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/external/deqp-deps/glslang/Test/baseResults/
D320.vert.out7 ERROR: 0:28: 'assign' : cannot convert from ' const float' to ' gl_PointSize highp void PointSize'
32 ERROR: 0:211: '=' : cannot convert from ' const float' to ' temp highp 3-component vector of int'
45 0:25 move second child to first child ( temp highp int)
46 0:25 'sum' ( temp highp int)
47 0:25 add ( temp highp int)
48 0:25 'gl_VertexID' ( gl_VertexId highp int VertexId)
49 0:26 'gl_InstanceID' ( gl_InstanceId highp int InstanceId)
50 0:27 move second child to first child ( temp highp 4-component vector of float)
51 0:27 gl_Position: direct index for structure ( gl_Position highp 4-component vector of float…
52 0:27 'anon@1' ( out block{ gl_Position highp 4-component vector of float Position gl_Posit…
[all …]
D310.vert.out24 ERROR: 0:119: 'assign' : cannot convert from ' const float' to ' gl_PointSize highp void PointSize'
94 ERROR: 0:351: '=' : cannot convert from ' const float' to ' temp highp 3-component vector of int'
115 0:15 move second child to first child ( temp highp 2-component vector of uint)
116 0:15 'u2' ( temp highp 2-component vector of uint)
117 0:15 addCarry ( global highp 2-component vector of uint)
118 0:15 'u2' ( temp highp 2-component vector of uint)
119 0:15 'u2' ( temp highp 2-component vector of uint)
120 0:15 'u2' ( temp highp 2-component vector of uint)
121 0:17 move second child to first child ( temp highp uint)
122 0:17 'u1' ( temp highp uint)
[all …]
D100Limits.vert.out6 0:15 'a' ( inout highp float)
7 0:17 Function Definition: bar( ( global highp int)
19 0:24 'ga' ( global highp int)
20 0:24 'gb' ( global highp int)
35 0:29 'ga' ( global highp int)
36 0:29 'gb' ( global highp int)
43 0:30 Post-Increment ( temp highp float)
44 0:30 'f' ( global highp float)
46 0:31 move second child to first child ( temp highp int)
47 0:31 'ga' ( global highp int)
[all …]
DlineContinuation.vert.out31 0:20 move second child to first child ( temp highp 4-component vector of float)
32 0:20 'gl_Position' ( gl_Position highp 4-component vector of float Position)
33 0:20 Construct vec4 ( temp highp 4-component vector of float)
34 0:20 'foo' ( global highp float)
35 0:22 Function Definition: foo2(vf4; ( global highp 4-component vector of float)
37 0:22 'a' ( in highp 4-component vector of float)
40 0:24 move second child to first child ( temp highp 4-component vector of float)
41 0:24 'b' ( temp highp 4-component vector of float)
42 0:24 'a' ( in highp 4-component vector of float)
44 0:25 'b' ( temp highp 4-component vector of float)
[all …]
DtokenLength.vert.out36 0:9 move second child to first child ( temp highp int)
37 0:9 'E1' ( global highp int)
41 0:10 move second child to first child ( temp highp int)
42 0:10 'E2' ( global highp int)
46 0:11 move second child to first child ( temp highp int)
47 0:11 'B' ( global highp int)
51 0:13 move second child to first child ( temp highp int)
52 0:13 'OE' ( global highp int)
56 0:14 move second child to first child ( temp highp int)
57 0:14 'HE' ( global highp int)
[all …]
D310.tesc.out65 0:19 move second child to first child ( temp highp int)
66 0:19 'a' ( temp highp int)
70 0:25 move second child to first child ( temp highp 4-component vector of float)
71 0:25 'p' ( temp highp 4-component vector of float)
72 0:25 gl_Position: direct index for structure ( in highp 4-component vector of float Positi…
73highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, i…
74highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, i…
80 0:26 move second child to first child ( temp highp float)
81 0:26 'ps' ( temp highp float)
82 0:26 gl_PointSize: direct index for structure ( in highp float PointSize)
[all …]
Dspv.unit1.frag.out8 0:12 move second child to first child ( temp highp float)
9 0:12 'f' ( global highp float)
