glPathRendering() 515 if (!gpu->glCaps().vertexArrayObjectSupport()) { in setVertexArrayID()
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D | GrGLProgramDataManager.cpp | 40 SkASSERT(fGpu->glCaps().shaderCaps()->pathRenderingSupport()); in GrGLProgramDataManager() 237 SkASSERT(fGpu->glCaps().shaderCaps()->pathRenderingSupport()); in setPathFragmentInputTransform()
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D | GrGLTexture.cpp | 25 SkASSERT(gpu->glCaps().rectangleTextureSupport()); in sampler_type()
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D | GrGLProgram.cpp | 155 SkASSERT(fGpu->glCaps().shaderCaps()->pathRenderingSupport()); in setRenderTargetState()
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/external/skia/src/gpu/gl/ |
D | GrGLGpu.cpp | 226 if (GrGLCaps::kChromium_TransferBufferType == this->glCaps().transferBufferType()) { in GrGLGpu() 244 if (this->glCaps().shaderCaps()->pathRenderingSupport()) { in GrGLGpu() 355 if (this->glCaps().shaderCaps()->pathRenderingSupport()) { in disconnect() 382 if (!this->glCaps().isCoreProfile()) { in onResetContext() 393 if (this->glCaps().imagingSupport() && !this->glCaps().isCoreProfile()) { in onResetContext() 485 if (this->glCaps().unpackRowLengthSupport()) { in onResetContext() 488 if (this->glCaps().packRowLengthSupport()) { in onResetContext() 491 if (this->glCaps().unpackFlipYSupport()) { in onResetContext() 494 if (this->glCaps().packFlipYSupport()) { in onResetContext() 530 if (!check_backend_texture(backendTex, this->glCaps(), &idDesc)) { in onWrapBackendTexture() [all …]
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D | GrGLBuffer.cpp | 34 if (gpu->glCaps().transferBufferType() == GrGLCaps::kNone_TransferBufferType && in Create() 130 inline const GrGLCaps& GrGLBuffer::glCaps() const { in glCaps() function in GrGLBuffer 131 return this->glGpu()->glCaps(); in glCaps() 172 switch (this->glCaps().mapBufferType()) { in onMap() 178 if (this->glCaps().useBufferDataNullHint() || fGLSizeInBytes != this->sizeInBytes()) { in onMap() 227 switch (this->glCaps().mapBufferType()) { in onUnmap() 260 if (this->glCaps().useBufferDataNullHint()) { in onUpdateData()
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D | GrGLRenderTarget.cpp | 27 , INHERITED(gpu, desc, ComputeFlags(gpu->glCaps(), idDesc), stencil) { in GrGLRenderTarget() 35 , INHERITED(gpu, desc, ComputeFlags(gpu->glCaps(), idDesc)) { in GrGLRenderTarget() 39 inline GrRenderTargetFlags GrGLRenderTarget::ComputeFlags(const GrGLCaps& glCaps, in ComputeFlags() argument 43 SkASSERT(glCaps.usesMixedSamples() && idDesc.fRTFBOID); // FBO 0 can't be mixed sampled. in ComputeFlags() 46 if (glCaps.maxWindowRectangles() > 0 && idDesc.fRTFBOID) { in ComputeFlags() 88 fbi.fFormat = this->getGLGpu()->glCaps().configSizedInternalFormat(this->config()); in getBackendRenderTarget()
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D | GrGLVaryingHandler.cpp | 20 SkASSERT(glPB->gpu()->glCaps().shaderCaps()->pathRenderingSupport() && in addPathProcessingVarying()
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D | GrGLBuffer.h | 48 const GrGLCaps& glCaps() const;
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D | GrGLGpu.h | 50 const GrGLCaps& glCaps() const { return *fGLContext->caps(); } in glCaps() function 53 SkASSERT(glCaps().shaderCaps()->pathRenderingSupport()); in glPathRendering() 502 if (!gpu->glCaps().vertexArrayObjectSupport()) { in setVertexArrayID()
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D | GrGLProgramDataManager.cpp | 40 SkASSERT(fGpu->glCaps().shaderCaps()->pathRenderingSupport()); in GrGLProgramDataManager() 237 SkASSERT(fGpu->glCaps().shaderCaps()->pathRenderingSupport()); in setPathFragmentInputTransform()
