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Searched refs:D3D_OK (Results 1 – 25 of 60) sorted by relevance

123

/external/swiftshader/src/D3D9/
DDirect3D9.cpp210 return D3D_OK; // Any format combination is ok in CheckDepthStencilMatch()
250 return D3D_OK; in CheckDeviceFormat()
260 …ULL: if(!Capabilities::Surface::RenderTarget::NULL_) return NOTAVAILABLE(); else return D3D_OK; in CheckDeviceFormat()
261 …8B8: if(!Capabilities::Surface::RenderTarget::R8G8B8) return NOTAVAILABLE(); else return D3D_OK; in CheckDeviceFormat()
262 …6B5: if(!Capabilities::Surface::RenderTarget::R5G6B5) return NOTAVAILABLE(); else return D3D_OK; in CheckDeviceFormat()
263 …B5: if(!Capabilities::Surface::RenderTarget::X1R5G5B5) return NOTAVAILABLE(); else return D3D_OK; in CheckDeviceFormat()
264 …B5: if(!Capabilities::Surface::RenderTarget::A1R5G5B5) return NOTAVAILABLE(); else return D3D_OK; in CheckDeviceFormat()
265 …B4: if(!Capabilities::Surface::RenderTarget::A4R4G4B4) return NOTAVAILABLE(); else return D3D_OK; in CheckDeviceFormat()
266 …3B2: if(!Capabilities::Surface::RenderTarget::R3G3B2) return NOTAVAILABLE(); else return D3D_OK; in CheckDeviceFormat()
267 …B2: if(!Capabilities::Surface::RenderTarget::A8R3G3B2) return NOTAVAILABLE(); else return D3D_OK; in CheckDeviceFormat()
[all …]
DDirect3DDevice9.cpp314 return D3D_OK; in BeginScene()
337 return D3D_OK; in BeginStateBlock()
447 return D3D_OK; in Clear()
484 return D3D_OK; in ColorFill()
527 return D3D_OK; in CreateAdditionalSwapChain()
538 …kDeviceFormat(adapter, deviceType, D3DFMT_X8R8G8B8, usage, D3DRTYPE_CUBETEXTURE, format) != D3D_OK) in CreateCubeTexture()
560 return D3D_OK; in CreateCubeTexture()
571 …pe, D3DFMT_X8R8G8B8, D3DUSAGE_DEPTHSTENCIL, D3DRTYPE_SURFACE, format) != D3D_OK || height > sw::OU… in CreateDepthStencilSurface()
619 return D3D_OK; in CreateDepthStencilSurface()
645 return D3D_OK; in CreateIndexBuffer()
[all …]
DDirect3DSwapChain9.cpp187 return D3D_OK; in Present()
208 return D3D_OK; in GetFrontBufferData()
232 return D3D_OK; in GetBackBuffer()
260 return D3D_OK; in GetRasterStatus()
276 return D3D_OK; in GetDisplayMode()
293 return D3D_OK; in GetDevice()
309 return D3D_OK; in GetPresentParameters()
DDirect3DResource9.cpp141 return D3D_OK; in GetDevice()
152 return D3D_OK; in SetPrivateData()
175 return D3D_OK; in GetPrivateData()
193 return D3D_OK; in FreePrivateData()
DDirect3DDevice9Ex.cpp914 return D3D_OK; in SetConvolutionMonoKernel()
923 return D3D_OK; in ComposeRects()
932 return D3D_OK; in PresentEx()
941 return D3D_OK; in GetGPUThreadPriority()
950 return D3D_OK; in SetGPUThreadPriority()
959 return D3D_OK; in WaitForVBlank()
968 return D3D_OK; in CheckResourceResidency()
977 return D3D_OK; in SetMaximumFrameLatency()
986 return D3D_OK; in GetMaximumFrameLatency()
995 return D3D_OK; in CheckDeviceState()
[all …]
DDirect3DSurface9.cpp229 return D3D_OK; in GetDC()
240 return D3D_OK; in ReleaseDC()
285 return D3D_OK; in LockRect()
296 return D3D_OK; in UnlockRect()
314 return D3D_OK; in GetContainer()
340 return D3D_OK; in GetDesc()
DDirect3DVolume9.cpp113 return D3D_OK; in GetContainer()
138 return D3D_OK; in GetDesc()
203 return D3D_OK; in LockBox()
223 return D3D_OK; in UnlockBox()
/external/swiftshader/src/D3D8/
DDirect3D8.cpp142 return D3D_OK; // Any format combination is ok in CheckDepthStencilMatch()