13 0:13 move second child to first child ( temp highp float)
14 0:13 'g' ( temp highp float)
15 0:13 Function Call: foo( ( global highp float)
16 0:14 add second child into first child ( temp highp float)
17 0:14 'f' ( global highp float)
18 0:14 'g' ( temp highp float)
19 0:15 add second child into first child ( temp highp float)
20 0:15 'f' ( global highp float)
[all …]
D300.vert.out32 ERROR: 0:132: 'highp' : overloaded functions must have the same parameter precision qualifiers for …
44 …gn' : cannot convert from ' temp 4-element array of highp float' to ' temp 3-element array of hig…
45 …gn' : cannot convert from ' temp 3-element array of highp float' to ' temp 4-element array of hig…
63 0:29 move second child to first child ( temp highp int)
64 0:29 'id' ( temp highp int)
65 0:29 add ( temp highp int)
66 0:29 'gl_VertexID' ( gl_VertexId highp int VertexId)
67 0:29 'gl_InstanceID' ( gl_InstanceId highp int InstanceId)
69 0:31 move second child to first child ( temp highp int)
70 0:31 'c0' ( temp highp int)
[all …]
D320.tesc.out57 0:17 move second child to first child ( temp highp int)
58 0:17 'a' ( temp highp int)
62 0:23 move second child to first child ( temp highp 4-component vector of float)
63 0:23 'p' ( temp highp 4-component vector of float)
64 0:23 gl_Position: direct index for structure ( in highp 4-component vector of float Positi…
65highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, i…
66highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, i…
72 0:24 move second child to first child ( temp highp float)
73 0:24 'ps' ( temp highp float)
74 0:24 gl_PointSize: direct index for structure ( in highp float PointSize)
[all …]
D310.comp.out43 ERROR: 0:141: 'atomic_uint' : atomic counters can only be highp
47 ERROR: 0:166: 'precision' : can only apply highp to atomic_uint
103 0:36 move second child to first child ( temp highp int)
104 0:36 value: direct index for structure (layout( column_major shared) buffer highp int)
105 …layout( column_major shared) buffer highp int value, layout( column_major shared) buffer runtime-s…
108 0:36 Convert float to int ( temp highp int)
109 0:36 indirect index (layout( column_major shared) temp highp float)
110 …direct index for structure (layout( column_major shared) buffer runtime-sized array of highp float)
111 …layout( column_major shared) buffer highp int value, layout( column_major shared) buffer runtime-s…
114 0:36 'gl_LocalInvocationIndex' ( in highp uint LocalInvocationIndex)
[all …]
D100scope.vert.out7 ERROR: 0:24: 'highp' : overloaded functions must have the same parameter precision qualifiers for a…
9 ERROR: 0:25: 'highp' : overloaded functions must have the same parameter precision qualifiers for a…
21 0:3 Function Definition: f(i1;i1;i1; ( global highp int)
23 0:3 'a' ( in highp int)
24 0:3 'b' ( in highp int)
25 0:3 'c' ( in highp int)
29 0:8 move second child to first child ( temp highp float)
30 0:8 'a' ( temp highp float)
31 0:8 add ( temp highp float)
32 0:8 Convert int to float ( temp highp float)
[all …]
D300scope.vert.out8 ERROR: 0:24: 'highp' : overloaded functions must have the same parameter precision qualifiers for a…
11 ERROR: 0:25: 'highp' : overloaded functions must have the same parameter precision qualifiers for a…
28 0:3 Function Definition: f(i1;i1;i1; ( global highp int)
30 0:3 'a' ( in highp int)
31 0:3 'b' ( in highp int)
32 0:3 'c' ( in highp int)
36 0:8 move second child to first child ( temp highp float)
37 0:8 'a' ( temp highp float)
38 0:8 add ( temp highp float)
39 0:8 Convert int to float ( temp highp float)
[all …]
D300layout.vert.out29 0:46 move second child to first child ( temp highp 4-component vector of float)
30 0:46 'pos' ( smooth out highp 4-component vector of float)
31 0:46 vector-times-matrix ( temp highp 4-component vector of float)
32 0:46 'p' (layout( location=3) in highp 4-component vector of float)