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D | GrGLTexture.cpp | 24 SkASSERT(gpu->glCaps().rectangleTextureSupport()); in sampler_type()
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D | GrGLProgram.cpp | 155 SkASSERT(fGpu->glCaps().shaderCaps()->pathRenderingSupport()); in setRenderTargetState()
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D | GrGLPathRendering.cpp | 244 SkASSERT(this->gpu()->glCaps().shaderCaps()->pathRenderingSupport()); in setProjectionMatrix()
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/external/skia/src/gpu/gl/builders/ |
D | GrGLProgramBuilder.cpp | 49 if (gpu->getContext()->getPersistentCache() && gpu->glCaps().programBinarySupport()) { in CreateProgram() 143 if (this->gpu()->glCaps().programBinarySupport() && in finalize() 153 settings.fCaps = this->gpu()->glCaps().shaderCaps(); in finalize() 160 bool cached = fGpu->glCaps().programBinarySupport() && nullptr != fCached.get(); in finalize() 281 fGpu->glCaps().programBinarySupport()) { in finalize() 306 fUniformHandler.bindUniformLocations(programID, fGpu->glCaps()); in bindProgramResourceLocations() 308 const GrGLCaps& caps = this->gpu()->glCaps(); in bindProgramResourceLocations() 319 if (!fGpu->glCaps().shaderCaps()->pathRenderingSupport() || in bindProgramResourceLocations() 356 fUniformHandler.getUniformLocations(programID, fGpu->glCaps()); in resolveProgramResourceLocations() 359 if (!fGpu->glCaps().shaderCaps()->pathRenderingSupport() || in resolveProgramResourceLocations()
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/external/skqp/src/gpu/gl/builders/ |
D | GrGLProgramBuilder.cpp | 49 if (gpu->getContext()->getPersistentCache() && gpu->glCaps().programBinarySupport()) { in CreateProgram() 143 if (this->gpu()->glCaps().programBinarySupport() && in finalize() 153 settings.fCaps = this->gpu()->glCaps().shaderCaps(); in finalize() 272 fGpu->glCaps().programBinarySupport()) { in finalize() 297 fUniformHandler.bindUniformLocations(programID, fGpu->glCaps()); in bindProgramResourceLocations() 299 const GrGLCaps& caps = this->gpu()->glCaps(); in bindProgramResourceLocations() 310 if (!fGpu->glCaps().shaderCaps()->pathRenderingSupport() || in bindProgramResourceLocations() 347 fUniformHandler.getUniformLocations(programID, fGpu->glCaps()); in resolveProgramResourceLocations() 350 if (!fGpu->glCaps().shaderCaps()->pathRenderingSupport() || in resolveProgramResourceLocations()
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/external/skia/tests/ |
D | SRGBMipMapTest.cpp | 173 if (glGpu->glCaps().srgbDecodeDisableSupport() && in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 174 glGpu->glCaps().srgbDecodeDisableAffectsMipmaps()) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
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D | EGLImageTest.cpp | 57 if (!gpu0->glCaps().shaderCaps()->externalTextureSupport()) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
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/external/skqp/tests/ |
D | SRGBMipMapTest.cpp | 173 if (glGpu->glCaps().srgbDecodeDisableSupport() && in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 174 glGpu->glCaps().srgbDecodeDisableAffectsMipmaps()) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
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D | EGLImageTest.cpp | 57 if (!gpu0->glCaps().shaderCaps()->externalTextureSupport()) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
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