170 …8B8: if(!Capabilities::Surface::RenderTarget::R8G8B8) return NOTAVAILABLE(); else return D3D_OK; in CheckDeviceFormat()
171 …6B5: if(!Capabilities::Surface::RenderTarget::R5G6B5) return NOTAVAILABLE(); else return D3D_OK; in CheckDeviceFormat()
172 …B5: if(!Capabilities::Surface::RenderTarget::X1R5G5B5) return NOTAVAILABLE(); else return D3D_OK; in CheckDeviceFormat()
173 …B5: if(!Capabilities::Surface::RenderTarget::A1R5G5B5) return NOTAVAILABLE(); else return D3D_OK; in CheckDeviceFormat()
174 …B4: if(!Capabilities::Surface::RenderTarget::A4R4G4B4) return NOTAVAILABLE(); else return D3D_OK; in CheckDeviceFormat()
175 …3B2: if(!Capabilities::Surface::RenderTarget::R3G3B2) return NOTAVAILABLE(); else return D3D_OK; in CheckDeviceFormat()
176 …B2: if(!Capabilities::Surface::RenderTarget::A8R3G3B2) return NOTAVAILABLE(); else return D3D_OK; in CheckDeviceFormat()
177 …B4: if(!Capabilities::Surface::RenderTarget::X4R4G4B4) return NOTAVAILABLE(); else return D3D_OK; in CheckDeviceFormat()
178 …B8: if(!Capabilities::Surface::RenderTarget::A8R8G8B8) return NOTAVAILABLE(); else return D3D_OK; in CheckDeviceFormat()
[all …]
DDirect3DDevice8.cpp287 return D3D_OK; in ApplyStateBlock()
294 return D3D_OK; in BeginScene()
306 return D3D_OK; in BeginStateBlock()
315 return D3D_OK; in CaptureStateBlock()
401 return D3D_OK; in Clear()
492 return D3D_OK; in CopyRects()
536 return D3D_OK; in CreateAdditionalSwapChain()
545 …kDeviceFormat(adapter, deviceType, D3DFMT_X8R8G8B8, usage, D3DRTYPE_CUBETEXTURE, format) != D3D_OK) in CreateCubeTexture()
566 return D3D_OK; in CreateCubeTexture()
575 …pe, D3DFMT_X8R8G8B8, D3DUSAGE_DEPTHSTENCIL, D3DRTYPE_SURFACE, format) != D3D_OK || height > sw::OU… in CreateDepthStencilSurface()
[all …]
DDirect3DResource8.cpp131 return D3D_OK; in GetDevice()
140 return D3D_OK; in SetPrivateData()
161 return D3D_OK; in GetPrivateData()
177 return D3D_OK; in FreePrivateData()
DDirect3DVolume8.cpp99 return D3D_OK; in GetContainer()
122 return D3D_OK; in GetDesc()
174 return D3D_OK; in LockBox()
188 return D3D_OK; in UnlockBox()
DDirect3DCubeTexture8.cpp187 return D3D_OK; in AddDirtyRect()
204 return D3D_OK; in GetCubeMapSurface()
218 return D3D_OK; in GetLevelDesc()
232 return D3D_OK; in LockRect()
DDirect3DVertexBuffer8.cpp183 return D3D_OK; in Lock()
190 return D3D_OK; in Unlock()
209 return D3D_OK; in GetDesc()
DDirect3DSurface8.cpp188 return D3D_OK; in LockRect()
195 return D3D_OK; in UnlockRect()
211 return D3D_OK; in GetContainer()
235 return D3D_OK; in GetDesc()
/external/mesa3d/src/gallium/state_trackers/nine/
Ddevice9.c527 return D3D_OK; in NineDevice9_ctor()
659 return D3D_OK; in NineDevice9_TestCooperativeLevel()
687 return D3D_OK; in NineDevice9_EvictManagedResources()
697 return D3D_OK; in NineDevice9_GetDirect3D()
706 return D3D_OK; in NineDevice9_GetDeviceCaps()
727 return D3D_OK; in NineDevice9_GetCreationParameters()
800 This->cursor.visible) == D3D_OK; in NineDevice9_SetCursorProperties()
812 return D3D_OK; in NineDevice9_SetCursorProperties()
829 … This->cursor.software = ID3DPresent_SetCursorPos(swap->present, &This->cursor.pos) != D3D_OK; in NineDevice9_SetCursorPosition()
842 …cursor.software = ID3DPresent_SetCursor(This->swapchains[0]->present, NULL, NULL, bShow) != D3D_OK; in NineDevice9_ShowCursor()
[all …]
Diunknown.c54 return D3D_OK; in NineUnknown_ctor()
171 return D3D_OK; in NineUnknown_GetDevice()
218 return D3D_OK; in NineUnknown_SetPrivateData()
