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Searched refs:xfb_buffer (Results 1 – 23 of 23) sorted by relevance

/external/deqp-deps/glslang/Test/baseResults/
D440.vert.out28 ERROR: 0:111: 'xfb_buffer' : member cannot contradict block (or what block inherited from global)
29 ERROR: 0:116: 'xfb_buffer' : member cannot contradict block (or what block inherited from global)
40 ERROR: 0:157: 'xfb_buffer' : buffer is too large: gl_MaxTransformFeedbackBuffers is 4
45 ERROR: 0:166: 'xfb_buffer' : buffer is too large: gl_MaxTransformFeedbackBuffers is 4
46 ERROR: 0:169: 'xfb_buffer' : buffer is too large: gl_MaxTransformFeedbackBuffers is 4
48 ERROR: 0:171: 'xfb_buffer' : buffer is too large: gl_MaxTransformFeedbackBuffers is 4
50 ERROR: 0:179: 'xfb_buffer' : member cannot contradict block (or what block inherited from global)
143 0:? 'bbinst2' ( out block{layout( xfb_buffer=0 xfb_offset=64) out 4-component vector of float b…
144 0:? 'bbinst3' ( out block{layout( xfb_buffer=3 xfb_offset=16) out 4-component vector of float b…
146 0:? 'bg' (layout( xfb_buffer=2 xfb_offset=48 xfb_stride=80) smooth out 4-component vector of fl…
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D430.vert.out222 0:? 'bbinst2' ( out block{layout( xfb_buffer=0 xfb_offset=64) out 4-component vector of float b…
223 0:? 'bge' (layout( xfb_buffer=2 xfb_offset=48 xfb_stride=80) smooth out 4-component vector of f…
224 0:? 'bhe' (layout( xfb_buffer=3 xfb_offset=32 xfb_stride=64) smooth out 4-component vector of f…
225 … xfb_stride=80) out block{layout( xfb_buffer=2 xfb_offset=16) out 4-component vector of float bbv1…
226 … 'bbinst5e' ( out block{layout( xfb_buffer=3 xfb_offset=0) out 4-component vector of float bbv1…
237 0:? 'bbinst2g' ( out block{layout( xfb_buffer=3 xfb_offset=64) out 4-component vector of float …
238 0:? 'bg' (layout( xfb_buffer=1 xfb_offset=48 xfb_stride=80) smooth out 4-component vector of fl…
239 0:? 'bh' (layout( xfb_buffer=1 xfb_offset=32 xfb_stride=80) smooth out 4-component vector of fl…
240 0:? 'bbinst4' (layout( xfb_stride=80) out block{layout( xfb_buffer=1 xfb_offset=16) out 4-compo…
241 … 'bbinst5' ( out block{layout( xfb_buffer=1 xfb_offset=0) out 4-component vector of float bbv1…
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/external/deqp-deps/glslang/Test/
D440.vert88 layout(xfb_buffer = 3, xfb_stride = 64) out; // default buffer is 3
91 layout(xfb_offset=16) vec4 bbv; // in xfb_buffer 3
98 layout(xfb_buffer=2, xfb_offset=48, xfb_stride=80) out vec4 bg;
103 layout(xfb_stride=80, xfb_buffer=2, xfb_offset=16) out bblck4 {
110 layout(xfb_stride=64, xfb_buffer=3, xfb_offset=48) vec4 bbv2;
111 layout(xfb_buffer=2) vec4 bbv3; // ERROR, wrong buffer
114 out layout(xfb_buffer=2) bblck6 {
116 …layout(xfb_stride=64, xfb_buffer=3, xfb_offset=32) vec4 bbv2; // ERROR, overlap 32 from bh, and bu…
117 layout(xfb_buffer=2, xfb_offset=0) vec4 bbv3; // ERROR, overlap 0 from bbinst5
118 layout(xfb_buffer=2) vec4 bbv5;
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Dspv.xfb.vert3 layout(xfb_buffer = 3) out;
7 layout(xfb_buffer = 2) out;
9 layout(xfb_buffer = 2, xfb_stride = 32, xfb_offset = 8) float out2;
12 layout(xfb_buffer = 1, location=3) out outXfb2 {
16 layout(location = 4, xfb_buffer = 0, xfb_offset = 4) out float out4;
D430.vert81 layout(xfb_buffer = 3, xfb_stride = 64) out; // ERROR
83 layout(xfb_buffer=2, xfb_offset=48, xfb_stride=80) out vec4 bge; // ERROR
86 layout(xfb_stride=80, xfb_buffer=2, xfb_offset=16) out bblck4e { // ERROR
93 layout(xfb_stride=64, xfb_buffer=3, xfb_offset=48) vec4 bbv2; // ERROR
132 layout(xfb_buffer = 1, xfb_stride = 80) out; // default buffer is 3
134 layout(xfb_buffer=1, xfb_offset=48, xfb_stride=80) out vec4 bg;