33 0:46 add ( temp highp 4X4 matrix of float)
34 0:46 add ( temp highp 4X4 matrix of float)
35 0:46 add ( temp highp 4X4 matrix of float)
36 0:46 add ( temp highp 4X4 matrix of float)
37 …1: direct index for structure (layout( row_major std140 offset=0) uniform highp 4X4 matrix of floa…
38highp 4X4 matrix of float M1, layout( column_major std140 offset=64) uniform highp 4X4 matrix of f…
[all …]
D320.tese.out61 0:24 move second child to first child ( temp highp int)
62 0:24 'a' ( temp highp int)
66 0:32 move second child to first child ( temp highp 4-component vector of float)
67 0:32 'p' ( temp highp 4-component vector of float)
68 0:32 gl_Position: direct index for structure ( in highp 4-component vector of float Positi…
69highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, i…
70highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, i…
76 0:33 move second child to first child ( temp highp float)
77 0:33 'ps' ( temp highp float)
78 0:33 gl_PointSize: direct index for structure ( in highp float PointSize)
[all …]
Dswitch.frag.out29 0:11 'f' ( temp highp float)
48 0:28 move second child to first child ( temp highp float)
49 0:28 'f' ( temp highp float)
50 0:28 sine ( global highp float)
51 0:28 'x' ( smooth in highp float)
56 0:30 move second child to first child ( temp highp float)
57 0:30 'f' ( temp highp float)
58 0:30 cosine ( global highp float)
59 0:30 'x' ( smooth in highp float)
73 0:38 move second child to first child ( temp highp float)
[all …]
D310.tese.out47 …: cannot convert from ' temp block{ in highp 4-component vector of float Position gl_Position}' t…
71 0:28 move second child to first child ( temp highp int)
72 0:28 'a' ( temp highp int)
76 0:36 move second child to first child ( temp highp 4-component vector of float)
77 0:36 'p' ( temp highp 4-component vector of float)
78 0:36 gl_Position: direct index for structure ( in highp 4-component vector of float Positi…
79highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, i…
80highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, i…
86 0:37 move second child to first child ( temp highp float)
87 0:37 'ps' ( temp highp float)
[all …]
Dlink1.vk.frag.out8 0:18 move second child to first child ( temp highp 4-component vector of float)
9 0:18 'color' (layout( location=0) out highp 4-component vector of float)
10 0:18 Function Call: getColor( ( global highp 4-component vector of float)
11 0:20 move second child to first child ( temp highp int)
12 0:20 direct index ( temp highp int)
13 0:20 'a1' ( global unsized 9-element array of highp int)
18 0:21 move second child to first child ( temp highp int)
19 0:21 direct index ( temp highp int)
20 0:21 'a2' ( global unsized 2-element array of highp int)
25 0:22 move second child to first child ( temp highp int)
[all …]
D310AofA.vert.out9 …bal 4-element array of 7-element array of highp float' to ' global 5-element array of 7-element ar…
10 …4-element array of 7-element array of highp float' to ' global unsized 1-element array of 7-elemen…
12 …t array of 7-element array of highp float' and a right operand of type ' global 5-element array of…
15 …emp 3-element array of highp 4-component vector of float' to 'layout( column_major shared) buffer …
32 0:8 'b' ( in highp float)
33 0:8 'c' ( in 4-element array of highp uint)
34 0:8 'd' ( in 3-element array of 2-element array of highp int)
48 0:13 'd' ( temp 3-element array of 2-element array of highp int)
49 0:44 Function Definition: foo(f1[5][7]; ( global 4-element array of 7-element array of highp float)
51 0:44 'a' ( in 5-element array of 7-element array of highp float)
[all …]
DlineContinuation100.vert.out31 0:20 move second child to first child ( temp highp 4-component vector of float)
32 0:20 'gl_Position' ( gl_Position highp 4-component vector of float Position)
33 0:20 Construct vec4 ( temp highp 4-component vector of float)
34 0:20 'foo' ( global highp float)
