Searched defs:skBitmap (Results 1 – 19 of 19) sorted by relevance
33 SkBitmap skBitmap; in allocateHeapBitmap() local41 SkBitmap skBitmap; in allocateHardwareBitmap() local
33 SkBitmap skBitmap; in createRandomCharIcon() local61 SkBitmap skBitmap; in createBoxBitmap() local
34 200, 200, kRGB_565_SkColorType, [](SkBitmap& skBitmap) { in createContent()
28 SkBitmap skBitmap; in createHardwareBitmap() local
36 mAllocator(200, 200, kRGBA_8888_SkColorType, [](SkBitmap& skBitmap) { in createContent()
71 [](SkBitmap& skBitmap) { skBitmap.eraseColor(0xFF0000FF); }); in createContent()100 [color](SkBitmap& skBitmap) { skBitmap.eraseColor(color); }); in createBitmapNode()161 [this](SkBitmap& skBitmap) { in createCard()
64 [color](SkBitmap& skBitmap) { skBitmap.eraseColor(color); }); in createNode()
31 SkBitmap skBitmap; in RENDERTHREAD_OPENGL_PIPELINE_TEST() local
94 SkBitmap skBitmap; in TEST() local125 SkBitmap skBitmap; in TEST() local
756 SkBitmap skBitmap; in OPENGL_PIPELINE_TEST() local775 SkBitmap skBitmap; in OPENGL_PIPELINE_TEST() local
80 SkBitmap skBitmap; in nativeRenderPage() local
161 SkBitmap& skBitmap) { in allocateHardwareBitmap()
321 SkBitmap& skBitmap) { in allocateHardwareBitmap()
347 sk_sp<Bitmap> RenderThread::allocateHardwareBitmap(SkBitmap& skBitmap) { in allocateHardwareBitmap()
405 SkBitmap& skBitmap) { in allocateHardwareBitmap()
353 SkBitmap skBitmap; in upload() local
169 SkBitmap skBitmap; in drawPath() local
133 void SkiaCanvasProxy::onDrawBitmapRect(const SkBitmap& skBitmap, const SkRect* srcPtr, in onDrawBitmapRect()
951 SkBitmap skBitmap; in Bitmap_erase() local