137 layout(xfb_stride=80, xfb_buffer=1, xfb_offset=16) out bblck4 {
143 layout(xfb_stride=80, xfb_buffer=1, xfb_offset=64) vec4 bbv2;
Dspv.builtInXFB.vert3 layout(xfb_buffer = 1, xfb_stride = 64) out;
5 layout (xfb_buffer = 1, xfb_offset = 16) out gl_PerVertex
Dspv.xfbOffsetOnStructMembersAssignment.vert3 layout(xfb_buffer=2) out;
12 layout(location=5, xfb_buffer=1, xfb_offset=8) out struct S2 {
Dspv.xfbOffsetOnBlockMembersAssignment.vert3 layout(xfb_buffer=2) out;
Dspv.xfbStrideJustOnce.vert3 layout(xfb_buffer=2) out;
Dspv.xfb2.vert10 layout (xfb_buffer = 3, xfb_offset = 16) out gl_PerVertex
Dspv.xfb3.vert10 layout (xfb_buffer = 3, xfb_offset = 16) out gl_PerVertex
Dspv.xfbOverlapOffsetCheckWithBlockAndMember.vert5 layout(location=5, xfb_buffer = 3, xfb_offset = 12) out block2 {
/external/mesa3d/src/compiler/glsl/
Dast_type.cpp366 if (q.flags.q.xfb_buffer) { in merge_qualifier()
367 this->flags.q.xfb_buffer = 1; in merge_qualifier()
368 this->xfb_buffer = q.xfb_buffer; in merge_qualifier()
369 } else if (!this->flags.q.xfb_buffer && this->flags.q.out && in merge_qualifier()
372 this->flags.q.xfb_buffer = 1; in merge_qualifier()
373 this->xfb_buffer = state->out_qualifier->xfb_buffer; in merge_qualifier()
517 valid_out_mask.flags.q.xfb_buffer = 1; in validate_out_qualifier()
526 valid_out_mask.flags.q.xfb_buffer = 1; in validate_out_qualifier()
533 valid_out_mask.flags.q.xfb_buffer = 1; in validate_out_qualifier()
739 this->xfb_buffer, &buff_idx)) { in push_to_global()
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Dlower_named_interface_blocks.cpp186 new_var->data.xfb_buffer = in run()
187 iface_t->fields.structure[i].xfb_buffer; in run()
Dast_to_hir.cpp2742 unsigned xfb_buffer) { in validate_xfb_buffer_qualifier() argument
2743 if (xfb_buffer >= state->Const.MaxTransformFeedbackBuffers) { in validate_xfb_buffer_qualifier()
2747 xfb_buffer, in validate_xfb_buffer_qualifier()
3711 if (qual->flags.q.out && qual->flags.q.xfb_buffer) { in apply_layout_qualifier_to_variable()
3714 qual->xfb_buffer, &qual_xfb_buffer) && in apply_layout_qualifier_to_variable()
3716 var->data.xfb_buffer = qual_xfb_buffer; in apply_layout_qualifier_to_variable()
7196 int xfb_buffer; in ast_process_struct_or_iface_block_members() local
7201 qual->xfb_buffer, &qual_xfb_buffer)) { in ast_process_struct_or_iface_block_members()
7209 xfb_buffer = (int) qual_xfb_buffer; in ast_process_struct_or_iface_block_members()
7213 xfb_buffer = (int) block_xfb_buffer; in ast_process_struct_or_iface_block_members()
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Dast.h590 unsigned xfb_buffer:1; /**< Has xfb_buffer value assigned */ member
686 ast_expression *xfb_buffer; member
Dglsl_parser.yy1687 if (match_layout_qualifier("xfb_buffer", $1, state) == 0) {
1688 $$.flags.q.xfb_buffer = 1;
1690 $$.xfb_buffer = $3;
2081 $$.flags.q.xfb_buffer = 1;
2083 $$.xfb_buffer = state->out_qualifier->xfb_buffer;
Dglsl_parser_extras.cpp1046 block->default_layout.flags.q.xfb_buffer = 1; in _mesa_ast_process_interface_block()
1048 block->default_layout.xfb_buffer = state->out_qualifier->xfb_buffer; in _mesa_ast_process_interface_block()
Dir.h958 unsigned xfb_buffer; member
Dbuiltin_variables.cpp340 this->fields[this->num_fields].xfb_buffer = -1; in add_field()
Dlink_varyings.cpp1066 this->buffer = this->matched_candidate->toplevel_var->data.xfb_buffer; in assign_location()
/external/mesa3d/src/compiler/
Dglsl_types.h954 int xfb_buffer; member
1021 : type(_type), name(_name), location(-1), offset(0), xfb_buffer(0), in glsl_struct_field()
1033 : type(NULL), name(NULL), location(0), offset(0), xfb_buffer(0), in glsl_struct_field()
Dglsl_types.cpp1056 if (this->fields.structure[i].xfb_buffer in record_compare()
1057 != b->fields.structure[i].xfb_buffer) in record_compare()