251 return D3D_OK; in NineUnknown_GetPrivateData()
261 return D3D_OK; in NineUnknown_GetPrivateData()
282 return D3D_OK; in NineUnknown_FreePrivateData()
Dnine_shader.c1440 return D3D_OK; in NineTranslateInstruction_Mkxn()
1580 return D3D_OK; in DECL_SPECIAL()
1591 return D3D_OK; in DECL_SPECIAL()
1601 return D3D_OK; in DECL_SPECIAL()
1635 return D3D_OK; in DECL_SPECIAL()
1653 return D3D_OK; in DECL_SPECIAL()
1667 return D3D_OK; in DECL_SPECIAL()
1674 return D3D_OK; in DECL_SPECIAL()
1689 return D3D_OK; in DECL_SPECIAL()
1727 return D3D_OK; in DECL_SPECIAL()
[all …]
Dadapter9.c96 return D3D_OK; in NineAdapter9_ctor()
146 return D3D_OK; in NineAdapter9_GetScreen()
163 return D3D_OK; in NineAdapter9_GetAdapterIdentifier()
224 return D3D_OK; in NineAdapter9_CheckDeviceType()
310 return D3D_OK; in NineAdapter9_CheckDeviceFormat()
316 D3D_OK : D3DERR_NOTAVAILABLE; in NineAdapter9_CheckDeviceFormat()
320 return D3D_OK; in NineAdapter9_CheckDeviceFormat()
371 return D3D_OK; in NineAdapter9_CheckDeviceFormat()
433 return D3D_OK; in NineAdapter9_CheckDeviceMultiSampleType()
476 return D3D_OK; in NineAdapter9_CheckDepthStencilMatch()
[all …]
Ddevice9ex.c111 return D3D_OK; in NineDevice9Ex_PresentEx()
164 user_assert(!This->base.swapchains[0]->params.Windowed, D3D_OK); in NineDevice9Ex_CheckDeviceState()
173 return D3D_OK; in NineDevice9Ex_CheckDeviceState()
224 HRESULT hr = D3D_OK; in NineDevice9Ex_ResetEx()
248 HRESULT hr = D3D_OK; in NineDevice9Ex_Reset()
291 return D3D_OK; in NineDevice9Ex_TestCooperativeLevel()
Dvolumetexture9.c131 return D3D_OK; in NineVolumeTexture9_ctor()
159 return D3D_OK; in NineVolumeTexture9_GetLevelDesc()
172 return D3D_OK; in NineVolumeTexture9_GetVolumeLevel()
209 return D3D_OK; in NineVolumeTexture9_AddDirtyBox()
242 return D3D_OK; in NineVolumeTexture9_AddDirtyBox()
Dpixelshader9.c51 return D3D_OK; in NinePixelShader9_ctor()
89 return D3D_OK; in NinePixelShader9_ctor()
134 return D3D_OK; in NinePixelShader9_GetFunction()
140 return D3D_OK; in NinePixelShader9_GetFunction()
Dquery9.c89 return D3D_OK; in nine_is_query_supported()
130 return D3D_OK; in NineQuery9_ctor()
176 return D3D_OK; in NineQuery9_Issue()
191 return D3D_OK; in NineQuery9_Issue()
Dbasetexture9.c91 return D3D_OK; in NineBaseTexture9_ctor()
156 return D3D_OK; in NineBaseTexture9_SetAutoGenFilterType()
163 return D3D_OK; in NineBaseTexture9_SetAutoGenFilterType()
192 return D3D_OK; in NineBaseTexture9_UploadSelf()
380 return D3D_OK; in NineBaseTexture9_UploadSelf()
446 return D3D_OK; in NineBaseTexture9_CreatePipeResource()
482 return D3D_OK; in NineBaseTexture9_CreatePipeResource()
506 return D3D_OK; in NineBaseTexture9_UpdateSamplerView()
581 return This->view ? D3D_OK : D3DERR_DRIVERINTERNALERROR; in NineBaseTexture9_UpdateSamplerView()
Dcubetexture9.c165 return D3D_OK; in NineCubeTexture9_ctor()
200 return D3D_OK; in NineCubeTexture9_GetLevelDesc()
222 return D3D_OK; in NineCubeTexture9_GetCubeMapSurface()
275 return D3D_OK; in NineCubeTexture9_AddDirtyRect()
301 return D3D_OK; in NineCubeTexture9_AddDirtyRect()
/external/webrtc/webrtc/test/win/
Dd3d_renderer.cc104 &d3d_device) != D3D_OK) { in Init()
118 NULL) != D3D_OK) { in Init()
187 if (vertex_buffer_->Lock(0, 0, &buf_data, 0) != D3D_OK) in Resize()
203 if (texture_->LockRect(0, &lock_rect, NULL, 0) != D3D_OK) in RenderFrame()

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