35 0:22 Function Definition: foo2(vf4; ( global highp 4-component vector of float)
37 0:22 'a' ( in highp 4-component vector of float)
40 0:24 move second child to first child ( temp highp 4-component vector of float)
41 0:24 'b' ( temp highp 4-component vector of float)
42 0:24 'a' ( in highp 4-component vector of float)
44 0:25 'b' ( temp highp 4-component vector of float)
[all …]
Dvulkan.ast.vert.out8 0:9 'scf1' ( specialization-constant const highp float)
14 0:11 'sci2' ( specialization-constant const highp int)
17 0:13 'scf1' ( specialization-constant const highp float)
23 0:15 'sci2' ( specialization-constant const highp int)
26 0:17 'scf1' ( specialization-constant const highp float)
32 0:19 'sci2' ( specialization-constant const highp int)
34 0:21 component-wise multiply ( temp highp float)
35 0:21 'scf1' ( specialization-constant const highp float)
37 0:21 'scf1' ( specialization-constant const highp float)
44 0:23 component-wise multiply ( specialization-constant const highp int)
[all …]
D310runtimeArray.vert.out11 0:14 move second child to first child ( temp highp float)
12 0:14 'o' (layout( location=0) smooth out highp float)
13 0:14 f: direct index for structure ( global highp float)
14 0:14 direct index (layout( column_major shared) temp structure{ global highp float f})
15 …e (layout( column_major shared) buffer unsized 6-element array of structure{ global highp float f})
16 …layout( column_major shared) buffer unsized 6-element array of structure{ global highp float f} s})
23 0:15 add second child into first child ( temp highp float)
24 0:15 'o' (layout( location=0) smooth out highp float)
25 0:15 f: direct index for structure ( global highp float)
26 0:15 direct index (layout( column_major shared) temp structure{ global highp float f})
[all …]
DcppComplexExpr.vert.out58 0:4 move second child to first child ( temp highp float)
59 0:4 'sum' ( global highp float)
65 0:10 add second child into first child ( temp highp float)
66 0:10 'sum' ( global highp float)
69 0:15 add second child into first child ( temp highp float)
70 0:15 'sum' ( global highp float)
73 0:30 add second child into first child ( temp highp float)
74 0:30 'sum' ( global highp float)
77 0:39 move second child to first child ( temp highp 4-component vector of float)
78 0:39 'gl_Position' ( gl_Position highp 4-component vector of float Position)
[all …]
Dprecision.vert.out14 0:20 move second child to first child ( temp highp 4-component vector of float)
15 0:20 't' ( temp highp 4-component vector of float)
21 0:21 add second child into first child ( temp highp 4-component vector of float)
22 0:21 't' ( temp highp 4-component vector of float)
23 0:21 texture ( global highp 4-component vector of float)
24 0:21 's2Dhigh' ( uniform highp sampler2D)
28 0:22 add second child into first child ( temp highp 4-component vector of float)
29 0:22 't' ( temp highp 4-component vector of float)
37 0:24 move second child to first child ( temp highp 4-component vector of float)
38 0:24 'gl_Position' ( gl_Position highp 4-component vector of float Position)
[all …]
/external/deqp-deps/glslang/Test/
D320.vert6 highp sampler2D s; // ERROR, opaque type
14 layout(location = 12) out highp int aliased; // ERROR, aliasing location
19 highp vec4 gl_Position;
20 highp vec4 t;
32 highp vec4 gl_Position;
33 highp vec4 t;
59 highp uniform writeonly image2D iArray[5];
83 precision highp samplerBuffer;
84 precision highp isamplerBuffer;
85 precision highp usamplerBuffer;
[all …]
/external/deqp/data/gles3/shaders/
Duniform_block.test12 precision highp float;
29 precision highp float;
45 precision highp float;
57 precision highp float;
78 precision highp float;
95 precision highp float;
111 precision highp float;
123 precision highp float;
144 precision highp float;
161 precision highp float;
[all …]

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